Friday the 13th: The Game - ThePraetorian
Hey all!

So this next week is gonna be a doozy. We're focusing on bringing a major content update to you all and we're happy to announce that the new Jarvis Map, Jason Part IV and Mitch Floyd counselor will all be coming free! In addition to this new content we'll be adding rain effects to the game for all maps!

Jason Part 4 and Jarvis Map


We are happy to announce that the biggest part of this update is the inclusion of the FREE new Jason and map coming to Friday the 13th: The Game. Check out one of the most famous locations on Camp Crystal Lake with the Jarvis House. We've even included a few easter eggs to explore!

Along with the new map is of course Jason Voorhees as he was seen in The Final Chapter. You'll be equipped with a Pig Splitter this time and three new weapon kills that are absolutely going to devastate any counselor unfortunate enough to cross him.

You can check our little trailer here:
https://www.youtube.com/watch?v=390mlGhyQc8

Mitch Floyd Joins the Roster


Camp Crystal Lake’s roster of counselors is growing! We’re happy to announce the addition of the newest, chill dude that’s looking to spend a couple of hours alone each day at camp to really take in the scenery, get one with nature and enjoy all that grass on the lawn at camp.

Here you can check out a bit of what makes Mitch tick, as he’s coming to camp on Friday the 13th, this October for FREE!

Rain!
We're happy to add a bit of weather to the game; each map in Friday the 13th: The Game will be getting rain and thunderstorms to add even more tension to the map.

Rain will be random in public matches, while you can select it within private matches.

Double XP Weekend


To celebrate the holiday, we're going to run a full double XP weekend starting on Friday the 13th and ending that Sunday the 15th. We will have set START/STOP times posted in the forums!

Emote Party Pack 1


Our first Premium Emote Pack is going to go live as well! You'll get access to 10 total emotes for all counselors! Show off your dance moves and other emotes to your fellow counselors or Jason if you're dumb enough to tempt fate!

Will retail at $1.99USD (regions vary).

Trailer: https://www.youtube.com/watch?v=kDYJI9OC3Lk

Additional Information

Lastly; we've got game-balance tweaks coming and we've taken a lot of feedback from the community regarding combat and luck. You will see things return to more normal gameplay thus seen from earlier builds.

Additionally; we've worked some on the optimization of the game as well after resolving the memory leak issue. There should be an overall improved experience for just about everyone in the coming patch!

Join us more in the forums: http://steamcommunity.com/app/438740/discussions/

Friday the 13th: The Game - ThePraetorian
Hey all!

So this next week is gonna be a doozy. We're focusing on bringing a major content update to you all and we're happy to announce that the new Jarvis Map, Jason Part IV and Mitch Floyd counselor will all be coming free! In addition to this new content we'll be adding rain effects to the game for all maps!

Jason Part 4 and Jarvis Map


We are happy to announce that the biggest part of this update is the inclusion of the FREE new Jason and map coming to Friday the 13th: The Game. Check out one of the most famous locations on Camp Crystal Lake with the Jarvis House. We've even included a few easter eggs to explore!

Along with the new map is of course Jason Voorhees as he was seen in The Final Chapter. You'll be equipped with a Pig Splitter this time and three new weapon kills that are absolutely going to devastate any counselor unfortunate enough to cross him.

You can check our little trailer here:
https://www.youtube.com/watch?v=390mlGhyQc8

Mitch Floyd Joins the Roster


Camp Crystal Lake’s roster of counselors is growing! We’re happy to announce the addition of the newest, chill dude that’s looking to spend a couple of hours alone each day at camp to really take in the scenery, get one with nature and enjoy all that grass on the lawn at camp.

Here you can check out a bit of what makes Mitch tick, as he’s coming to camp on Friday the 13th, this October for FREE!

Rain!
We're happy to add a bit of weather to the game; each map in Friday the 13th: The Game will be getting rain and thunderstorms to add even more tension to the map.

Rain will be random in public matches, while you can select it within private matches.

Double XP Weekend


To celebrate the holiday, we're going to run a full double XP weekend starting on Friday the 13th and ending that Sunday the 15th. We will have set START/STOP times posted in the forums!

Emote Party Pack 1


Our first Premium Emote Pack is going to go live as well! You'll get access to 10 total emotes for all counselors! Show off your dance moves and other emotes to your fellow counselors or Jason if you're dumb enough to tempt fate!

Will retail at $1.99USD (regions vary).

