Counter-Strike: Source - Valve
Updates to Counter-Strike: Source and Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Counter-Strike: Source
  • Fixed incorrect stat collection by forcing all dedicated servers to update to the new version.

Team Fortress 2
  • Fixed a Mac client crash that occurs when joining a server
Garry's Mod - Valve
Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Garry's Mod
  • Fixed player hull issues
  • Fixed menu system crash caused by naughty addons
Garry's Mod - Valve
Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Garry's Mod
  • Fixed flying ragdolls
  • Fixed vehicle view offset
  • Fixed hulls not changing
  • Fixed broken achievements
  • Increased max particles
  • Restored OpeningURL HTML panel callback
  • Added HTML:RunJavascript()
  • Added HTML:GetHTMLMaterial()
Team Fortress 2 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Server Browser
  • Server browser now starts centered onscreen when it opens up.
  • Filter panel now starts expanded, instead of hidden.
  • Added a warning dialog that pops up to warn players joining games with more than the recommended number of players.
  • Added a "max player count" filter setting.
  • Renamed quick list checkbox from "Show Map List" to "Simplified List".
    • Mouseover the checkbox now explains the simplified list in the status bar.
  • Quicklist now shows the number of other servers running each map.
  • Fixed a couple of bugs related to toggling the quick list, which were resulting in you needing to refresh again.

Team Fortress 2
  • Added missing earbud particles for DX8 players.
  • Added new ConVar mp_windifference_min to be used with mp_windifference.
  • Added Engineer to the list of classes that can equip Max's Pistol.
  • Rebuilt sound cache files that were out of date.
  • Source TV:
    • Fixed unlockable items not being visible.
    • Stopped "player is carrying X" messages looping forever.
    • Fixed overhealed particle effect being visible on your current view target when in first-person spectator mode.
  • Changed in-game button colors to be less eyepoppingly bright.
  • Improved Steam Web APIs for TF2 items (see http://www.teamfortress.com/)

Engine
  • Fixed some graphical issues when alt-tabbing during a game.
  • Fixed bullet penetration problems with Linux dedicated server.
  • Removed an exploit that allowed people to change their names to something other than their Steam profile name
Garry's Mod - Valve
Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Garry's Mod
  • Fixed voice status labels
  • Fixed dedicated server issues
  • Fixed cookie bug
  • Fixed crashing on spawn in some maps
  • Added GM:GetGameDescription
Team Fortress 2 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Engine
  • Fixed crash in SourceTV relay

Team Fortress 2
  • Fixed blood splashes not appearing on bullet hits
  • Fixed Achievement dialog text being cut off for certain resolutions
  • TFBot Changes
    • Medics now respond when nearby humans call for Medic
    • If a Medic Bot is healing you and has an ÜberCharge ready, use the voice commands "Go go go!" or "Activate Charge!" to force the Bot to activate the ÜberCharge
Team Fortress 2 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
  • Fixed client crash when rendering model panels
  • Fixed client crash when rendering text strings
  • Fixed client crash in the main menu
  • Fixed server crash related to bots and health kits
Team Fortress 2 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Engine
  • Fixed a crash related to model caches.
  • Fixed a crash related to empty proxy files.
  • Fixed a rare crash involving corrupted voice-comm playback.

Team Fortress 2
  • Fixed some issues with the community submitted tips.
  • Fixed a case where servers could get stuck in an infinite loop while spawning bots.
  • Made the training HUD code more robust, so it doesn’t crash if the client has modified HUD resource files.
  • Fixed a potential crash in the HUD during startup.
  • Fixed a level change crash related to Bot navigation meshes.
  • Disabled quickswitch UI in training to reduce confusion.
  • The Demoman's battleaxe now sounds like a sword.

Missed a note from yesterday:
  • The Eyelander now collects the heads inside Eyelanders of Demomen it decapitates.
Team Fortress 2 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
  • Fixed training servers showing up in the server browser for other users
  • Fixed a crash related to level changes while playing a game with bots
  • Fixed a potential crash on startup
  • Remove debug "crash" command on dedicated servers
Product Update - Valve
Updates to Team Fortress 2, Day of Defeat: Source and Counter-Strike: Source Beta have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Engine
  • Made several changes that improve stability for clients running low on addressable memory.
  • Changed all HTML controls to use Webkit for the rendering engine.

Team Fortress 2
  • Added Mac support.
  • Overhauled the main menu, and added help to Loadout, Backpack, and Crafting screens.
  • Added Training, with support for General gameplay & Soldier class training for now.
  • Added Offline Practice mode, with support for KOTH maps and Dustbowl.
  • The "Open Character Loadout" key will now go to your future class if you’ve requested a class change, but haven’t respawned yet.
  • Added community submitted gameplay tips
  • Community Requests:
    • Added "mp_forceautoteam", a server convar that forces all joining players to autoteam.
    • Added "mp_stalemate_meleeonly", a server convar that allows melee weapons only during stalemates.
    • Added "ExtinguishPlayer" input to tf_player for map makers.

Counter-Strike: Source Beta
  • Fixed "wade" water sound not playing correctly on maps like Chateau.
  • Updated the scoreboard:
    • Fixed to scale correctly in 5:4 resolution.
    • Fixed so it can be closed during intermission
    • Reduced font size to accommodate seeing 16 players per side.
  • Fixed issue that awarded three points and a separate achievement when the bomb explodes after the round ends.
  • Fixed issue with round end panel blocking the view of the game.
  • Fixed issue in which you weren’t given credit for grenade damage if you fired a weapon at someone then hit them with a grenade.
  • Fixed getting the achievement for shooting enemies in mid-air if the enemies were on ladders.
  • Fixed mapcycle.txt skipping over several entries in the list.
  • Fixed console warnings about missing materials.
  • Fixed an issue that could cause a single MVP star to appear as an entry on the scoreboard.
  • Fixed issue that made the FINISHER achievement impossible to get.
  • Fixed ai_test_los crashing the server.
  • Fixed the chat window so it no longer renders over scoreboard.
  • Fixed MVPs not being cleared when sv_nomvp is set to 1.
  • Marked mat_showlowresimage as a cheat command.
  • Updated several strings to be gender neutral.
  • The large radar is now disabled when freeze cam is active.
  • Achievements dialog changes:
    • Now displaying the Steam Achievements dialog instead of the in-game Achievements dialog if screen width is less than 1024.
    • The Achievements dialog is now closed if you have it open and switch to a lower resolution.
  • Repositioned the Fun Fact on the summary tab of the Achievements dialog and gave it a background to fix truncation and readability.
  • Added a priority order for displaying win conditions when multiple win conditions are set.
    • If timelimit exists and is not 0, then show timelimit.
    • If timelimit does not exist, show maxrounds if not 0.
    • If both timelimit and maxrounds are 0, show winlimit.
    • If timelimit, maxrounds, and winlimit are all 0, show nothing.
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