Indivisible - Team Ajna
Hello Everyone!

Happy Wednesday to you! Today we are very excited to share character animations and a little backstory for the incredibly talented Zahara. Let us know what you think in the comment section below and thanks so much for your support!



Hailing from a faraway land, Zahra seeks to soothe this troubled world with her music.



Wielding nothing more than her trusty Oud, Zahra is a bard and has no direct means of attack. Instead, she functions purely as a support character, using her inspiring songs to buff the party, as well as debuff her enemies.

Each of her “attacks” plays a song, which she will continue to play for a set period of time, until the player instructs her to play another song or until she is interrupted by an enemy.



Playing the same song repeatedly will stack its effect, increasing its power and duration. Each song has three levels of power, and stacking it beyond that will help prevent it from being interrupted by enemies.



Zahra’s Neutral song is “Empower.” While playing this battle hymn from her tribe, the party’s attack power is increased.



Meanwhile, her Up song is “Cheer,” a ceremonial melody which refreshes the spirit and increases the rate at which the party’s actions recharge.



Finally, Zahra’s Down song is “Fortify,” a soulful dirge which reduces the Iddhi cost of blocking and reduces the damage taken when blocking.



Zahra’s Level 1 and 2 Iddhi powers function a bit differently from other characters’, as they add additional effects to her songs. And this is where her musical talent really begins to shine.

Her Level 1 Iddhi power instantly heals the party for a small amount, and will also apply a regeneration effect as long as she’s playing a song. The strength of the regeneration effect is also increased with the strength of the song.

Zahra’s Level 2 Iddhi power adds a debuff to all enemies while the song is playing, which varies with the song. And, again, the strength of these unique debuffs will increase with the power of the song they’re accompanying.
  • Neutral / Empower: Applies “Featherweight” effect on enemies, making them float in the air longer to help with juggling.
  • Up / Cheer: Applies “Guilt” effect on enemies, which causes them to receive a portion of the damage their attacks’ base damage.
  • Down / Fortify: Applies “Confusion” effect on enemies, which may cause them to attack each other or themselves.
As for her Level 3 Iddhi power… well, we don’t want to spoil everything.

And finally, here’s a look at Zahra’s final model sheet



If you need help with your Indiegogo or BackerKit orders, please reach out directly to indiegogo (at) labzerogames (dot) com.

And don't forget to follow us on Twitter (@IndivisibleRPG) or on Facebook for the latest updates!

All the best,


Team Ajna
Indivisible - Funk Assassin
Hello Everyone!

Happy Wednesday to you! Today we are very excited to share character animations and a little backstory for the incredibly talented Zahara. Let us know what you think in the comment section below and thanks so much for your support!



Hailing from a faraway land, Zahra seeks to soothe this troubled world with her music.



Wielding nothing more than her trusty Oud, Zahra is a bard and has no direct means of attack. Instead, she functions purely as a support character, using her inspiring songs to buff the party, as well as debuff her enemies.

Each of her “attacks” plays a song, which she will continue to play for a set period of time, until the player instructs her to play another song or until she is interrupted by an enemy.



Playing the same song repeatedly will stack its effect, increasing its power and duration. Each song has three levels of power, and stacking it beyond that will help prevent it from being interrupted by enemies.



Zahra’s Neutral song is “Empower.” While playing this battle hymn from her tribe, the party’s attack power is increased.



Meanwhile, her Up song is “Cheer,” a ceremonial melody which refreshes the spirit and increases the rate at which the party’s actions recharge.



Finally, Zahra’s Down song is “Fortify,” a soulful dirge which reduces the Iddhi cost of blocking and reduces the damage taken when blocking.



Zahra’s Level 1 and 2 Iddhi powers function a bit differently from other characters’, as they add additional effects to her songs. And this is where her musical talent really begins to shine.

Her Level 1 Iddhi power instantly heals the party for a small amount, and will also apply a regeneration effect as long as she’s playing a song. The strength of the regeneration effect is also increased with the strength of the song.

