Ultrawide gaming monitors are the kind of hardware that might seem too excessive, maybe even a bit too gamer> to bother with for playing games on PC, especially when their demanding resolutions often require powerful graphics cards to make the most of them. Once you try one, though, there’s no going back. I’ve been a big fan of ultrawide gaming monitors for years now, mostly because supported PC games just look fantastic on them. And that’s why I’ve put together this list of the best ultrawide games on PC – to show you exactly what they look like in the flesh, complete with GIFs and photos of them running on an ultrawide monitor so you can see them in motion with your own peepers.
GeForce Now’s streaming catalogue is once again downsizing. Following Activision Blizzard and Bethesda Softworks’ lead, 2K Games has requested that their games be removed from Nvidia’s fancy new cloud gaming platform. Bye-bye, Bioshock and Borderlands. Seeya later, Sid Meier’s Civilisation. It’s the third time in less than a month a major publisher has pulled out of the service, leaving Nvidia’s streaming offerings thinner by the week.
There’s an old saying in gaming monitor circles that once you’ve gone ultrawide, there’s no going back. Indeed, having had the vast Samsung CRG9 hogging my desk for a bit last month, I’m inclined to agree. But what do games actually look like on a screen this wide? It’s one thing looking at lovely wallpapers, but another thing entirely to have a game occupy your entire field of vision.
To find out, and more importantly show you>, I’ve rounded up all the very best ultrawide PC games, complete with pictures of what they actually look like in the flesh, plus oodles of lovely GIFs so you can see how it works in action. If you thought playing Red Dead Redemption 2 in 5120×1440 was impressive, you ain’t seen nothing yet.
What is the true hallmark of a BioShock game? According to the press release about the new 2K-founded studio Cloud Chamber, wot is making a brand new BioShock, it’s “iconic, first-person shooter gameplay”. Before Binfinite came out, original series lead Ken Levine said in an interview that it’s the “incredibly detailed world” each game lets you explore. Or maybe it’s the PoLiTiCs? BioShock, famously, includes a pretty basic critique of the wet fart that is Objectivism, causing people either to argue it was a searing work of political genius, or be furious that it wasn’t> a work of searing political genius. Perhaps it’s the settings? BioShock and BioShock 2 were set in an underwater city, and Infinite was set in a floating one. I can only assume the new one will just be about a normal city. But run on centrist principles>. The most dystopian system of them all!
But of course, none of these things are really the hallmark of a BioShock game. What truly makes the series stand out is that you can shoot flying animals out of your hand, because of DNA. And I think we all know what that animal should be used as ammunition in the new BioShock.
Pretty pop-philosophy FPS series BioShock is to return, 2K announced today, with a new game coming from a new studio. 2K don’t reveal even the name of the new game, let alone in which sort of strange city it’ll (surely?) be set, but it’s official: BioShock is back, baby. 2K have muttered about resurrecting it several times in the years since the release of BioShock Infinite and demise of creators Irrational Games, and this time it seems to be real. The new BioShock is being made by Cloud Chamber, a new studio who’ll be working on the game “for the next several years.” Don’t hold your breath. Unless you’re underwater. In which case, do.
A new BioShock game is in the works, publisher 2K has confirmed.
The project will be in development for the next "several" years, 2K said in a statement today, with development centred at the publisher's newly-named Cloud Chamber studio.
Cloud Chamber is headed up by Kelley Gilmore, formerly of 2K's XCOM and Civ studio Firaxis, with offices in both San Francisco and Montreal.