Hello, today we will go over some of the details of Space platforms we couldn't fit into the last FFF, as well as some new features that will tie the whole system together.
Hello, we would like to talk about the remote view changes coming in the 2.0 base game update. This is one of the foundations to be able to talk about the space platform and planets later, so lets get into it!
Let me show you around. That's our lab table and this is our work-stool. And over there is our interplanetary space-platform! And here's where we keep assorted lengths of wire.
Hello! There are certain areas in Factorio that we haven't really had the courage to change for a long time. One of those areas has been the rail system...
Migrated the prototype modding documentation from the wiki to the docs website, enabling a more advanced presentation, an offline version, and machine-readability of the underlying format. They can be found at https://lua-api.factorio.com/latest/index-prototype.html.
Minor Features
Added controller vibrations to some actions.
Changes
Automatic UI scale on Steam Deck will never be lower than 100%
Steam on-screen keyboard will automatically appear on Steam Deck and in Steam Big Picture mode when using a controller.
The temporary virtual cursor shown when using the mouse in controller input mode will now disappear when a controller stick is moved instead of after 1.5 seconds more
Bugfixes
Fixed that notch slider tooltips would not show in some cases. more
Fixed that updating mods with dependencies did not work correctly in some cases. more
Fixed music not playing after setting preferred audio output device. more
Fixed that any error with an audio stream would crash the game, improved audio stream error handling in general.