In just seventy-two short hours it'll be Valentine's Day, and that means pressure: finding a girlfriend or boyfriend, for one, then figuring out the perfect romantic gift to give them.
We're going to help you with the "perfect romantic gift" part Monday, but first things first: let's bag you a Valentine!
OK, so since she IS a computer, Portal's GLaDOS wouldn't exactly need a rig of her own. If she did, though, it'd look exactly like this.
This is the Hammerhead HMR989 from DARWINmachine. And aside from the fact it's in a rather elegant, glowing "case", its key point is that it's not really a PC case at all. Rather, it's a frame for a PC's components to be bolted to, since it's basically an inside-out computer, stuff like the drives, fan etc exposed for the world to see.
Intended for "hardcore gamers" (well, duh), the case's designer, Matthew Kim, has a "background in race car engineering", which explains why it looks like the result of a steamy night between a Formula 1 car and a Portal turret.
If you're interested, there's one available, and it costs...$2,899. Plus shipping.
Hammerhead HMR989 [Darwin, via technabob]
If you play Portal 2 on PS3, you can play with people on a PC. Neat! And to make sure as many people as possible are doing just that, the PS3 version of the game will include the PC version.
All players have to do once they get the game is link their PlayStation Network and Steam accounts. Once that's done, they'll have a Steam Play (so, PC and/or Mac) version of the game ready to download in their library list.
This cross-platform play even extends to giving PS3 users the ability to chat to PC gamers, and vice-versa. Oh, and PS3 users can even save their game in the Steam Cloud, meaning Valve has them tucked away in their servers in case something ever goes horribly wrong with your PS3.
That's a whole lot of "firsts" for both Steam, the PC multiplayer service of choice, and Sony's PlayStation Network. Not to mention a free copy of the game you can, for example, take with you on a laptop when you're not on your couch with the PS3.
And if all this works, and works well, let us welcome out glorious cross-platform future with open arms!

It’s hard not to think that musical blocks weren’t added to Minecraft with the sole intention of ensuring a trillion new YouTube videos that we all can’t resist posting. Double that down with the internet’s endless love for Portal’s Still Alive (how will they ever compete with that in Portal 2?), and you’ve got a post that has to be there first thing on a Monday morning to correctly start your week. And this isn’t a half-arsed job. Incredibly only taking five or six hours to put together, this is a remarkable piano rendition of the Coulton song.
Note blocks, which play a tone in one of two octaves, were added to Minecraft with the PC hit's update yesterday. Already someone's figured out how to make them play the introduction to the Portal theme "Still Alive."
YouTube poster Tritex989 made the music machine, which plays automatically thanks to redstone powering each note block. "I didn't continue it, 'cause i would be forced to only play the melody and that would sound too simple in my opinion." he wrote.
Other experiments have popped up on YouTube as well. Here's the Harry Potter Theme, though it's not redstone-powered, so the user has to activate each block.
How long until the inevitable Super Mario Bros. theme? If you've got the time on your hands, the Minecraft Wiki breaks down how to set the notes for each block and which block provides which of four percussion equivalents. The harp sound is the only musical instrument.
Thanks to Ryan H. for the tip!
You'd have K.O.L.M., a Flash-based, Metroid-style adventure about piecing together a sad little platforming robot. And while K.O.L.M. may feel heavily inspired by some great games, its audio-visual style helps to set this game apart.
There's traditional "Metroidvania" item collecting, shooting, and puzzle-solving, but the tilting camera, the somber soundtrack and a few neat audio tricks make this game worth a taste. There's also a guiding voice, a la Portal's GlaDOS, that will help you through the multi-room adventure. K.O.L.M., by Antony Lavelle with music from Tommy Robin, has been out and playable for a little while now, but thanks to Rock Paper Shotgun, we're now better aware of its existence.
If you've got some time to spare for this Flash-based adventure, give it some time.
K.O.L.M. [Armor Games via Rock Paper Shotgun]