Danger: mild spoilers ahead.>
There s a pile of bodies twitching under our flashlights. My god, what is it now? Mutant wolves? Crab freaks? Spiders? Please, not more spiders. In post-apocalyptic shooter Metro Exodus, when you walk through a web, there is a terrifying animation of a hand-sized muto-spider as it crawls across your arm, your gun, and your face. I ve been enjoying the small touches like this in 4A s not-exactly-open-world shooter, this admirable attention to detail. The button to wipe your gas mask is still there. The gizmo that charges your torch is still there.
I point my torch at the heap of bodies, and it twitches again. A creature bursts out – a giant mole. I m going to shoot it now, because, sorry mole, this world is not so open that it will accept your freakery. This is still a heavily scripted adventure. I m just sticking to my lines.
There are two sides to Metro Exodus, 4A's third and probably greatest post-apocalyptic adventure - two varieties of space engaged in a hesitant dialogue. On the one hand, there are the wilds of post-nuclear Russia, absurdly splendid, absurdly deadly and moderately open-ended, from dessicated ports where beached tankers jut like dinosaur bones, to ice-locked cities whose sewers have become intestines, clogged with squirming radioactive polyps. Here, you'll act much as you do in other virtual wilderness escapades - trotting to the points of interest you've circled on your paper map, shaking down corpses for crafting resources and avoiding or murdering the many people and things who want to make soup from your thighbones.
These are spaces in which life is cheap - cheaper, certainly, than medical kits - and the risk of ambush is unrelenting. Exploring them is a breathless yet resolutely workmanlike experience, in which you'll spend a lot of time crouched in the undergrowth, wondering whether your last three shotgun shells are enough should the bandit upstairs catch sight of your weapon's laser pointer. But running through these vistas is another kind of space, in which other kinds of action - kinder actions, in fact - are possible. This is the mighty steam locomotive that carries protagonist Artyom and his comrades from map to map, as you journey eastward from Moscow's underground in search of a new home. Between lengthy stopovers in each region, usually for the sake of fuel or to deal with obstructive locals, you'll spend an interlude aboard the train - rattling past arid woodlands, poisoned waterways and wilting apartment blocks, in one of 4A's trademark masterstrokes of location design.
Each interlude corresponds to a season - Exodus's 20-30 hour campaign spans a year in-game - and it's a joy to watch those variations play out across the train's dented hull, sand caking the engine in the dry salvages of the Caspian Sea, ice brightening the fittings in the depths of winter. You can even walk along the boiler to the prow to watch the miles disappear under your feet, like Leonardo DiCaprio glorying in the view from the Titanic. But the real triumph of the train is that it's a living place, in each sense of the word - a space that evolves during the narrative as carriages are added to serve various plot purposes, and new faces join your ranks. Metro Exodus is, in this regard, both a quest for home and a story about how journeys create their destinations, as you nourish a haven whose greatest strength is that it's utterly transitory, always in motion.
It’s been a long time coming, but the list of games with proper, honest-to-goodness Nvidia RTX support you can actually take advantage of in-game is finally getting a teensy bit longer today, as Nvidia have announced their performance-boosting DLSS tech is coming to both Battlefield V and Metro Exodus as part of their next graphics driver update – just in time for budding RTX card-owning Metro fans to get ray tracing and DLSS support when the game launches this Friday on February 15.
It worked! Everyone, it worked! The sacrifices we all made, they were all worth it. Some said we were fools to ritually slaughter those Fortnite players and smear our naked bodies with their blood and entrails, but look! No GTA V in the Steam Charts! And no Monster Hunter World! Sure, there’s still flipping Clancy Siege, and obviously nothing short of sacrificing a god could take out Plunkbat, but it’s a chart filled with fresh, new and even lovely games!
The Metro series will continue and will continue on PC, publishers Deep Silver have insisted. Last week, a frustrated member of developers 4A Games had suggested on a forum that if PC peeps boycotted Metro Exodus over it becoming an Epic Games Store exclusive, then future games would skip PC. Naw, Deep Silver say, don’t sweat it. They also stress that they made the decision to switch to Epic exclusivity, not 4A Games, so don’t rag on 4A for it.
The fallout from the Metro Exodus Epic Games store exclusivity deal continues - and it's getting very messy indeed.
The latest development saw the publisher of Metro Exodus ask angry fans not to focus their upset at the developer of the game.
Deep Silver issued a statement over the weekend in response to an impassioned comment from one of the developers of the game about the anger from some that Metro Exodus will not be sold on Steam despite being available to pre-order on Valve's platform for some time.
While the past week has seen no end of handbags about the last-minute shape-shifting of Metro Exodus into an Epic Store exclusive, and what this means for Steam and whether it’s fair to players, perhaps we have forgotten to think of the children. That is to say, the game at the heart of this controversy.
I’d long had 4A’s nuclear winter shooter mentally filed under “sure, I’ll play that at some point when I get the chance”, but watching this latest round of footage, I’ve just recategorised it under “Oh man I need to play this RIGHT NOW.”
HDR on PC continues to be a bit of a mess these days, but provided you haven’t been put off by the astronomical prices of the [cms-block]s for HDR or, indeed, the ongoing debacle surrounding Windows 10 support for it, then the next step on your path to high dynamic range glory is to get an HDR compatible graphics card.
Below, you’ll find a complete list of all the Nvidia and AMD graphics cards that have built-in support for HDR, as well as everything you need to know about getting one that also supports Nvidia and AMD’s own HDR standards, G-Sync HDR and FreeSync 2. I’ve also put together a list of all the PC games that support HDR as well. There aren’t many of them, all told, but I’ll be updating this list with more titles as and when they come out so it’s always up to date.
With the arrival of the RTX 2060, we now have four [cms-block] cards that can take advantage of the GPU giant’s cool new graphics features, such as their reflection-enhancing ray tracing magic and performance-boosting DLSS tech. But not all games can do both things at the same time, and many more still have no confirmed support for ray tracing and DLSS at all. So I thought I’d do the hard work for you and put everything in a nice, big list, detailing every ray tracing and DLSS game confirmed so far. The list is still quite small at the moment, but if you’re thinking about upgrading to either the RTX 2060, RTX 2070, RTX 2080 or RTX 2080 Ti, then these are the games that are going to get the most out of them.