Feb 17, 2017
Feed and Grow: Fish - OldB1ood
Ocean map remake


These first changes are supposed improve the overall games quality. We repainted the whole terrain with new high quality textures, added new movement-interactive foliage and much more.
Check it out!




New fish
Two new species of ray-finned fish have joined Feed & Grow waters. Enjoy their fine models and detailed textures.

Salmon
Is a new 2nd tier fish in River map that comes with a price of 10 points, Despite their own well known taste, adult salmons in nature feed mostly on other fish - therefore there's nothing wrong about eating one of them too!


Barracuda
Replaces raptors in Ocean map, these guys often strike in group with lighting fast ambush. Barracudas have fearsome reputation due to their appearance and hunting technique.
A small tip: when attacked by a hungry one - leave a piece of meat behind you, they will most likely go after it and let you go.



Patch notes
    Eating
  • Fixed inability to swallow certain things despite their size being way smaller than your mouth.
  • Adjusted eating cooldowns - swallowing as small fish now takes a little longer.
  • Temporarily disabled fruit plants.
  • Improved & smoothed sucking and devouring animations.

    Camera and rendering
  • You can now look around your fish while holding middle mouse button.
  • When spawing with a new fish zoom is no longer maxed in.
  • New image effects: Advanced motion blur, Vignette, Chromatic abberation when playing on Fantastic quality.
  • New SFX under and above water surface.
  • New SFX and GFX happen when you die.
  • Fixed various graphical glitches that happened in River and Swamp.
  • Fixed and adjusted Ambient occlusion and Global illumination.
  • Reduced rendering distance for very small objects in order to improve performance.

    Other changes
  • AI: Smoothed out turning speed to appear less artificially.
  • Halloween challenge has been disabled.
  • End waterfall in river map no longer kills you, but instead it teleports you to the beginning of the map.
  • And some stuff we have added but forgot to write it down. :D
  • Also - Raptors have been removed from Ocean map due to habitat loss.




Thanks!
Looking forward to hear what you think in comments!
Feb 17, 2017
Feed and Grow: Fish - OldB1ood
Ocean map remake


These first changes are supposed improve the overall games quality. We repainted the whole terrain with new high quality textures, added new movement-interactive foliage and much more.
Check it out!




New fish
Two new species of ray-finned fish have joined Feed & Grow waters. Enjoy their fine models and detailed textures.

Salmon
Is a new 2nd tier fish in River map that comes with a price of 10 points, Despite their own well known taste, adult salmons in nature feed mostly on other fish - therefore there's nothing wrong about eating one of them too!


Barracuda
Replaces raptors in Ocean map, these guys often strike in group with lighting fast ambush. Barracudas have fearsome reputation due to their appearance and hunting technique.
A small tip: when attacked by a hungry one - leave a piece of meat behind you, they will most likely go after it and let you go.



Patch notes
    Eating
  • Fixed inability to swallow certain things despite their size being way smaller than your mouth.
  • Adjusted eating cooldowns - swallowing as small fish now takes a little longer.
  • Temporarily disabled fruit plants.
  • Improved & smoothed sucking and devouring animations.

    Camera and rendering
  • You can now look around your fish while holding middle mouse button.
  • When spawing with a new fish zoom is no longer maxed in.
  • New image effects: Advanced motion blur, Vignette, Chromatic abberation when playing on Fantastic quality.
  • New SFX under and above water surface.
  • New SFX and GFX happen when you die.
  • Fixed various graphical glitches that happened in River and Swamp.
  • Fixed and adjusted Ambient occlusion and Global illumination.
  • Reduced rendering distance for very small objects in order to improve performance.

    Other changes
  • AI: Smoothed out turning speed to appear less artificially.
  • Halloween challenge has been disabled.
  • End waterfall in river map no longer kills you, but instead it teleports you to the beginning of the map.
  • And some stuff we have added but forgot to write it down. :D
  • Also - Raptors have been removed from Ocean map due to habitat loss.




Thanks!
Looking forward to hear what you think in comments!
Feb 1, 2017
Feed and Grow: Fish - OldB1ood
Feb 1, 2017
Feed and Grow: Fish - OldB1ood
Dec 2, 2016
Feed and Grow: Fish - OldB1ood

Goliath - new fish
Is a new fish species that has come into ocean map waters. These guys start rather small but grow very fast, all thanks to their advantageous mouth. As the mouth can swallow prey almost as big as they are themselves, but on the other side not having any teeth inside makes them very vulnerable to anything bigger.

Patch notes
Animations
  • Swimming animation speeds now depends more on fish size, this means large ones don't wiggle so fast while barely moving.
  • Sprinting animations are now less clunky and tighter.
  • Eating animations have been slightly adjusted and swallowing whole fish now takes more time - depending on your size.

Easy and Normal difficulty AI adjustments
AI in those difficulties is now -30% less accurate when going for a kill or when escaping. This change should make all the fish movement more alive and less robotic.

Raptor texture change
Raptor's texture has been recolored to more green, as its old color scheme reminded Teotaca too much.

Unity3D update
We have updated the game engine to version 5.4.2f2 which should fix many crashes and improve performance. However this might even introduce new bugs of which we are afraid of, hopefully there won't be any.

Thank you.
Dec 2, 2016
Feed and Grow: Fish - OldB1ood

Goliath - new fish
Is a new fish species that has come into ocean map waters. These guys start rather small but grow very fast, all thanks to their advantageous mouth. As the mouth can swallow prey almost as big as they are themselves, but on the other side not having any teeth inside makes them very vulnerable to anything bigger.

