Liftoff®: FPV Drone Racing - LuGus Studios


Milestone 0.11.0 was a huge update, but as with any huge update some bugs get introduced. This quickfix update fixes some issues and tweaks and adds some new track elements!

CHANGELIST
  • Added 7 new Aerial Sports League track elements to the track builder.
  • Added ability to run Purist Mode tournaments in the Litoff Pro League.
  • Added LED category to the track builder.
  • Tweaked, improved and added a few Freestyle tricks:
  • Added half backflip
  • Added half frontflip
  • Flips are easier to register
  • Powerloops are easier to register
  • Lawnmower move registers quicker and at higher altitude
  • Improved UI: making all in-game popups consistent.
  • Fixed issue where FOV wont be changed anymore in the track editor.
  • Fixed issue where a blueprint duplicate could not be made.
  • Minor bugfixes.

AERIAL SPORTS LEAGUE PARTNER
Since 2012, The Aerial Sports League (ASL) team has been creating and promoting drone sports, and has been a cornerstone of the drone sports community. ASL has hosted 500,000 spectators at live events since 2015, has earned over 8.5 million video views and over 50,000 social media followers and now are part of the Liftoff experience too! We’ve been working with them to create a few new track elements for track builder to do awesome things with, including some long awaited light track elements. The teams at LuGus Studios and ASL can’t wait to see what you come up with!

ROTOR’S COOL TOURNAMENT
​We’ve done many fun tournaments on the Liftoff Pro League in the past, so why is a new tournament newsworthy? We’ll first of all because its being hosted by the amazing people of RoTor’S Cool who recently wrote an great article about Liftoff and because this tournament will be the first of its kind! Not only does it use a custom track, but for the first time its a Purist Mode tournament. We think this is going to be a big game changer for everyone, it’s going to be a challenge for those who fly races going full throttle from start to finish! We are excited to see the results!
Liftoff®: FPV Drone Racing - LuGus Studios


Milestone 0.11.0 was a huge update, but as with any huge update some bugs get introduced. This quickfix update fixes some issues and tweaks and adds some new track elements!

CHANGELIST
  • Added 7 new Aerial Sports League track elements to the track builder.
  • Added ability to run Purist Mode tournaments in the Litoff Pro League.
  • Added LED category to the track builder.
  • Tweaked, improved and added a few Freestyle tricks:
  • Added half backflip
  • Added half frontflip
  • Flips are easier to register
  • Powerloops are easier to register
  • Lawnmower move registers quicker and at higher altitude
  • Improved UI: making all in-game popups consistent.
  • Fixed issue where FOV wont be changed anymore in the track editor.
  • Fixed issue where a blueprint duplicate could not be made.
  • Minor bugfixes.

AERIAL SPORTS LEAGUE PARTNER
Since 2012, The Aerial Sports League (ASL) team has been creating and promoting drone sports, and has been a cornerstone of the drone sports community. ASL has hosted 500,000 spectators at live events since 2015, has earned over 8.5 million video views and over 50,000 social media followers and now are part of the Liftoff experience too! We’ve been working with them to create a few new track elements for track builder to do awesome things with, including some long awaited light track elements. The teams at LuGus Studios and ASL can’t wait to see what you come up with!

ROTOR’S COOL TOURNAMENT
​We’ve done many fun tournaments on the Liftoff Pro League in the past, so why is a new tournament newsworthy? We’ll first of all because its being hosted by the amazing people of RoTor’S Cool who recently wrote an great article about Liftoff and because this tournament will be the first of its kind! Not only does it use a custom track, but for the first time its a Purist Mode tournament. We think this is going to be a big game changer for everyone, it’s going to be a challenge for those who fly races going full throttle from start to finish! We are excited to see the results!
Liftoff®: FPV Drone Racing - LuGus Studios


A new frame, a Straw Bale revamp, Freestyle mode, optimization, improvements and bugfixes, and so much more. The length of the changelist underneath shows why this is considered a Milestone update, and that just lists the top-level changes. We've worked hard to get this out to you and are more than excited to hand it over to you. Enjoy!


