Team Fortress 2 - erics
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added main menu character for the Summer event
  • Fixed pd_watergate capture zone not working properly
  • Fixed geometry collision issue with the Wildflower Meadows Unusual effect
  • Fixed the Deepsea Rave Unusual effect's ground particles not being visible on some surfaces
  • Fixed Bubble Breeze, Global Clusters, Celestial Starburst, and Sylicone Succiduous Unusual effects not following moving players
  • Fixed the Strange Filter prefix for pd_selbyen
  • Fixed broken materials for the second style of the Cranium Cover
  • Updated koth_sharkbay
    • Fixed the flying boat
    • Removed collision from seagulls
    • Updated Map Stamp icons
  • Updated cp_hardwood_final
    • Fixed a crash affecting a small number of players
    • Minor clipping adjustments throughout the map
    • Minor lighting issues fixed throughout the map
    • Adjusted areaportalwindow fade brush textures
    • Adjusted collisions for some props
  • Updated cp_steel
    • More blockbullet /clipbrush swaps where needed
    • Fixed some stairs/ramp brushes needed to be extended to the bottom of the ramp
    • Fixed more small unnecessary prop collision/clip removals
    • Fixed blatant texture misalignment
    • Addressed perch spot outside Red spawn on wood beam
    • Closed some accidental holes in geometry
    • Additional fixes to a sticky/shooting exploit through and under Red's E platform area
    • Increased pit damage to kill some certain class loadouts in a single trigger
    • Moved Blu spawns forward a little to previous distance
    • Extended projectile blocker brush along the top side of the Blu spawn building's roof
    • Fixed Sniper sightline into Red's first spawn points from E
  • Updated koth_rotunda
    • Aligned various textures and fixed cubemap issue
    • Improved clipping
    • Improved lighting and reduced visual noise on some textures
    • Raised gate to flank route for ease of access
    • Aligned some props
    • Fixed out-of-bounds exploit related to func_tracktrain (Thank you, The Nubing!)
    • Added missing collision to some props
    • Sealed the map more
  • Updated cp_sulfur
    • Fixed a case where Blu could win too well and lock the timer, not correctly allowing them to win when their timer hit 0 and they owned the main control point
    • Fixed a case where Blu could contest their own win
    • Fixed a case where you could build a teleporter under a platform and become trapped
    • Altered Blu spawn positions to better lead players towards the point they should be attacking during different states of the game
    • Altered Red spawn positons to spread them out when defending main point
    • Lowered Red's initial time to defend slightly
    • Convinced the boiling water to properly scald people that are submerged below the surface
    • Gravity density in the potplants has been correctly calibrated
    • Reduced time added to Red's clock when Blu captures A, B and C slightly - further calibration going forward
    • B can no longer be capped from the outside of the building
    • Area under Point A can no longer be accessed
    • Fixed numerous perch points, clipping errors and small visual errors - special thanks to Wicket on Steam discussions for reporting most of these
  • Updated pd_selbyen
    • Fixed exploit that would let you build in spawn
    • Seal will now select a random skin every time it teleports to the break room (3 possible skins)
    • Adjusted oob seal animation timings
    • Fixed seal swimming animation
    • Added missing resupply cabinet on the Blu side
    • Added some missing clipping that would let players build in undesirable places
    • Fixed some floating windows
    • Fixed some props clipping through stuff
    • Fixed some displacements clipping through stuff
    • Fixed some displacement seams
    • Fixed some visible nodraws
    • Fixed some z-fighting
    • Various detailing additions
  • Updated vsh_distillery, vsh_tinyrock, vsh_nucleus, vsh_skirmish
    • TF_Bots now function in Versus Saxton Hale
    • Fixed first-person spectators not seeing Hale's arms glow when he uses his abilities
    • Fixed players dropping Player Destruction pickups
    • Fixed Hale sometimes holding Necro Smasher or Sandvich
    • Fixed Hale's "Dispenser Down..." line playing for any type of building destroyed
    • By community request, added Pyro VSH lines, performed by James McGuinn
    • Updated VSH voice lines for Spy
    • "Behind you" and "Above you" now play exclusively for the player the line is addressed to
    • Reduced the frequency of Hale's on-kill lines with more than 20 players currently alive
    • Mad Milk recharge rate returned to stock value
    • Demoman's Swords now deal less knockback than other melee weapons
    • Demoman's Shields will now break when absorbing a Hale punch
    • Fixed a bug relating to sending a class-restricted duel to Hale during Setup
  • Updated vsh_skirmish (additional changes)
    • Fixed an exploit that allowed players to build out of bounds
    • Added decals to ammo pack locations throughout the map
  • Updated vsh_distillery (additional change)
    • Fixed crash when using mat_phong 0
Team Fortress 2 - erics
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a crash when opening the achievement dialog
  • Fixed a bug where custom replacement materials in a map could persist to other maps
  • Fixed a bug where some particles were not the using correct particle types on clients
  • Fixed EmitSoundEx not using the correct sound name
  • Fixed the Strange Filter prefix for vsh_tinyrock
  • Fixed missing sounds and animation blends for the Taunt: Teufort Tango
  • Fixed the equip_region for The Shrapnel Shell
  • Updated vsh_skirmish to fix an issue where some props would disappear when viewed at certain angles
  • Updated pl_phoenix
    • Fixed missing materials
    • Fixed various physics props obstructing the payload cart
  • Updated vsh_nucleus
    • Fixed an exploit that allowed players to build out of bounds
    • Added decals to ammo pack locations throughout the map
Team Fortress 2 - erics
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a client crash related to audio and the new taunts
  • Fixed Red being able to enter the Blu spawn room on pl_cashworks
  • Fixed a transparency issue with the Hard Carry Unusual effect
  • Fixed missing contributor for vsh_distillery
  • Fixed spelling for the Taunt: Teufort Tango
Team Fortress 2 - erics
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

