“Hey, remember Team Fortress 2?” I think to myself, sometimes. I played that game every day for months, squeezing rounds into lunch breaks and evenings till eventually I lost interest. “The big updates slowed,” I explain to myself. “The steady stream of community content made each release feel like less of an event, and eventually time moved on and everyone’s focus moved elsewhere, right?” Right.
What definitely didn’t happen is that the game continued to grow in popularity indefinitely. It certainly didn’t become the third most played game on Steam, with tens of thousands playing it at any moment. Absolutely there is not a regular and regularly excellent series of free comics about it, with a fourth part that went online earlier this month. That’d be mad.
Whoa. Hey there. Sorry, I’m just coming round following the Saxxy Awards on Wednesday. I don’t even remember Thursday. There I was, seated between Morrissey and Prince, then I have a vague memory of Mozzer whipping out a hip flask that smelt like paint stripper and… nothing. It’s a blank. I don’t even know who won. I awoke in a cemetery this morning.
The Saxxies, of course, are the annual fan-voted awards for short films made in Valve’s Source Filmmaker. They’re short flicks about TF2, Portal 2, and Dota 2, but with the care Valve puts into developing characters and recording odd edge-case lines of dialogue, folks can be jolly creative.
Whoa. Hey there. Sorry, I’m just coming round following the Saxxy Awards on Wednesday. I don’t even remember Thursday. There I was, seated between Morrissey and Prince, then I have a vague memory of Mozzer whipping out a hip flask that smelt like paint stripper and… nothing. It’s a blank. I don’t even know who won. I awoke in a cemetery this morning.
The Saxxies, of course, are the annual fan-voted awards for short films made in Valve’s Source Filmmaker. They’re short flicks about TF2, Portal 2, and Dota 2, but with the care Valve puts into developing characters and recording odd edge-case lines of dialogue, folks can be jolly creative.
Good news, everybody! We've decided to release the latest issue of our annual comic book six months early!
And what an issue it is! This double-sized monster has got it all, folks! All the action! All the words we know! 113 pulse-crushing, revelation-choked pages! It took us years to write but thanks to modern reading techniques, it will only take you minutes to read!
That said, we hope you're not scared of skeletons, because yours is about to fall out of your gaping mouth when you get a load of the shocking plot twists inside this issue.
Read on for Part Four of Team Fortress Comics: Blood in the Water!
The Valve community hive-mind has spoken—well, pulsated—and the best Source Filmmaker films have been chosen. Unless they were wrong, which would fundamentally undermine Valve's entire business strategy for the last few years. Probably.
Here, then, are the official winners of the Saxxy Awards 2014:
A strong selection, I'd say. Rivalry Rush is a particular highlight of mine, with the winner, Animation vs. Animator, also providing a healthy amount of laughs. Still, it's a surprise to see that the winners are all TF2-based. Valve opened up a few different games for this year's competition, and there were some great entries for a few of their other games. I wonder if the community is just too heavily entrenched in the game, or if film makers are just more comfortable playing with TF2's cartoon-oriented antics.
If you've got a favourite that didn't make it into the winners list, post it in the comments for others to enjoy. You can see the full list of nominations here.