Apr 22, 2016
Space Food Truck - oneadamleft
Things have been quiet on the content front while we lay down some foundational work for Space Food Truck. It's a bit of a slog now, but in the end we'll be much more efficient at adding things and fixing bugs. We've got lots of cool stuff planned for the future of Space Food Truck, so keep an eye on this news feed!

Part of our overhaul has been upgrading SFT to the latest Unity Engine build. Typically it's not something I would attempt to do mid-project, but the benefits of not having your environment crash randomly, plus the opportunity to address some bugs in the core engine felt well worth the risk. This transition has not been without a few mind-bending bugs that have made me question causality and the nature of reality. This image pretty well sums it up:




That said, the Unity engine update should go live sometime early next week. Anyone wishing to help us put the latest build through its paces can switch over to the 'thar_be_dragons' beta branch on Steam this weekend. Be sure to send your feedback and bug reports to bugs@spacefoodtruck.com

Here's what's new this week:


Gameplay
  • You can now zoom in/out on the galaxy map with the mouse scroll wheel.
Improvements
  • Upgraded SFT project to run on Unity 5 Engine.
  • Optimized rendering performance of galaxy map by ~15-20%.
  • Event Log is more responsive when closed during ship animations.
Fixes
  • Fixed path highlighting bug in galaxy map where some paths would only partially light up.
  • Fixed bug where the vent monster could get stuck on the ship after a "spacetime flies" event. (Yikes)
Apr 22, 2016
Space Food Truck - oneadamleft
Things have been quiet on the content front while we lay down some foundational work for Space Food Truck. It's a bit of a slog now, but in the end we'll be much more efficient at adding things and fixing bugs. We've got lots of cool stuff planned for the future of Space Food Truck, so keep an eye on this news feed!

Part of our overhaul has been upgrading SFT to the latest Unity Engine build. Typically it's not something I would attempt to do mid-project, but the benefits of not having your environment crash randomly, plus the opportunity to address some bugs in the core engine felt well worth the risk. This transition has not been without a few mind-bending bugs that have made me question causality and the nature of reality. This image pretty well sums it up:




That said, the Unity engine update should go live sometime early next week. Anyone wishing to help us put the latest build through its paces can switch over to the 'thar_be_dragons' beta branch on Steam this weekend. Be sure to send your feedback and bug reports to bugs@spacefoodtruck.com

Here's what's new this week:


Gameplay
  • You can now zoom in/out on the galaxy map with the mouse scroll wheel.
Improvements
  • Upgraded SFT project to run on Unity 5 Engine.
  • Optimized rendering performance of galaxy map by ~15-20%.
  • Event Log is more responsive when closed during ship animations.
Fixes
  • Fixed path highlighting bug in galaxy map where some paths would only partially light up.
  • Fixed bug where the vent monster could get stuck on the ship after a "spacetime flies" event. (Yikes)
Space Food Truck - Neil deGrasse Tyson
Fix
  • Fixed a bug where the vent monster could get stuck on the ship after a "spacetime flies" event.
Space Food Truck - onemanleft
Fix
  • Fixed a bug where the vent monster could get stuck on the ship after a "spacetime flies" event.
Apr 15, 2016
Space Food Truck - oneadamleft
Typically we have a long list of changes in our weekly builds, but this week we've spent most of our time planning and info gathering for some pretty large upcoming updates. So not a ton of time for bug fixes or feature adds this week, but we'll be making up for that soon!

Reviewing the stats for our Dragon Sweat achievement, it looks like only 0.2% of you have been able to conquer that behemoth. A hint: at the start of the game, you're going to want to focus everyone's attention on helping the engie. The sooner he can overcome your draw pod situation, the better.

As usual, we'll be streaming our own playtest this afternoon at 2:30pm ET on Twitch, and giving away a few free copies of SFT. Stop by an ask us anything!

It doesn't qualify as a list this week, but here's what's new:
Fix:
  • Fixed a bug where the damage output displayed on time fluctuation events was showing the incorrect amount.
Apr 15, 2016
Space Food Truck - oneadamleft
Typically we have a long list of changes in our weekly builds, but this week we've spent most of our time planning and info gathering for some pretty large upcoming updates. So not a ton of time for bug fixes or feature adds this week, but we'll be making up for that soon!

Reviewing the stats for our Dragon Sweat achievement, it looks like only 0.2% of you have been able to conquer that behemoth. A hint: at the start of the game, you're going to want to focus everyone's attention on helping the engie. The sooner he can overcome your draw pod situation, the better.

As usual, we'll be streaming our own playtest this afternoon at 2:30pm ET on Twitch, and giving away a few free copies of SFT. Stop by an ask us anything!

