Liftoff just got a shot of caffeine! A quickfix update is now available, including a short list of improvements.
Changelist
Added: report function in multiplayer to report on on toxic players.
Fixed: the foliage and rocks in Surtur did not receive any shadows.
Fixed: multiplayer voice chat.
Fixed: No shader pre-loading is done anymore on Metal and Vulkan rendering as it's not needed. This may save a couple of seconds of loading times and may fix issues loading environments on Vulkan.
Fixed: The replay selection would not show recordings saved during tournament tryout or practice runs.
Fixed: The replay selection would not show the correct environment background.
A no-fly zone for negativity.
Trolls, you're not cleared for liftoff.
We are proud to boast of a close-knit and supportive community of pilots and enthusiasts. Our goal has always been to foster an environment where everyone feels welcome and valued. To this end, we have recently taken steps to ensure that this remains the case.
We've got new in-game moderators on board, and our in-game reporting feature makes it easier for players to bring abusive behaviour to our attention. We take a zero-tolerance stance against anyone who seeks to make Liftoff a negative experience for others, and we are committed to preserving the friendly and supportive spirit that has made our community what it is today.
The report feature has been conveniently located in the multiplayer lobby. To access it, simply click on the three dots located adjacent to the player's username.
After a lot of development work spanning half a year, and a period of thorough testing on the Experimental Branch, the long-awaited 1.5.0 Milestone update has finally been released to the public.
Changelist
For those who have previously explored the Experimental Branch, some aspects of this public release may appear familiar. However, it should be noted that various improvements and new features have been added.
Added: Surtur environment. 3 times bigger than all other Liftoff levels combined!
Added: 4 official racetracks for Surtur.
Updated: new in-game interactive tutorial.
Updated: switching to a different game mode, track or race within the same environment in single player will reload the game instantly, without going through a loading screen.
Added: a couple more Steam achievements.
Added: test your track and race right from within the track editor.
Added: a new track item to place the player character position on the track.
Updated: in the multiplayer lobby, your times are displayed first now in the leaderboard ticker, followed by the top 3 pilots.
Updated: The game engine received an update. This should include some fixes regarding input latency on Linux while using Vulkan rendering.
Added: A.I. opponents for The Green Race 06.
Added: Popup warning when a game shortcut is made outside of Steam. The game now checks whether the connection with Steam has been successfully made and warns the user otherwise.
Updated: multiplayer service plugin to reduce small memory allocations.
Updated: the Short Circuit environment to include the Pitlane tournament winner's names on the paddocks.
Updated: the track editor now provides more feedback to user actions (e.g. popup when saving) and shows proper warnings when leaving when there are unsaved changes.
Updated: when walking around in the track editor or in free flight, you can adjust the movement speed by scrolling up/down to get across maps faster.
Updated: the trigger boxes now have a highlight at its outline when touching other objects.
Updated: the memory footprint has been greatly reduced by loading assets more on a need-to basis rather than always staying in memory. Several textures and audio files have also been updated to require less memory. This reduces the memory pressure by a total of ±2GB.
Updated: the level loading process to perform less full-level scans to find certain objects. This should reduce loading times.
Updated: on Apple Silicon devices, Liftoff will now run natively instead of through the Rosetta translation layer.
Fixed: several audio sources in levels would not be correctly linked to their audio volume setting.
Fixed: a memory leak caused by track items and race checkpoints not being cleaned up properly after leaving a level.
Fixed: issue where a toggle would incorrectly appear in the freestyle score screen.
Fixed: the drone HUD of the DJI drone would still be displayed, even if different drone setup was enforced.
Fixed: not being able to sign in to the multiplayer when the splash/startup screen was skipped.
Fixed: the Liftoff Pro level value would not display correctly.
Fixed: a game crash when trying to open a gift box.
Fixed: a memory leak with lingering server calls.
Fixed: when finishing a race or freestyle session, the player's flight drone might sometimes be visible in the background.