Summer 2023!
  • Featuring 14 new community maps: Sharkbay, Rotunda, Phoenix, Cashworks, Venice, Reckoner, Sulfur, Hardwood, Pelican Peak, Selbyen, VSH Tiny Rock, VSH Distillery, VSH Skirmish, and VSH Nucleus
  • Added the Summer 2023 Cosmetic Case
    • Contains 25 new community-contributed items
  • Added 6 new community-contributed taunts to the Mann Co. Store
    • Taunt: Killer Joke
    • Taunt: Star-Spangled Strategy
    • Taunt: The Head Doctor
    • Taunt: Tuefort Tango
    • Taunt: The Road Rager
    • Taunt: The Killer Signature
  • Added 20 new community-created Unusual effects
    • 12 new effects for Unusual hats
    • 8 new effects for Unusual taunts
  • Added the Summer 2023 War Paint Case
    • Contains 10 new community-created War Paints that make-up the Summer 2023 Collection
    • Has a chance to give a taunt Unusualifier as a bonus item
  • All cosmetic and taunt cases will grant Summer 2023 Unusual effects instead of their normal Unusual effects during the Summer event. This does not include crates.
  • The Summer event runs through September 15th, 2023
General
  • Security and stability improvements
  • Fixed the Mann vs. Machine upgrade panel closing after receiving a matchmaking party invite
  • Fixed an exploit related to the ConTracker and being able to move/shoot while it's deployed
  • Fixed the Strange Count Transfer Tool not being able to transfer stats for Sandvich items
  • Fixed the Engineer not being able to move for a short period of time after doing The High Five taunt
  • Fixed missing No Headphones style for the Universal Translator
  • Fixed Engineer teleporter audio that was referencing the dispenser by mistake in Spanish
  • Fixed incorrect alpha channels for the Smissmas 2021/2022 Cosmetic Case models
  • Fixed the Winter 2019 War Paint Case not being shown in the Mann Co. Store
  • Updated/Added some tournament medals
  • Updated pl_enclosure_final to fix localization issues
  • Updated cp_gravelpit_snowy
    • Boosted volume of snowman explosions
    • Added occluders to C to improve performance
    • Improved clipping
  • Updated cp_steel
    • Prop collision cleanup and improved player clipping
    • Explosive splash bug collisions on stairs, props, etc., around the map
    • Spawn point issues (collision, prop blocking, clipping, etc.)
    • Fix Pyro door exploit on A
    • Fix choke and spam issues into Blu & Red spawns
    • Fix Pixel walk collision issues
    • Fixing ceiling clipping and stuck spots including exploits
    • Clean up geometry in spawns, the spawn locations and their exits
    • Fix roof readability issues, with sticky and rocket jumping
    • Fix rare double death bug when falling into pit
    • Fix Cliff stuck spots and ledges in E pit
    • Removed head glitch tele spawn on A-B connector
    • Fix rare overtime cap bug
    • Fix Red team getting stuck in spawn door to A
  • Updated cp_mossrock
    • Fixed numerous perch points
    • Fixed players being able to get under Blu spawn
    • Fixed a location where a teleporter could be build out of the map
    • Fixed collision on rock near final point so it is more accurate to the visuals
    • Fixed lots of small visual bugs
    • Fixed some small exploits
    • Improved optimisation
Jul 3, 2023
Team Fortress 2 - erics


