RAID: World War II - lgl_ilija

Hey Raiders!

It’s an exciting week on the run up to the 8th (Thursday) major content launch, and as promised here is the first of the content reveals which will be out in the build this week!

Today, we have 2 things that we want to highlight, both will be available when the update goes live on Thursday.


The Mills grenade
This classic grenade was in one of our earlier competitions and we thought what a shame it would be to not bring it into RAID: World War II. A classic and easily recognized grenade, it was one of the first / earliest fragmentation grenades. Created by the British army and was used in World War I, it is continued to be used to today in its various iterations.



The Bomber Jacket
We went with a classic grenade, and what a better follow up then adding a classic jacket (and pants) into RAID: World War II. A classic for any high flyer with its leather coating and wool. This jacket became an icon symbolizing adventure.




More tomorrow!
Tomorrow we will continue the content reveals! Come back then for more!
RAID: World War II - lgl_ilija

Hey Raiders!

It’s an exciting week on the run up to the 8th (Thursday) major content launch, and as promised here is the first of the content reveals which will be out in the build this week!

Today, we have 2 things that we want to highlight, both will be available when the update goes live on Thursday.


The Mills grenade
This classic grenade was in one of our earlier competitions and we thought what a shame it would be to not bring it into RAID: World War II. A classic and easily recognized grenade, it was one of the first / earliest fragmentation grenades. Created by the British army and was used in World War I, it is continued to be used to today in its various iterations.



The Bomber Jacket
We went with a classic grenade, and what a better follow up then adding a classic jacket (and pants) into RAID: World War II. A classic for any high flyer with its leather coating and wool. This jacket became an icon symbolizing adventure.




More tomorrow!
Tomorrow we will continue the content reveals! Come back then for more!
Feb 2, 2018
RAID: World War II - Sylvanas Windrunner

Hey Raiders!

Welcome to the first ever community competition run by the CM team! We're super excited to start these and will do more in the future! We hope you participate in these contests and give a chance for these new types of competitions.
And today's competition is.... Browning A5 Vs Ithaca.


Sterling and Wolfgang took a short break to recover from the recent Nazi killing mission (more news on that soon).

Meanwhile, Rivet and Kurgan were at the Raid base camp and some resistance members showed up with 2 brand-new wooden crates. They rushed over but the boxes were empty except a letter from Mrs white in them. The letter read:

“Dear Raid Gang,
These crates represent 2 new weapons we want to send you, but manufacturing is limited to just one of them. There is only one way to sort this out. Wild west style. Send me a postcard of you in your very best action pose with your favourite of the 2 weapons.
Yours sincerely,
Mrs White”

Rules:
  • Pick one of the 2 raiders: Rivet for the Browning A5 or Kurgan for the Ithaca
  • Take a picture, art or any image that looks like a postcard
  • Pose your characters with the appropriate shotgun and give them a quote in the voice of that character
  • Needs to use a quote for the gun in the image (quote must be in character, like something they would say)
  • Send you postcards here: http://steamcommunity.com/app/414740/discussions/0/1699415798764031100/
Winner receives:
  • Special Edition of RAID: World War II
  • Name in the camp
  • The chosen Shotgun developed into the game
  • Invite into the beta of the Codenamed: Kelly level on the next available community stream
here are few example for you:
Feb 2, 2018
RAID: World War II - Sylvanas Windrunner

Hey Raiders!

Welcome to the first ever community competition run by the CM team! We're super excited to start these and will do more in the future! We hope you participate in these contests and give a chance for these new types of competitions.
And today's competition is.... Browning A5 Vs Ithaca.


Sterling and Wolfgang took a short break to recover from the recent Nazi killing mission (more news on that soon).

