At dawn, the trumpets sound, Mayor Tenpennyâs shovel breaks ground, and the race is on! You have five months to transform the humble town of Fairview into the home of the worldâs greatest theme parks.
Gather your team of bankers, realtors, contractors, builders, and arborists. Construct rides through the stone age, the American old west, the age of fantasy, the cosmos of space, and the depths of the sea.
Inspire thrill, awe, and joy in your guests to earn their tickets, for whoever attracts the most visitors at the end of the race will be awarded Fairviewâs Golden Key!
âA game of Tenpenny Parks is played over five rounds, called months. Each month, players take turns placing workers on the game board to take actions like removing trees, building concessions and attractions, and buying more property to make their growing theme parks as attractive to Visiting People (VP tokens) as possible.
At the end of each month, rewards are given to the player with the park that best exemplifies raw emotions (Thrill, Awe, and Joy). After five months, the player with the most VP tokens wins!
In the trick-taking card game The Crew: Mission Deep Sea, you and the other players work together to search for the lost continent of Mu. This new adventure takes your crew deep down into the abyss on a search for the fabled sunken land. How far you get depends entirely on how well you work together as a team. Card by card, trick by trick, your search party will discover the challenges that lie ahead and forge a path to Mu.
This new version of The Crew has the same innovative co-operative trick-taking mechanism as the highly lauded original game â but with some exciting new surprises!
While communication between your crew members is severely limited by your submerged state, it is also critical to your success; finding the hidden land in the murky depths depends not only on winning tricks, but also on carefully negotiating the order in which they are won. If things don't go as planned, you might just be able to salvage the operation, but it will take near flawless execution and perhaps a little luck to finally reach Mu.
In Pier 18, you take on the role of a Victorian pier builder as you compete to create the countryâs greatest seaside pier. Using only 18 cards, youâll draft and position sections of pier, building your unique structure outwards to sea in an effort to score the most victory points.
During a player's turn they will draft one of the cards from the centre of the table and add this to their pier. This will make their pier larger but depending on how they place it can score them more or less points. The game ends when there are no cards left to draft and players tally up their in game (scoring the highest of that patron that round) and end game points (a total of all icons scored) to determine who is the winner.
Victory points are earned by meeting the needs of pier visitors and workers, as well as satisfying the demands of powerful patrons, whoâll lend their support to one pier at the end of every round. You also choose a personal goal that youâll attempt to fulfill throughout the course of the game.
After a number of rounds the player with the most victory points wins the game, and is crowned greatest pier builder of their generation!
As resources across the globe are depleted, tensions among nations rise. While some focus on developing disruptive technologies, other fight to gain control of the limited resources available.
Military geniuses have risen to power as their skill with strategy becomes essential to maintain positions of eminence.
Are you ready?
Warsaken is a modern, military-themed, deck construction game. Each player leads their legion into war to dominate territories and control the world.
The player with the last leader standing wins the game!
A typical game of Warsaken takes approximately 30 minutes (2 players), and an extra 15-30 minutes for each additional player.
Producing chocolate involves many different stakeholders. As one of them, you have to cooperate with the others to make the value chain profitable. Try to get the largest share of the profit for yourself, but do not be too greedy: If the farmer doesn't grow cocoa, the retailer doesn't have any chocolate to sell.
From Beans To Bars is an educational game exploring the cocoa value chain.
Four market participants play as single links of a chocolate value chain. In turns, they buy and sell a cocoa crop, which may rise or fall in value on its way to the Consumers:
The Farmer plants cacao, harvests the beans, ferments and dries them.
The Merchant buys the cocoa batch from the farmer and transports it.
The Processor buys the cocoa batch and makes chocolate from it.
The Retailer buys the chocolate and sells it to the Consumers, who pay a preset price for it.
Everyone tries to earn as much money as possible within 30 minutes. Although the four players of each value chain are in competition, they have to cooperate. If the chain doesn't generate enough money, they will all lose money in the long run.
Each team of four (value chain) tries to earn more money than the other teams. Each single player tries to earn more money than the other three members of the team.
The nuclear apocalypse has struck, leaving the world's culinary supply in shambles. Choose a Survivor to battle it out for new nuclear delicacies while wielding hilarious makeshift weapons fueled with ridiculous visual puns to combat your opponents.
