Hello everyone, and welcome to the Weekly Dev Log for October 30th, 2023, detailing all the changes that have happened since October 23rd, 2023. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.
CATSACK PLUSH CAMPAIGN - 10 days left!
The Catsack Plush Campaign on Makeship has started!
You can now order a Catsack Plush to fund the campaign!
This campaign is for a limited time, only 10 days remaining, so check it out at the link below!
Our Halloween events for 2023 are ongoing! Last week, we released the second phase of the Halloween events, which brought with it the new Boardwalk Carnival with 4 mini-games, some new items, and more. You can read all about that update here.
Johanna finished working on the art for the Boardwalk Carnival.
macdguy released the Boardwalk Carnival and worked on fixing issues that arose with the initial release.
Wheezwer worked on art for the upcoming boardwalk attractions.
Ball Race: Eruption
Lifeless worked on a new Ball Race map, Eruption. All the basic level design has been completed, and he is currently working on art.
Ball Race: Eruption Early WIP
Miscellany
Joshua worked on overhauling the playermodel skeleton rig, currently fixing up long-standing problems and transferring animations from the current rig.
Sketchman continued working on backend optimizations and bug fixes.
Will continued working on music for Dark Voyage and SDNL.
Wrap It Up
That about covers everything that happened since October 23rd, 2023 at PixelTail Games.
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Join our Discord for development updates and community fun! https://discord.gg/pixeltail We love awesome people like you!
We have some surprises for you to kick off this Halloween! This update introduces the Boardwalk Carnival Expansion, which comes with 4 new mini-games that you can play directly in the Plaza!
Boardwalk Games
The boardwalk has been renovated to accommodate 4 new mini-games! Play these games to earn Boardwalk tickets! You can spend these at the prize counter in the Arcade. The new games are:
Roll and Race Roll the balls into the holes and score points to move your racing-seahorse along the track faster! Aim for the blue holes for extra speed, and beat the other rollers to the finish line! It has space for 8 players to compete against one another.
Milk Jug Toss It’s the one game where you won’t cry over spilled milk! Try to knock as many jugs off the platform as you can with the balls given to you. You get 2 throws, so make them count! It has space for 5 players to play at the same time.
Balloon Pop It’s the most poppin’ game on the boardwalk! Pop all the balloons before the time runs out. With support for up to 2 players, grab a friend to make it easier!
Splash Blasterz Grab a cannon and fill the water tank up as fast as possible! Stay on target to fill the tank faster! It has space for 8 players to compete against one another.
Along with the new boardwalk games, you can play Super Hoopers and Pluck-A-Pal right on the boardwalk now!
Franky’s Grill also has a nice new location with seating right next to the action!
New Items
More new items have been added to several stores! Check out where you can find them below.
New Ghoulcery Items:
Autumn Antlers
Mr. Bones Pet
Mr. Bones Plush
Following Brain Pet
Ethereal Dragon Pet
New Arcade Plushies: A series of sixteen “Emogie” plushies have been introduced to coincide with the new selection of Boardwalk games.
New Rob’s Imports Items:
Handcrafted Seat
Handcrafted Table
Handcrafted Shelf
New D.I.Y. Item:
Bunker Door
New Dragon Egg A new item available from The Stray, bring it to your Condo and hatch it for a random color of dragon! Which of the seventeen mysterious breeds will you get?
New Condo Materials New materials can easily be found in the “New!” tab of Canvas materials, which also includes Autumn Leaves that were added in a previous Hotfix.
