Tower Unite - Caboose700
Hello everyone, and welcome to the Weekly Dev Log for March 27th, 2023, detailing all the changes that have happened since March 20th, 2023. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

Accessibility Suggestions
We've created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.

If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.

March / April 2023 Condo Contest - Tree House - ONGOING

Hey everyone!

The theme for the March/April contest is Tree House!

So, build a house in a tree! You can build your own tree or use one of the existing ones, and feel free to make your tree house in any style.

Also, remember that you can disable collision on items (such as trees) by right clicking and selecting Disable Collision.

The submission period ends on April 10th, 2023 at 11:59 PM.

Read all about the rules and prizes here!

Update 0.16.7.0 - Mushroom Wood
Last week, we released Update 0.16.7.0, which brought Part 2 of Dark (renamed to "Mushroom Wood"), as well as various fixes.

You can read about that update, here.

Update 0.16.8.0 - 2023 Anniversary Events
We're now working on Update 0.16.8.0, which marks the return of the Anniversary events (with some new items), as well as a Plaza Update and Optimization pass.

You can read everything planned for this update, here.

Miscellany

Johanna continued working on the Virus map, Theme Park.

Joshua continued working on Anniversary items.

Lifeless worked on getting the Minigolf map, "Mushroom Wood" ready for release, as well as working the Ball Race map, "Heavenscape."

macdguy worked on VR last week, adding a menu and the wrist menu. He worked on the foundations of the HUD interface, for popup prompts, and started on item pickups. He also released the update.

madmijk continued working on MIDI support.

Nuclearxpotato worked on Anniversary items, as well as the finishing touches for the Virus map, "Catzek Temple".

Sketchman worked on new achievement icons for "Cardboard Castle" and "Mushroom Wood". He also did touchups on some older achievement icons (specifically Virus).

Wheezwer continued working on signage for the Virus map, "Theme Park".

Will continued working on SDNL music.

New Achievement Icons




Updated Achievement Icons



Wrap It Up
That about covers everything that happened since March 20th, 2023 at PixelTail Games.

---

Join our Discord for development updates and community fun!
https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter!
https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week!
https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

<3 PixelTail Games
Tower Unite - MacDGuy


Mushroom Wood
A new Minigolf map is here! Previously known as Dark, Mushroom Woods features 18 holes.

Jump between mushrooms in a colorful fantasy world.





VR Menu: Start of VR Alpha!
In this update, we've added the very first VR menu. We've also started implementing SteamVR Input support and the beginnings of the VR alpha.

VR is still in development, so expect various features to not work at this time. We'll be continuing to add support for each Plaza game & Condo activity in future updates. You can keep track of our VR progress on our Trello here: https://trello.com/c/TJ4FbpZ1/620-vr-support



April's Calendar of Events is Now Here!



Look forward to a Double Ticket EXP event this weekend!





Changes
  • New Minigolf Map - Mushroom Wood!
  • Added Dark Voyage achievements: "I Survived the Dark Voyage", "Doc Brown"
  • Added Billiards achievements: "8-Ball Rookie", "8-Ball Champion", "Clean Game", "Pool Hustler"
  • Added Cardboard Castle achievements: "Count of Cardboard Castle", "Paper-thin Royalty"
  • Added new achievements for Mushroom Wood
  • VR: First 3D menu
  • VR: SteamVR Input support
  • VR: Wrist menu (first pass, will be continuously updating this). Has options to enter Plaza, Condo Hub, and Join Friends
  • Libretro: Bruiser Cabinet now allows you to switch between 1-4 player, allowing you to play as player 2, 3, or 4 on games
  • Renamed achievement: "Knightsend-by-Sea Destruction" is now "Seaside Carnage"
  • Renamed achievement: "Mystic Grove Destruction" is now "The Legend of the Mystic Creature"
  • Renamed achievement: "Market Destruction" is now "Market Crash"