Changelist
  • Introduced the Straw Bale revamp: improved visuals and additional areas.
  • Changed Straw Bale thumbnail and menu background.
  • Increased maximum height in Straw Bale from 75 meters to 200 meters.
  • Added new Freestyle game mode.
  • Added trick detection as an option in Freeflight and Race mode. (Game options)
  • Added player profile. (as a first step to introduce player progression)
  • Added Khole frame.
  • Updated tournament rules display.
  • Fixed exploits for updating tournament leaderboard.
  • Fixed loading panel of tournaments lobby not showing up.
  • Added a Liftoff Pro account sign-in panel in all scenes in the game and in the pause menu.
  • Updated terms of use for the Liftoff Pro account.
  • Added menu where the player can change is password when signed-in.
  • Resetting a password or requesting to resend a verification mail now shows a meaningful error message when failing.
  • The game will try to automatically reconnect to the server during a live tournament session when the connection fails.
  • Renamed the Liftoff Pro League account to Liftoff Pro account.
  • Fixed issue in room creation where community tracks and races under the same workshop item would not be selectable for multiplayer.
  • Added some quality-of-life to the menu's where tabbing to the next element behaves more predictable.
  • Fixed some memory leaks in the game and did some memory optimisations.
  • Updated back-end connection system to the newest version.
  • Updated network security. Many critical messages are now encrypted.
  • Updated network traffic efficiency.
  • Updated the music player to now show at the top-left of the screen and updated the sliding animation.
  • Updated the content manager to be more robust and a little faster.
  • Fixed issue with the tournament banners not downloading correctly.
  • Fixed issue with the gamma correction of the tournament banners.
  • Fixed the golden bar animation that indicates the tournament winner.
  • Fixed issue with deleting/unsubscribing from community tracks or races.
  • Disabled the text-ticker in the level selection screen until a race is actually selected.
  • Updated the authentication process where a user's current Steam account is also validated on the server.
  • Minor bugfixes.

Introducing the Khole
One and a half years in the making and thanks to an amazing collaboration between Underground FPV and FU-RC.com, The Khole is born and now available in Liftoff too!

The Khole is a really unique frame and we are excited to have it in the game. An intense process of variable laminate thickness moulding is used to create this beauty. They have built on the Industry leading reputation & design of the Kore frame and have introduced all the specifics that pilots wanted to make the Khole the beast it is. To give you an idea of the process the Tungsten moulds for the Khole took close on 6 months to make. A solid block of Tungsten was carefully cut and finished off by hand to give ultra smooth finishes to the Khole.

This is what it looks like in-game:



Freestyle mode
How would you define the heart and soul of freestyle? Is it pulling of amazing tricks? Daring tumbles down a narrow corridor? Or is it all about flow? Weaving and gliding through the air. Maybe it's all of the above? Getting to the meat of the freestyle experience is going to take time and many different iterations. With this release we are taking an important step towards simulating the freestyle FPV experience in Liftoff with the addition of a Freestyle mode. One environment. 60 seconds. Pull off tricks to earn points and increase your score multiplier.

https://www.youtube.com/watch?v=E5-2oDXRrrk

This first release of freestyle mode features:
  • A handful of tricks to sink your teeth in.
  • Sustained tricks like dive and upside down that will rack up points for as long as you can sustain them.
  • Modifiers that will increase your point total. Took an action cam with you? Did a powerloop while flying through a narrow gap or nearly missing a wall? That'll earn you extra points.
  • Less points for trying the same trick multiple times in a row.
  • The ability to have tricks recognized by the system in all modes (including freeflight) so you can practice your freestyle game without a time limit
Getting freestyle right is hard. That's why we need you. Getting the system to recognize the tricks is an important step but difficult one to pull off. Sometimes you'll get a false positive. Sometimes you're certain you pulled of a trick but the system might not have recognized it. Maybe you'll find an exploit to rack up an insane amount of points. There's a lot of different variables that can mess with the trick detection and we feel getting the current version in your hands is the best way to course correct. This is a first draft. We are by no means finished with freestyle mode and are comitted to improving the freestyle experience in Liftoff.

Happy freestyling!


Straw Bale revamp
As explained in detail on our blogpost dedicated to Straw Bale (read it here), we have revamped one of the most iconic environments in Liftoff. It no only looks better, its also way bigger: the perfect place to do some free-styling. ;) Here's an overview video showing of the revamp:

https://www.youtube.com/watch?v=qh_8itiZ-SA


Introducing player accounts
For the last few months we have been working on a huge new gameplay system we call "Player Progression & Rewards". This system will reward you for your achievements in-game and will allow you to unlock all kinds of cosmetic items to further personalise your drone setup. This is a complex and layered system that will be introduced in steps. Milestone 0.11.0 introduces the first stage by adding player accounts to the game. Creating a player account will always be completely optional, but will be required to make use of the progression and reward features in the future. Many of you already have an account since it uses the same systems as the Liftoff Pro League.

