Nov 19, 2019
Aseprite - dacap
New version with several bug fixes and enhancements:
  • Added custom brushes + inks: custom brush with lock alpha mode (#2133), with eraser (#1408), with shading (#1615)
  • Now links are preserved when copying cels between layers (Steam thread)
  • Save grid bounds inside .aseprite files (#688)
  • Sprite sheet changes:
    • File > Export Sprite Sheet UI redesigned
    • File > Export Sprite Sheet includes the Packed sprite sheet type (like -sheet-pack), new “Split Layers/Tags” options (like -split-layers/-split-tags)
    • Include empty frames in JSON data when -ignore-empty is not specified (#2116)
    • Removed duplicate frames/images output when -sheet packed is used (#1316)
    • -sheet-type rows/columns can output one row/column for each layer/tag (-split-layers/-split-tags).
    • Added -merge-duplicates to render just one frame in the output for linked cels as separated frames (this was added to replicate the old behavior, where linked cels where merged even for basic sprite sheets where one frame output is expected in the sprite sheet).
  • Added option to reset the symmetry lines to the center of the sprite (#2195)
  • Fixed loading/saving .png files with special user data chunks (#2153)
  • Fixed progress bar when we apply filters (#2152)
  • Fixed crash merging visible layers when all layers are hidden (bug report)
  • Fixed other bugs and crashes: #1582, #2156, #2160, #2192
Check the official announcement here
Jul 2, 2019
Aseprite - dacap
Today we’re releasing a new version with an important fix for a crash using reference layers (you should update your version), and a couple of new features:
  • Added new Edit > Paste Special options to paste the clipboard content into a new sprite or layer:
    • Edit > Paste Special > Paste As New Sprite
    • Edit > Paste Special > Paste As New Layer (Ctrl+Shift+V)
    • Edit > Paste Special > Paste As New Reference Layer
  • Added Layer > New… > New Layer Via Copy/Cut options to convert the selection into a new layer (Ctrl+J/Ctrl+Shift+J)
  • Fixed crashes using Reference Layer or Import Sprite Sheet (reported via email with several .dmp files, and Steam forum, etc.)
  • macOS: Fixed showing file name extension on native file selector
  • macOS: Fixed Command+Z/X/C/V/A keyboard shortcuts on native file selector
Check the official announcement here
Jun 10, 2019
Aseprite - dacap
Today we’re releasing Aseprite v1.2.12, a minor version with some bug fixes and a way to restore files closed by mistake:
  • New Ctrl+Shift+T (⇧⌘T) keyboard shortcut to reopen last closed file
  • Now edited files are kept between sessions just to avoid losing information if something goes wrong (can be disabled unchecking Edit > Preferences > Files > Keep edited sprite data option)
  • Restored default brush center behavior
  • Fixed eyedropper when zoom < 100% (reported in several places, e.g. report on Steam forum)
  • Fixed brush cursor on paint bucket/gradient tool
  • Fixed File > Repeat Last Export command
  • Fixed bug where the zoom level in the status bar wasn’t updated correctly when switching between sprites
  • Fixed crash with invalid grid bounds configuration
  • Fixed regression drawing pixel perfect straight lines
  • Fixed Blur tool: don’t make the color darker when alpha < 255
  • macOS: Fixed issue updating screen immediately after undo
Check the official announcement here
May 11, 2019
Aseprite - dacap
Today there are some fixes for regressions:
  • Fixed random crashes on Windows when the backup process started
  • Fixed bug with pixels outside the viewport when Shift+click were used
  • Fixed symmetry with even brush sizes
  • Fixed first pixel of contour tool
May 9, 2019
Aseprite - dacap
Hi asepriters! Today we have good news and bad news:

