Metro Exodus - Deep Silver
Join us for a definitely festive playthrough of the Yamantau level in Metro Exodus, Steph will attempt to get through hordes of cannibals in Hardcore Iron mode. No deaths allowed! Can she do it?

We will be live at 10 AM PT, 6 PM UTC, 7PM CET n 22nd December 2020, let's end this year along with Dr Death's plans.
Metro Exodus - Deep Silver
Developer 4A Games (makers of the Metro series), have published a major studio update to celebrate what has been a milestone year for both the studio and the Metro series, and reveal their future plans for both Metro and some exciting new projects.

You can read the full update on the 4A Games website here but we wanted to share with you the main highlights for the Metro series.

Check out the full update here

We have also launched our Metro 10th Anniversary Timeline, an interactive experience where fans can see the interweaving history of Dmitry Glukhovsky, 4A Games and the world of the Metro video games in one place. Check it out here!

Check out the trailer!
Metro Exodus - Deep Silver
Next week we have a very special event for you to celebrate 10 Years Of Metro!

We will be running an acoustic set of Metro songs by Alexey Omelchuk himself!

Check out the blog for all the details!
Oct 28, 2020
Metro Exodus - Deep Silver
Join us in the tunnels for jump scares, probable tears and a lot of fun for the Deep Silver Plays Metro Scream Part 2!

Featuring favourites such as Spider Lairs, Nosalis attacks and Demons - all levels voted for by the community across Metro 2033, Metro: Last Light and Metro Exodus.

Don't miss out - the stream will start at 11AM PT, 7PM GMT, 8PM CET on Steam, Twitch and YouTube - be there!

Metro Exodus - alessandra.be
2020 marks ten years since the release of Metro 2033, and to celebrate a decade of the Metro series of games (based on the books by critically acclaimed Russian author Dmitry Glukhovsky), we are offering a sale on all of the original trilogy.

Metro 2033 Redux – this is where it all began. A fully remastered edition of the post-apocalyptic FPS, which kicked off the whole saga, you take control of Artyom braving the horrors of the Russian apocalypse.

Now you’re ready for Metro Last Light Redux. Set in 2034 the devastations of the nuclear war continue. Are you brave enough to fight against different factions and mutated monsters?

Finally, get involved with Metro Exodus. As Artyom you must flee the Metro and lead a band of Spartan Rangers on an incredible, continent-spanning journey across post-apocalyptic Russia in search of a new life in the East.

Metro Exodus - Deep Silver


We are proud to reveal that the hotly anticipated second expansion for Metro Exodus, Sam's Story, will launch for PC on February 11th 2020.

In this sandbox-survival expansion, players will forge Sam's path on his journey through Vladivostok on his mission to find his way home to the USA.

Sam has long dreamed of returning to his homeland, and maybe finding his family alive. The prospect seemed impossible in the darkened tunnels of the Metro, but when the Spartans discovered that Moscow was not the only city left alive after the war, holding out hope didn’t feel so foolish anymore.

Sam makes his way away from the Aurora in search of a way back to the USA, arriving at the remains of Vladivostok’s tsunami ravaged harbours, ruined industrial buildings, and crumbling residential districts. To complete his journey, Sam will discover that he needs every tactic he has learned so far to survive, as his surroundings prove to be far trickier than expected.

https://store.steampowered.com/app/924220/Metro_Exodus_Expansion_Pass/
Metro Exodus - Deep Silver

We are pleased to announce that a hotfix is being deployed across the Steam platform from 12PM UTC to address reported issues relating to The Two Colonels patch.

  • Fixed issue with missing suit upgrades. For existing game saves, upgrades will be restored after loading your save with the hotfix installed.
  • Fixed issue with progress calculation for some Achievements where the counter could reset after switching save slots.
  • Fixed infinite black screen after pressing Quick save after a profile change on suspend.
  • Fixed bug when loading a game with a lack of free space.
  • Fixed crash when loading a save file if one of the slots was detected as corrupted.

If you have any further technical issues, please visit https://techsupport.metrothegame.com
Metro Exodus - Deep Silver

The hotly anticipated first expansion for Metro Exodus, The Two Colonels is now available for Xbox One, PS4 and PC.

Following the Story of Colonel Khlebnikov as Colonel Miller retraces the steps he took in his final days, The Two Colonels will reveal the horrors that took place in the doomed station at Novosibirsk.

Make sure you grab the Expansion pass to get Sam's Story, due in early 2020 which follows the story of former US Marine, Sam, as he attempts to make his way back to his homeland.

https://youtu.be/ShmRKvoHfXA

Never miss a thing. Follow us via Twitter, Facebook, Instagram, Discord and YouTube for more announcements, news and content.

