We are happy to announce that we have been invited to Games from Poland festival!
The event brings together a wide range of Polish game developers, from the biggest titles to indie games. It will last from the 1st May till the 8th of May.
Check out our games and our friends from other studios on Games from Poland fest!
The steampage for our latest DLC - Tank Mechanic Simulator - Shermans, is ready!
With this DLC, players will be able to explore the iconic Sherman tank and all its intricacies. As a tank mechanic, you will have the opportunity to restore, repair and maintain these historic machines, immersing yourself in the world of tank restoration and preservation.
For more information about the DLC, please visit it's Steampage:
Together with the release of steampage for our DLC, we have prepared a discout for both Tank Mechanic Simulator and its DLC - First Supply to celebrate Steam Spring Sale!
Welcome to our one hundred twelfth development status update.
The future is now
Stage 5 is now Stage 1 and Stage 2 is now Stage 4…. But one step at a time - we need to lighten things up a bit on what we are currently working on and what is coming up. The last few months have not been easy for us, we've had to stop updating the game a bit now and then to take a deeper breath and focus on development and further patches - and we have a lot of that. As a result, we need to change the scope of what we planned and reorganize it a bit. We've also switched to a new version of the Unity engine, a switch which has not been without its slight setbacks that we've had to fix. As you probably know, we are working at full speed on two of our games - Tank Mechanic Simulator and Tank Squad. From January this year, we are preparing a major update to TMS, numbered 1.4.0, which will include a new Stage 1 and part of Stage 5, along with the release of the second DLC#2 with Shermans tanks.
”Shermans” DLC#2
All new Sherman tanks are currently under heavy QA tests. We are going to release this DLC#2 with patch 1.4.0 as mentioned above. The Steam Store page will be available soon.
Additionally, each vehicle contains packs of new museum stands, posters, ammunition, and achievements.
Vehicle/Tank Creator
We need to push this a bit further in time. We’ve got working tools that allow us to configure, pack and upload custom vehicles to the Steam workshop but still finalization seems to be the harder part. We would like to share all documentation needed to understand the processes to fully configure and set up required bits and aspects related - that can be a tank or any vehicle with you.
Once again, let us know if you would be interested in testing out the tools before we release them publicly anywhere soon, write to us at community@degenerals.com.
Update 1.4.0
Full change log will come with an update announcement.
What will be included:
We switch Unity version from 2018 to 2021 as part of preparation for the new console update.
New vehicle - M10 Wolverine (rework from Roadmap Stage 1)
New vehicle - M4A3E8 Sherman (rework from Roadmap Stage 1)
New posters & refreshed museum stands for reworked tanks
Performance optimization - FPS boost in paint room while interacting with a tank
Periscopes refresh options
Bug fixes to reported issues
Dynamic Occlusion Culling
We present a new system that can significantly increase in-game performance without compromising on quality. Game engines, like Unity, by default process all objects which are located inside the player's field of view, even if they are invisible on screen. Let's take a situation when a player looks at the tank - processor and graphics card render all tank elements, but indeed every time we only see some of them, because most of them are covered by others. Our in-house GPU-Based Occlusion Culling uses the DirectX earlydepthstencil attribute to accurately determine which objects are visible on the screen in real-time, allowing it to cull objects that are not visible. It works for both static and dynamic geometry. This results in reducing the rendering load (decreasing the number of Draw Calls) and smoother gameplay. Dynamic Occlusion Culling will be available in the next update, so remember to check settings!
Periscopes refresh options
From 1.4.0 under game settings you will be able to change refresh time for Render Texture that is used to simulate periscopes inside tanks. From realtime refreshing (that required better PC) to more optimised forms to support a bit older GPUs.
Thanks for all the support and have a good weekend. DeGenerals
It's a very important day! Our friendly devs from Madnetic Games studio just released WW2 Rebuilder and we have a special bundle with them available now!
For those of you that don't know yet: It is a simulator of rebuilding European cities after the destruction caused during World War II. It's an immersive building simulator with storytelling based on real-life history. Sounds good?
WW2: Rebuilder devs prepared a special kind of bundle for our players! With our game in your Steam library, you can get the new WW2: Rebuilder for a lower price! If you don't, you can get both of them with a discount! Sounds great right?
Whats more, we have prepared another contest this year, in which you can win a key for WW2: Rebuilder!
Your task will be to generate graphics through AI graphics generators (there are plenty of them on the internet) thematically combining WW2 Rebuilder and our second project - Tank Squad. In addition, participants must add a caption to the graphic - a catchphrase, which will also be evaluated.
To participate in our contest, you must be a member of our discord server, the link to which can be found below.
Just like last year, we have prepared another Christmas update for you with a small gift! Launch the game and complete a Christmas contract to receive the Maus and an achievement!