Meanwhile, Rivet and Kurgan were at the Raid base camp and some resistance members showed up with 2 brand-new wooden crates. They rushed over but the boxes were empty except a letter from Mrs white in them. The letter read:

“Dear Raid Gang,
These crates represent 2 new weapons we want to send you, but manufacturing is limited to just one of them. There is only one way to sort this out. Wild west style. Send me a postcard of you in your very best action pose with your favourite of the 2 weapons.
Yours sincerely,
Mrs White”

Rules:
  • Pick one of the 2 raiders: Rivet for the Browning A5 or Kurgan for the Ithaca
  • Take a picture, art or any image that looks like a postcard
  • Pose your characters with the appropriate shotgun and give them a quote in the voice of that character
  • Needs to use a quote for the gun in the image (quote must be in character, like something they would say)
  • Send you postcards here: http://steamcommunity.com/app/414740/discussions/0/1699415798764031100/
Winner receives:
  • Special Edition of RAID: World War II
  • Name in the camp
  • The chosen Shotgun developed into the game
  • Invite into the beta of the Codenamed: Kelly level on the next available community stream
here are few example for you:
RAID: World War II - lgl_ilija

Raiders! just a quick update for you all.

Next update!
We just wanted to tell you all that there will not be an update this week. Instead a bigger update will arrive on February 8th! ( Next week Thursday!)
The contents of that will be revealed to you all during the next week.


Grind fix
The one thing that we can say right now is that the "Grind fix" will be in that update. (woho!)

A lot of you have sent feedback here on various threads on the forums as well as our Discord channel. And we thank you for that!. Of course we will keep tweaking and updating it afterwards when players get to experience it and more feedback is gathered.

Content reveals next week
So everyday next week up until the release there will be some content reveals! Hopefully you guys look forward to that as much as we do!




RAID: World War II - lgl_ilija

Raiders! just a quick update for you all.

Next update!
We just wanted to tell you all that there will not be an update this week. Instead a bigger update will arrive on February 8th! ( Next week Thursday!)
The contents of that will be revealed to you all during the next week.


Grind fix
The one thing that we can say right now is that the "Grind fix" will be in that update. (woho!)

A lot of you have sent feedback here on various threads on the forums as well as our Discord channel. And we thank you for that!. Of course we will keep tweaking and updating it afterwards when players get to experience it and more feedback is gathered.

Content reveals next week
So everyday next week up until the release there will be some content reveals! Hopefully you guys look forward to that as much as we do!




RAID: World War II - lgl_ilija


Hey Raiders!

Thanks for being patient with us since our return back from Christmas holidays. We realize that we were a little quiet but, we are starting to get into the groove of things and some hot new updates are planned soon!

More details on that below but firstly, we have seen some gossip on the interwebs about LgL, its staffing and the future for RAID. We don’t want to get involved in gossip, and we think our energy is better spent on development, and we hope you all agree too. But to be completely transparent, neither LGL or RAID is dead.


New Level!
Announcing a new level! This one isn’t Silo, but an all new one! Code named: KELLY. It takes places with the raid gang going deep into Berlin to take out one of the Nazis main banks. This time, they intend to get very rich out of it! More news on that soon, but below you can see screenshots from an early development build.






Community Fridays
It’s been a while since we did this, and you know we love it when you guys are creative. So… This week we will announce a new competition! We have weapons, which one will you choose to be in the game next! As usual it won’t be a straight up competition but a chance for you to be creative!

Silo Release
We are close, oh so close, to releasing Silo. Just got to fix some bugs and make sure its as good as it can be for release. For the ones still reading, you should get excited! It won’t be just Silo, but a juicy update is planned for you soon! We will do a larger announcement on that shortly, so keep your eyes peeled! We also wanted to post some screenshots of the progression of the Silo level:





XP and Grind
Thank you all so much for your feedback! We have made changes to lots of stats that effect the XP curve and progression in general. These changes are in a closed beta and we are testing them out, expect the update to be released very soon. As soon as we get closer to something “tangible” we will share the details with you guys, and then continue on from there.

Newsletters
We will now release newsletters every other week for RAID. We think that this is a better cadence of information being released as we have time to accumulate more juicy news that will be closer to being in the version released. So, in case its confusing, the next newsletter will be on 12th February.

Live Streams
It sure has been a while since you have seen our faces and have had live interactions with us, so we are updating you guys on the timings of the streams. So! Announcing that the Streams will be every other week, on the weeks that we don’t do newsletters. The next stream will be on 9th February.

RAID: World War II - lgl_ilija


Hey Raiders!

