The EdgeGamers Organization presents Arena: Respawn, a ladder-style tournament open to all TF2 players taking place January 23rd-25th, 2015!
Arena: Respawn is a modification of TF2's Arena gamemode developed as an alternative to sixes. The goal is to eliminate the enemy team as quickly as possible. There are no respawn timers, but players can capture the central control point to respawn the dead members of their teams.
It's time for a showdown! Think you have the skills to match up against some of the best in Arena Respawn? Form a five-man team and join the fray!
As part of this year's Smissmas celebrations - it's a thing - Team Fortress 2 has received a new way to play it. It's called Mannpower Mode, and it features grappling hooks.
Merry Smissmas, one and all!
Mannpower Mode is very much a beta offering, being used to test the water for a bunch of different mechanics, including the grappling hooks. Because there are grappling hooks in it.
Currently you can play the capture the flag-alike Mannpower on modified versions of the Ctf_foundry and Ctf_gorge maps, and as well as the grappling hooks (did I mention those?) there are a few other tweaks and features added.
Nine power-ups, including strength, resistance, haste and warlock, are currently available, though there are more on the way. Each... well, powers you up, obviously, just in a different way for each of the nine.
There's also a grappling hook! Wait, I said that a couple of times already. But the fact is, grappling hooks are brilliant and should be in all games - so it's great to see them added for all classes in Mannpower Mode.
Accessing it is as simple as this: "Click on Play Multiplayer, enable Play Beta Maps checkbox, and then choose Mannpower Mode."
Grappling hooks!
In a new beta release as part of Team Fortress 2’s Smissmas update, the game is getting grappling hooks! And as is well established, grappling hooks make any game’s score go up by 10%. On a site that doesn’t give scores, that makes TF2 now infinity/100.