Condo: Weapon bullet traces now react to Water Volumes and cause water splashes as the bullets pass through
UI: Added scrollbar to workshop map list on votemap screen
Workshop: Added "Skip Updating Images" option when updating a workshop condo/map
Workshop: Added "Skip Updating Description" option when updating a workshop condo/map
Workshop: Changing any info, tags, or images will now show a * icon next to the section, to make it known what you have changed before you update your condo/map
Workshop: Added file changed info that shows you what the file size was before and after, shown before you update your condo/map
Gibs are now disabled with the gore setting
Workshop models can now be sliced for the gib system
Libretro: Improved CD shader
Optimizations
Plaza: Reduced drawcalls for tower lobby side archways
Plaza: Reduced drawcalls for tower lobby middle and back archways
Plaza: Reduced drawcalls for tower lobby bamboo shades
Plaza: Reduced drawcalls for tower lobby half arches
Plaza: Reduced drawcalls for tower lobby ceiling
Plaza: Reduced drawcalls for tower lobby subway room ceiling
Plaza: Reduced drawcalls for tower lobby DIY entrance wall area
Plaza: Reduced drawcalls for tower lobby appearance store wall area
Plaza: Reduced drawcalls & improved visuals for robs imports entrance
Plaza: Reduced drawcalls for tower lobby front arches
Plaza: Reduced drawcalls for tower lobby fountain
CPU optimizations for Plaza regarding day to night effects and needless ticks
Bug Fixes
Arcade: Fixed leaderboard names showing as numbers for those on the Steam beta client
Arcade: Fixed Lonely Gun gun not moving / animating
Condo: Fixed automatic door feature closing doors on players when they are still within the radius / quickly leaving and entering the radius
Condo: Fixed Canvas Door missing certain door features such as reverse and angle settings
Condo: Fixed sound emitters sometimes still playing (when start playing is turned off) for clients
Condo: Fixed Water being green
UI: Fixed some spacing issues with Game World title menu preventing access to join button on certain UI scales
Condo - Resort: Fixed water effects playing in bottom floor of "arcade room"
Condo - Resort: Fixed bad collision in bar area floor
Condo - Resort: Fixed cracks in "arcade room" stairs
Condo - Resort: Improved poor quality lightmaps in "arcade room"
Hello everyone, and welcome to the Weekly Dev Log for October 23rd, 2023, detailing all the changes that have happened since October 16th, 2023. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.
CATSACK PLUSH CAMPAIGN STARTED
The Catsack Plush Campaign on Makeship has started!
You can now order a Catsack Plush to fund the campaign!
This campaign is for a limited time, so check it out at the link below!
Submit something that fits the Halloween spirit. It can be fun, spooky, eerie, or whatever you want, so long as it follows the rules!
Like last month's contest, there is no restriction on when the Condo was made as long as it hasn't been submitted before.
The submission period ends on October 25th, 2023 at 11:59 PM.
Be sure to look at the prizes and follow the rules on the main thread found here!
Halloween 2023 Events! - Ongoing
Our Halloween events for 2023 are ongoing! Enjoy the Halloween festivities and fun as well as some new items that can be found at the Ghoulcery at the center fountain and the long-awaited Haunted Catsack!
We're currently working on the second phase of this update, including new items and Boardwalk games.
Johanna continued working art for the upcoming boardwalk attractions.
macdguy finished the game code for the upcoming boardwalk attractions, as well as working on items.
Wheezwer worked on art for the upcoming boardwalk attractions.
Halloween: Dragon Egg Item (new item with pet inside) WIP
Ball Race: Eruption
Lifeless worked on a new Ball Race map, Eruption. All the basic level design has been completed, and he is currently working on art.
Ball Race: Eruption Early WIP
Miscellany
Joshua worked on overhauling the playermodel skeleton rig, currently fixing up long-standing problems and transferring animations from the current rig.
macdguy worked on fixing various bugs and worked on IK support for VR.
Will continued working on music for Dark Voyage and SDNL.
Wrap It Up
That about covers everything that happened since October 16th, 2023 at PixelTail Games.
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Join our Discord for development updates and community fun! https://discord.gg/pixeltail We love awesome people like you!
Hello everyone, and welcome to the Weekly Dev Log for October 16th, 2023, detailing all the changes that have happened since October 10th, 2023. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.
Submit something that fits the Halloween spirit. It can be fun, spooky, eerie, or whatever you want, so long as it follows the rules!
Like last month's contest, there is no restriction on when the Condo was made as long as it hasn't been submitted before.
The submission period ends on October 25th, 2023 at 11:59 PM.
Be sure to look at the prizes and follow the rules on the main thread found here!
Halloween 2023 Events!
Last week, we released the Halloween 2023 events to the public. Enjoy the Halloween festivities and fun as well as some new items that can be found at the Ghoulcery at the center fountain and the long-awaited Haunted Catsack!
We have plans to dish out more Halloween fun in an upcoming update as well!
You can read the patch notes here.
Joshua finished working on yet-unreleased Halloween items.
Nuclearxpotato continued working on Halloween items.
Halloween: Upcoming Halloween Items
Miscellany
Johanna worked on fixes to the Resort condo. She also continued working on the Boardwalk Attractions.