Thanks for being patient with us since our return back from Christmas holidays. We realize that we were a little quiet but, we are starting to get into the groove of things and some hot new updates are planned soon!

More details on that below but firstly, we have seen some gossip on the interwebs about LgL, its staffing and the future for RAID. We don’t want to get involved in gossip, and we think our energy is better spent on development, and we hope you all agree too. But to be completely transparent, neither LGL or RAID is dead.


New Level!
Announcing a new level! This one isn’t Silo, but an all new one! Code named: KELLY. It takes places with the raid gang going deep into Berlin to take out one of the Nazis main banks. This time, they intend to get very rich out of it! More news on that soon, but below you can see screenshots from an early development build.






Community Fridays
It’s been a while since we did this, and you know we love it when you guys are creative. So… This week we will announce a new competition! We have weapons, which one will you choose to be in the game next! As usual it won’t be a straight up competition but a chance for you to be creative!

Silo Release
We are close, oh so close, to releasing Silo. Just got to fix some bugs and make sure its as good as it can be for release. For the ones still reading, you should get excited! It won’t be just Silo, but a juicy update is planned for you soon! We will do a larger announcement on that shortly, so keep your eyes peeled! We also wanted to post some screenshots of the progression of the Silo level:





XP and Grind
Thank you all so much for your feedback! We have made changes to lots of stats that effect the XP curve and progression in general. These changes are in a closed beta and we are testing them out, expect the update to be released very soon. As soon as we get closer to something “tangible” we will share the details with you guys, and then continue on from there.

Newsletters
We will now release newsletters every other week for RAID. We think that this is a better cadence of information being released as we have time to accumulate more juicy news that will be closer to being in the version released. So, in case its confusing, the next newsletter will be on 12th February.

Live Streams
It sure has been a while since you have seen our faces and have had live interactions with us, so we are updating you guys on the timings of the streams. So! Announcing that the Streams will be every other week, on the weeks that we don’t do newsletters. The next stream will be on 9th February.

RAID: World War II - lgl_ilija


Hey Raiders!

A smaller patch this week as we are getting into the development groove. Rest assured we have an exiting patch plan for next week!

Here are the patch notes for update 14.

Programming
- Fixed an issue with grenades, which did not do any melee damage

Art
- Fixed an issue on Extraction, where the player could see out of the world.
- Fixed an issue on Rogues Gallery, where a sniper could not be shot when shooting from a certain angle.
- Fixed a LOD issue in the camp, with the level 2 version of the piano.
- Fixed an issue on Last Orders, where the sommelier would not show an outline for the drop in client.

Level Design
- Fixed an issue on Forest Convoy, where a sniper could be seen floating in the air.
- Fixed an issue on Urgent Delivery, where the player could not interact with a greed item.
- Fixed an issue on Rogues Gallery, where enemies stopped spawning when standing on certain locations on the map.

Text
- Fixed capitalization on the concrete grenade.
- Rephrased the Recon warcry description.

Animation
- Fixed an issue with the Sten recoil, when having certain upgrades applied.
RAID: World War II - lgl_ilija


Hey Raiders!

A smaller patch this week as we are getting into the development groove. Rest assured we have an exiting patch plan for next week!

Here are the patch notes for update 14.

Programming
- Fixed an issue with grenades, which did not do any melee damage

Art
- Fixed an issue on Extraction, where the player could see out of the world.
- Fixed an issue on Rogues Gallery, where a sniper could not be shot when shooting from a certain angle.
- Fixed a LOD issue in the camp, with the level 2 version of the piano.
- Fixed an issue on Last Orders, where the sommelier would not show an outline for the drop in client.

Level Design
- Fixed an issue on Forest Convoy, where a sniper could be seen floating in the air.
- Fixed an issue on Urgent Delivery, where the player could not interact with a greed item.
- Fixed an issue on Rogues Gallery, where enemies stopped spawning when standing on certain locations on the map.

Text
- Fixed capitalization on the concrete grenade.
- Rephrased the Recon warcry description.

Animation
- Fixed an issue with the Sten recoil, when having certain upgrades applied.
...