The Metro Exodus Expansion Pass and The Two Colonels Expansion are now available to purchase for all owners of the Standard Edition of the game, they are also included in the Gold Edition of Metro Exodus.

https://store.steampowered.com/app/924220/Metro_Exodus_Expansion_Pass/

https://store.steampowered.com/app/889920/Metro_Exodus__The_Two_Colonels/
Metro Exodus - Deep Silver


We are happy to announce that a new update has been deployed across all platforms. We have added further accessibility options such as SFX subtitles, the option to turn off ringing sounds for tinnitus sufferers as well as extra save slots among other improvements which are detailed in the notes below.
Please remember that you may need to restart your chapter for changes to take effect.

All Platform Updates:
  • Added a multiple save slot system.
  • Added SFX subtitles for hearing impaired players.
  • Added option to disable explosion ringing sounds for players with tinnitus.
  • Added new death hints (appear in loading screen when the player has died).
  • Improved stability, fixed crashes reported by community and platform vendors.
  • Improved animations and behaviour of Blind One.
  • Improved animations and behaviour of worms.
  • Improved visuals for various in-game objects.
  • Fixed bug where in New Game+ radiation mode worked even if player didn't choose modifier.
  • Fixed bug when Player can be instantly killed when entering oasis from caves.
  • Fixed random title crash during shootout between Hanza soldiers in turntable control room.
  • Fixed random crash when playing Volga level in New Game+ mode.
  • Fixed bug with random disappearing of small objects on the screen.
  • Fixed issues with recognizing of Xbox Adaptive Controller.
  • Fixed random crash after riding on minivan in Caspian desert.
  • Fixed black snow on player mask in Dead Moscow.
  • Fixed crashes occurring when exiting to main menu after loading save made in un-patched version.
  • Fixed crash after attempting to load the save data created in the base version if the text and voice language has been changed to Ukrainian.
  • Fixed bug where workbenches cannot be used after shooting at them.
  • Fixed bug when melee attack with spiders can push player through walls and geometry.
  • Fixed bug with game failing to launch if raytracing is set to 2 on the first launch.
  • Fixed game crash if player exits to main menu, while being on weapon customization in workbench.
  • Fixed random crash on the way to the mission in Oasis fort.
  • Fixed random crash after last shootout in Oil Kingdom.
  • Fixed bug where the player does not get a weapon with a silencer modification after starting New Game+.
  • Fixed bug where player falls out of the Volga level in the bunker.
  • Fixed some invisible NPCs in Bandit villages.
  • Fixed autosaving in situations when Player is dying.
  • Fixed tuning of the gamma option.
  • Fixed bug when title enters infinite unresponsive state if launched with both preferences and playline data corrupted.
  • Fixed random crash while driving car in Dead City.
  • Fixed bug where players could fall out of the world if the player falls into water before completing Church quest in Volga.
  • Fixed graphic artifacts on top of the tower at the airbase in the Caspian desert when motion scanner is attached.
  • Fixed bug where the game without patch enters unresponsive state after attempt to load a save file made in updated version.
  • Fixed camera bug when camera becomes tilted for a short time after hitting a raven on the boat.
  • Fixed player clipping through non playable cars while exiting the playable car when it becomes stuck.
  • Fixed bug when camera is attached improperly in a car when on a slope or object from the driver's seat side.
  • Fixed bug where Shrimp can attack the player with projectiles through the rest place wall.
  • Fixed bug with missing geometry after returning to the cave under the lighthouse in the Caspian desert.
  • Fixed bug where player can fall out of the world in Dead City if they go off path upon leaving the Depot.
  • Fixed bug where Anna could get stuck in combat with watchman near bus in Dead Moscow.
  • Fixed progression blocker in the Volga when choosing a specific route to the Church that blocks user from further progression.
  • Fixed bug when player is unable to use the backpack on the bridge if it was opened before the barge departure on Volga level.
  • Fixed bug where Damir pushes the player through closed doors on Caspian desert.
  • Fixed Anomaly appearing in the morning near the praying Fanatics.
  • Fixed bug with car flying up high because of a collision with the boat.
  • Fixed elevator collision in bunker on Caspian desert.
  • Fixed bug with weapon being on the screen when using workbench for crafting
  • Fixed bug where the scene with a bandit and a girl didn't start in Oil Kingdom in Caspian desert.
  • Fixed bug when a bandit could lock player in the room without possibility to exit.
  • Fixed bug where Anna keeps talking during the fight sequence in the port and continues to walk around normally even after killing the sniper in the Caspian desert.
  • Fixed bug where a large part of the Terminal location can be skipped by climbing up to the Railcar right off the pier in Volga.
  • Fixed bug where the Shrimp stick to the player and prevents them from moving, drawing weapons, opening inventory, or viewing items.
  • Fixed bug where picking up and then dropping weapons gives you infinite materials.
  • Fixed the possibility to kill praying people in the church on Volga.
  • Fixed bug where a workbench in Caspian teleports the player to the train and they get stuck inside.
  • Fixed bug where the player doesn't have access to weapons and attachments in New Game+.
  • Fixed bug where subtitles get stuck on the screen.
  • Fixed bug where the player can get stuck when going downstairs, skipping the Krest section in the Port in the Volga.
  • Fixed elevator collision allowing player to fall out of the world in the mall section in Dead Moscow.
  • Fixed rare case where autosaving stops working in Volga.
  • Fixed visual artifact in the sky in Caspian desert.
  • Fixed bug with boat flying away after being attacked by Shrimp.
  • Fixed ceiling collision in the third car of Hansa's train in the Chase sequence, which can result in player getting on top of the train.
  • Fixed random crash in the Volga during combat in the Port.
  • Fixed texture blinking in Volga in the Bandit tower.
  • Fixed bug where parts of the geometry for ruins in the Volga were disappearing.
  • Fixed bug where player crawls through rusty ship and then continues crawling in the air.
  • Fixed incorrect behaviour of last standing NPC on slave ship in Caspian desert.
  • Fixed collision bug where player can clip through the roof of lighthouse and get on top of it.
  • Fixed random crash when burning Arachnids with Molotov projectiles in the bunker in the Caspian desert.
  • Fixed random bug where briefing scene doesn't start after finishing combat.
  • Fixed various text spelling issues.
  • Fixed texture blinking in the Taiga at the sawmill in the Admiral’s room.
  • Fixed bug when the Railgun is clean but the sight is still dirty.
  • Fixed orange texture on gun near a corpse in the Dead City level next to burnt station.
  • Fixed bug where in the Caspian desert, the player gets teleported back to the ruins outpost and cannot move after looting a body on a spike trap in the gas caves.
  • Fixed bug where player is teleported to the car if they leave the car in the same moment as hitting someone.