Trailer: https://www.youtube.com/watch?v=kDYJI9OC3Lk

Additional Information

Lastly; we've got game-balance tweaks coming and we've taken a lot of feedback from the community regarding combat and luck. You will see things return to more normal gameplay thus seen from earlier builds.

Additionally; we've worked some on the optimization of the game as well after resolving the memory leak issue. There should be an overall improved experience for just about everyone in the coming patch!

Join us more in the forums: http://steamcommunity.com/app/438740/discussions/

Friday the 13th: The Game - ThePraetorian
https://www.youtube.com/watch?v=csSJcVWFVJk&ab_channel=GunMedia

It’s Spring Break at Camp Crystal Lake, and the counselors have decided to break out their trunks and bikinis! That’s right campers, introducing the Spring Break 1984 swimsuit clothing pack.



Each counselor will receive one new swimsuit with various color options to be used on every map! Be sure to check out Chad in that speedo, or Tiffany sporting her newest bikini! Swim the lake as Buggzy, lounge around as Deborah or hang out by the campfire while you play as LaChappa!

You'll be sporting the newest styles at Camp Crystal Lake. They're worth dying for!

Get it now for $1.99USD (rates vary between regions)
http://store.steampowered.com/app/702660/Friday_the_13th_The_Game__Spring_Break_1984_Clothing_Pack/
Friday the 13th: The Game - ThePraetorian
https://www.youtube.com/watch?v=csSJcVWFVJk&ab_channel=GunMedia

It’s Spring Break at Camp Crystal Lake, and the counselors have decided to break out their trunks and bikinis! That’s right campers, introducing the Spring Break 1984 swimsuit clothing pack.



Each counselor will receive one new swimsuit with various color options to be used on every map! Be sure to check out Chad in that speedo, or Tiffany sporting her newest bikini! Swim the lake as Buggzy, lounge around as Deborah or hang out by the campfire while you play as LaChappa!

You'll be sporting the newest styles at Camp Crystal Lake. They're worth dying for!

Get it now for $1.99USD (rates vary between regions)
http://store.steampowered.com/app/702660/Friday_the_13th_The_Game__Spring_Break_1984_Clothing_Pack/
Friday the 13th: The Game - ThePraetorian
https://www.youtube.com/watch?v=DEjGXCi3hM4

Some of you have seen the countless videos online of people playing the The Virtual Cabin 1.0 in the past. We built the first version of the Virtual Cabin as an add-on to our Kickstarter campaign. It was a pretty straight forward experience with a few puzzles and easter eggs. Hardcore fans seemed to really enjoy it, so we decided to go back to the drawing board and completely revamp it.



We redid the entire layout of the VC, made it bigger, with more puzzles, easter eggs and props from both the films and the game. VC 2.0 still has an F13 museum aspect to it, but there’s something deeper, beneath the surface if you wish to dig around. We liken this experience to a certain crazy good/fun horror demo that got canceled. However we’re doing our own thing, wrapped in Friday the 13th, and we think it’s pretty cool. The whole experience is in 1st person and has some jump scares that you twisted people love so much. :)

If you purchased the original VC, you will still have access to that via steam. But VC 2.0 will be accessible by all three platforms (PC, XB1 and PS4) from the main menu of the game. It will be within the Singleplayer section of the menu.
Friday the 13th: The Game - ThePraetorian
https://www.youtube.com/watch?v=DEjGXCi3hM4

Some of you have seen the countless videos online of people playing the The Virtual Cabin 1.0 in the past. We built the first version of the Virtual Cabin as an add-on to our Kickstarter campaign. It was a pretty straight forward experience with a few puzzles and easter eggs. Hardcore fans seemed to really enjoy it, so we decided to go back to the drawing board and completely revamp it.



We redid the entire layout of the VC, made it bigger, with more puzzles, easter eggs and props from both the films and the game. VC 2.0 still has an F13 museum aspect to it, but there’s something deeper, beneath the surface if you wish to dig around. We liken this experience to a certain crazy good/fun horror demo that got canceled. However we’re doing our own thing, wrapped in Friday the 13th, and we think it’s pretty cool. The whole experience is in 1st person and has some jump scares that you twisted people love so much. :)

If you purchased the original VC, you will still have access to that via steam. But VC 2.0 will be accessible by all three platforms (PC, XB1 and PS4) from the main menu of the game. It will be within the Singleplayer section of the menu.
Friday the 13th: The Game - ThePraetorian
Hey all!