In this update you'll find the player account In the top-right corner of the main menu. This is your main hub for all your Liftoff account related options. When signed in, click on your player icon to bring up some additional options. In future updates, this account panel will display your progression in Liftoff.

As a way of stress- and beta-testing, player progression is already active in the background where we'll be monitoring the balance of the experience rewarded and the load on our server. Note, when the system leaves the beta-stage, all progression data will get a reset, but we'll make sure to share those interesting results with you.
Liftoff®: FPV Drone Racing - LuGus Studios


A new frame, a Straw Bale revamp, Freestyle mode, optimization, improvements and bugfixes, and so much more. The length of the changelist underneath shows why this is considered a Milestone update, and that just lists the top-level changes. We've worked hard to get this out to you and are more than excited to hand it over to you. Enjoy!


Changelist
  • Introduced the Straw Bale revamp: improved visuals and additional areas.
  • Changed Straw Bale thumbnail and menu background.
  • Increased maximum height in Straw Bale from 75 meters to 200 meters.
  • Added new Freestyle game mode.
  • Added trick detection as an option in Freeflight and Race mode. (Game options)
  • Added player profile. (as a first step to introduce player progression)
  • Added Khole frame.
  • Updated tournament rules display.
  • Fixed exploits for updating tournament leaderboard.
  • Fixed loading panel of tournaments lobby not showing up.
  • Added a Liftoff Pro account sign-in panel in all scenes in the game and in the pause menu.
  • Updated terms of use for the Liftoff Pro account.
  • Added menu where the player can change is password when signed-in.
  • Resetting a password or requesting to resend a verification mail now shows a meaningful error message when failing.
  • The game will try to automatically reconnect to the server during a live tournament session when the connection fails.
  • Renamed the Liftoff Pro League account to Liftoff Pro account.
  • Fixed issue in room creation where community tracks and races under the same workshop item would not be selectable for multiplayer.
  • Added some quality-of-life to the menu's where tabbing to the next element behaves more predictable.
  • Fixed some memory leaks in the game and did some memory optimisations.
  • Updated back-end connection system to the newest version.
  • Updated network security. Many critical messages are now encrypted.
  • Updated network traffic efficiency.
  • Updated the music player to now show at the top-left of the screen and updated the sliding animation.
  • Updated the content manager to be more robust and a little faster.
  • Fixed issue with the tournament banners not downloading correctly.
  • Fixed issue with the gamma correction of the tournament banners.
  • Fixed the golden bar animation that indicates the tournament winner.
  • Fixed issue with deleting/unsubscribing from community tracks or races.
  • Disabled the text-ticker in the level selection screen until a race is actually selected.
  • Updated the authentication process where a user's current Steam account is also validated on the server.
  • Minor bugfixes.

Introducing the Khole
One and a half years in the making and thanks to an amazing collaboration between Underground FPV and FU-RC.com, The Khole is born and now available in Liftoff too!

The Khole is a really unique frame and we are excited to have it in the game. An intense process of variable laminate thickness moulding is used to create this beauty. They have built on the Industry leading reputation & design of the Kore frame and have introduced all the specifics that pilots wanted to make the Khole the beast it is. To give you an idea of the process the Tungsten moulds for the Khole took close on 6 months to make. A solid block of Tungsten was carefully cut and finished off by hand to give ultra smooth finishes to the Khole.

This is what it looks like in-game:



Freestyle mode
How would you define the heart and soul of freestyle? Is it pulling of amazing tricks? Daring tumbles down a narrow corridor? Or is it all about flow? Weaving and gliding through the air. Maybe it's all of the above? Getting to the meat of the freestyle experience is going to take time and many different iterations. With this release we are taking an important step towards simulating the freestyle FPV experience in Liftoff with the addition of a Freestyle mode. One environment. 60 seconds. Pull off tricks to earn points and increase your score multiplier.