Get ready for the epic showdown at LAN Downunder 2023! Teams from all across Oceania are gearing up to compete for the coveted title of the greatest team downunder. Tune in live on Twitch from July 8th to 9th, starting at 11:30am AEST, to witness the intense battles for glory and a prize pool of $2,000!

The competition kicks off with a thrilling six-round Swiss stage, followed by exhilarating single elimination playoffs on day two. It's going to be an action-packed event that TF2 fans won't want to miss. So, mark your calendars, rally your friends, and prepare for the ultimate display of competitive gaming!
Team Fortress 2 - erics

(Image credit: FlameWing)

You might be thinking that it's summer right now but you're wrong, it's still spring. And it will stay spring until the last corpse has been smeared across the last control point in the last game of the ETF2L 2023 Spring Highlander Playoffs. Luckily for you, that's coming up on Sunday, July 2nd, at 12:15pm PDT / 21:15 pm CEST. And what's more you can watch it live on KritzKast's Twitch channel!

Important Links:


Team Fortress 2 - erics

(Image credit: Alox)

It’s summertime! If you think that means visiting exotic islands and sipping dry martinis, you’re sorely mistaken: the only drink you’ll be sipping is battery acid. Gray Gravel Co. has taken their robot menaces from the rainforests of New Mexico and shipped them to every corner of the earth to destroy our facilities.

Operation Voltaic Violence is a new Mann vs. Machine charity event brought to you by Moonlight MvM featuring 6 intermediate, 9 advanced, and 6 expert missions across 16 maps. Destroy the robots to earn up to 2 in-game medals! Event servers are available worldwide in North America, South America, Europe, Asia, Australia, and South Africa.

If missing your federally-mandated vacation days doesn’t sound appealing to you, you can also donate to The ALS Association to help fund research for treating and curing ALS. Donating $5 USD will net you an in-game donator medal! Click here for information on how to donate.

Interested in making your own custom MvM content? New submissions are already open for our next event! Check out our guides for content creation or join the Moonlight MvM Discord for more information. All contributors will earn a special in-game creator medal!

Have fun, but don’t delay, as this tour will end in 2 weeks on June 12th, 2023!


Important Links:

Apr 14, 2023
Team Fortress 2 - erics

(Image credit: SFM - kevin supermarket, Typesetting/Compositing/Logo/Banner SFM - Requim, Feedback - agrastiOs, happyrain, Shippy, Banner Paintover - YLR)

Fall in, men! As the sun creeps over the foggy horizon, so does the adrenaline of war! You know the rules: last one alive, lock the door!

