Just when I thought I was out they pulled me back in again. I’d uninstalled TF2 and everything was going well: other games were getting attention, my girlfriend showed me this thing called ‘Outside’, that didn’t have people setting me on fire or asking me to give them stuff, and then Valve announced Mann Vs Machine. I could just give it a try, yes? I can always uninstall it? I knew I was lying to myself, but it needn’t matter: it’s not like I’ve managed to get into a game. (more…)
Team Fortress 2's long awaited Mann vs. Machine update launched yesterday and so far it's been a mixed bag. As Mike Fahey mentioned earlier today, matchmaking is an unplayable mess, due to the sheer demand and a lack of community servers. Hopefully that will be resolved in the coming days, but in the meantime you can still play the mode directly, using the server list.
And that's exactly what I did!
The video above is from the last wave of a match I played earlier today. As you can see, they've significantly revamped the system to include perks. Near the end, my Engineer's turret was a monster.
Oh, and a word of advice: Beware those sentry busters. They pack a wallop.
P.S. I am aware that I suck.
P.P.S. In retrospect, Engineer was a poor choice for video.
Interesting math fact: If you added up every Steam Screenshot, every YouTube clip linked from a Steam account, and every Workshop item you guys have created together, you'd have over 89,000,000 pieces of community-generated content. Wow, is that a big number. And since we take the time to print out every TF2 screenshot, transfer every TF2 video to DVD, and lovingly whittle every TF2 item you design out of soap, the TF2 offices are getting a little cluttered. A load-bearing picture stack in the screenshot district toppled over last week, and the fire department suggested we create some sort of central online hub for this stuff before somebody died.
Introducing the TF2 Game Hub, a central repository of community-created and official content, as rated by you, the Steam users—game-centric discussions, workshop items, screenshots, videos, news. It's all here, under a single virtual roof.
And this is just the first step. We plan to have a hub for every game on Steam—click here to find out more about the new Steam Community. We're sending out an invite-only beta for the Community today, but the TF2 hub's outside the beta and visible to everyone, so feel welcome to drop by and check out some of the new features.
I've been seeing this screen a lot since downloading the Team Fortress 2 update yesterday, and I am not alone. With hour wait times, server connection issues and various other problems, Mann Vs. Machine co-op play is nearly unplayable.
I say nearly because you can still grab a group of friends and start your own server. I made one by myself and it started up fine. Then the robots came, and destroyed me.
But if I try to get into a community game server I get close to an hour wait. Obviously people are playing, but those people are not me, and they aren't many of the irate inhabitants of the Team Fortress 2 Steam forums either.
In the forums players are also reporting long waits for the Mann Up servers, the premium $.99 per completed mission servers , indicating the wait starts small but goes on much longer than indicated. One user claimed to have been sitting at a 10 minute wait time for more than a half hour.
I can't confirm this personally, however — when I tried to buy a ticket the store wouldn't complete my purchase. Take my money already!
At least I can watch! Joining an MvM map on the server list works, but unless there are less than six people playing I'm stuck as a spectator.
So far there's not much from Valve on the matter. We've reached out to the company to see if we can get some sort of update on when everything will be running smoothly, and will update the post should we receive a response.
In the meantime, stick with your friends and you should (theoretically) be okay. If not, make yourself a sandwich and hope the connection doesn't time out.