PC Specific Updates:

  • Added a warning message if PC specs are below minimum requirement.
  • Fixed visual artifacts when choosing extreme graphics preset and DX12.
  • Fixed graphics artifacts in the Caspian desert within the area beyond the airbase to the east with DX12 enabled, and graphic quality set to extreme.
  • Fixed visual bug when water and ice in the game look noisy with RTX and DLSS mode enabled.
  • Fixed visual glitches of icicles and wires in Photo mode on PC.
  • Fixed bug when benchmark sometimes starts windowed on the first launch.
  • Fixed game freeze when player turns HDR option off in windows while playing the game.
  • Fixed bug where HairWorks causes sudden FPS drops.



Metro Exodus - Deep Silver


We’re very happy to announce the Expansion Pass roadmap for Metro Exodus. After its release in February this year, and the release of the vast Ranger Update a month afterwards, we know fans have been excitedly waiting to hear more on what’s coming for the DLC, and we’re happy to finally share that with you.

There will be two major pieces of story-driven DLC for the game, following brand new stories from the world of Metro. Instead of Artyom, players will have the chance to see through the eyes of a brand new character and of one of the Spartan Rangers, the Aurora’s only American, Sam. Both of these will be available as part of the expansion pass, but will also be available for purchase separately.

A quick word of warning: if you have not yet completed the Metro Exodus campaign, the following contains spoilers.

Coming in Summer 2019, the first story that players will follow, The Two Colonels, is that of Colonel Khlebnikov, just below the surface, under the dead city of Novosibirsk, as he makes his way home to his son, Kirill, for New Year’s Eve.

But all is not well with the people here: the slime is further consuming the tunnels, mutant attacks appear to be on the rise and the precious ‘green stuff’ that protects the people from radiation poisoning is running low. In order to secure the survival of any of the people, those in charge may need to take drastic measures…

Following the journey and experiences of Khlebnikov during the last days of life in Novosibirsk, which Colonel Miller retraces a year later, players can expect the classic story-driven gameplay of the Metro series in this new linear chapter, complete with a brand new weapon, the deadly flame-thrower, claustrophobic environments, and the all-too-familiar hair-raising tension.

The second piece of DLC, Sam’s Story, coming to players in early 2020, is the brand new sandbox survival level based on Vladivostok. Sam, a US marine at the Moscow embassy before the bombs were dropped, has long dreamed of returning to his homeland, and maybe finding his family alive. The prospect seemed impossible in the darkened tunnels of the Metro, but when the Spartans discovered that Moscow was not the only city left alive after the war, holding out hope didn’t feel so foolish anymore.

Sam makes his way away from the Aurora in search of a way back to the USA, arriving at the remains of Vladivostok’s tsunami ravaged harbours, ruined industrial buildings, and crumbling residential districts. To complete his journey, Sam will discover that he needs every tactic he has learned so far to survive, as his surroundings prove to be far trickier than expected.

Players will forge Sam's path through the sandbox survival landscape of Vladivostok, as they take a brand new journey across the wasteland of post-apocalyptic Russia.

Never miss a thing. Follow us via Twitter, Facebook, Instagram, Discord and YouTube for more announcements, news and content.

The Metro Exodus Expansion Pass is now available to purchase for all owners of the Standard Edition of the game.

https://store.steampowered.com/app/924220/Metro_Exodus_Expansion_Pass/
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