As the Hun horde swept across Europe, they forced the Germanic tribes into exodus. These warlike peoples spread within the borders of the Western Empire and, by dint of looting and war, will eventually cause the collapse of the Empire. In the twilight of Antiquity and at the dawn of the Middle Ages, the so-called "barbarian nations" founded kingdoms on the former imperial territory.
In Barbarian Kingdoms, an asymmetrical and competitive strategy game, each player controls his own nascent kingdom and competes for supremacy over Western Europe. The first player to control seven territories or to eliminate two opposing kings wins the game.
Players must be vigilant in positioning their forces (with the constraint of a maximum of one unit per province), keep an eye on their opponents, and take advantage of their two asymmetrical powers: that of their kingdom and that of their king.
Welcome to Dreadful Meadows - a land of tricks and treats, where kooky Confectioners compete to be this season's sweetest supplier!
You play a Confectioner, sowing and growing sinister seeds to create the most bountiful candy crops, through crafty candy patch placement. As rounds progress, cultivating your candy crops allows for exciting expansion and experimentation! Conjure up a crew of magic Sugar Sprites who can lend a hand with their abnormal abilities. As you prosper, summon your horrid Harvesters to intensify turnover, or utilize your Candy to discover new Concoctions.
Each game is unique through your choice of Confectioner and the strategies you utilize. Actions and patch varieties are limited, so your success in the meadow will rely on calculated decisions in the expansion of your meadow, the concoctions you create, and how you utilize your Sugar Sprites and Harvesters.
Will your Dreadful Meadow be an abomination, or this season's sweetest sensation?
The Sherpa people are known for their exquisite mountaineering skills and often use that knowledge to be effective guides to explorers on mountaineering expeditions. In Nanga Parbat, you are a member of the Sherpa community that is establishing base camps on Nanga Parbat for foreign explorers. While there, you will also trap animals for food and clothing.
In this two-player game, players take turns placing hikers on the mountain where they can capture animals and build base camps. Five times during the game, a player may either trade in their animals or build a base camp for victory points.
On a turn, a player must place their hiker in the region containing the guide, who then moves based on the placement of the hiker, thereby forcing the opponent to place their hiker in a new region. However, players may spend their captured animals to perform special actions.
After 15 turns for each player, the game ends and the player with the most points wins.
We're Sinking! is a 3-6 player, secret action-taking survival game.
Players take on the roles of pirates on a ship under siege. As the ship takes damage, the crew must work together to repair the ship and defeat one of the threats,(Kraken, Skeleton Pirates, Megaladon, and Sirens) while keeping the ship from... well, Sinking! Will you or your fellow crew choose to selfishly pocket treasure instead as precious time runs out? The game is over if you can manage to take out the threat. You win if you have the largest total score of treasure. If the ship sinks before taking out the threat, you win by having the fewest cards in your hand so that you're light enough to escape on the lifeboat.
A pirate's life is all about the treasure, or surviving to tell the tale! Turn yourself into a legend by defeating the enemy, saving the ship, and having the most valuable loot in your hand. But if the ship sinks first, be the pirate who survived to tell the tale by having the fewest cards in your hand so you can be light enough to flee on the lifeboat.
Players constantly make tough decisions as they change their strategies based on how close they think the ship is to sinking or how trustworthy their fellow mates ar(rrr)e.
As you know, it’s been over 150 years since the inventor of the Perpetual Steam Engine (or PSE), Louise Delargue, wrote her last diary entry before her disappearance. That someone could create an invention to seemingly power cities and other technologies forever, without publishing any findings, remains the biggest scientific folly in the era of PSE.
We took the crystals for granted. The supply seemed endless and their energy seemed unending, but we underestimated the growth of populations and the greed for crystal power. As PSE’s across the world try to keep up with the demand, the crystals are breaking.
In Delta, players set out on an adventure through the Delta region of Kamargo, to try and gather more information about the crystals that power up the PSEs. as players observe the mechanimals such as the tortoise, flamingo, horses, and bulls. Send your crew to the different sections of the board to try and maximize your actions, and later on add new crew members to your team and even set out on special missions.
Manage your hand well, gather enough knowledge, and emerge as the victor in this exciting steampunk adventure.
Imagine if you could embody a hero character with the power to challenge or otherwise embarrass your friends. But be careful, for those same friends wield powerful item cards that threaten to change the game at any moment!
Now combine this with a leveling system to keep it competitive and a damage system to make it vindictive and this is BaRPiG - The unholy result of a one-night stand between card-based role-playing games and a mostly ridiculous party. This seriously fun and highly portable game is perfect for anyone, anywhere and everywhere.
Oh, and there will be pigs...
What started as a bunch of silly puns written on a bar napkin has since become our out-of-control hobby.
Do you have what it takes to hit the big time? Can you take your band from performing in your parent's basement to the largest stages around the world?
In Draft & Write Records, draft your lead singer, musicians, production and backstage staff. Arrange them in the most harmonious ways to unlock more fans, money and opportunities. Plan your schedule, prioritize your assets and select your travel routes as you grow.
Chain your rewards into such an amazing show you will leave your competitors behind. But as every superstar knows... watch out for those scandals.
In Factions of Sol, humanity launched an early space-age in 1927, spearheaded by Mark Megacore, CEO of MegaCore Inc. In the years following, factions grew their power in various regions of the solar system, establishing a tense but stable status quo–until Mark Megacore announced his retirement. Now, the mega-billionaire’s entire fortune is at stake, and everyone in Sol is racing to earn it. You will take command of one of these 8 factions and do your best to bring them to victory.
But like all things, accomplishing your mission is easier said than done. To impress Megacore, your ship must travel from planet to planet by spending energy onto the board. But moving into a sector costs energy equal to the amount already in the sector, plus one. Because the energy cost is exponential, the board locks down fast. And your ship can only recharge on one planet: Mercury. So while you may need to travel all the way to Neptune, you also need to make sure you can make it back.
The path you choose is up to you – and could lead to unimaginable riches!
During the reign of Emperor Yao, the people of ancient China were constantly plagued by deadly floods along the Yellow River. Eager to put an end to the devastation, Yao selected Gun, one of his officials, to devise a plan. After nine years of failed attempts using dams and dikes, Gun's employment came to a questionable end. After his passing, Yu inherited his father's work. Learning from Gun's failures, Yu set out to construct a series of canals to direct the surging river into nearby fields and smaller waterways.
Legacy of Yu is a solo-only, fully-resettable, nonlinear campaign game in which you step into the role of the legendary hero of the Xia Dynasty, Yu the Great. It will be your job to build the canals ahead of the impending flood, while also defending your growing village against neighboring barbarian tribes. With each game, stories will be shared and new gameplay elements added. The campaign features a self-balancing system which adapts to how well you are doing. The campaign ends once you either win or lose seven games.
The fast-paced squirrel placement game, where 1-5 players battle for control of the forest. Forage for nuts, recruit squirrels, and hassle the fox as you expand your territory through strategy and luck.
But, even the best-laid plans of squirrels and men often go awry. Can you outsmart the fox and your competition?
In Nut Hunt, clever players use the fox to their advantage, positioning their critters to scatter onto favourable territories, or strategically hassling the fox to foil their opponents' plans.
Turns are fast-paced and intuitive with one mandatory action: Move the Fox (causing squirrel scattering, and nut foraging), followed by your choice of one optional action: Recruit a Squirrel, Hassle the Fox, or Scout an Objective. When three squirrels get together they form a nest, and the game ends when a player places their fourth nest. Points are scored based on completed objectives. Whoever has the most points win!