We've just released VRChat 2020.1.1! This release is the largest single release we've ever done, and there's a lot to talk about. Let's sum a few of them up.
Release Summary
VRChat Udon Alpha is now available! This is a custom programming language built just for VRChat. Creators can use VRChat Udon to create highly interactive worlds for games, experiences, or whatever you want to create.
Introducing VRChat SDK 3! VRCSDK3 is our new kit for creation of assets for VRChat. It is still in development, but we're releasing it with support for creating new worlds powered by Udon. The previous SDK is still available and will continue to be supported.
If you're interested in VRChat Udon or VRChat SDK 3, please read our latest blog post!
We've migrated to the latest Unity LTS release! This update comes with a lot of new features, optimizations, and bug fixes. If you make stuff in VRChat, ensure you read the "For Creators" section below.
A new Networking and IK system! This is an entirely revamped networking and IK system designed to greatly improve fidelity while lowering bandwidth requirements and ping sensitivity.
A new Status type! "Ask Me" allows you to hide your current location, but still allows your friends to ask for an invitation to wherever you're hanging out.
Introducing the VRChat Ask Forums! This is a brand-new message board intended to be the primary source of information for VRChat creators. For now it covers Udon, but we plan on adding more later.
We've also got a blog post out that covers VRChat Udon and the new VRChat SDK 3. We go a bit more in-depth with the changes in that post, so if you're interested, check it out.
For Creators
If you're a creator, make sure you update Unity and your VRChat SDK to the latest version. You can read how to migrate your project to Unity 2018 and properly update your SDK in our documentation. Almost all content should work without an update, but if you run into issues you should try updating and re-uploading.
Feedback, Bugs, and Issues
As a closing note, despite the amount of testing we've done internally and with the community, we fully expect there to be bugs or issues with this new release. Please post bugs and issues you may run into on our Feedback site under the relevant section.
The Hub has changed up once more! Come celebrate Saint Patrick's Day in VRChat. Take a picture rolling around in gold coins in front of the pot of gold.
Don't forget to check out other worlds that have updated-- including The Great Pug, themed for the holiday!
Things are warming up for Valentine's Day in the VRChat Winter Hub. Come capture sweet moments with you and your loved ones this holiday weekend.
We've decorated the Hub for Valentine's day! Jump in to hang out, take pics, and celebrate! Afterwards, share your fun photos to @vrchat on Twitter with the #iheartvrc tag.
It’s that time of the year again — jack o’ lanterns, haunted houses, and that pair of eyes watching you from right behind the mirror everyone’s staring at. That’s right, it’s time for VRChat’s Halloween event: Spookality 2019!
Spookality is VRChat’s yearly event where we embrace the odd, the slightly creepy, and the weird. What better place to spend Halloween except where you can be anything you want to be? As a nice bonus, you don’t need to answer your door every three minutes to hand out your hard-earned candy.
Come check out our Halloween Worlds row, where you can find out what kind of spooky stuff our creators have been up to. Creepy worlds, unnerving locales, and scary games-- not to mention tracking down and finding a good avatar to sneak up on your friends with.
Starting October 25th - Check out a selection of worlds and avatars that our creators have submitted to the Spookality Contest!
Something's up with the VRChat Hub... you might want to go take a look.
In addition to hanging out in creepy, dark, and dank worlds with your friends, why not enter your latest spooky World or Avatar into our Spookality contest? For Spookality 2019, we have four categories:
Hello everyone! We've just released VRChat 2019.3.2, build number 860. You should restart Steam to get the latest update, and ensure you're not on any beta branches.
Improved the behavior and fidelity of Full-Body Tracking in many situations
When using Full-Body Tracking, the Sit/Stand button changes into a "Calibrate" button
If you're a Full-Body Tracking user or avatar creator, we STRONGLY suggest that you check out our new Full-Body Tracking documentation, which includes information on the expected avatar configuration for optimal full-body tracking.
Hello everyone! We've just released VRChat 2019.3.1, build number 840. You should restart Steam to get the latest update, and ensure you're not on any beta branches.
Improved the Minimum Displayed Performance Rank system's behavior so that it needs to hide avatars less often when enabled
On all control schemes, "Grip" no longer triggers OnInteract. This means that on Rift / Rift S / Index, you can no longer sit in chairs or set off Interact triggers by using Grip. Use your controller's Trigger instead!
Greatly improved avatar loading time
Fixed an issue where Index controller wireframes would sometimes get stuck in user's hands
Lots of fixes for the SDK, including a UI overhaul!
Until your friends update their version of VRChat, you will not be able to see them in instances. Let them know that a new version is available!
If you're a creator, make sure you grab the latest SDK available at the VRChat Home website. It will be updated within the next 30 minutes. The file you're looking for will be named VRCSDK-2019.08.20.13.28_Public.unitypackage.
Hello everyone! We've just released VRChat 2019.2.5, build number 825. You should restart Steam to get the latest update, and ensure you're not on any beta branches.
This release includes some pretty big changes to our audio systems! Please check out our latest blog post here to read more.
Until your friends update their version of VRChat, you will not be able to see them in instances. Let them know that a new version is available!
If you're a creator, make sure you grab the latest SDK available at the VRChat Home website. The correct version you're looking for is named VRCSDK-2019.07.31.13.58_Public.unitypackage, and should be updated within 15 minutes of this post going out.
Hello everyone! We've just released VRChat 2019.2.4, build number 800. You should restart Steam to get the latest update, and ensure you're not on any beta branches.
This release includes an update to Unity 2017.4.28f1! If you upload content like worlds or avatars, you need to update your Unity Editor install. Check out our documentation to see the process.
This update also includes:
The ability to choose a minimum allowed performance rank, so you can hide badly performing avatars
Thanks to the Unity upgrade, the ability to swap microphones in-app has returned!
Hello everyone! We've just released VRChat 2019.2.3, build number 791. You should restart Steam to get the latest update, and ensure you're not on any beta branches.
This release includes:
Valve Index Controller support with finger tracking! It is very important that if you plan on using Valve Index Controllers (including Knuckles prototypes) that you read our patch notes regarding bindings. We also have a detailed page on our Index Controller bindings in our documentation.
Gesture Toggle to disable/enable Gesture Overrides on the fly! Only available for Valve Index Controllers at this time.
Further optimizations and work on Networked IK, voice, and other systems
Advanced Settings in the Settings Menu that allows you to clear your cache and local preference store
Hello everyone! We've just released VRChat 2019.2.2, build number 772. You should restart Steam to get the latest update, and ensure you're not on any beta branches.
This release includes:
The return of networked IK!
Several major optimizations to many of our systems like voice and UI
Support for cross-platform content in preparation for our launch on the Oculus Quest