Rising Storm 2: Vietnam - [TW]Yoshiro
https://forums.tripwireinteractive.com/forum/rising-storm-2-vietnam/rs2-vietnam-news-and-announcements/news-and-announcements-ag/2331324-update-1-3-builds-are-now-in-the-release-candidate-stage

Hello everyone!

It has been awhile since we changed our plans for the now canceled Update 1.2.6 and the upcoming Update 1.3. Today we want to share with you some more details on what happened and what that means for the upcoming 1.3 build we know you are all waiting (mostly) patiently for!

So what happened? In general terms, a change made to the game engine in the past few months was causing maps to break. This started out as custom maps (which we know many of you love, and if you haven’t checked out some of these amazing maps you should! Also did you know you can grab the great Green Army Men mod on the workshop as well? We strongly suggest you play it in the near future!) which was found when we started doing release candidate builds for Update 1.26.

Hunting down the change that caused this took considerable time, and was really complex to fix, but the team is now moving ahead with release candidate builds for Update 1.3! This means the QA team has a “final” build and is doing checks on every major system in the game and as many minor systems that we feel may have been touched by code changes. This testing will take several days and will likely result in some back and forth builds as issues are found and fixed and new release candidate builds are generated.

Our goal is to have Update 1.3 out by no later than mid May, based on the usual cadence of back and forth between QA and the rest of the team. As a reminder of some of the major changes in this build:


  • 3 New Maps
    • ApacheSnow
    • DemilitarizedZone
    • Saigon
  • 3 New Weapons
    • MAS-49 (3 variants)
    • Molotov
    • RP-46
  • New Leaning System
  • Individual Class Customization
  • Campaign Role and Weapon Balance changes
  • And Vehicle Aiming Decoupling from the vehicle rotation


We thank you all for your patience and look forward to seeing your boots on the ground!

Tripwire Interactive & Antimatter Games
Rising Storm 2: Vietnam - [TW]Yoshiro
Mar 28, 2019
Rising Storm 2: Vietnam - [TW]Molly
On Tuesday, we mentioned that the 1.2.6 update would be delayed as the team ran in to technical issues with that content. After further review and investigation, the team has decided that the planned 1.2.6 update will instead roll in to the 1.3 update (which will contain all previously mentioned new maps).

The goal at Tripwire and AMG is to always deliver updates that meet internal quality standards. If the teams are not satisfied on the quality of a soon to be published update then we know the community would be just as displeased. With that said, update 1.3 will be arriving in a few weeks time. We'll have more details to share with you as we approach the release date.

We want to thank you, the community, for your continued patience and understanding. As such, we have activated the Double XP 'Shake n Bake' event for the weekend to express our gratitude.
Rising Storm 2: Vietnam - Molly
For those eagerly awaiting the Spring Map update, we apologize for the delay. We've identified an issue and are working to fix it. We hope to have the update in player's hands as soon as possible. We'll post here again once we have additional news for you. Thank you for your patience!
Rising Storm 2: Vietnam - [TW]Yoshiro




If you joined in on the testing this weekend, please take a moment to fill out the survey here: https://goo.gl/forms/NIszTqUBQKT09rLn2

And as always, leave more detailed feedback and bugs here in the forums.

To bring players up to speed on our current plans, we have decided to break apart the "previously" upcoming 1.3 update into two updates. A new Update 1.26 which will only contain the three new maps:
  • Apache Snow
  • Demilitarized Zone
  • Saigon
The new Update 1.3 will contain the rest of the previously planned additions (Such as the new weapons: Molotov Cocktail, RP-46 and MAS-49), changes and fixes, allowing the team to spend more time polishing up the build before its full release.
Rising Storm 2: Vietnam - [TW]Yoshiro


https://steamcommunity.com/games/418460/events/1804160640689934482

Due to unforeseen issues that several games experienced with Steam last night, we were forced to halt the planned server launch of the CTB. We are now aiming to do so tonight, so please join us in testing the new maps, their performance and the new weapons (including the RP-46 new to this version of the CTB!)
Rising Storm 2: Vietnam - [TW]Yoshiro


We are excited to announce that an early iteration of the 1.3 update has come to our Community Test Branch. Servers will be up all weekend, starting from Thursday, March 7th at 9 PM EST (-5 GMT). We hope to see you all there!

