Team Fortress 2 - SZ
<a href="http://media.steampowered.com/steam/news/9825/Demo_and_Pyro_2.jpg"><img src="http://media.steampowered.com/steam/news/9825/Demo_and_Pyro_2_mast.jpg" width="100%" border="0"></a>

Hey, Scout superfans! Scout here. Some doll-makin' company called NECA told us they were gonna make action figures based on the <i>best, most popular team member in TF2.</i> Well, I just opened the box they sent us, and not to tell NECA their business, but MAN these two dolls do not look <a href="http://media.steampowered.com/steam/news/9825/Demo2_RGB.jpg">anything</a> <a href="http://media.steampowered.com/steam/news/9825/pyro2_RGB.jpg">like me</a>.

Don't get me wrong, logically they GOTTA be ME. Right? I just dunno why they didn't start with my traditional outfit, or at the very least Scuba Scout or Kung Fu Fortress Scout or whatever. I guess they're tryin' the most obscure variants first to whet your appetite for the good ol' Classic version.

Still, the way I see it, <a href="http://store.valvesoftware.com/product.php?i=FTF202">Chubby Firefighter Scout</a> and for some reason <a href="http://store.valvesoftware.com/product.php?i=FTF204">One-Eyed Black Scout</a> are better than no Scout at all. So be sure to hit up your favorite retail establishments (Toys 'R' Us, FYE and Hastings) or online (<a href="http://www.amazon.com/NECA-Series-Fortress-Deluxe-Action/dp/B009V0NS2C/ref=sr_1_1?ie=UTF8&qid=1359421725&sr=8-1" target="_blank">Amazon</a> and the <a href="http://store.valvesoftware.com/index.php?t=2&g=7" target="_blank">Valve Store</a>) because these odd-lookin' Scout dolls are gonna sell like odd-lookin' hotcakes.

<b><i>—Scout</i></b>
Team Fortress 2 - SZ


Hey, Scout superfans! Scout here. Some doll-makin' company called NECA told us they were gonna make action figures based on the best, most popular team member in TF2. Well, I just opened the box they sent us, and not to tell NECA their business, but MAN these two dolls do not look anything like me.

Don't get me wrong, logically they GOTTA be ME. Right? I just dunno why they didn't start with my traditional outfit, or at the very least Scuba Scout or Kung Fu Fortress Scout or whatever. I guess they're tryin' the most obscure variants first to whet your appetite for the good ol' Classic version.

Still, the way I see it, Chubby Firefighter Scout and for some reason One-Eyed Black Scout are better than no Scout at all. So be sure to hit up your favorite retail establishments (Toys 'R' Us, FYE and Hastings) or online (Amazon and the Valve Store) because these odd-lookin' Scout dolls are gonna sell like odd-lookin' hotcakes.

—Scout
Team Fortress 2

Can't it be both? Coming soon to iOS and Android, Blitz Brigade is a team-based online multiplayer shooter. It's set during World War II (can't you tell?) and features vehicular combat, five character classes, single-player challenges and trailer music that sounds like it's being performed by a Team Fortress 2 cover band.


It's Team Fortress 2! It's Battlefield Heroes! Since this trailer was released last Friday (it was late Friday, past caring time) the YouTube comments have been dominated by discussion of which game Blitz Brigade is trying to be. Why not give Gameloft the benefit of the doubt? Perhaps this is a completely original creation that just bears a striking resemblance to...*falls over laughing*


Team Fortress 2


Hey, Scout superfans! Scout here. Some doll-makin' company called NECA told us they were gonna make action figures based on the best, most popular team member in TF2. Well, I just opened the box they sent us, and not to tell NECA their business, but MAN these two dolls do not look anything like me.


Don't get me wrong, logically they GOTTA be ME. Right? I just dunno why they didn't start with my traditional outfit, or at the very least Scuba Scout or Kung Fu Fortress Scout or whatever. I guess they're tryin' the most obscure variants first to whet your appetite for the good ol' Classic version.


Still, the way I see it, Chubby Firefighter Scout and for some reason One-Eyed Black Scout are better than no Scout at all. So be sure to hit up your favorite retail establishments (Toys 'R' Us, FYE and Hastings) or online (Amazon and the Valve Store) because these odd-lookin' Scout dolls are gonna sell like odd-lookin' hotcakes.


—Scout


Team Fortress 2
Deus Ex Icarus


This week has seen the release of several pre-rendered cinematic trailers. Exciting though they were, brows were raised, then furrowed, then frowned in the PCG office as we noted how precious little these dramatic scenes reflected the actual action of the game.

It need not be so. Even fully pre-rendered trailers can do a better job of encapsulating the games they promote - and probably do a better job of selling them too. We cast our minds back to our favourite trailers of yore, and picked out the five that we felt best captured the games within, while offering visuals that are every bit as thrilling, powerful and cool.