Bug Fixes
  • Potential Map fixes for AMD card visual issues
  • Libretro: Fixed portable handhelds sometimes duplicating
  • Libretro: Fixed portable handhelds not removing properly sometimes
  • Fixed Canvas Teleporter not saving canvas animations
  • Condo: Fixed Canvas data viewer not showing canvas data for various items that have canvas data, and also fixed said canvas data not being uploaded to workshop condos
  • Libretro: Fixed cartridge physics state desyncing with clients
  • Condo: Fixed soda can prop not spawning for clients
  • Libretro: Fixed arcade cabinets causing players to flicker/rotate weird for hosts
  • Libretro: Fixed arcade cabinet canvas animations not always animating for clients
  • Condo: Fixed box select causing item duplication issues when groups are involved
  • Condo: Fixed fog in Resort
  • Libretro: Fixed buttons floating on certain cabinets
  • Libretro: Fixed all buttons being pressed when using Bruiser cabinet
  • Libretro: Fixed right stick not animating properly with right stick gamepad while in dual joystick mode
  • Fixed leaderboards for Paradise and Midori not appearing properly on the collection book
  • Fixed Knightsend-by-sea missing achievement icons
  • Condo: Fixed multi-select not working with certain items
  • Fixed version sort for inventory items list not sorting properly




Join our Discord for development updates and community fun!
https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter!
https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week!
http://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

<3 PixelTail Games
Tower Unite - Caboose700
Hello everyone, and welcome to the Weekly Dev Log for March 20th, 2023, detailing all the changes that have happened since March 13th, 2023. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

Accessibility Suggestions
We've created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.

If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.

March / April 2023 Condo Contest - Tree House - ONGOING

Hey everyone!

The theme for the March/April contest is Tree House!

So, build a house in a tree! You can build your own tree or use one of the existing ones, and feel free to make your tree house in any style.

Also, remember that you can disable collision on items (such as trees) by right clicking and selecting Disable Collision.

The submission period ends on April 10th, 2023 at 11:59 PM.

Read all about the rules and prizes here!

Update 0.16.7.0
We're working hard on the next update to Tower Unite, Update 0.16.7.0, which will include Part 2 of Dark, which has been renamed to "Mushroom Forest", as well as various fixes.

We're hoping to get this update out to you all very soon.

You can read everything planned for this update, here.

Minigolf - Mushroom Forest



VR Support
macdguy continued working on improving VR support. He spent time integrating the SteamVR Input systems into Tower Unite. He also worked on adding an actual VR menu for when Tower Unite is booted in VR Mode, the ability to use menus in VR, and the ability to pick up and interact with items in VR.

VR Support: VR Menu in the VR Menu



VR Support: VR Wrist Menu



Miscellany

Joshua continued working on Anniversary items (balloon and party blowers).

Lifeless continued working on the Minigolf map, "Mushroom Forest" (formerly Dark), and the Ball Race map, "Heavenscape".

madmijk continued working on MIDI support.

Nuclearxpotato continued working on the Virus map, "Catzek Temple".

Sketchman continued working on backend improvements and optimizations.

Wheezwer continued working on signs and menu boards for the Virus map, "Theme Park".

Will continued working on SDNL music.

Ball Race - Heavenscape Early WIP



Wrap It Up
That about covers everything that happened since March 13th, 2023 at PixelTail Games.

---

Join our Discord for development updates and community fun!
https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter!
https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week!
https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

<3 PixelTail Games
Tower Unite - MacDGuy


Celebrate St. Patrick's Day this weekend, starting today and ending on this Sunday. This Casino-based event features better rewards, less "nothings", and slightly increased jackpot odds. This event applies to all slot based machines (sorry Double or Nothing fans). The odds were increased from last year's St. Patrick's Day events.

To celebrate St. Patrick's Day, don't forget to decorate with a bunch of St. Patrick Day themed items in the Celebrations store!

Keep your eye out for future events that multiply your rewards for playing the game! Have fun at the slots!

Tower Unite is also on sale for 30% off until March 26th!

https://store.steampowered.com/app/394690/Tower_Unite/
Tower Unite - Caboose700
Hello everyone, and welcome to the Weekly Dev Log for March 13th, 2023, detailing all the changes that have happened since March 6th, 2023. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

Accessibility Suggestions
We've created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.

If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.

March / April 2023 Condo Contest - Tree House - NEW

Hey everyone!

The theme for the March/April contest is Tree House!

So, build a house in a tree! You can build your own tree or use one of the existing ones, and feel free to make your tree house in any style.

Also, remember that you can disable collision on items (such as trees) by right clicking and selecting Disable Collision.

The submission period ends on April 10th, 2023 at 11:59 PM.

Read all about the rules and prizes here!