Patch notes
Animations
  • Swimming animation speeds now depends more on fish size, this means large ones don't wiggle so fast while barely moving.
  • Sprinting animations are now less clunky and tighter.
  • Eating animations have been slightly adjusted and swallowing whole fish now takes more time - depending on your size.

Easy and Normal difficulty AI adjustments
AI in those difficulties is now -30% less accurate when going for a kill or when escaping. This change should make all the fish movement more alive and less robotic.

Raptor texture change
Raptor's texture has been recolored to more green, as its old color scheme reminded Teotaca too much.

Unity3D update
We have updated the game engine to version 5.4.2f2 which should fix many crashes and improve performance. However this might even introduce new bugs of which we are afraid of, hopefully there won't be any.

Thank you.
Oct 31, 2016
Feed and Grow: Fish - OldB1ood


Jump into new halloween themed Swamp map as Goldfish and eat as many candies as you can without dying.




And trust me, you will die a lot, zombie fish will not let you steal too many candy. But don't worry your highest score will be always written on tombstone aside with your name.





Earn new achievements as you eat more candy

50 - Silver pumpkin


100 - Gold pumpkin


150 - Bloody pumpkin


200 - Toxic pumpkin


250 - Legandary pumpkin

Oct 31, 2016
Feed and Grow: Fish - OldB1ood


Jump into new halloween themed Swamp map as Goldfish and eat as many candies as you can without dying.




And trust me, you will die a lot, zombie fish will not let you steal too many candy. But don't worry your highest score will be always written on tombstone aside with your name.





Earn new achievements as you eat more candy

50 - Silver pumpkin


100 - Gold pumpkin


150 - Bloody pumpkin


200 - Toxic pumpkin


250 - Legandary pumpkin

Oct 16, 2016
Feed and Grow: Fish - OldB1ood

Swordfish
Is a new fish species that comes into Ocean Map as a replacement of Klej, who fits much better in Swamp Map.

Passive: Slash

Swordfish is an agile, swift and solitary predator, that excels at hunting much smaller fish. All because of it's unique weapon which deals extra damage on contact based on it's velocity. Despite it being extremely dangerous to small creatures, it's really weak in a fair "one on one" fight where it will probably get slowed down by wounds making the weapon useless.


Entry level fish re-balance
We have re-balanced the entry level species to let the players choose between two play styles: Bibos and Raptor.

Both of these species now have an PlayerOnly Active ability:

Call of the gang
Which lets the player to choose when to be or not be followed by your current fish gang. Also if you are being followed, then the fish in your gang are less likely to eat all the meat around, letting you to get some aswell.

Bibos
Is no longer as overpowered and too fast growing specie that takes over the whole ecosystem by few minutes. But more of a slower, tankier and less damaging one.
  • Bibos damage has been reduced by -40%.
  • Bibos max health has been increased by +30%.
  • Bibos passive ability (Rage) has been buffed, increasing the bonus damage at fully charged to (+150% from +50%).

Raptor
Is now a complete opposite of Bibos. Therefore very fast, with high damage but with less health.
  • Raptor damage has been greatly increased by +50%.
  • Raptor cost has been reduced to "Free".
  • Raptor max health has been reduced by -35%.
  • Raptor start size has been reduced to match Bibos start size.


Other patches and bug-fixes
  • When running the game without Steam client, an error message now properly pops up, instead of showing empty horizont with bubbles.
  • The Great White shark spawn bug has been fixed.
  • The small dot in center of your screen that appeared while playing on River map has been removed.
  • A bug that caused random fish to not react to being damaged by other fish has been fixed.
  • Several error that caused performance drops have been fixed.
Oct 16, 2016
Feed and Grow: Fish - OldB1ood

Swordfish
Is a new fish species that comes into Ocean Map as a replacement of Klej, who fits much better in Swamp Map.

Passive: Slash

Swordfish is an agile, swift and solitary predator, that excels at hunting much smaller fish. All because of it's unique weapon which deals extra damage on contact based on it's velocity. Despite it being extremely dangerous to small creatures, it's really weak in a fair "one on one" fight where it will probably get slowed down by wounds making the weapon useless.


Entry level fish re-balance
We have re-balanced the entry level species to let the players choose between two play styles: Bibos and Raptor.

Both of these species now have an PlayerOnly Active ability:

Call of the gang
Which lets the player to choose when to be or not be followed by your current fish gang. Also if you are being followed, then the fish in your gang are less likely to eat all the meat around, letting you to get some aswell.

Bibos
Is no longer as overpowered and too fast growing specie that takes over the whole ecosystem by few minutes. But more of a slower, tankier and less damaging one.
  • Bibos damage has been reduced by -40%.
  • Bibos max health has been increased by +30%.
  • Bibos passive ability (Rage) has been buffed, increasing the bonus damage at fully charged to (+150% from +50%).

Raptor
Is now a complete opposite of Bibos. Therefore very fast, with high damage but with less health.
  • Raptor damage has been greatly increased by +50%.
  • Raptor cost has been reduced to "Free".
  • Raptor max health has been reduced by -35%.
  • Raptor start size has been reduced to match Bibos start size.


Other patches and bug-fixes
  • When running the game without Steam client, an error message now properly pops up, instead of showing empty horizont with bubbles.
  • The Great White shark spawn bug has been fixed.
  • The small dot in center of your screen that appeared while playing on River map has been removed.
  • A bug that caused random fish to not react to being damaged by other fish has been fixed.
  • Several error that caused performance drops have been fixed.
...