It doesn't qualify as a list this week, but here's what's new:
Fix:
  • Fixed a bug where the damage output displayed on time fluctuation events was showing the incorrect amount.
Apr 12, 2016
Space Food Truck - oneadamleft


Our first content update has just arrived for Space Food Truck, spicing things up with the new Dragon Sweat difficulty. If you played our Dragon Sweat beta over the weekend, you may want to right-click SFT in your games library, click properties, go to the betas tab, and opt out of betas now.

Rather than piling on the damage and calling it a day, Dragon Sweat adds a unique event on the first turn of the game designed to change the way you approach certain decisions. A manufacturer's recall on your ship's engine states it will rupture in "just about exactly 90 turns", and any spacetime fluctuations you encounter on your adventure can reduce that timer. Your entire crew will need to bring their A game if you're hoping to bring home the new "Dragon Slayer" achievements.

Here's what else is new today:
Gameplay
  • Crises now deal half damage in Mild Mode
  • New difficulty added: Dragon Sweat
  • Added 2 new achievements for beating Dragon Sweat.
Improvements
  • 15 new planet names and descriptions added
  • 10 customer reviews were added to the game over screen.
  • Added a saucy new difficulty UI screen.
Fixes
  • Fixed a bug for save files that would get corrupted when illegal hands would be drawn. They should now be recoverable.
  • Fixed a bug where "Full House" achievement wouldn't trigger when using power glove.
  • Fixed a bug where players could get around the hand max in various ways causing issues with game stability. In some cases, like fast track, if you're researching and there's no room, the card will go to the top of the draw pile instead.
And we aren't finished with Space Food Truck yet! Stay tuned for news on what's next, and let us know what you'd like to see in the comments or on our discussion board.
Apr 12, 2016
Space Food Truck - oneadamleft


Our first content update has just arrived for Space Food Truck, spicing things up with the new Dragon Sweat difficulty. If you played our Dragon Sweat beta over the weekend, you may want to right-click SFT in your games library, click properties, go to the betas tab, and opt out of betas now.

Rather than piling on the damage and calling it a day, Dragon Sweat adds a unique event on the first turn of the game designed to change the way you approach certain decisions. A manufacturer's recall on your ship's engine states it will rupture in "just about exactly 90 turns", and any spacetime fluctuations you encounter on your adventure can reduce that timer. Your entire crew will need to bring their A game if you're hoping to bring home the new "Dragon Slayer" achievements.

Here's what else is new today:
Gameplay
  • Crises now deal half damage in Mild Mode
  • New difficulty added: Dragon Sweat
  • Added 2 new achievements for beating Dragon Sweat.
Improvements
  • 15 new planet names and descriptions added
  • 10 customer reviews were added to the game over screen.
  • Added a saucy new difficulty UI screen.
Fixes
  • Fixed a bug for save files that would get corrupted when illegal hands would be drawn. They should now be recoverable.
  • Fixed a bug where "Full House" achievement wouldn't trigger when using power glove.
  • Fixed a bug where players could get around the hand max in various ways causing issues with game stability. In some cases, like fast track, if you're researching and there's no room, the card will go to the top of the draw pile instead.
And we aren't finished with Space Food Truck yet! Stay tuned for news on what's next, and let us know what you'd like to see in the comments or on our discussion board.
Space Food Truck - oneadamleft


We've got a big SFT update coming later this week with some changes to difficulty, and we need you guys to help us test drive this weekend! All you need to try it out is a copy of Space Food Truck. In your Steam games library, right click Space Food Truck, open the Properties, then go to the Betas tab. Choosing "Thar be Dragons" in the drop down will get you the Dragon Sweat beta. You know you've got the right version if your difficulty select is using the slick new hot sauce art.

For players wishing for a greater challenge: we give you Dragon Sweat! This mode is for experts only, so try your best to overcome it and let us know how you did on our discussion board. You'll be helping us determine if it's even POSSIBLE to win.

For players wishing we'd cut them some slack, try the new Mild mode. Crises now deal half damage, so the galaxy is a little more forgiving while you're learning the ropes.

There are lots of ideas floating around the office for expansion packs and new gametypes, so keep an eye on this news feed for the latest.
Space Food Truck - oneadamleft


We've got a big SFT update coming later this week with some changes to difficulty, and we need you guys to help us test drive this weekend! All you need to try it out is a copy of Space Food Truck. In your Steam games library, right click Space Food Truck, open the Properties, then go to the Betas tab. Choosing "Thar be Dragons" in the drop down will get you the Dragon Sweat beta. You know you've got the right version if your difficulty select is using the slick new hot sauce art.

For players wishing for a greater challenge: we give you Dragon Sweat! This mode is for experts only, so try your best to overcome it and let us know how you did on our discussion board. You'll be helping us determine if it's even POSSIBLE to win.

For players wishing we'd cut them some slack, try the new Mild mode. Crises now deal half damage, so the galaxy is a little more forgiving while you're learning the ropes.

There are lots of ideas floating around the office for expansion packs and new gametypes, so keep an eye on this news feed for the latest.
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