Dishonored 2

Dishonored 2 is finally out tomorrow. I've had access to the PC version of the game since this morning, UK time, and over the coming days I'll be sharing some initial impressions, followed by the full, scored review next week. Here, though, I'll be providing performance impressions based on tests on my office and home PC, along with a couple of other builds courtesy of other PC Gamer editors.

The bad news is that, while performance on a high-end rig was solid, we've had trouble on only slightly more modest PCs. Even if you're running GTX 970, there's cause for concern.

Settings

Before that, let's dig briefly into the settings provided. Dishonored 2 offers most of the good stuff. On the basic video settings page, FOV can be adjusted between 65 and 110 degrees, v-sync turned on or off, and HBAO+ support. You can choose to run in Windowed, Fullscreen or Borderless Windowed modes. Dishonored 2 also offers adaptive resolution, from 50-100% although, in performance tests, this didn't seem to make much difference to the framerate.

Over in advanced settings, you'll find an impressive level of configuration options. Texture details, model details, environment details, water quality, view distance, shadow quality, decal quality and fog quality can all be tweaked from Very Low to Ultra. Anti-aliasing comes in FXAA Low, FXAA High and TXAA flavours. Beyond that, you can toggle the following on or off: bloom, depth of field, lens flare, volumetric lighting, god rays, and even specifically disable shadows for rats and bloodflies.

Beyond graphics settings, keyboard bindings are fully configurable, and there are a number of controller presets should that be how you choose to play. You can also disable mouse smoothing from within the in-game options, which is always appreciated. More than that, just about every HUD and marker can be disabled something I'd recommend based on my experience with the original Dishonored.

The one disappointment in this area: despite Dishonored 2's Void Engine being a modified version of id Tech 6, the standard '+com_skipIntroVideo 1' does not work in the Steam launch options. That's three unskippable intro logos you'll have to watch, every time you play (unless someone stumbles upon a command that does work.)

Performance

Here it is then. On my home PC, using a GTX 1070, i5-6600K and 16GB RAM, things work pretty well. I'm playing at 2560x1440, and the auto-detect has suggested a mixture of High and Very High options. Using those suggested settings, I'm averaging around 80 fps, with dips to 60 fps on city streets. It's perfectly playable.

Things were less rosy on my work PC: a GTX 970, i5-3570K and 16GB RAM, playing at 1920x1080. This is below the recommended settings, and it shows. Auto-detect recommended mostly Medium settings, with a couple on High. Performance kept steady at 60 fps indoors, but could drop to around 40 fps in the streets. This was inconsistent. Looking in one direction, I'd get 60 fps. Turning around, it'd drop back down. Killing everyone in the level didn't make much difference.

I wouldn't call it unplayable, but it was distracting. The framerate dips are noticeable. Even beyond the pure framerate number, though, I experienced refresh rate problems most notable when moving the mouse in small increments. Combined with the head bob effect (which can be disabled) it started to feel uncomfortable. I also experienced audio stuttering on this machine: background music, sound effects and even some character dialogue all briefly cutting out. This was most notable when loading into a scene. During the intro, the dialogue was briefly out of sync with the visuals. Also, with view distance set to Medium, I did notice some pop-in, even at what seemed to me like relatively modest distances.

UK web editor Tom Senior experienced much the same on GTX 970, 16GB RAM, Intel Core i5-2500K. Tom reported audio and visual stuttering, and framerates of between 40 and 60 fps. For whatever reason, even reducing all graphics presets to Low didn't increase the speed. Tom also noticed some slow-loading textures. id Tech has had plenty of streaming problems in the past. The bright side is such issues have tended to be patched out.

Finally, associate editor James Davenport tested on two rigs. On an AMD R9 Nano, i5-4690K and 16GB RAM, playing at 1920x1080, he noted that Medium was as high as he could get before feeling sick from the fluctuating framerates. High and Ultra settings, were, in his words, "a slideshow", both indoors and out. On a GeForce GTX 980 Ti, i7-5960 and 16GB RAM, things were smoother even at 2560x1440. James was able to hit Ultra, at between 45-60 fps during the tutorial. Even then, once outdoors, the framerate dropped more noticeably. James also experienced the refresh rate problems, noting that even 45 fps can feel nauseating.

It's troubling. While my home PC, happily above the recommended settings, seems to performing well, all those PCs that fell between minimum and recommended noted some significant issues that reducing the graphics quality didn't fix. That Tom experienced additional problems suggests that a better CPU could make some difference. I hope it's fixed soon. Performance aside, everything I've played points to Dishonored 2 being an exciting and satisfying successor.

We'll make additional tests as more of the team get access to the game, and keep you updated as new information presents itself. A new AMD driver was also just released, so we'll retest to see if that makes any difference.

Dishonored 2 - contact@rockpapershotgun.com (Adam Smith)

I’ve been playing Dishonored 2 [official site] for nine hours but I’m not here to spoil any surprises for you, so don’t worry about precisely how much I’ve seen or what beans I might spill. What I want to do is to reassure you that developers Arkane haven’t fluffed their lines with this sequel. Quite the opposite in fact they’re firing on all cylinders.