Here’s an overview of what you can expect from the CTB this week:

Additions since previous 1.3 CTB:

  • New weapon: RP-46




Available to PAVN machine gunners, this newly-added Light Machine Gun, (7.62x54mm), the Russian RP-46 Degtyaryov Machine Gun is the final evolution of the series that began life as the DP-26.

This version was adopted in 1946 and is essentially a WW2 era DP-28 with the addition of a belt feed and heavier barrel for longer sustained firing time.

  • MAS-49 Grenade Launcher and Model Changes


You spoke and we listened! Following feedback from the previous round of Community Testing, we have made the following changes to the MAS-49:

  • The pitch limitations, when deployed, have been reworked to make the MAS-49 GL more user friendly to aim
  • The rifle grenade blast radius has been increased by approx 2 metres
  • The grenade loading animation has been slightly sped up
  • The iron sights on all variants of the MAS-49 have been modified to make the outer ring thinner and increase the aperture, improving visibility when aiming down sights

For additional changes check out:

https://www.tripwireinteractive.com/#/community/rising-storm-2-update-13-ctb-phase-2-patch
Rising Storm 2: Vietnam - [TW]Yoshiro


Hello everyone!

A big thank you to all of you who took some time to help us trial and test the upcoming Update 1.3 on the Community Test Branch. We’ve been working on bugs and feedback you have submitted and are gearing up for a second CTB build (likely next week, time subject to change)!

Today we wanted to cover a few of the new additions, changes, and key fixes that should be in the upcoming CTB build. So let us begin with the MAS-49 grenade-launcher:
  • The pitch limitations, when deployed, are being reworked to make this more user friendly to aim
  • The grenade blast radius is being increased (approx 2 meters)
  • And the grenade loading animation is being slightly sped up
  • The iron sights have been modified to make the outer ring thinner and increase the aperture
Overall these changes should make the MAS-49 GL easier to use and more effective when used well.

The other new weapon that joined the last CTB, the Molotov cocktail, is also seeing some changes:
  • The Molotov will now have an infinite fuse length (primed, but won’t blow up in the users hands), and it will no longer airburst; it will burst on impact
  • Along with the above, the fire radius will be increased with the original impact explosion
The server Quick Match menu is also getting some new functionality. While this won’t be fully testable in the next CTB, players will be able to customize their quickmatch to include custom content (and these will be prioritized over stock when selected and available) or specify they only want to find custom content.

The last major addition for the second CTB will be the RP-46 LMG (Type 64), which will be available to the PAVN! We look forward to your feedback on these additions and changes as we head into next week.
Rising Storm 2: Vietnam - [TW]Yoshiro


A big thank you to all our players who took their time to play in this past weeks Community Test Branch and gave us their feedback and reported bugs in the forums. For those that did not have a chance to let us know their feedback via the CTB survey, you can still do so here before it comes down later this week as we prep for the next CTB update.


Speaking of the next CTB update and test, we will have more details on the upcoming additions, changes based on player feedback, as well as the testing dates in the coming days! Once again, thank you, and we look forward to seeing you again!


Rising Storm 2: Vietnam - [TW]Yoshiro


If you have had a chance to test out the upcoming Update 1.3 build on the CTB, please take a moment to fill out this survey: https://docs.google.com/forms/d/e/1FAIpQLSeBHa6sRwbNDQbVlNiePSPpqXE9licK40yEqJSHIZVFfexfKg/viewform

And please be sure to let us know more detailed feedback or bugs you encountered in the forums: https://forums.tripwireinteractive.com/forum/rising-storm-2-vietnam

Thank you for your time helping us make Rising Storm 2 a better game for all!
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