Condo: Shelves and MIDI

macdguy created a Media Organization shelf, useful for cleaning up all your game cartridges and physical media.

madmijk continued working on MIDI Support.

Condo: Media Organization Shelf







Condo: MIDI Support Instrument Settings WIP

A preview of MIDI settings for musical instrument items. Displayed are the sound sets that are detected for each of the 16 MIDI channels, using 'program change' events. This information can be used to select which channels to play back on the active instrument.



SDNL
Now that Libretro support has been released, our focus has turned to SDNL.

macdguy worked on the level design for "Frostbite", adding new structures and fixing platforms, while also identifying where jump pads could go. He also continued on weapon handling.

SDNL: Frostbite WIP





Miscellany

Nuclearxpotato continued working on the Virus map, "Catzek Temple".

Joshua worked on a new Dragon plush, as well as the other Plaza NPCs.

Lifeless continued working on Part 2 of the Minigolf map, "Dark".

Sketchman continued working on backend improvements and optimizations.

Wheezwer continued working on props for the Virus map, "Theme Park".

Will continued working on SDNL music.

Wrap It Up
That about covers everything that happened since March 6th, 2023 at PixelTail Games.

---

Join our Discord for development updates and community fun!
https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter!
https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week!
https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

<3 PixelTail Games
Tower Unite - MacDGuy
Libretro emulation has been taken to another level in this update with Lightgun support, Touchscreen support, Dual-Screen support, and Keyboard support!

Libretro Lightgun Support!

Lightgun support is now here! Works with new lightgun-enabled cabinets. A virtual lightgun will allow you to shoot in lightgun-enabled games.



We added support for 8 emulators for lightgun games: Final Burn Neo, MAME 2010, NEStopia, SNES9x, Genesis Plus GX, Mednafen PSX, Flycast, and Opera

Our lightgun system will also automatically switch to the correct lightgun device for each game for you. No need to hassle with swapping devices.

We have 4 lightgun cabinets available.







Touchscreen Support!

Touchscreen support is here and works with the two new dual-screen handhelds. Touchscreen support also comes with a virtual stylus and it is easy to toggle on and off.



Touchscreen support only works for DeSmume and Citra emulators.



Dual-Screen Consoles Support!

We've created 2 portable dual-screen consoles for use with dual-screen emulators.

The Partycon 2S and the Partycon S3D!




Keyboard Support!

DOSBox and Flycast now have full keyboard support. You can enable keyboard mode by going into Libretro Settings (Left Shift) and turning on Keyboard mode.





TIC-80 and LowRes NX support!

Fantasy consoles TIC-80 and LowRes NX are now supported as additional Libretro cores.
TIC-80 games can be found at https://tic80.com/play
LowResNX games can be found at: https://lowresnx.inutilis.com/programs.php

You can also create your own TIC-80 and LowRes NX games to load into Tower Unite!


More Arcade Cabinet Customizations - Trackball, Flightsticks, coloring Joysticks, etc.

Customize your digital arcade more with trackball, flightsticks and more coloring options.





Groups Now Save
For condo builders, groups now persistently save with your condo data! We also added group stashing support.

Groups allow you to combine items together so you can duplicate them or move them in one group.

How to group items: You can group items by selecting multiple items by holding Q, then click on an item. While holding Shift, you then click on additional items to multi-select them. Once you have all the items you want to group, press G to group them. You can ungroup by pressing U on a selected group.



Projector Bounce Lighting

Projectors now have a more dynamic and advanced bounce lighting system that fills the room with lighting ambience from the screen's projection. The projector also now supports Libretro emulators.






Libretro Core Changes
  • Citra now enables New mode
  • Mednafen Super Grafx now supports CD images (.chd, .cue)
  • MAME 2010
    • Added bind for MAME 2010 settings menu (F1), useful for getting into lightgun calibration settings
  • DOSBox
    • Added full Keyboard support to DOSBox (enable using Settings > Keyboard Mode)
  • Flycast
    • Added 30 FPS toggle for Flycast games that are running too fast. You can toggle this with Left Alt or Left Stick Down (L3)
    • Added Keyboard support to Flycast (enable using Settings > Keyboard Mode)


