Left 4 Dead 2

Left 4 Dead 2 Kicks Off 'Bleed Out,' Adds Game Changing VoteThis weekend, things are going to get even harder for the poor Survivors from Left 4 Dead 2, thanks to the game's latest rule-changing "Mutation." And one Mutation is up for permanent, not weekly, contention.


"Bleed Out" the second gameplay variation added to the rotation to those who have upgraded to Left 4 Dead 2's first expansion, The Passing, will afflict the Survivors with "no permanent health, only temporary health that is continuously ticking away." This time, it affects the game's Campaign mode. Next week? "Follow the Liter." Sounds like cola escort to me.


Valve notes on the official L4D blog that the Left 4 Dead 2 in-game poll poses an important question: "Should we make Realism Versus a permanent game mode?" Sure. Why not? Why not make them all permanent?


Puking and Bleeding Out [L4D Blog]


Left 4 Dead
This week we introduce a new mutation, reveal poll results, put the game in your hands, have a Boomer sighting, and more!

New Mutation
Bleed Out
Your health is a ticking away!
Team Fortress 2

Team Fortress 2, Meet Mega Man Agent Midnight over at DeviantArt thinks Scout Man has what it takes to be a real video game, though he might need a little help. Check out the rest of his Team Fortress 2 sprite work here.


Team Fortress 2 - contact@rockpapershotgun.com (Kieron Gillen)

Not enough gun.

Dan Kelly alerts us to the (apparently) now fixed bug which slipped in with the last TF2 update, which allowed you to build as many sentries and dispensers as they choose. “There’s something very cool about watching 40 sentries simultainiously bleep and take down a heavy,” he notes. You can follow the chaos on the TF2 forum, with lots of people doing their own ludicrous, glorious, game-ruining gun spam. And some footage with Spose’s NSFW I’m Awesome as a soundtrack follows… (more…)

Left 4 Dead

Left 4 Dead Zombies, Now For Snuggle TimeIt never rains Valve merchandise, it pours. Hot on the heels of the news the company will be releasing statues and props based on its favourite franchises comes word a line of Left 4 Dead plushies are also on sale.


There'll be five in total, with the first available being everyone's favourite undead fatty, the Boomer. He'll cost $50, and in a nice touch, was designed not by some nameless company in China, but by Alexandria "beavotron" Neonakis, creator of the amazing Valve Christmas cards.


$50 sounds like a lot for a plush, but he's not just for cuddles, as when squeezed he'll emit one of ten pre-recorded sounds. Presumably eight of them are some kind of gurgling noise.


Some of the other plushies in the pipeline include the Witch and Tank.


L4D2 Boomer [Valve]


Apr 29, 2010
Team Fortress 2 - SZ
<a href="http://www.teamfortress.com/119"><img src="http://www.teamfortress.com/images/posts/119.jpg" width="420" height="234" border="0"></a>

Today marks the 119th (or so) update to Team Fortress 2.

We think that calls for a <a href="http://www.teamfortress.com/119" class="standardLink">celebration</a>.

To coincide with today's update, we are pleased to announce that our friends at The IP Factory will be releasing a limited edition collector's statue of the Heavy, which is the first in their 12 inch Team Fortress 2 line of collectible statues. The Heavy will come in both BLU and RED team versions and numbers are strictly limited.

The IP Factory will begin accepting Heavy statue pre-orders on Monday 3rd May 9.00am.

To grab a sneak peak of the Heavy statue in all of his glory visit their website at <a href="http://www.gamingheads.com" class="standardLink">www.gamingheads.com</a>.

Apr 29, 2010
Team Fortress 2 - SZ


Today marks the 119th (or so) update to Team Fortress 2.

We think that calls for a celebration.

To coincide with today's update, we are pleased to announce that our friends at The IP Factory will be releasing a limited edition collector's statue of the Heavy, which is the first in their 12 inch Team Fortress 2 line of collectible statues. The Heavy will come in both BLU and RED team versions and numbers are strictly limited.

The IP Factory will begin accepting Heavy statue pre-orders on Monday 3rd May 9.00am.

To grab a sneak peak of the Heavy statue in all of his glory visit their website at http://www.gamingheads.com.

Apr 29, 2010
Team Fortress 2
Today marks the 119th (or so) update to Team Fortress 2.

We think that calls for a celebration.
Team Fortress 2 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
  • Fixed several issues with the Source SDK
  • Added new items to commemorate our 119th (or so) update
  • Scout's "Retire the Runner" achievement updated to be
    • "Kill a Scout while they are under the effect of Crit-a-Cola."
  • Added a 20% damage bonus to The Backburner.
  • Fixed the Flare Gun's afterburn duration being lowered by the Flamethrower's duration reduction.
  • Fixed the teleporter exit using the wrong particle effect.
  • Fixed HUD damage indicators not appearing.
  • Fixed Teleporters not reverting to level 1 when their other side is destroyed.
  • Fixed receiving damage not causing view-kicks on players.
  • Fixed Engineers & Spies being able to circumvent build restrictions.
  • Fixed Server Browser not saving filter settings properly.
  • Fixed a client crash in the targetID on clients running custom HUDs
Team Fortress 2

Team Fortress 2 Update Puts A Medal On Your ChestFlush with pride over the game's 119th update, Valve today released another update for online shooter Team Fortress 2, designed to honour those that have been with the game since its launch all the way back in 2007.


Along with a few minor tweaks to the mechanics of the game, it introduces three types of medals players can wear on their chests, which reflect how long they've been playing the game. If you played your first game of TF2 twelve months (or later) after the game's release, you get a bronze "Weekend Warrior" badge.


Those whose first game was between 3-12 months after the game first came out, you get a silver "Soldier of Fortune" badge. And those lucky few, the pioneers who played their first game within the first three months of the game's launch? You get the gold "grizzled veteran" medal. Wear it with pride, soldier. You deserve it.


Sounds paltry, but for a community so passionate and loyal (not to mention vain) as Team Fortress 2's, they'll be seen as valuable commodities. And rightly so. If you're still playing an online shooter nearly three years after it came out, you deserve that medal.


To read up on the 119th update - and a great rundown of the 118 before it - hit Valve's blog below.


119 [Team Fortress 2]


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