The bad news is that the tilemap editor is not yet ready :'( The good news is that we have a new version of Aseprite v1.2.10 with some juicy stuff:
Check the official announcement here
Dec 10, 2018
Aseprite - dacap
New Aseprite v1.2.10-beta4 available in the beta channel:
  • New icon for .aseprite-extension file type
  • Fixed regression with the Pixel-Perfect mode
  • Added TGA 2.0 footer for compatibility with other programs
  • Added --script-param argument and app.param in the scripting API to specify parameters for scripts from the CLI
Check the release notes for more information.
Aseprite - dacap
New Aseprite v1.2.10-beta3 available in the beta channel:
  • Windows and macOS: Fixed issues with color profiles and multiple monitors
  • macOS: Improved performance in general and specially when running onRetina display and color profiles with wide color, like Display P3
  • Windows: Fixed performance regression
  • Linux: Fixed bug duplicating mouse wheel events
  • Now --ignore-empty --save-as can be used together in the CLI
  • New option to specify custom checked background grid size
  • Fixed a lot of bugs with the script API and added several new functions.
  • Fixed several bugs.
Check the release notes for more information.
Oct 30, 2018
Aseprite - dacap
New Aseprite v1.2.10-beta2 available today in the beta channel:
Aseprite v1.2.10-beta1
  • Added new File > Scripts menu to create .lua scripts. Check out the API documentation
  • Linux/X11:
    • Added support for native cursors
    • Fix rendering issues moving windows inside the program
    • New backend to fix several issues on Linux (mainly performance improvement)
  • Timeline now scrolls when we drag frames or cels
  • Added support for a lot of layers (more than 32767)
  • New palettes: BubbleGum16 by PineTreePizza, Zughy-32 by Marco “Zughy” Amato, and AAP-RadiantXV by Adigun Polack.
  • Added a New Layer Below with Shift+Space+N keyboard shortcut
  • Added option to hide the tooltip that appears when we Undo/Redo an action
  • Added Shift modifier on Sprite > Canvas to change the same size on both sides
  • Added possibility to flatten visible or selected layers
  • macOS: Fixed loading fonts from user home ~/Library/Fonts directory
  • Fixed single click on selection with Add & Subtract modes
  • Fixed color palette scroll when we drag-and-drop colors
  • Fixed a couple of critical bugs/crashes
Aseprite v1.2.10-beta2
  • New Color management
  • Added new intersect selection mode to selection tools (Ctrl+Shift)
  • Added selection modes to Select > Color Range command
  • Added new right click option: Select Layer & Move
  • Added new commands to jump to first/last frame of active tags
  • Added basic support to save/export sprites to .svg files
  • Added support for {tagframe} in --filename-format when exporting JSON data with --data
  • Added new scripting functions to show dialogs or mini toolbars running on background
Check the release notes for more information
Jul 25, 2018
Aseprite - dacap
New Aseprite v1.2.9 was just released! In these months we have been releasing some beta versions and now this release includes all the changes from betas + some extra features:

  • Default mouse wheel behavior changes:
    • Ctrl+mouse wheel => changes brush size
    • Ctrl+Shift+mouse wheel => changes current animation frame
    • Updated the Quick Reference with these changes
  • Add mouse wheel customization for sprite editor
  • Add possibility to write math expression in number textboxes
  • Shift+Enter plays/stops the animation in the Preview window
  • Timeline changes:
    • New UI to move frames inside or outside tags
    • New way to select timeline frames/layers + color bar entries Shift+click
    • Now the Timeline keeps the selected layers/frames/cels after undo/redo.
    • Alt+click to hide all layers
  • New way to render the canvas when zoom < 100%
  • Show duration of selected frames
  • Added F key to fill the selection and S key to create a stroke. (Old “Advanced Mode” keyboard is Ctrl+F now.)
  • Show selection edges again when it’s hidden and we use Ctrl+A or Cmd+A
  • Updated ARNE32 palette
  • Create intermediate directories when --save-as is used in the CLI
  • Windows Surface/tablet-like devices: Draw with one finger, pan/scroll with two fingers
  • Linux/X11: Added clipboard support. Now we can copy/paste text and images to/from other software like GIMP, Krita, etc.
  • Fixed issue using moving layer content and the active selection with Move tool
  • Fixed several bugs

More information in the Aseprite Community site.
Apr 3, 2018
Aseprite - dacap
Aseprite v1.2.8 is available! Several bug fixes and some performance improvements:
  • The button to apply effects to the whole sprite is back
  • Added support to load/save animated .webp files
  • Added current color indicator with new color side to side on color editor
  • Improved general performance drawing color selector/color wheel
  • Improved general performance in animation playback
  • Fixed loading of tool names/tooltips when another translation is selected
  • Fixed order of cels when they are copied between files
  • Fixed bug with RGBA target buttons
  • Windows: Fixed recent folder items using the native file dialog
  • Windows: Fixed installing extensions from .zip files and the current user has an Unicode character in its name
  • Windows: Fixed bug pasting screenshots on Windows Vista
More info
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