https://www.youtube.com/watch?v=E5-2oDXRrrk

This first release of freestyle mode features:
  • A handful of tricks to sink your teeth in.
  • Sustained tricks like dive and upside down that will rack up points for as long as you can sustain them.
  • Modifiers that will increase your point total. Took an action cam with you? Did a powerloop while flying through a narrow gap or nearly missing a wall? That'll earn you extra points.
  • Less points for trying the same trick multiple times in a row.
  • The ability to have tricks recognized by the system in all modes (including freeflight) so you can practice your freestyle game without a time limit
Getting freestyle right is hard. That's why we need you. Getting the system to recognize the tricks is an important step but difficult one to pull off. Sometimes you'll get a false positive. Sometimes you're certain you pulled of a trick but the system might not have recognized it. Maybe you'll find an exploit to rack up an insane amount of points. There's a lot of different variables that can mess with the trick detection and we feel getting the current version in your hands is the best way to course correct. This is a first draft. We are by no means finished with freestyle mode and are comitted to improving the freestyle experience in Liftoff.

Happy freestyling!


Straw Bale revamp
As explained in detail on our blogpost dedicated to Straw Bale (read it here), we have revamped one of the most iconic environments in Liftoff. It no only looks better, its also way bigger: the perfect place to do some free-styling. ;) Here's an overview video showing of the revamp:

https://www.youtube.com/watch?v=qh_8itiZ-SA


Introducing player accounts
For the last few months we have been working on a huge new gameplay system we call "Player Progression & Rewards". This system will reward you for your achievements in-game and will allow you to unlock all kinds of cosmetic items to further personalise your drone setup. This is a complex and layered system that will be introduced in steps. Milestone 0.11.0 introduces the first stage by adding player accounts to the game. Creating a player account will always be completely optional, but will be required to make use of the progression and reward features in the future. Many of you already have an account since it uses the same systems as the Liftoff Pro League.

In this update you'll find the player account In the top-right corner of the main menu. This is your main hub for all your Liftoff account related options. When signed in, click on your player icon to bring up some additional options. In future updates, this account panel will display your progression in Liftoff.

As a way of stress- and beta-testing, player progression is already active in the background where we'll be monitoring the balance of the experience rewarded and the load on our server. Note, when the system leaves the beta-stage, all progression data will get a reset, but we'll make sure to share those interesting results with you.
Liftoff®: FPV Drone Racing - LuGus Studios


Well that's quick! Less than 24 hours ago we released the 0.10.14 update. This new update was supposed to be a quickfix update for 0.10.14 but the changes are important enough to warrant its own version number.

Changelist
  • Fixed issue where building blocks in The Drawingboard didn't give any or little hit damage.
  • Fixed issue that disabled the camera noise toggle in-game.
  • Fixed UI issues caused by switching to spectator mode.
  • Reset fade decreased by half, respawning should be quicker now.
  • Slighly decreased display time of "LIFTOFF" in the race countdown.

Frenzy Tournament
For the last few months we have organised Liftoff Pro League Tournaments on a regular basis. You seem to really enjoy them and we will continue to organise them!
Today we launch another tournament, this time featuring a track created by a talented track designer called Frenzy. May the best pilot win!
Liftoff®: FPV Drone Racing - LuGus Studios


Well that's quick! Less than 24 hours ago we released the 0.10.14 update. This new update was supposed to be a quickfix update for 0.10.14 but the changes are important enough to warrant its own version number.

Changelist
  • Fixed issue where building blocks in The Drawingboard didn't give any or little hit damage.
  • Fixed issue that disabled the camera noise toggle in-game.
  • Fixed UI issues caused by switching to spectator mode.
  • Reset fade decreased by half, respawning should be quicker now.
  • Slighly decreased display time of "LIFTOFF" in the race countdown.

Frenzy Tournament
For the last few months we have organised Liftoff Pro League Tournaments on a regular basis. You seem to really enjoy them and we will continue to organise them!
Today we launch another tournament, this time featuring a track created by a talented track designer called Frenzy. May the best pilot win!
Liftoff®: FPV Drone Racing - LuGus Studios


With the creation of the Liftoff Community group on Facebook, we’ve created another fun place to talk about Liftoff. This group has helped us a lot in getting some really great ideas and feedback on the recent updates. Update 0.10.14 is as much a creation of the community as it is from the development team. These updates and tweaks are based on your feedback, thank you! :)

CHANGELIST
  • Multiplayer: added Purist Race game mode
  • Added Purist Race leaderboards
  • Added multiplayer room option to force battery simulation
  • Tweaked battery simulation to be more realistic
  • Tweaked crash behaviour. Drones can take more of a beating before resetting
  • Fixed Action Cam icons in the workbench
  • Slightly lowered countdown animation on the screen
  • Multiplayer: Removed battery HUD from spectator screen

