This coming Monday, we have some significant maintenance planned that will cause our servers to be down for approximately 4 hours.
It will begin some time in the morning, CEST. We do not expect it to last much longer than 4 hours, but will of course keep you updated as much as possible if anything changes.
Another week of console pushing, and another series of bug fixes.
Hotfixes pushed this week:
Account verifications by email are now working once again
Linux and Mac users should no longer find themselves stuck in a 'login loop' with a blank screen.
Steam Achievements should be correctly unlocking once again. You may notice that you get a bunch at once as the system catches up to your accomplishments.
Private lobbies should now be functioning in greater than Bo1 (for real this time)
Known issues:
There may be some issues with OpenGL 2.0 support that we are looking into.
We've pushed an update today with the following fixes/adjustments to Faeria:
Various performance issues have been improved
Card choices with empty text in them should no longer appear
Resolution settings should no longer reset each time you restart Faeria
Pandora mode should no longer show random empty spaces in deck lists
Several causes of crashes have been fixed
Known issue:
There are some weird highlight behaviours involving things such as UI buttons and lands remaining highlighted. We will be fixing these problems in a future update.
Today we have released an update for Faeria that changes the way account names are handled.
You'll notice that you will now have a unique ID instead of a username. Temporarily, this will affect the way you add new friends to your friends list. Be sure to use user ID's instead of usernames!
The purpose of these changes is to prepare us for upcoming console releases. Thank you, and sorry for any inconvenience!