Controllers - new control option 'Lock Mode' (Always Locked, Lock While Attack Held, Free Cursor)
Most controllers now use the 'Always Locked' mode by default; to restore the previous behavior switch to 'Lock While Attack Held' under Controls -> Lock Mode
Active live streams can now be hidden from the main menu by clicking the [Live Twitch Streams] text
Dust overworld map icon now glows when a nearby blacksmith or jeweler may be able to help complete an unfinished set in the player's inventory
Renamed Skill Mastery to Skill Power
Bonus Content is now available only in custom mode (not in randomized normal/hard loadouts) (GET DOWN)
Fixed a bug that caused occasional crashes and slowdowns
Controllers - new control option 'Lock Mode' (Always Locked, Lock While Attack Held, Free Cursor)
Most controllers now use the 'Always Locked' mode by default; to restore the previous behavior switch to 'Lock While Attack Held' under Controls -> Lock Mode
Active live streams can now be hidden from the main menu by clicking the [Live Twitch Streams] text
Dust overworld map icon now glows when a nearby blacksmith or jeweler may be able to help complete an unfinished set in the player's inventory
Renamed Skill Mastery to Skill Power
Bonus Content is now available only in custom mode (not in randomized normal/hard loadouts) (GET DOWN)
Fixed a bug that caused occasional crashes and slowdowns
We're extraordinarily grateful for the enthusiasm and feedback from our community throughout early access. Your ideas and critiques played a critical role in Flamebreak becoming the game that is today and your support and encouragement made development a joy.
Thanks again for your continuing support and feedback. We're excited to continue development and expansion of Flamebreak!
We're extraordinarily grateful for the enthusiasm and feedback from our community throughout early access. Your ideas and critiques played a critical role in Flamebreak becoming the game that is today and your support and encouragement made development a joy.
Thanks again for your continuing support and feedback. We're excited to continue development and expansion of Flamebreak!
Added 'Nightmare' mode (dust a mountain along the edge of the god plane to access the portal; bosses and minibosses gain the skipped god's blessing in nightmare mode; new set items are available from blacksmiths and jewelers in the nightmare world)
Added 'Nightmare Daily' (another hard daily that continues through nightmare mode)
Controls - players can now activate skills while performing movement-based attacks (whirlwind, unyielding charge, stampede)
Musket - reworked knockback: proc chance increased from 15/30/45 to 25/35/45; bonus damage improved from (always 0/10/20) to (only-on-proc 40/70/100); procs now stun for a longer duration and do not push the target away; proc percentage now continually builds while not attacking allowing the player to guarantee a stun after charging an attack
Grenades - reworked to a single grenade per attack to reduce visual spam
Meteor - added mini-stun on impact
Hook - increased damage amplification duration from 1.5 to 3 seconds
Fan of Knives - tightened knife arc
Crossbow - improved Marksman bonus damage from 0/10/20 to 0/15/30
Turret - reduced damage by 33%
Spirit Walk - weakened cooldown scaling from 6/4.5/3 to 6/5/4
Updated overworld map hover text to provide additional information
Updated most character and biome art
Players can now path through "ghost" enemies (soul collectors, some bosses)
Added 'Nightmare' mode (dust a mountain along the edge of the god plane to access the portal; bosses and minibosses gain the skipped god's blessing in nightmare mode; new set items are available from blacksmiths and jewelers in the nightmare world)
Added 'Nightmare Daily' (another hard daily that continues through nightmare mode)
Controls - players can now activate skills while performing movement-based attacks (whirlwind, unyielding charge, stampede)
Musket - reworked knockback: proc chance increased from 15/30/45 to 25/35/45; bonus damage improved from (always 0/10/20) to (only-on-proc 40/70/100); procs now stun for a longer duration and do not push the target away; proc percentage now continually builds while not attacking allowing the player to guarantee a stun after charging an attack
Grenades - reworked to a single grenade per attack to reduce visual spam
Meteor - added mini-stun on impact
Hook - increased damage amplification duration from 1.5 to 3 seconds
Fan of Knives - tightened knife arc
Crossbow - improved Marksman bonus damage from 0/10/20 to 0/15/30
Turret - reduced damage by 33%
Spirit Walk - weakened cooldown scaling from 6/4.5/3 to 6/5/4
Updated overworld map hover text to provide additional information
Updated most character and biome art
Players can now path through "ghost" enemies (soul collectors, some bosses)
Dagger - increased attack damage multiplier from 1.0 to 1.2; decreased attack speed multiplier from 1.2 to 1.1; improved backstab damage bonus from 40/80/120% to 50/100/150%
Spear - increased attack damage multiplier from 1.0 to 1.3; decreased attack speed multiplier from 1.0 to 0.8; improved throw charge time from 2/1.5/1.0 to 2/1.4/0.8
Melee attack range is no longer reduced for smaller-than-human characters (Faerie, Halfling, Dwarf)
Reduced the price of the Arrowfell Shield, Silkfang Spinneret, Apparition Stone, and Feather of Sepicles from 75 to 60
Increased the root duration for Silkfang Spinneret from 3 to 4 seconds
Vacuum Grenade - improved area of effect from 150/190/230 to 170/200/230
Dust of Appearance overworld map icon now glows when the player is within range of a bazaar or spyglassed treasure mountain to suggest usage
Bonus Content - new overpowered race "Mysterious Challenger" spoofing Hearthstone's card of the same name
Fixed a bug affecting Windows 10 users with DPI scaling
Dagger - increased attack damage multiplier from 1.0 to 1.2; decreased attack speed multiplier from 1.2 to 1.1; improved backstab damage bonus from 40/80/120% to 50/100/150%
Spear - increased attack damage multiplier from 1.0 to 1.3; decreased attack speed multiplier from 1.0 to 0.8; improved throw charge time from 2/1.5/1.0 to 2/1.4/0.8
Melee attack range is no longer reduced for smaller-than-human characters (Faerie, Halfling, Dwarf)
Reduced the price of the Arrowfell Shield, Silkfang Spinneret, Apparition Stone, and Feather of Sepicles from 75 to 60
Increased the root duration for Silkfang Spinneret from 3 to 4 seconds
Vacuum Grenade - improved area of effect from 150/190/230 to 170/200/230
Dust of Appearance overworld map icon now glows when the player is within range of a bazaar or spyglassed treasure mountain to suggest usage
Bonus Content - new overpowered race "Mysterious Challenger" spoofing Hearthstone's card of the same name
Fixed a bug affecting Windows 10 users with DPI scaling