Divinity: Original Sin 2 [official site] launched into early access today, less than a year after wrapping up its Kickstarter. The fantasy RPG’s initial release is quite small, and waiting for the full version before even thinking about touching it is certainly a reasonable idea but, y’know, maybe Adam’s raving has got you pumped. Original Sin 2 “improves almost every area” of the original, he said – and it was no slouch.
Divinity: Original Sin is one of my favourite games of recent years. It’s a systemic toybox with the skin of a fantasy RPG. I spent an evening playing the sequel [official site] a couple of weeks ago and it improves almost every area. At the foundations, there’s a more interesting world, with a stronger set of characters, but there are also improvements to combat, and the smartest twist on cooperative multiplayer that I’ve seen since Dark Souls.