PURIST RACE
We’ve seen a lot of interesting questions being raised on our forums and community group about allowing godmode results on the leaderboards. The argument is that it’s not correct to compare results from pilots who are free to hit things with those who get destroyed upon crashing. While opinions about this are far from unanimous, we do understand the concern. To help with this issue and to give seasoned pilots a new challenge, we have created “Purist Race”. In this new multiplayer game mode, there’s no handholding or training wheels. God mode is disabled, camera noise and battery simulation are enabled, everyone follows the same rules! This game mode also has its own leaderboards to make it easy to compare your Purist Race results with others. Enjoy!
Liftoff®: FPV Drone Racing - LuGus Studios


With the creation of the Liftoff Community group on Facebook, we’ve created another fun place to talk about Liftoff. This group has helped us a lot in getting some really great ideas and feedback on the recent updates. Update 0.10.14 is as much a creation of the community as it is from the development team. These updates and tweaks are based on your feedback, thank you! :)

CHANGELIST
  • Multiplayer: added Purist Race game mode
  • Added Purist Race leaderboards
  • Added multiplayer room option to force battery simulation
  • Tweaked battery simulation to be more realistic
  • Tweaked crash behaviour. Drones can take more of a beating before resetting
  • Fixed Action Cam icons in the workbench
  • Slightly lowered countdown animation on the screen
  • Multiplayer: Removed battery HUD from spectator screen

PURIST RACE
We’ve seen a lot of interesting questions being raised on our forums and community group about allowing godmode results on the leaderboards. The argument is that it’s not correct to compare results from pilots who are free to hit things with those who get destroyed upon crashing. While opinions about this are far from unanimous, we do understand the concern. To help with this issue and to give seasoned pilots a new challenge, we have created “Purist Race”. In this new multiplayer game mode, there’s no handholding or training wheels. God mode is disabled, camera noise and battery simulation are enabled, everyone follows the same rules! This game mode also has its own leaderboards to make it easy to compare your Purist Race results with others. Enjoy!
Liftoff®: FPV Drone Racing - LuGus Studios


Realism has always been a key factor for Liftoff and with the introduction of battery simulation, we add an extra layer of realism to the Liftoff experience. Discover this, and more, in our new 0.10.13 update!

CHANGELIST
  • Implemented battery simulation
  • Added new race countdown visual
  • Added proper Vortex 180 description
  • Added additional versions of the action cams
  • More frames now support action cams
  • Updated to Unity engine 5.6.3, should fix some Linux issues
  • Fixed visual issue with fisheye on MacOS
  • Fixed drag model for Dquad Obsession
  • Fixed issue with resolution resetting
  • Minor Bugfixes

BATTERY SIMULATION
We have finally added battery simulation, making Liftoff an even more realistic experience! While this feature is optional, we feel it’s a complete game changer and makes the gameplay more interesting and fun. Winning will no longer be about punching the throttle from start to finish and picking the fastest setup. There’s going to be strategy involved. You’ll have to learn when to use your power and you’ll have to decide between power vs efficiency all the time. We are really excited about this and we suspect it will make the gameplay more interesting and layered. We can’t wait to hear what you think!

Read all the details here!
Liftoff®: FPV Drone Racing - LuGus Studios


Realism has always been a key factor for Liftoff and with the introduction of battery simulation, we add an extra layer of realism to the Liftoff experience. Discover this, and more, in our new 0.10.13 update!

CHANGELIST
  • Implemented battery simulation
  • Added new race countdown visual
  • Added proper Vortex 180 description
  • Added additional versions of the action cams
  • More frames now support action cams
  • Updated to Unity engine 5.6.3, should fix some Linux issues
  • Fixed visual issue with fisheye on MacOS
  • Fixed drag model for Dquad Obsession
  • Fixed issue with resolution resetting
  • Minor Bugfixes

BATTERY SIMULATION
We have finally added battery simulation, making Liftoff an even more realistic experience! While this feature is optional, we feel it’s a complete game changer and makes the gameplay more interesting and fun. Winning will no longer be about punching the throttle from start to finish and picking the fastest setup. There’s going to be strategy involved. You’ll have to learn when to use your power and you’ll have to decide between power vs efficiency all the time. We are really excited about this and we suspect it will make the gameplay more interesting and layered. We can’t wait to hear what you think!

Read all the details here!
...