Garry's Mod - Rubat
Hello everyone,

The next Garry's Mod update is coming soon!

The current plan is to release the next Garry's Mod update on 14th of October at the usual 4PM GMT.
The update will be mandatory for all server owners, so mark the date and time. Servers will need to be updated before people can join them again.

You can preview the list of upcoming changes here:
http://wiki.garrysmod.com/changelist/prerelease/
Please note this list is still work in progress and is subject to change.
(Changes marked with (Networking Change) are not currently available for testing, but will be included into the test branches on Monday (12th of October), and will be included in the actual update)

Help us test the update
We kindly ask anyone willing to help us test this update before it releases (especially modders and server owners), to minimize any potential problems with the update.

You will find instructions on how to test the upcoming update below.

You can report any found issues in the comments below, or on our official bug tracking repository on GitHub: ( be sure to search before posting )
https://github.com/Facepunch/garrysmod-issues

Pre-release Steam Branch
The Pre-Release and x64-86 Steam beta branches for Garry's Mod has been updated and contain all the changes that will be included in the next update.

If you want to set up an Dedicated Server instance using the Pre-Release branch, see this article: https://wiki.facepunch.com/gmod/Downloading_a_Dedicated_Server

How to switch game branches:
  1. Exit the game
  2. Right click on Garry's Mod in Steam and select Properties
  3. Go to the Betas tab and select your desired branch
None - This is the normal version of the game
Pre-Release - This is the next update
Dev - This is a bleeding edge version of the game, expect it to contain more bugs than usual
Aug 19, 2020
Garry's Mod - Rubat

Artwork by Chem

Update Highlights

This update brings a whole host of spawnmenu and Sandbox tool related improvements.

You can now right click on NPC icons and quickly spawn them with a specific weapon: (This will not affect normal left-click spawning)


Wheel tool got a bunch of fixes, for old and more recent problems, such as the wheel direction indicator sometimes appearing at a wrong angle/distorted and the Wheel tool preview floating above ground/walls unexpectedly.

Thrusters got some fixes and a visual improvement to their effects, where they will now conform to the thruster model dynamically:


There are also a number of improvements to the built-in weapons and NPCs.

Smaller issues were fixed with the RPG Launcher and S.L.A.M., and the Gravity Gun can now be upgraded into it's "super" state, (however Super Gravity Gun effects are not ready yet and will come in the next update) which enables players to play through the Citadel levels of the Half-Life 2 campaigns. It is, of course, also available outside of those levels using console commands. There were also fixes towards using weapons in vehicles.

A bunch of NPC related fixes were also introduced, such as Combine Soldiers not using Scripted Weapons properly (SWEPs still need to be coded properly to be usable by NPCs), certain NPCs ignoring the "Disable Thinking" setting, and the longstanding issue of Rollermines and Floor Turrets becoming floating with the "Keep corpses" option being turned on.

As usual there are also plenty of crashes fixed, as well as new features and fixes for the addon developers.

You can find the full change list below.
https://gmod.facepunch.com/blog/august-2020-update
Garry's Mod - Rubat
Hello everyone,

GmodStore are organizing a Gamemode Competition that will be livestreamed at 17:00 UTC on Sunday the 9th of August. It will feature 8 unique gamemodes created over the past 2 months, with a prize pool of more than $6000 up for grabs.

The stream will be taking place here:
https://gmodstore.com/redirects/ggc-live

For more information and friendly chatter feel free to join the GmodStore discord:
https://discord.gg/gmodstore

NOTE: This event is organized by the community and is not associated with Facepunch in any way.
Garry's Mod - Rubat
Hello everyone,

The next Garry's Mod update is coming soon!

The current plan is to release the next Garry's Mod update on 19th of August at the usual 4PM GMT.
The update will be optional for server owners, however it is always a good idea to keep your server updated to receive all the latest fixes and features.

You can preview the list of upcoming changes here:
http://wiki.garrysmod.com/changelist/prerelease/

Help us test the update
We kindly ask anyone willing to help us test this update before it releases (especially modders and server owners), to minimize any potential problems with the update.

You will find instructions on how to test the upcoming update below.

You can report any found issues in the comments below, or on our official bug tracking repository on GitHub: ( be sure to search before posting )
https://github.com/Facepunch/garrysmod-issues

Pre-release Steam Branch
The Pre-Release and x64-86 Steam beta branches for Garry's Mod has been updated and contain all the changes that will be included in the next update.

If you want to set up an Dedicated Server instance using the Pre-Release branch, see this article: https://wiki.facepunch.com/gmod/Downloading_a_Dedicated_Server

How to switch game branches:
  1. Exit the game
  2. Right click on Garry's Mod in Steam and select Properties
  3. Go to the Betas tab and select your desired branch
None - This is the normal version of the game
Pre-Release - This is the next update
Dev - This is a bleeding edge version of the game, expect it to contain more bugs than usual
Jun 26, 2020
Garry's Mod - Rubat
We have released an small hotfix update that addresses a few issues with the June 2020 update.

This is a server only update, so all servers are recommended to update.