The latest patch is rolling out! We are also happy to announce that this update also includes the new Spring Break 1984 DLC.

The biggest additions are the new interface for clothing selection; we've tried to make things a bit easier to work with in terms of selecting your clothing and color styles! 

Of course; we've also added in the new communication emotes! You can choose between a ton of them, all free and usable with every counselor in the game! 

Without further adieu;



New Stuff
  • New Outfit Customization!

  • New User Interface for clothing.



  • Choose your style with the new swatch menu.

    1. After selecting your outfit, your swatch menu will now appear. Choose your colors, then select Back to move on to the next piece of clothing. Your selections automatically save so simply back out when you are finished.





  • New Emote Comm Wheel and 8 free Communication Emotes

  • Customize where your emotes appear on the wheel.



  • Move the Left Stick or Mouse towards the desired emote and Press A or click to make selection.

  • Use the Emote in game.




  • Press and hold UP on the d-pad or V on the keyboard (default bindings) to open the wheel.

  • Move the Right Stick or Mouse towards the desired emote.

  • Release UP on the d-pad or V on the keyboard while holding the direction for the desired emote.

  • The 1984 Spring Break Outfit Pack is now available in the store (Contingent on DLC release and purchase)


Misc
  • Fixed an issue that resulted in a black screen when loading into a map if the player loses connection or the host leaves while loading in.


Gameplay

  • Perk Fixes

  • Fixed the following perks: Grease Monkey, Heavy Hitter, Man at Arms, and Tinker

  • Fixed a number of issues with items not being dropped if a Counselor was killed in a hiding spot

  • Fixed the PhD for Murder Achievement on Steam and Xbox 1


Maps
  • Fixed an audio issue where certain audio queues were being heard across the map

  • Fixed a number of objects that were awarding XP each time they were repaired or used.

    Crystal Lake

  • Fixed a number of spots where Jason could not kill Counselors

    Packanack

  • Fixed an issue where cars could block the lodge entrance


Jason
  • Fixed Jason’s Sense ability to properly track counselors after they leave a Cabin

  • Fixed an issue that was causing Jason’s stun timer to double when being stunned

  • Fixed Jason’s stun animation from canceling after he was hit again while stunned

  • Fixed Jason’s combat stance blocking the sweater stun.

  • Fixed an issue where Jason would be flung across the map if he was choking a counselor and was hit while uneven terrain

  • Fixed an issue where Jason’s weapon damage was only being applied to the first object hit.

  • Fixed an issue where Jason’s weapon collision volume was not hitting counselors directly in front of him.

  • Fixed an issue to allow Jason to hit counselors through windows

  • Fixed an issue to allow Jason to destroy windows and doors when swinging at them

  • Fixed an issue where Jason could no longer move if he tried to grab a Counselor immediately after throwing a knife

  • Fixed a number of issues preventing Jason from pulling Counselors out of a stopped car.

  • Fixed an issue that allowed Jason to Shift and Grab at the same time

  • Fixed an issue that was allowing Jason to activate an ability while throwing a knife

  • Fixed an issue that allowed Jason to use drown kills in shallow water

  • Part 9 Jason should have Part 9 music now


Counselors
  • Fixed an issue that was not allowing the Pocket Knife to trigger

  • Male counselors should all have their own VO now

  • Fixed an issue where dropping a gun while aiming could leave a counselor in an unresponsive state

  • Fixed an issue causing Counselors to not be able to break other Counselors free from Jason’s grip.

  • Fixed an issue where female Counselors weapon swings not hitting Jason
Friday the 13th: The Game - ThePraetorian
Hey all!

The latest patch is rolling out! We are also happy to announce that this update also includes the new Spring Break 1984 DLC.

The biggest additions are the new interface for clothing selection; we've tried to make things a bit easier to work with in terms of selecting your clothing and color styles! 

Of course; we've also added in the new communication emotes! You can choose between a ton of them, all free and usable with every counselor in the game! 

Without further adieu;



New Stuff
  • New Outfit Customization!

  • New User Interface for clothing.



  • Choose your style with the new swatch menu.

    1. After selecting your outfit, your swatch menu will now appear. Choose your colors, then select Back to move on to the next piece of clothing. Your selections automatically save so simply back out when you are finished.





  • New Emote Comm Wheel and 8 free Communication Emotes

  • Customize where your emotes appear on the wheel.



  • Move the Left Stick or Mouse towards the desired emote and Press A or click to make selection.

  • Use the Emote in game.