Even if the remaining levels are so badly designed that I find them intolerable, and there’s absolutely no reason to believe that would be the case, I’ve already explored enough beautifully realised and densely packed areas to see this as a sequel that understands what its predecessor did well, and knows precisely how to do it better. Here, with no spoilers, are my thoughts on what I’ve seen so far.

… [visit site to read more]

Dishonored 2 - JessBethesda

To celebrate tomorrow’s Early Access* launch for Dishonored 2, we’ve just released the official launch trailer. Visit the official website to learn about the world of Dishonored 2 at https://goo.gl/mxFGOJ
https://www.youtube.com/watch?v=7bLNC8VDTlQ
Reprise your role as a supernatural assassin in Dishonored 2, the next chapter in the award-winning Dishonored saga by Arkane Studios. As either Emily Kaldwin or Corvo Attano, travel beyond the legendary streets of Dunwall to Karnaca – a once-dazzling coastal city that holds the key to restoring Emily to power. Armed with the mark of the Outsider and powerful new supernatural abilities, hunt down your enemies and forever alter the fate of the Empire.

*Anyone who pre-orders Dishonored 2 will be able to play the game a day early before the official worldwide release in addition to receiving a free digital copy of Dishonored: Definitive Edition - the original critically-acclaimed game in the series, which won more than 100 ‘Game of the Year’ Awards, plus all of its add-on content.

Dishonored 2 will launch worldwide on November 11, 2016, on PlayStation 4, Xbox One, and PC.
Dishonored 2 - JessBethesda

To celebrate tomorrow’s Early Access* launch for Dishonored 2, we’ve just released the official launch trailer. Visit the official website to learn about the world of Dishonored 2 at https://goo.gl/mxFGOJ
https://www.youtube.com/watch?v=7bLNC8VDTlQ
Reprise your role as a supernatural assassin in Dishonored 2, the next chapter in the award-winning Dishonored saga by Arkane Studios. As either Emily Kaldwin or Corvo Attano, travel beyond the legendary streets of Dunwall to Karnaca – a once-dazzling coastal city that holds the key to restoring Emily to power. Armed with the mark of the Outsider and powerful new supernatural abilities, hunt down your enemies and forever alter the fate of the Empire.

*Anyone who pre-orders Dishonored 2 will be able to play the game a day early before the official worldwide release in addition to receiving a free digital copy of Dishonored: Definitive Edition - the original critically-acclaimed game in the series, which won more than 100 ‘Game of the Year’ Awards, plus all of its add-on content.

Dishonored 2 will launch worldwide on November 11, 2016, on PlayStation 4, Xbox One, and PC.
Dishonored 2 - contact@rockpapershotgun.com (Brendan Caldwell)

I know how much you like slitting throats, so I got this Dishonored 2 [official site] launch trailer for you. It s got a lot of your stabby bloodshed in it, but also some other powers available to the discerning murderer, including annoying flies , the mini warp and becoming a living avatar of chaos . It s nothing we haven t seen before but there s some bits of plot thrown in for good measure. Which is good because plot is your second favourite thing after slitting throats. … [visit site to read more]

Dishonored 2 - Blue

With Dishonored 2’s release this week, players in Japan will have immediate access to the game with English language support. Full Japanese language support will arrive on Thursday, December 8.

At launch, Dishonored 2 supports the following languages:

  • English
  • German
  • French
  • Italian
  • Spanish
  • Russian
  • Polish
  • Latin American Spanish
  • Brazilian Portuguese
  • Traditional Chinese (text, subtitles)

Dishonored 2 - gstaffBethesda

With Dishonored 2’s release this week, players in Japan will have immediate access to the game with English language support. Full Japanese language support will arrive on Thursday, December 8.

At launch, Dishonored 2 supports the following languages:

  • English
  • German
  • French
  • Italian
  • Spanish
  • Russian
  • Polish
  • Latin American Spanish
  • Brazilian Portuguese
  • Traditional Chinese (text, subtitles)

Dishonored 2 - contact@rockpapershotgun.com (Philippa Warr)

Dishonored 2

With Dishonored 2‘s [official site] release hovering on the gaming horizon, I wanted to take a closer look at Arkane’s sequel and its distinctive aesthetic with art director, S bastien Mitton. Our conversation touched on fashion influences, how you approach the art of a sequel, the role of tech advangements and why it’s important that Dishonored 2 went with Victorian city-building instead of a modern grid. As ever with these art-focused features, you can click on the images to see a larger version. … [visit site to read more]

Dishonored 2 - JessBethesda

We’ve just released a new narrative video for Dishonored 2, titled ‘Book of Karnaca.’ Learn more about the world of Dishonored 2 and its characters from the Outsider in this new video – creatively ‘illustrated’ as a pop-up book.
https://www.youtube.com/watch?v=mdJL0qTXPJU
Dishonored 2 - JessBethesda

We’ve just released a new narrative video for Dishonored 2, titled ‘Book of Karnaca.’ Learn more about the world of Dishonored 2 and its characters from the Outsider in this new video – creatively ‘illustrated’ as a pop-up book.
https://www.youtube.com/watch?v=mdJL0qTXPJU
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