Lifeless continued working on Game World maps.
macdguy released the Halloween update, fixed a bunch of bugs, and continued working on the Boardwalk Attractions.
Wheezwer worked on art for the Boardwalk Attractions.
Will continued working on music for Dark Voyage.
Condo: Interactive Items now have Interactivity Permission Settings
Condo: Hidden Seat Pose Types
Wrap It Up
That about covers everything that happened since October 10th, 2023 at PixelTail Games.
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Join our Discord for development updates and community fun! https://discord.gg/pixeltail We love awesome people like you!
Our Halloween events have begun! Enjoy the Halloween festivities and fun as well as some new items that can be found at the Ghoulcery at the center fountain and the long-awaited Haunted Catsack!
We have plans to dish out more Halloween fun in an upcoming update as well!
NEW: Haunted Catsack
A new kind of Catsack has appeared! Unravel the mysteries of the Haunted Catsack and discover exclusive, spooky items!
Earn them by redeeming Sacrificial Remains or Ghoul Coins!
Dark Voyage
We've updated Dark Voyage gameplay a bit, adding rapid fire to the guns and various fixes to the ride. We also have upcoming Dark Voyage weekend events!
Ghoul Coins
Earn ghoul coins to exchange for Halloween items! You can earn ghoul coins by playing Plaza minigames or Game Worlds, Sacrificial Remains, as well as in the Arcade and through Fishing!
Sacrificial Remains
Collect Sacrificial Remains and put them in the Cauldron. You can earn various items and some of the new items with the remains!
This Is Just The Beginning!
We have plans to dish out more Halloween fun in an upcoming update as well!
New Halloween Items
Ghoulcery Store
Princess Tiara
Snail Friend
Worm Friend
Maggot Entourage
Autumn Leaf Mask
Worm Friend Plush
Spirit-Bored
Autumn Fairy Pet
Autumn Fairy Plush
Fairy Princess Wings
Cat Glasses (Dark)
Mummy Plush
Celebrations
Skeleton (Leaning), Skeleton (Lying), Skeleton (Posed) (each with various poses)
Dungeon Shackles
Spare Bone
Spare Bone Pile
Barbed Wire String
D.I.Y.
Dungeon Cell Bars
Dungeon Cell Door
Dungeon Door
Stone Archway
Rob's Imports
Cast Iron Bed Frame
Snail Friend Plush
Nail Head
Sweet Suites Furnishings
Covered Table
Basic Wooden Table
Tower Threads
Cat Glasses (Light)
Haunted Catsack
Dungeon Cage
Spirit-Bored
Haunted Catsack / Sacrificial Remains
Skeleton (Shackled)
Guillotine Door
Changes
Start of Halloween 2023!
Haunted Catsack can now be opened! The "Boo!" Achievement is now earnable
Condo IO: Added Hit FX setting to Hit Target Volume. Turning this off will disable the hit sounds and damage notifications
Bug Fixes
SDNL - Decommission: Fixed the ceiling fans having their rotation axis offset
SDNL: Fixed pickup sounds playing at the origin of maps
SDNL - Hinderance: Fixed a broken spawn
SDNL - Hinderance: More attempts to try and fix the AMD card crash
Condo: Fixed Voteskip Ratio not saving to condo data
Condo: Fixed Voteskip Ratio not applying
Condo: Fixed Voteskip settings not applying until a video was added and played
Condo: Fixed public/private permission settings being reversed
SDK: Fixed custom spawn points not saving teams
SDK: Fixed workshop maps not clearing when switching to a non-workshop map
Condo IO: Fixed hidden/no collide items still blocking weapon traces
Condo IO: Fixed Hit Target Volume still blocking weapons when it's dead
Condo IO: Fixed Hit Target Volume SetHealth, AddHealth, etc. being off by 1
Condo IO: Fixed OnRespawned not firing for workshop physics items
Plaza: Fixed bad LODs on the street lamps
Optimizations
Plaza: Arcade building sign topper has had its drawcalls reduced and visuals improved
Plaza: Theater exterior inner wall and ceiling elements have had their drawcalls reduced and visuals improved
Plaza: Nightclub exterior has had its drawcalls reduced
Plaza: Nightclub exterior sign has had its drawcalls reduced and visuals improved
Plaza: Bowling Alley exterior has had its drawcalls reduced and visuals improved
Plaza: Condo Hub sign in tower lobby has had its drawcalls reduced
Plaza: Hanging signs in tower lobby and in store alleys have had their materials simplified
Plaza: Various drawcall reductions and visual improvements for gameports interior architecture
Plaza: Games Sign drawcall reductions and visual improvements
Plaza: Games archways drawcall reductions
Plaza: Hanging arched signs for monorail and backer grove drawcall reductions
Join our Discord for development updates and community fun! https://discord.gg/pixeltail We love awesome people like you!