  • Press and hold UP on the d-pad or V on the keyboard (default bindings) to open the wheel.

  • Move the Right Stick or Mouse towards the desired emote.

  • Release UP on the d-pad or V on the keyboard while holding the direction for the desired emote.

  • The 1984 Spring Break Outfit Pack is now available in the store (Contingent on DLC release and purchase)


Misc
  • Fixed an issue that resulted in a black screen when loading into a map if the player loses connection or the host leaves while loading in.


Gameplay

  • Perk Fixes

  • Fixed the following perks: Grease Monkey, Heavy Hitter, Man at Arms, and Tinker

  • Fixed a number of issues with items not being dropped if a Counselor was killed in a hiding spot

  • Fixed the PhD for Murder Achievement on Steam and Xbox 1


Maps
  • Fixed an audio issue where certain audio queues were being heard across the map

  • Fixed a number of objects that were awarding XP each time they were repaired or used.

    Crystal Lake

  • Fixed a number of spots where Jason could not kill Counselors

    Packanack

  • Fixed an issue where cars could block the lodge entrance


Jason
  • Fixed Jason’s Sense ability to properly track counselors after they leave a Cabin

  • Fixed an issue that was causing Jason’s stun timer to double when being stunned

  • Fixed Jason’s stun animation from canceling after he was hit again while stunned

  • Fixed Jason’s combat stance blocking the sweater stun.

  • Fixed an issue where Jason would be flung across the map if he was choking a counselor and was hit while uneven terrain

  • Fixed an issue where Jason’s weapon damage was only being applied to the first object hit.

  • Fixed an issue where Jason’s weapon collision volume was not hitting counselors directly in front of him.

  • Fixed an issue to allow Jason to hit counselors through windows

  • Fixed an issue to allow Jason to destroy windows and doors when swinging at them

  • Fixed an issue where Jason could no longer move if he tried to grab a Counselor immediately after throwing a knife

  • Fixed a number of issues preventing Jason from pulling Counselors out of a stopped car.

  • Fixed an issue that allowed Jason to Shift and Grab at the same time

  • Fixed an issue that was allowing Jason to activate an ability while throwing a knife

  • Fixed an issue that allowed Jason to use drown kills in shallow water

  • Part 9 Jason should have Part 9 music now


Counselors
  • Fixed an issue that was not allowing the Pocket Knife to trigger

  • Male counselors should all have their own VO now

  • Fixed an issue where dropping a gun while aiming could leave a counselor in an unresponsive state

  • Fixed an issue causing Counselors to not be able to break other Counselors free from Jason’s grip.

  • Fixed an issue where female Counselors weapon swings not hitting Jason
Friday the 13th: The Game - ThePraetorian
Hey all! Today we're going to reveal a bit more up our skirts here at Gun Media and IllFonic about our actual DLC plans for the game, beyond what you've already been informed. While dates are tentative, this should give you all an idea of what is currently in the works/on the docket for Friday the 13th: The Game at this time.



We have some news from IllFonic for you regarding timelines and single player:

Hey everyone,

I know we have been pretty quiet in terms of the Xbox not getting patches or being delayed but it is really because there happens to be no good answer we can give the community that fixes the problem with delays. The reality is that, as of right now, the cert process on Xbox takes the longest of the platforms and if something happens it starts the process over again.

Here is a timeline of the last month and where we are now...

Through most of August we were dealing with the Memory Leak issue that was causing Xbox players to crash consistently. It took weeks to track down the issue and took a majority of our engineering resources. We also got engineering support from outside sources as well. By mid-end of August we were able to go into cert with the memory leak fixed but ended up failing because of lobby issues and a few other crashes/stability. While it was far more stable that the July patch, the right call was to fix the issues. At the end of August we released the patch that is currently live on Xbox. We got a ton of great feedback and were able to resolve a number of bugs quickly which we were then able to roll out on PS4 and PC but ended up getting blocked on Xbox. 

I know you are not going to like this answer but the patch was blocked by the Disc Build that was going through cert. Aside from time, for Xbox, we can only have one thing in cert at a time so we had to wait for it to clear. Disc cert was a little different as well, we had to first submit the exclusive DLC content in one cert and then the disc version that had the game and DLC as a bundle in a subsequent cert. There were no failures in cert but we did bottleneck ourselves with multiple back-to-back certifications for a couple of weeks.