Christmas event will last till 5th January 2023!
For the full list of changes please find the attached change log below:
Christmas Update 1.3.13
Added:
Christmas event
A setting option to turn off the Christmas event in options
Adjustable scale for museum collectables (with keys "N" and "M" when interacting with them in the museum)
Fixed:
Rare situations when extraction gives NULL's errors
It's impossible to place the decals properly on few tanks
M18 Hellcat - One road wheel element does not have any dependencies
Fixed an error that could spawn MG for missing part on extractions
Game freezes after attempt to sell the vehicle while having a crew slot taken
MG-34 A guns do not remain in props menu after picking them up during extractions
Pressing "ESC" after changing a setting causes it to change in the settings UI, but not in-game
Incorrect messages and effects after excavating two objects simultaneously
Tiger I - Missing "Tow rope" in the shop
IS-2 - Fan A and Camshaft drives were not animated
M26 Pershing - Both idler wheels were not spinning in Test drive nor Proving grounds
M20 - Sixth cylinder is not moving after turning on the engine
M18 Hellcat - The second to last road wheel on the right does not factor into assembly order
Some objects are in the air on Extraction1 and Extraction8
Slider for music volume in settings did not work correctly
M18 Hellcat - It was impossible to install Piston Rod A when crafted or bought directly from the shop
Improved:
Game will no longer add physics to mounted MGs on extraction
Adjusted cleaning radius of Little Willie, Maus and TigerIIH at extraction missions
Steam Winter Sale 2022
Together with the Christmas update, we have prepared a discount for the Steam Winter Sale! To celebrate this special occasion we have for you a discount on:
Tank Mechanic Simulator (-70%)
and DLC - First Supply (-30%)
Thanks for all the support and Merry Christmas! DeGenerals
We are excited to announce that on this Wednesday (21.12.2022) at 12:00 AM (CET), we will be hosting a special stream on our steampage to show off the new Christmas update for the game, and discuss our roadmap for 2023.
But that's not all - we will also be giving a sneak peek of our second DLC. Don't miss this opportunity to get an exclusive look at what's in store for the future of Tank Mechanic Simulator!
Make sure to mark your calendars and join us on Wednesday(21.12.2022) at 12:00 AM (CET) for the stream. We can't wait to see you there!
We have prepared a new 1.3.12 Update for you guys! Check out the changelog below:
1.3.12
Added:
Letter prefixes to MG34 variants to avoid confusion in Props Menu and Resupply Menu
Bug report - now sending Outputlog also sends your save files
Fixed:
M4A3E8 Sherman - Right loader hatch and pistol port are opening to the wrong side
Throwing the magnetometer on the ground may cause the tablet map to glitch during Extraction
When Quad is lying on the side, leaving it may cause it to fall off the map
The wrench sometimes shakes when assembling or disassembling various parts of the tank
The remaining bolts appear after loading the game and changing mode to assemble the parts
M4A3E8 Sherman - in rare situations, it was impossible to assemble wheels or track belts
Some contracts had incorrect assembly state
All the elements that cannot be primed/painted appear in these lists with higher prices
Bug report - Sample text in the description of bugs doesn't disappear after clicking the field to edit
A few strings for Chinese translation were Korean instead of Chinese
Few strings for the French language
The prompt title "Summary" in resupply menu is not localized in all languages
Improved:
BT-7 shop icons
Churchill MKIII Avre shop icons
PzKpfw II Ausf. C shop icons
Maus shop icons
Community Contest!
Together with our friends from Gaming Factory, we have prepared a contest for you, in which you have a chance to win keys to the Electrician Simulator game!
The rules are very simple! To participate in the contest you must join the Tank Squad discord server and think of how a tank could respond in that situation from the screenshot!
Join Tank Squad discord server by clicking on the graphic below!
Our bundle Tank Fossils with Dinosaur Fossil Hunter just got expanded with Designer DLC!
With Designer DLC, you can paint life-sized dinosaur models of all species available in the game. Grim black T-Rex? Earthly brown triceratops? Or maybe you want go all out and create the most attention catching dinosaur possible? Nothing is impossible!
Designer DLC contains: - 10 Dinosaur species to paint - 10 poses for each Dinosaur species to arrange your display - 2 gameplay modes: -- Normal (which takes game progression into account) -- Sandbox (which allows you to paint every Dino from start) - 50+ textures for skin, scales etc... - 30+ skin patterns and decals - 20+ blood decals - Full color palette - 130+ texture sets with skins - 20+ independent textures for free combination with skin textures - 30+ additional decals for museum decoration in 2 color variants
Next month another DLC - Raptor will also be added to this bundle!
The Raptor DLC will include: - new Dinosaur species: Utahraptor ostrommaysi - new active dig sites on Dinosaur Canyon location - 10 skeleton poses - 252 unique bones