













VISUALS
- New visual effect for the Damage Return effect on enemies.
AUDIO
- New sound effects for the Skullcrusher.
- Improved the way the sound listener moves between the player and the camera.
- Improved sound Spatialization.
ENVIRONMENT
- A portal now brings to the new boss.
- The Inn Keeper is now closer to the merchant.
CHARACTERS
- New Skullcrusher monster.
GAMEPLAY
- Ranged gameplay and mouse targetting has been improved
- Warrior Artificial Intelligence has been improved. Warriors enemies now try to surround the player.
- Orc footmen may now try to escape if their health is too low
- New Ranger Medium armor.
- New Apprentice light armor.
- New Thief light armor.
- The Skullcrusher, a big ogre wielding a gigantic maul has been added. You can find him in the grass fields near dhur.
- Skull Crushers use up to 4 different type of skills : Mace Attack, Expulse Blow, Healing, Charge and Speed Buff.
- Improved Orc Charger. The Charger will now turn during his charge and can be knocked down if he hits an obstacle.
- Orc charger particle effects improved
- Monsters with boss ranks have a higher chance to drop magical and rare items.
- NightStalkers have been replaced by enraged zombies.
- Constitution Points now give an additional 0.2% health per point.
- Elite monsters like the ghoul or the skullcrusher now drop more loot.
- Monsters that spawn at night time have a high chance of dropping more loot.
- The Ghoul can now be interrupted, especially when she is casting a skill.
- The Ghoul’s jump attack has a slightly higher cooldown, making her more manageable for melee characters.
- The king of the ogres now stands in the heavens.
- New "Extra Damage" Boss Modifier.
- Fixed: Some items stats weren’t properly saved, resulting in lower item’s stats after dying/exiting and reloading your character.
- Several new enemies can trigger Pulverize effect (gore explosion)
- Health bar placement improved (tall enemies had their health bar located too low)
AFFIXES
- Default Affixes on items should not be overridden anymore.
ACTIVE SKILLS
- Fixed: Tome of Deep Strike had a very low drop rate.
- Warcry particle has been improved.
PASSIVE SKILLSTrickster:
- Modified: Lethal Strikes now grants 3% increased damage per stack and can stack up to 10. It now only ticks when in combat mode and stacks are reset when out of combat.
- Modified: Lethal Strike Extended now grants 1% additional damage and increases the maximum of stacks to 20.




VISUALS
- New visual effect for the Damage Return effect on enemies.
AUDIO
- New sound effects for the Skullcrusher.
- Improved the way the sound listener moves between the player and the camera.
- Improved sound Spatialization.
ENVIRONMENT
- A portal now brings to the new boss.
- The Inn Keeper is now closer to the merchant.
CHARACTERS
- New Skullcrusher monster.
GAMEPLAY
- Ranged gameplay and mouse targetting has been improved
- Warrior Artificial Intelligence has been improved. Warriors enemies now try to surround the player.
- Orc footmen may now try to escape if their health is too low
- New Ranger Medium armor.
- New Apprentice light armor.
- New Thief light armor.
- The Skullcrusher, a big ogre wielding a gigantic maul has been added. You can find him in the grass fields near dhur.
- Skull Crushers use up to 4 different type of skills : Mace Attack, Expulse Blow, Healing, Charge and Speed Buff.
- Improved Orc Charger. The Charger will now turn during his charge and can be knocked down if he hits an obstacle.
- Orc charger particle effects improved
- Monsters with boss ranks have a higher chance to drop magical and rare items.
- NightStalkers have been replaced by enraged zombies.
- Constitution Points now give an additional 0.2% health per point.
- Elite monsters like the ghoul or the skullcrusher now drop more loot.
- Monsters that spawn at night time have a high chance of dropping more loot.
- The Ghoul can now be interrupted, especially when she is casting a skill.
- The Ghoul’s jump attack has a slightly higher cooldown, making her more manageable for melee characters.
- The king of the ogres now stands in the heavens.
- New "Extra Damage" Boss Modifier.
- Fixed: Some items stats weren’t properly saved, resulting in lower item’s stats after dying/exiting and reloading your character.
- Several new enemies can trigger Pulverize effect (gore explosion)
- Health bar placement improved (tall enemies had their health bar located too low)
AFFIXES
- Default Affixes on items should not be overridden anymore.
ACTIVE SKILLS
- Fixed: Tome of Deep Strike had a very low drop rate.
- Warcry particle has been improved.
PASSIVE SKILLSTrickster:
- Modified: Lethal Strikes now grants 3% increased damage per stack and can stack up to 10. It now only ticks when in combat mode and stacks are reset when out of combat.
- Modified: Lethal Strike Extended now grants 1% additional damage and increases the maximum of stacks to 20.