Hello everyone, and welcome to the Weekly Dev Log for October 10th, 2023, detailing all the changes that have happened since October 2nd, 2023. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.
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OCTOBER 19TH - CATSACK PLUSH
It's almost here! Soon you could have your very own Catsack!
We're so excited to share pictures of the sample Catsack plush from Makeship with you all!
The funding campaign will go live NEXT WEEK on Thursday, October 19th!
Keep an eye out for another fun announcement before then as well!
And thanks again to everyone who shared their plushy preferences in the survey a while back!
Halloween 2023 Condo Contest
Hey everyone!
It's time for the Halloween 2023 Condo Contest!
Submit something that fits the Halloween spirit. It can be fun, spooky, eerie, or whatever you want, so long as it follows the rules!
Like last month's contest, there is no restriction on when the Condo was made as long as it hasn't been submitted before.
The submission period ends on October 25th, 2023 at 11:59 PM.
Be sure to look at the prizes and follow the rules on the main thread found here!
Plaza: Boardwalk Attractions
Johanna continued working on art for the new Boardwalk Attractions.
macdguy continued working on the game code for the new Boardwalk Attractions.
Wheezwer continued working on art for the new Boardwalk Attractions.
Plaza: Boardwalk Attractions WIP
Halloween 2023
Development continues on the Halloween events for 2023.
Joshua continued working on Halloween items.
macdguy worked on finishing some Halloween items.
Nuclearxpotato continued working on Halloween items.
Miscellany
Lifeless continued working on Game World maps.
macdguy worked on some fixes for Condo I/O.
Madmijk continued working on condo instruments.
Wrap It Up
That about covers everything that happened since October 2nd, 2023 at PixelTail Games.
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Join our Discord for development updates and community fun! https://discord.gg/pixeltail We love awesome people like you!
Hello everyone, and welcome to the Weekly Dev Log for October 2nd, 2023, detailing all the changes that have happened since September 11th, 2023. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.
Halloween 2023 Condo Contest
Hey everyone!
It's time for the Halloween 2023 Condo Contest!
Submit something that fits the Halloween spirit. It can be fun, spooky, eerie, or whatever you want, so long as it follows the rules!
Like last month's contest, there is no restriction on when the Condo was made as long as it hasn't been submitted before.
The submission period ends on October 25th, 2023 at 11:59 PM.
Be sure to look at the prizes and follow the rules on the main thread found here!
Decommission Update (0.17.1.0)
Last week, we released the virus map, Decommission, as well as fixes and improvements to condos.
Before the Decommission update, there was a hotfix we released with some general fixes, as well as a water volume for condos. You can check out that update here.
Halloween
Development continues on the Halloween events for 2023.
Joshua worked on Halloween items such as (tiara, worms, slug, "wings", "ghoul items", plush mummy) and more.
macdguy worked on setting up the weekend events system for the "Dark Co-op" event and additional events in the future.
Nuclearxpotato worked on Halloween items such as (skeleton, bone, "dungeon-esque items") and more.
Will worked on music for the Hell area of the "Dark Voyage".
Halloween: Dungeon Items WIP
Halloween: Plush Mummy WIP
SDNL: Development
Lifeless worked on getting "Decommission" ready for its release. He also worked on optimizing "Containership" as well as fixing bugs in "Hinderance" and "Meadows".
macdguy helped released the "Decommission" update.
wheezwer and macdguy worked on announcer voice lines for Gianni Matragrano to record. We'll be adding the performance into the game as soon as possible.
Sketchman worked on improved weapon code and achievement icons.
Will worked on music for "Hinderance".
Miscellany
macdguy worked on bug fixes, sound emitter improvements, laser beams for Condo IO, released the hotfix, and worked on Plaza Boardwalk games.
Madmijk continued working on condo instruments.
Sketchman continued working on backend improvements.
Wrap It Up
That about covers everything that happened since September 11th, 2023 at PixelTail Games.
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Join our Discord for development updates and community fun! https://discord.gg/pixeltail We love awesome people like you!