Fixed: loading screen messages might sometimes not display properly.
Fixed: when starting Liftoff on different displays, it might sometimes start with a resolution of 0x0. This should not happen any longer.
Fixed: the Liftoff Pro credentials file can sometimes get corrupted. This would prevent the player from signing in.
Fixed: throttle issue that could result in inverse thrust.
Fixed: when switching to walking in free flight, some drone settings were reset (camera angle, flight mode).
TLDR
The release of Update 1.5.0 represents a significant advancement for Liftoff, featuring the largest map yet with mountain ranges and an active volcano. Additionally, the update includes a comprehensive new tutorial, enhancements to track building, as well as various fixes, optimizations, and overall improvements for players to enjoy.
Check out this amazing video from our long time community member BlueCheeseDK, showcasing his Surtur experience.
Disclaimer: In case you experience issues with this release, a Liftoff legacy branch has been made available that refers to the last 1.4 version of Liftoff. You can access this version through the Beta options for Liftoff in your Steam games library.
We are erupting with excitement to make the next milestone for Liftoff available on the Experimental Branch! Be the first to test out the new Surtur level, tutorial and many new features.
Experimental Branch
Milestone update 1.5.0 contains many key changes to the game, it means the early version might be a bit unstable. We've noticed some issues on Mac and Linux that we'd like to fix (among other things) before we do a full public release. However we don't want to keep you waiting until after the winter holidays to discover and enjoy what we have on offer. We welcome you to activate the (optional) Experimental Branch, to get an early look.
Please note that this version may contain bugs, but we appreciate your help in testing and providing feedback.
Read all about the Experimental Branch and how to get access here!
Changelist:
Feeling competitive? Turn reading this massive changelist into a race against the clock and see how fast you can get through it before your run out o..."
Added: Surtur environment. 3 times bigger than all other Liftoff levels combined!
Added: 4 official racetracks for Surtur.
Updated: new in-game interactive tutorial.
Updated: switching to a different game mode, track or race within the same environment will reload the game instantly, without going through a loading screen.
Added: a couple more Steam achievements.
Added: a new track item to place the player character position on the track.
Updated: in the multiplayer lobby, your times are displayed first now in the leaderboard ticker, followed by the top 3 pilots.
Updated: Unity engine to version 2021.3. This should include some fixes regarding input latency on Linux while using Vulkan rendering.
Added: A.I. opponents for The Green Race 06.
Added popup warning when a game shortcut is made outside of Steam
Updated: multiplayer service plugin to reduce small memory allocations.
Updated: the Short Circuit environment to include the Pitlane tournament winner's names on the paddocks.
Fixed: issue where a toggle would incorrectly appear in the freestyle score screen.
Fixed: the drone HUD of the DJI drone would still be displayed, even if different drone setup was enforced.
Fixed: not being able to sign in to the multiplayer when the splash/startup screen was skipped.
Fixed: the Liftoff Pro level value would not display correctly.
Fixed: a game crash when trying to open a gift box.
Fixed: a memory leak with lingering web calls.
Fixed: when finishing a race or freestyle session, the player's flight drone might sometimes be visible in the background.
Fixed: loading screen messages might sometimes not display properly.
Fixed: when starting Liftoff on different displays, it might sometimes start with a resolution of 0x0. This should not happen any longer.
Fixed: the Liftoff Pro credentials file can sometimes get corrupted. This would prevent the player from signing in.
Fixed: throttle issue that could result in inverse thrust.
Fixed: when switching to walking in free flight, some drone settings were reset (camera angle, flight mode).
Surtur
But I'm just here for the pretty pictures!
New tutorial
Say goodbye to our old video tutorial! Our brand new in-game tutorial is here to help you get off the ground and into the sky. Designed specifically for beginners, this step-by-step guide will walk you through all the basics of drone flying, from takeoff to landing. Liftoff has never been a better choice for beginning pilots, ensuring that you get a realistic and safe learning experience. So why wait? Start your journey to becoming the best FPV pilot today.