Supreme Commander
 


Save for a snippet of pre-rendered CGI at the beginning, this is pretty much just an expertly-edited grab from the game itself. Not only does this, succinctly explain the action and features of the game, but it creates an epic four-minute trajectory of awesome escalation. Then the camera pans back from what seemed surely to be its climax, to reveal yet another immense level of robotic carnage. Even now, six years after Supreme Commander’s release, the trailer still makes it look like the ultimate future of the RTS.

Deus Ex: Human Revolution
 


A cinematic trailer done right, Human Revolution’s pre-rendered preamble introduces us to the world with expert scene-setting. It quickly sketches out the themes and setting, establishing Jensen as an embittered cyborg with super powerful robo-arms, a vengeful purpose and uncertain allegiance. And then its action sequences, while slightly more fluid and dramatic than possible in game, do describe powers at the player’s disposal: invisibility, x-ray vision, and retractable elbow chisels. It may have flash camera angles, bespoke mo-cap, and sumptuous subsurface scattering - but it’s an honest evocation of the glories of the game itself.

Team Fortress 2
 


The jaunty crime-caper music and freeze-frame introductions make it clear: TF2 doesn’t have classes so much as characters. The game’s team-shooter action takes a backseat here to showcasing the vibrant art-style and humour, as well as articulating the distinct roles and capabilities of each of TF2’s nine classes. A multiplayer shooter might normally offer scant cinematic thrills, or struggle to communicate what it’s about without a dry breakdown of its mechanics - TF2 elegantly dances round these problems without being disingenuous about the game’s contents.

BioShock
 


There’s no in-game footage here, but BioShock’s trailer nonetheless captures a tremendous amount of the game within its short three-minute running time. Its opening panning shot establishes Rapture - its majesty, its dereliction and the ideals that created it. Then the trailer quickly and unexpectedly segues into a thrilling action scene, witnessed in firstperson. The ferocious combat seen here is more dynamic than that of the game, certainly, but the battle establishes the core relationship of the game: that between the little sisters and the big daddies. And, by putting you in the head of an child-stealing aggressor, also demonstrates the game’s ambiguous moralities.

GTA 4
 


There’s little in the way of explicit action in this trailer, even though it’s shot within the game engine itself. Action isn’t what the trailer is selling, however - it’s selling the city itself. As Niko struts through its succession of quick cuts, the sheer variety of Liberty City is elegantly illustrated, and Niko’s many guises suggests at the freedom the player will have to self-define within that space. Meanwhile, the exquisitely cool LCD Soundsystem track reaffirms Rockstar as gaming’s foremost tastemakers. It’s a brilliantly simple and boldly idiosyncratic trailer, intriguing and evocative in equal measure.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a client crash during demo playback
Team Fortress 2
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Fixed a client crash during demo playback
Day of Defeat: Source - Valve
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:


Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Fixed a bug that was preventing some crashes from being reported
  • Fixed the chat window not accepting characters for some languages

Team Fortress 2
  • Added raw mouse input for the Linux version
  • Fixed missing text in the recipe descriptions for The Rescue Ranger, The Loose Cannon, and The Vaccinator
  • Updated the equip_region setting for The Bootie Time
  • Updated The Menpo to be paintable
  • Updated The Last Straw to be paintable
  • Updated The Digit Divulger with new styles
  • Updated The Rescue Ranger so it can be used as an ingredient when crafting
  • Updated the localization files
  • Updated the Item Import Tool
    • Improved UI layout
    • Added support for facial animations
    • Fixed skins sticking after a different DMX was loaded
    • Added support for LOD testing
    • Hats will automatically add an Unusual attachment point to bip_head
  • Vintage-quality items and Botkiller items that are otherwise tradable can now be listed on the Steam Community Market
Team Fortress 2
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
  • Fixed a bug that was preventing some crashes from being reported
  • Fixed the chat window not accepting characters for some languages
Team Fortress 2
  • Added raw mouse input for the Linux version
  • Fixed missing text in the recipe descriptions for The Rescue Ranger, The Loose Cannon, and The Vaccinator
  • Updated the equip_region setting for The Bootie Time
  • Updated The Menpo to be paintable
  • Updated The Last Straw to be paintable
  • Updated The Digit Divulger with new styles
  • Updated The Rescue Ranger so it can be used as an ingredient when crafting
  • Updated the localization files
  • Updated the Item Import Tool
    • Improved UI layout
    • Added support for facial animations
    • Fixed skins sticking after a different DMX was loaded
    • Added support for LOD testing
    • Hats will automatically add an Unusual attachment point to bip_head
  • Vintage-quality items and Botkiller items that are otherwise tradable can now be listed on the Steam Community Market
Team Fortress 2

Reader Brandon passed this video along yesterday, which he helped make, wondering if we'd ever seen it. I had to say "no", which tore me up inside, because it is absolutely perfect.


Sadly ineligible from winning a Saxxy award due to its use of copyright material, that won't stop it winning hearts here today, because if there's one thing Team Fortress 2 needs more than less hats, it's more Queen.


QUEEN FORTRESS [YouTube]


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