Rising Storm 2: Vietnam - oscar.nein
Hello everyone! We are back with another media update for Rising Storm 2: Vietnam. Today’s media update covers our (as always Work in Progress) gore and dismemberment system for Vietnam. Consider this montage a continuation of the previous media updates about the new ragdoll system and RPG-7 backblast.


View video on mobile


The above montage shows various types of strikes and their outcome on the ragdoll. Mines and explosives can obliterate or gib enemies. Big machine guns like the DShK have the ability to tear limbs off of players. It wouldn’t be Vietnam if Lt. Dan wasn’t losing his legs.

I would also like to mention that we have a big announcement coming next Tuesday, so keep your eyes (and ears) out!

We will be following that announcement up with a Streaming panel at PAX West on Monday (3:00pm Pacific, 5th Sep) where Tripwire & Antimatter Games will be talking all about Rising Storm 2: Vietnam and answering community questions both from the audience and those posted on our Steam Community and over on our new Reddit community!.

Official Website
Steam Community
Twitter
Facebook
Reddit
Rising Storm 2: Vietnam - [TW]Yoshiro
Hello everyone! We are back with another media update for Rising Storm 2: Vietnam. Today’s media update covers our (as always Work in Progress) gore and dismemberment system for Vietnam. Consider this montage a continuation of the previous media updates about the new ragdoll system and RPG-7 backblast.


View video on mobile


The above montage shows various types of strikes and their outcome on the ragdoll. Mines and explosives can obliterate or gib enemies. Big machine guns like the DShK have the ability to tear limbs off of players. It wouldn’t be Vietnam if Lt. Dan wasn’t losing his legs.

I would also like to mention that we have a big announcement coming next Tuesday, so keep your eyes (and ears) out!

We will be following that announcement up with a Streaming panel at PAX West on Monday (3:00pm Pacific, 5th Sep) where Tripwire & Antimatter Games will be talking all about Rising Storm 2: Vietnam and answering community questions both from the audience and those posted on our Steam Community and over on our new Reddit community!.

Official Website
Steam Community
Twitter
Facebook
Reddit
Rising Storm 2: Vietnam - oscar.nein
Last week Yoshiro mentioned that he was going to be at GamesCon this week and wouldn’t have a chance to post another media update. The guys over at Antimatter Games put together another webm for you to demonstrate the RPG-7’s backblast. Anyway. The effects shown are WIP.



The backblast from the RPG can be very lethal due to the gases and the concussive force involved with sending a 2.6kg rocket flying through the air at 110 meters per second, almost instantly. That cannon like force is projected out the back end of the RPG’s barrel and will affect other players up to 7 meters away.

Another point of this video is to demonstrate the continuation of the gore and dismemberment system form the Red Orchestra series. You can also note the sawn-off variation of the IZH-43 and the change of elevation on the RPG-7’s rear sight.

The level shown in this week’s media update (and last weeks) has a name. Song Be River, named after the Song Be river found in South Vietnam.



As a reminder, we will be doing a streaming panel at PAX West - so make sure to follow us to keep up with the latest news!

Official Website
Steam Community
Twitter
Facebook
Reddit

We have a closed beta sign up form that has slowly been working its way around. We still do not have an official start date for the closed beta but we will keep everyone updated on when this will happen. We will be inviting a limited number of people, but we will have several phases and multiple ways to get a key as we ramp up towards the final release of the game.
Rising Storm 2: Vietnam - oscar.nein
Last week Yoshiro mentioned that he was going to be at GamesCon this week and wouldn’t have a chance to post another media update. The guys over at Antimatter Games put together another webm for you to demonstrate the RPG-7’s backblast. Anyway. The effects shown are WIP.



The backblast from the RPG can be very lethal due to the gases and the concussive force involved with sending a 2.6kg rocket flying through the air at 110 meters per second, almost instantly. That cannon like force is projected out the back end of the RPG’s barrel and will affect other players up to 7 meters away.

Another point of this video is to demonstrate the continuation of the gore and dismemberment system form the Red Orchestra series. You can also note the sawn-off variation of the IZH-43 and the change of elevation on the RPG-7’s rear sight.

The level shown in this week’s media update (and last weeks) has a name. Song Be River, named after the Song Be river found in South Vietnam.



As a reminder, we will be doing a streaming panel at PAX West - so make sure to follow us to keep up with the latest news!

Official Website
Steam Community
Twitter
Facebook
Reddit

We have a closed beta sign up form that has slowly been working its way around. We still do not have an official start date for the closed beta but we will keep everyone updated on when this will happen. We will be inviting a limited number of people, but we will have several phases and multiple ways to get a key as we ramp up towards the final release of the game.
Rising Storm 2: Vietnam - oscar.nein
Hello everyone! We are back with another media update for Rising Storm 2: Vietnam. Today we want to highlight a pistol grip variation of the Ithaca shotgun in addition to a new location that is being worked on (this map has yet to be officially named). Nestled between some mountains, this quiet jungle valley is about to heat up!