Fortress Faceoffs is prepared to kick off 2023 with Mann O' War, a new all-inclusive event (and they don't just mean skill level)! In this battle, you and four friends may assign yourselves to any of the nine positions a mercenary can occupy! Prove that your team knows war like no other by topping the Group Stage in the tournament bracket, then proceed to the prestigious Top 16! Though you may have already gotten used to senseless violence without benefit, there is a new art of war that Sun Tzu has yet to consider: MONEY!

With the brand-new, state-of-the-art implementation of VScript, the impossible has just been made possible! For each kill confirmed during your enlisting, you gain a cash reward in return! Put these ferocious funds to use at the upgrade stations inside your spawn rooms and enhance your armaments with the same power-ups used to blast steel into shrapnel for the last 10 years (except now, it's more like blasting guts into gibs)!

Sign up today and tell your friends to mention your name for a referral bonus, which will be awarded to each team member in the form of a raffle ticket to fight a silverback gorilla!* The games begin on May 7th @ 11:59 PM / 23:59 BST for all regions and will continue for roughly 2 weeks, though you do NOT have to actively participate this long! The top 8 teams will progress to make live history as leaders command their squadrons to certain victory... or more likely, death! For more information about event rules, prizes, and more, join the Fortress Faceoffs Discord and bring your shiniest badges of honor from home since they do not have any right now!

*Gorilla not included as potential event prize opportunity - they have all been mysteriously exterminated by an unknown maniac. This has instead been replaced by a variety of event-themed in-game items.

Important Links:


Team Fortress 2 - erics


TF2 Coaching Central is back with their fourth North American Newbie 6s Cup, a learning experience and friendly competition for people who are new to competitive 6v6.

Players with little to no competitive experience can sign up to be placed on a team of six, led by a coach who will teach the basics of how to play the 6v6 format and help their team learn the maps. You'll have four weeks to learn and practice together as a team before facing off in a tournament. Prizes include keys and a month of free private server hosting. Past Newbie Cup events have been stepping stones for many players and teams to play in RGL, the biggest North American competitive TF2 league.

Sign ups are open now, and the deadline for applying to be placed on a team is April 14. Team and coach assignments will be made by April 19 and tournament matches will be the weekend of May 20-21.

Whether you're looking to dip your toes into competitive, you're a more experienced player looking to mentor newbies, or you're a fresh install, feel free to join the community - all skill levels are welcome! Check out the TF2 Coaching Central Discord for more info!
Mar 31, 2023
Team Fortress 2 - erics

(Image credit: Gigazelle)

The month of April has come once again, accompanied by the familiar sounds of overused memes, ear-shattering screams, and incomprehensible inside jokes. This can only mean one thing: The “Meme Machines” are back to cause chaos, misfortune, and calamity amongst our various facilities. Their nonsense-spouting algorithms can only be shut down by one thing: violence. Grab your clown costumes, makeup, and guns, and don’t let them get the last laugh!

Operation Last Laugh is an April Fools Mann vs. Machine tour brought to you by Moonlight MvM featuring 7 new missions on 7 maps, each filled with the latest mind-boggling, grin-forcing, Humor Suppression Pump-melting content. Complete 6 missions to receive an in-game medal! Event servers are available worldwide in North America, South America, Europe, Asia and Australia.

In addition to laughing your sides away, you can donate to the charity fundraiser for Food For The Hungry, an organization that elevates vulnerable communities from extreme poverty. Up to 4 in-game medals are awarded for donating $5, $15, $25, and $35 USD, respectively. Click here for more information on how to donate.

Interested in creating content for future MvM events? Well, you’re in luck! Moonlight MvM is accepting new map and mission submissions for their next event. Check out the submission rules or join the Moonlight MvM Discord for more information. All contributors will receive a special in-game content creator medal!

Have fun, but don’t dawdle, or else the meme machines will conquer the universe by April 17th!

Important Links:

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