Zahra’s Level 2 Iddhi power adds a debuff to all enemies while the song is playing, which varies with the song. And, again, the strength of these unique debuffs will increase with the power of the song they’re accompanying.
  • Neutral / Empower: Applies “Featherweight” effect on enemies, making them float in the air longer to help with juggling.
  • Up / Cheer: Applies “Guilt” effect on enemies, which causes them to receive a portion of the damage their attacks’ base damage.
  • Down / Fortify: Applies “Confusion” effect on enemies, which may cause them to attack each other or themselves.
As for her Level 3 Iddhi power… well, we don’t want to spoil everything.

And finally, here’s a look at Zahra’s final model sheet



If you need help with your Indiegogo or BackerKit orders, please reach out directly to indiegogo (at) labzerogames (dot) com.

And don't forget to follow us on Twitter (@IndivisibleRPG) or on Facebook for the latest updates!

All the best,


Team Ajna
Indivisible - Team Ajna
Hello Everyone!

Today's update showcases Naga Rider's animations and gives the latest info on the Indivisible Backer Preview so check it out and let us know what you think!

Naga Rider



The hero of Tai Krung City, defender of the dharma, protector of the people: he is Naga Rider!



A true hero of justice must always have a signature stance! Or several!



Naga Rider utilizes his Iddhi to manifest psychic armor, forged from his very thoughts.



Naga Rider’s Neutral Attack is a three-hit combo, striking with the swiftness of a snake!



With his Up Attack, his Iddhi takes the form of a rising Naga Spirit!



With his Down Attack, Naga Rider conjures his thoughtform “legless mount” and crashes it into the enemy.



Naga Rider’s Iddhi Attacks make him even more deadly with bursts of Iddhi energy, vanquishing all evil that stands in his way!



A snake that kicks? Absurd! Naga Rider unleashes his signature Naga Kick to finish off his opponent!



You’ll have to wait for the final game to see his Level 3 Iddhi Attack, which is centered entirely around his mount!



Backer Preview Update

After some additional delays we are currently on track to send the Backer Preview out in about a week! But, as always, keep an eye on Facebook and Twitter for the latest information.

With the Backer Preview coming soon, we will be charging the following individuals on Friday, October 20th:
  • All BackerKit Pre-Orders
  • The handful of IGG backers that initially pledged less than $30 and later upgraded to a $30-or-over tier
BackerKit preorders will continue as planned until 12/31, and new orders after 10/20 will be charged every few days.

And that is all for now. Stay tuned for updates on development updates and other news in the future and thanks so much for your support!

Best,

Team Ajna




Indivisible - Funk Assassin
Hello Everyone!

Today's update showcases Naga Rider's animations and gives the latest info on the Indivisible Backer Preview so check it out and let us know what you think!

Naga Rider



The hero of Tai Krung City, defender of the dharma, protector of the people: he is Naga Rider!



A true hero of justice must always have a signature stance! Or several!



Naga Rider utilizes his Iddhi to manifest psychic armor, forged from his very thoughts.



Naga Rider’s Neutral Attack is a three-hit combo, striking with the swiftness of a snake!



With his Up Attack, his Iddhi takes the form of a rising Naga Spirit!



With his Down Attack, Naga Rider conjures his thoughtform “legless mount” and crashes it into the enemy.



Naga Rider’s Iddhi Attacks make him even more deadly with bursts of Iddhi energy, vanquishing all evil that stands in his way!



A snake that kicks? Absurd! Naga Rider unleashes his signature Naga Kick to finish off his opponent!



You’ll have to wait for the final game to see his Level 3 Iddhi Attack, which is centered entirely around his mount!



Backer Preview Update

After some additional delays we are currently on track to send the Backer Preview out in about a week! But, as always, keep an eye on Facebook and Twitter for the latest information.