With this update we are extending our long-term partnership with Dquad and are finally joined by one of the biggest names in the FPV world: Gemfan!
Changelist:
Added Dquad Fixation frame and blueprint.
Added 4 Gemfan propellers: Gemfan Freestyle 4S, Hurricane 51466-3 MCK V2, Sbang 4934-3, Vannystyle 5136-3. We also rebranded some older propellers.
Added Bushmaster 2107 1960KV Motor
Added new micro Antenna
Added Redot Nano Camera
Added 3 Gemfan-branded track elements to the track editor.
Updated the calibration 'center stick' timer to 3 seconds coming from 5 seconds. Calibration should be quicker.
Fixed (hopefully) some connection issues when loading a new scene.
Fixed manual controller calibration issue where the 'Invert' toggle would not always have the desired effect.
Fixed button setup UI issue where clearing or overwriting an action would not properly reset the overridden action.
Minor visual update to the partner splash screen.
Fixed issue with the multiplayer fixed drone setup and battery limitation toggles not being exclusive.
Fixed issue where the Hangar C03 environment is always selected by default in the multiplayer room creation.
Fixed issue where the credentials file corruption could prevent players from signing in.
Fixed issue with the fixed drone setup in multiplayer not being used.
Dquad Fixation
We have the honor of presenting a brand new frame from Dquad, the Dquad Fixation, a spectacular new frame from one the best frame manufacturers in the world. Dquad has been with Liftoff since the early days and have never disappointed in offering a unique top quality experience. Try it in Liftoff first and find out why we are so excited about this news. Currently the Dquad Fixation is only available in Liftoff, but soon in real life as well!
Extending our partnerships!
With this update we are not just extending our long-term partnership with drone manufacturer Dquad, we are finally joined by one of the biggest names in the FPV world. Please welcome Gemfan to the Liftoff family!
In this update we include top-of-the-line Gemfan props, represented as the first translucent propellers in Liftoff. Track builders will also be able to find Gemfan branded gates and flags, to make your custom race tracks look more authentic than ever before. And that's not where this partnership ends, we have some exciting things in the works that we will reveal soon.
Liftoff wouldn't be here today without the help of our awesome partners. A big thank you to everyone that supports this one of a kind community!
Trick me or treat me, I don’t care what you do, just promise to give me a prop or two.
Trick all the pumpkins into giving you treats in a single environment during the Halloween event to unlock the "Trick or Treat" achievement. Want to do it in style? Don't forget to equip your Halloween Talon skin and explore our levels in the Night Fever DLC! Have a great hunt!
Don't know what Slipstream is about? It's our answer to the many "please add things to chase" question, and its effin' glorious too!
Slipstream is an optional DLC that brings a new layer of excitement to Liftoff: FPV Drone Racing: - a time trial on Short Circuit, a drag race in Bando City, mining trucks going about their business in The Pit and so much more. All of this for the sweet price of "buy us a coffee".
The Liftoff team is at Gamescom to celebrate the Liftoff franchise and its amazing community. To share the celebration, we have activated a double XP week for Liftoff!
Playing Liftoff will earn you double the amount of XP points in-game to unlock more cosmetic items! Note: A free Liftoff Pro Account is required to earn XP and unlock gift boxes.
As an additional celebration, we have more news to share during Gamescom: Between our regular Liftoff updates, the team at LuGus Studios has been working on a new exciting simulator. We will reveal the name and logo of the project next week during Gamescom 2022, but here's a first teaser for our fans!
Blades spinning A solemn cutting of the first of the corn An offering is made
Each year we bring back the age old Lughnasadh harvest festivial, a celebration held on the first week of August, dedicated to the celtic god Lugus. Let's celebrate!
Find and harvest (activate) all LuGus cubes in a single environment during the LuGus festival event to unlock the time limited "LuGus Fest" achievement.