So as of today, we are clear and finalizing the next patch internally which I posted about here along with a couple of notes on issues we have addressed: http://forum.f13game.com/index.php?/topic/10636-state-of-the-camp-sept-7th-2017/

Again, there is nothing we can do about the cert process but right now we are moving forward with bug fixing rolling at ASAP on any platform but new content coming out together on all three platforms. This is still tough to do but this is what we are going to attempt.

That being said;

Let’s talk about single player. Currently we are behind on the Summer date. There are number of reasons why this is, but it all boils down to making sure we are not releasing new content while still having issues with the core game. There were a number of issues we needed to address with the games stability prior to committing additional resources to making Single Player happen. We now feel we have turned that corner and have doubled down on Single Player to try and catch up.

We have hired additional people, are working with contractors and even diverted others working on other tasks to help. We have also decided to take a look at Single Player and we are breaking it into a number of different experiences that can be released independent of one another. This way as soon as one thing is done we can launch it without having to wait on everything else.

I also want to address the misconception that certain content we launch affects single player. It doesn't. An artist working on outfits is not the same person that is programming AI. The designer setting up scripted events for single player is not making the new Jason models. What does impact Single Player are the bugs and stability issues; that AI programmer may have to shift to fixing a bug occasionally. The designer may have to shift to fix balance or gameplay bugs on maps. This is why we are delayed. We made the decision to fix rather than add new stuff which again, is what caused the delay.

-Gertz
Friday the 13th: The Game - ThePraetorian
Hey all! Today we're going to reveal a bit more up our skirts here at Gun Media and IllFonic about our actual DLC plans for the game, beyond what you've already been informed. While dates are tentative, this should give you all an idea of what is currently in the works/on the docket for Friday the 13th: The Game at this time.



We have some news from IllFonic for you regarding timelines and single player:

Hey everyone,

I know we have been pretty quiet in terms of the Xbox not getting patches or being delayed but it is really because there happens to be no good answer we can give the community that fixes the problem with delays. The reality is that, as of right now, the cert process on Xbox takes the longest of the platforms and if something happens it starts the process over again.

Here is a timeline of the last month and where we are now...

Through most of August we were dealing with the Memory Leak issue that was causing Xbox players to crash consistently. It took weeks to track down the issue and took a majority of our engineering resources. We also got engineering support from outside sources as well. By mid-end of August we were able to go into cert with the memory leak fixed but ended up failing because of lobby issues and a few other crashes/stability. While it was far more stable that the July patch, the right call was to fix the issues. At the end of August we released the patch that is currently live on Xbox. We got a ton of great feedback and were able to resolve a number of bugs quickly which we were then able to roll out on PS4 and PC but ended up getting blocked on Xbox. 

I know you are not going to like this answer but the patch was blocked by the Disc Build that was going through cert. Aside from time, for Xbox, we can only have one thing in cert at a time so we had to wait for it to clear. Disc cert was a little different as well, we had to first submit the exclusive DLC content in one cert and then the disc version that had the game and DLC as a bundle in a subsequent cert. There were no failures in cert but we did bottleneck ourselves with multiple back-to-back certifications for a couple of weeks.

So as of today, we are clear and finalizing the next patch internally which I posted about here along with a couple of notes on issues we have addressed: http://forum.f13game.com/index.php?/topic/10636-state-of-the-camp-sept-7th-2017/

Again, there is nothing we can do about the cert process but right now we are moving forward with bug fixing rolling at ASAP on any platform but new content coming out together on all three platforms. This is still tough to do but this is what we are going to attempt.

That being said;

Let’s talk about single player. Currently we are behind on the Summer date. There are number of reasons why this is, but it all boils down to making sure we are not releasing new content while still having issues with the core game. There were a number of issues we needed to address with the games stability prior to committing additional resources to making Single Player happen. We now feel we have turned that corner and have doubled down on Single Player to try and catch up.

We have hired additional people, are working with contractors and even diverted others working on other tasks to help. We have also decided to take a look at Single Player and we are breaking it into a number of different experiences that can be released independent of one another. This way as soon as one thing is done we can launch it without having to wait on everything else.

I also want to address the misconception that certain content we launch affects single player. It doesn't. An artist working on outfits is not the same person that is programming AI. The designer setting up scripted events for single player is not making the new Jason models. What does impact Single Player are the bugs and stability issues; that AI programmer may have to shift to fixing a bug occasionally. The designer may have to shift to fix balance or gameplay bugs on maps. This is why we are delayed. We made the decision to fix rather than add new stuff which again, is what caused the delay.

-Gertz
...