With the Backer Preview coming soon, we will be charging the following individuals on Friday, October 20th:
  • All BackerKit Pre-Orders
  • The handful of IGG backers that initially pledged less than $30 and later upgraded to a $30-or-over tier
BackerKit preorders will continue as planned until 12/31, and new orders after 10/20 will be charged every few days.

And that is all for now. Stay tuned for updates on development updates and other news in the future and thanks so much for your support!

Best,

Team Ajna




Indivisible - Team Ajna


Tai Krung City is the largest city in Navar State, a bustling metropolis crammed into a narrow mountain crevice.



Because of its unique geography, Tai Krung is seemingly stuck in perpetual night. The primary source of light outside? The bevy of neon signs adorning the city’s many shops and restaurants.











We wanted the Tai Krung environment to feel lively and lived-in, and we even came up with a fantasy script so that the signs would be consistent.





Ginseng and Honey are originally from Tai Krung City, where their parents run a popular apothecary.



Exploring Tai Krung City will not only take Ajna and her cohorts to the city’s rooftops, it’ll even take them through people’s homes!





At the top of Tai Krung City is Mara’s Den, a heavily fortified nightclub run by the notorious kingpin, Mara.





Mara is flooding the city with Ohma, a powerful drug created from the waters of the Ocean of Milk.

The only thing standing between Mara and complete domination of Tai Krung City is Naga Rider! Expect us to cover Naga Rider’s animation and gameplay in the coming weeks!

All the best,

Team Ajna
Indivisible - Funk Assassin


Tai Krung City is the largest city in Navar State, a bustling metropolis crammed into a narrow mountain crevice.



Because of its unique geography, Tai Krung is seemingly stuck in perpetual night. The primary source of light outside? The bevy of neon signs adorning the city’s many shops and restaurants.











We wanted the Tai Krung environment to feel lively and lived-in, and we even came up with a fantasy script so that the signs would be consistent.





Ginseng and Honey are originally from Tai Krung City, where their parents run a popular apothecary.



Exploring Tai Krung City will not only take Ajna and her cohorts to the city’s rooftops, it’ll even take them through people’s homes!





At the top of Tai Krung City is Mara’s Den, a heavily fortified nightclub run by the notorious kingpin, Mara.





Mara is flooding the city with Ohma, a powerful drug created from the waters of the Ocean of Milk.

The only thing standing between Mara and complete domination of Tai Krung City is Naga Rider! Expect us to cover Naga Rider’s animation and gameplay in the coming weeks!

All the best,

Team Ajna
Indivisible - Team Ajna
Hi Everyone!

If you have some time check out our panel talk from Anime Expo 2017. The entire LZ crew is there and we shared tons of information about character design, level building, and more! Hope you enjoy!

All the best,

Team Ajna
Indivisible - Funk Assassin
Hi Everyone!

If you have some time check out our panel talk from Anime Expo 2017. The entire LZ crew is there and we shared tons of information about character design, level building, and more! Hope you enjoy!

All the best,

Team Ajna
Sep 5, 2017
Indivisible - Team Ajna
Hi Everyone,

Welcome to Indivisible! In the coming months we will keep you updated with news about the game and hopefully keep you entertained with some contests and new videos. If you have any questions please don't hesitate to post something under the discussions tab and we'll get back to you as soon as we can with an answer.

The demo is still available so give a try if you haven't already and you can still back the game by clicking here. Thanks for visiting and happy gaming!

Best,

Team Ajna
Sep 5, 2017
Indivisible - Funk Assassin
Hi Everyone,

Welcome to Indivisible! In the coming months we will keep you updated with news about the game and hopefully keep you entertained with some contests and new videos. If you have any questions please don't hesitate to post something under the discussions tab and we'll get back to you as soon as we can with an answer.

The demo is still available so give a try if you haven't already and you can still back the game by clicking here. Thanks for visiting and happy gaming!

Best,

Team Ajna
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