Hostile Hoarders is a game of war and self preservation for 2-5 players. Each survivor plays 4 weapon cards face down in front of them. Choose from one of your attacking weapon cards and pair it with an opponent's defending weapon card. Compare your attacking power to their defending power. The winner of the battle has prevailed and collects their reward. If the attacking player has conquered, they receive a meal that day, collecting one ration card. If the defender has bested the battle, they flip their defending weapon back face down and steal thee attackerâs weapon for their own, adding it to their hand.
Various instants can be added to aid in the skirmish. When you have depleted all of your fellow survivorâs defense, go in for the kill. Attack a player with no facedown cards in front of them, and collect their survivor card as a reward. No food, only glory. When all other survivors are eliminated or a player has collected 10 ration points, you are the glutton of the apocalypse.
The diversity of living organisms inhabiting our planet is astonishing. According to the theory of evolution, random mutations occur all the time, granting new traits to animals and plants. These traits are then tested through natural selection. Animals with traits that prove to be beneficial dominate the ecosystem, while poorly adapted animals become extinct.
In Evolution: New World players create animals and give them traits that might help them survive in an ever-changing environment. At the end of the game, victory points are awarded for surviving animals and the traits they possess.
Evolution: New World is an updated and extended version of the classic 2010 Evolution: The Origin of Species game. It includes both well-known animal traits and new ones, complete with refined descriptions and colorful illustrations. Food is now generated using Area cards, and animals can use shelter to hide from predators.
As part of the Steam 2021 Winter Sale, ALL Tabletopia DLC is now available at 30% off! If you're a Steam user who wants access to one of our top Premium games, but doesn't want a recurring subscription, you can choose from 38 games to permanently add to your library.
Remember, if you own a game as Steam DLC, it's yours to keep forever. You can host that game and play even with guest accounts. That means if 5 of you want to play a game, only one of you needs to own it!
We're excited to announce that 2 new features have rolled out on Tabletopia for all players! With the addition of site-wide chat & player experience/leaderboards, we want to help encourage players to connect and learn something they maybe haven't tried before.
Player Experience & Leaderboards
You can now see every game you've ever played on Tabletopia in the âExperienceâ row in your profile. Simply go to your Profile while browsing Tabletopia and scroll down to the "Experience" row. In the upper left corner, you can see your total playtime and rank in every game.
Rankings are assigned by:
"Beginner" = Less than 2 plays
"Expert" = Between 2-5 plays
"Veteran" = More than 5 plays.
Note: A âplayâ is based on the average playtime for the particular game. For example, if the average game of Calico takes 38 minutes, you will need to have logged 76 minutes of playtime to have â2 playsâ (regardless of how many game rooms/sessions you have joined). Tabletopia detects when you are inactive from a game, so leaving your screen open and walking away wonât help you boost your playtime!
On every game page you can see the Leaderboard in the left column: these are the most experienced players ranked by playtime. You can switch to the âMonthâ tab to see only those who played the game in the last thirty days. If any of your friends have played the game, you will see a âFriendsâ tab to view their playtime.
If you click âMoreâ below the leaderboard, you will go to the full leaderboard page for that game.
If you do not wish to be seen in leaderboards, go to your Profile -> Manage Account -> untick âDisplay my profile on Leaderboardsâ.
Chat & Messaging
You can now start a private chat with any other player on the site. This is designed to work in tandem with the Player Experience features and allow people to approach experienced players for a teaching game (or a duel!).
Abuse of the messaging system will not be tolerated, and Tabletopia reserves the right to suspend any account harassing other users.
You will see a chat icon on the bottom right of your screen while browsing the site, and you can use this to search for users via username and manage multiple chats. When you have a new message, you'll see a bubble notification to indicate unread messages.
You can quickly send your friends a message by going to the "Players" tab, howevering over their profile, and clicking the "send message" icon.
If you hover the mouse over any player in the Leaderboard, you will see an icon to send them a message (for example, to suggest playing the game) and a star icon to add them to your friends list. Also, you can see which languages the person speaks if they provided this information in their profile.
1969 - the year when man reached the moon. You experience the time before the first launch to the moon as a member of a space agency. You'll train astronauts, check various safety issues, assemble rockets and launch missions into space to get closer to your goal, the manned moon landing, step by step. If you test your systems well and train your crew for all situations, you have a good chance of getting there. But unpredictable problems can always occur and push you back.
Who will be the first to get their astronauts not only safely to the moon, but also just as safely back to Earth?
Space Missions is a competitive board game for 2 to 4 experienced players aged 12 and up. Using a deck sizing mechanism, players optimize multiple decks at once that determine the success or failure of their space missions. Playtime is approximately 60 to 90 minutes.