As always, remember that what you are about to see is a Work In Progress: (Also, we know Ithaca is misspelled in the webm.)






As an additional reminder we won’t have anything up for the week of Gamescom but are prepping for some big news before we go to PAX West! Expect to see more of this valley and what action it can hold for players soon!.

http://rs2vietnam.com
https://twitter.com/RS2Vietnam
https://www.facebook.com/RS2Vietnam
Rising Storm 2: Vietnam - [TW]Yoshiro
Hello everyone! We are back with another media update for Rising Storm 2: Vietnam. Today we want to highlight a pistol grip variation of the Ithaca shotgun in addition to a new location that is being worked on (this map has yet to be officially named). Nestled between some mountains, this quiet jungle valley is about to heat up!

As always, remember that what you are about to see is a Work In Progress: (Also, we know Ithaca is misspelled in the webm.)






As an additional reminder we won’t have anything up for the week of Gamescom but are prepping for some big news before we go to PAX West! Expect to see more of this valley and what action it can hold for players soon!.

http://rs2vietnam.com
https://twitter.com/RS2Vietnam
https://www.facebook.com/RS2Vietnam
Rising Storm 2: Vietnam - oscar.nein
Hello everyone! We are back with another media update for Rising Storm 2: Vietnam. Today we want to cover our updated ragdoll system which will allow bodies to fall in more natural ways as compared to Red Orchestra 2 or Rising Storm. Overall the ragdoll is more relaxed and falls into more natural positions. When dying, momentum from the player’s movement is now applied to the ragdoll so killing a player who is sprinting is very satisfying.

As always, remember that what you are about to see is a Work In Progress:




As an additional reminder we won’t have anything up for the week of Gamescom but are prepping for some big news following the show as well as being at PAX West!


Official Website
Steam Community
Twitter
Facebook
Reddit

We have a closed beta sign up form that has slowly been working its way around. We still do not have an official start date for the closed beta but we will keep everyone updated on when this will happen. We will be inviting a limited number of people, but we will have several phases and multiple ways to get a key as we ramp up towards the final release of the game.
Rising Storm 2: Vietnam - [TW]Yoshiro
Hello everyone! We are back with another media update for Rising Storm 2: Vietnam. Today we want to cover our updated ragdoll system which will allow bodies to fall in more natural ways as compared to Red Orchestra 2 or Rising Storm. Overall the ragdoll is more relaxed and falls into more natural positions. When dying, momentum from the player’s movement is now applied to the ragdoll so killing a player who is sprinting is very satisfying.

As always, remember that what you are about to see is a Work In Progress:




As an additional reminder we won’t have anything up for the week of Gamescom but are prepping for some big news following the show as well as being at PAX West!


Official Website
Steam Community
Twitter
Facebook
Reddit

We have a closed beta sign up form that has slowly been working its way around. We still do not have an official start date for the closed beta but we will keep everyone updated on when this will happen. We will be inviting a limited number of people, but we will have several phases and multiple ways to get a key as we ramp up towards the final release of the game.
Rising Storm 2: Vietnam - oscar.nein
Hello everyone! One of the things the team is working on as the game continues through development is new and optimized particles and effects. Today I have an example of our recently updated M8 Smoke grenade in action. Designed to help soldiers conceal their positions and movements from others the M8 is a close-in hand grenade that has seen continued use for many decades.

As always, remember that what you are about to see is a Work In Progress:



And, in terms of further information, some of you will know we had intended to roll some more news for GamesCom. While that plan has fallen through, we’re now set up to bring you some big news in the run-up to PAX West. Following on from that, we’ll be running a Streaming Panel at PAX to go into more detail with fans!

Official Website
Steam Community
Twitter
Facebook
Reddit

We have a closed beta sign up form that has slowly been working its way around. We still do not have an official start date for the closed beta but we will keep everyone updated on when this will happen. We will be inviting a limited number of people, but we will have several phases and multiple ways to get a key as we ramp up towards the final release of the game.
Rising Storm 2: Vietnam - [TW]Yoshiro
Hello everyone! One of the things the team is working on as the game continues through development is new and optimized particles and effects. Today I have an example of our recently updated M8 Smoke grenade in action. Designed to help soldiers conceal their positions and movements from others the M8 is a close-in hand grenade that has seen continued use for many decades.

As always, remember that what you are about to see is a Work In Progress:



And, in terms of further information, some of you will know we had intended to roll some more news for GamesCom. While that plan has fallen through, we’re now set up to bring you some big news in the run-up to PAX West. Following on from that, we’ll be running a Streaming Panel at PAX to go into more detail with fans!

Official Website
Steam Community
Twitter
Facebook
Reddit

We have a closed beta sign up form that has slowly been working its way around. We still do not have an official start date for the closed beta but we will keep everyone updated on when this will happen. We will be inviting a limited number of people, but we will have several phases and multiple ways to get a key as we ramp up towards the final release of the game.
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