The entire change log is as follows:
  • Fixed clients getting disconnected due to duplicate clc_ClientInfo packets
  • Fixed "exit" and "quit" commands crashing dedicated servers on Linux
Garry's Mod - Rubat

Artwork: "GM" by Noga, which was the winner of the background competition.

Update Highlights

This update fixes a few multiplayer related issues. Performance issues and crashes due to missing textures/materials were resolved, Networking related issues were resolved which should help addons work better when players (re)join busy servers.

Certain sound related issues were also fixed, such as sounds not playing immediately after joining a server, underwater and Leech sounds playing when they are not supposed to, most notably when the player is dead. DSP effects (echo, etc) now also properly reset on map change, so playing on a map with echo should no longer carry the echo onto other maps.

The update is optional for server owners, however it is always a good idea to keep your server updated to receive all the latest fixes and features.

The winning backgrounds from the main menu background contest were added into the game with this update.

You will find the full change list for this update in our blog post:
https://gmod.facepunch.com/blog/june-2020-update
Garry's Mod - Rubat



Hello everyone,

The next Garry's Mod update is coming soon!

The current plan is to release the next Garry's Mod update on 24th of June at the usual 4PM GMT.
The update will be optional for server owners, however it is always a good idea to keep your server updated to receive all the latest fixes and features.

You can preview the list of upcoming changes here:
http://wiki.garrysmod.com/changelist/prerelease/

Help us test the update
We kindly ask anyone willing to help us test this update before it releases (especially modders and server owners), to minimize any potential problems with the update.

You will find instructions on how to test the upcoming update below.

You can report any found issues in the comments below, or on our official bug tracking repository on GitHub: ( be sure to search before posting )
https://github.com/Facepunch/garrysmod-issues

Pre-release Steam Branch
The Pre-Release and x64-86 Steam beta branches for Garry's Mod has been updated and contain all the changes that will be included in the next update.

If you want to set up an Dedicated Server instance using the Pre-Release branch, see this article: https://wiki.facepunch.com/gmod/Downloading_a_Dedicated_Server

How to switch game branches:
  1. Exit the game
  2. Right click on Garry's Mod in Steam and select Properties
  3. Go to the Betas tab and select your desired branch
None - This is the normal version of the game
Pre-Release - This is the next update
Dev - This is a bleeding edge version of the game, expect it to contain more bugs than usual

Main menu background contest
The main menu background contest is now completed. Thanks to everyone who participated. We will be adding the top 50 into the next Garry's Mod update, doubling the current background count.

You can preview all the winners on our official Discord server:
https://discord.com/invite/gmod


The artwork is "Gateway Station" by XenoNuke which came 3rd in the contest.
Garry's Mod - Rubat
Hello everyone,

First of all, we would like to thank everyone who participated in the Garry's Mod main menu background competition. Together all of you have submitted over 2000 backgrounds, which exceeded out wildest expectations.

It is now time to pick the best backgrounds to be included into the game. We have looked through every single submission and picked over 150 finalists to be voted on by the community. Top voted entries will be included into the game in the next Garry's Mod update later this month.

The voting takes place on our official Discord server:
https://discord.gg/gmod

You will find all the relevant information in the #competition-rules Discord channel.
May 8, 2020
Garry's Mod - Rubat
Hey everyone,

We are releasing a small patch today.

The entire change log is as follows:
  • Servers without a Game Server Login Token now get ranking penalty and do not count towards gamemode player counts
  • Right or mouse wheel clicking a server will now copy its IP address and other info
  • Fixed more issues with util.Base64Decode
  • Fixed a script error with the constraint library when spawning duplications
  • Improved error handling for built-in Duplicator when pasting constraints and they produce errors, so the duplication doesn't just stop and become un-undo-able

The update is optional for servers but they are recommended to update, especially if they were affected by one or more issues mentioned above.

Please make sure your server is running a Game Server Login Token (GSLT), you can find out more information on our wiki:
https://wiki.facepunch.com/gmod/Steam_Game_Server_Accounts
Garry's Mod - Rubat
This news post is primarily addressed to server owners.

Please start using Steam Game Server Login Tokens (GSLT).

At the latest, on Friday all anonymous game servers (servers not using GSLTs) will receive a massive ranking penalty in the server browser meaning they will not appear at the top of the server list, ever. However they will still appear in the server browser and can be searched for with the search feature.

This change is aimed to combat the rampant server faking issues that have recently spiked.

What do I need to do as a server owner?
You need to set up a GSLT token for your server.

You can register GSLT tokens here:
https://steamcommunity.com/dev/managegameservers
(You must log into your Steam account before doing so)

After you have your GSLT token, all you have to do is to add the following to your server start up procedure:
+sv_setsteamaccount <your token here>
This has to be done on server startup!

Two servers cannot share the same GSLT, so you will need a token for each server if you run multiple.
Do not share your tokens with anyone!

Update: For more information please visit this article on our wiki:
https://wiki.facepunch.com/gmod/Steam_Game_Server_Accounts

What does this mean for me as a player?
As a player you do not need to do anything.

You may notice for a short while after the update releases that certain servers may only be found if you search for them in the search box, meaning the server owner has not set a GSLT yet. This issue should be minimal if not non existent.

Most major servers already use GSLTs so they will not be impacted.
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