Changes
  • Libretro: Lightgun support! Works with new lightgun-enabled cabinets. A virtual light gun will allow you to shoot in lightgun-enabled games. Supports 8 consoles
  • Libretro: Added full touchscreen support to Citra and DeSmuME on the new PartyCon 2S. Press Space to enable your mouse cursor for touch enabled games (comes with a virtual stylus!)
  • Libretro: Added brightness setting to the settings menu and adjusted default brightness value
  • Libretro: Added TIC-80 and LowRes NX core support
  • Libretro: Added colorable support to portable handhelds
  • Added PartyCon 2S to the Toy Stop, a portable dual screen console
  • Added PartyCon S3D to the Toy Stop, a portable dual screen console
  • Added Wireless Controller to Toy Stop, now you can control your game consoles from a distance or while in a seat
  • Libretro: You can rotate the PartyCon 2S sideways with number keys, 1 (no rotation), 2 (rotate right), 3 (rotate left)
  • Added -The Cowl- Lightgun Cabinet, Firing Range Lightgun Cabinet, Safety Glass Lightgun Cabinet to Toy Stop store
  • Condo: Grouping items now saves to your condo save data
  • Plaza: Added new Calendar to the Transit Station
  • Added Shootout Saloon Lightgun Cabinet to Arcade store
  • Added Toasty Cartridge Warmer console to Toy Stop store
  • Added 3.5in Floppy Diskette, Disc Jewelcase to Rob's Imports
  • Libretro: Added directory support to the rom lister, now you can organize games into subfolders for easier organization (and to have certain games work without colliding with other games)
  • Libretro: Added 4:3 mode setting on Platformer Arcade Cabinet
  • Libretro: You can now color the joysticks, buttons, and guns on Arcade Cabinets
  • Libretro: Added 4 joysticks to the Bruiser Arcade Cabinet
  • Libretro: Added Control Styles - Trackball, Flightstick, Dual Sticks to the Arcade Cabinets which allow you to visually adjust the controls of a cabinet
  • Libretro: Added better zoom in handling. Now you can toggle zoom mode with the mouse wheel (or space bar) on arcade cabinets. Console cameras now can be zoomed in much more as well (using mouse wheel)
  • Libretro: Projectors now work with game consoles
  • Libretro: Various BIOs files will now be hidden from the game list
  • Libretro: Lightgun devices are now automatically mapped based on the games that support them
  • Libretro: Added lightgun support for Final Burn Neo
  • Libretro: Added lightgun support for MAME 2010
  • Libretro: Added lightgun support for NEStopia
  • Libretro: Added lightgun support for SNES9x
  • Libretro: Added lightgun support for Genesis Plus GX
  • Libretro: Added lightgun support for Mednafen PSX
  • Libretro: Added lightgun support for Flycast
  • Libretro: Added lightgun support for Opera
  • Bowling: Media players now clear their queue after the game is over
  • Libretro: Slight improvements to cabinet materials
  • Moved Notebook item to D.I.Y., moved Old TV to Rob's Imports and added an Electronics section to Rob's Imports
  • Condo: Gizmo rotation snap setting now defaults to snapping at 15 degrees instead of just 1
  • Projector now has more realistic dynamic bounce lighting that fills the room

Bug Fixes
  • Plaza: Fixed Chainsaw Battle spawn points being wrong
  • Bowling: Fixed media players showing media as "Unknown"
  • Fixed Fishing Rod item not showing up in the Fishing Rod section in Gone Fishing Bait Shop
  • Minigolf: Fixed the ocean in Cove from being overly dark and improved performance
  • Minigolf: Fixed reflection captures in Forest and slightly improved performance
  • Minigolf: Fixed reflection captures in Kingdom and improved performance
  • Minigolf: Fixed reflection captures in Sweet Tooth and improved performance
  • Dark Voyage: Fixed ride cycles not starting sometimes when teleporting to the main ride
  • Dark Voyage: Fixed one cart just not existing in the ride loop, leaving a gap between carts and leaving the countdown in the station area stuck at zero until the next cart arrives
  • Condo: Fixed Billiards not being selectable after moving it
  • Condo: Fixed ladder items not being selectable after turning off instant climb
  • Condo: Fixed several issues with workshop physics items such as respawn and friction
  • Condo: Fixed Physics Slot not ejecting items properly when IO event EjectFromSlot is called
  • Condo: Fixed Physics Slot not ejecting items when the slot is stashed
  • Condo: Fixed a bug with Copycat duplication mode and switching tools
  • Condo: Fixed reflections and lighting in Resort
  • Libretro: Fixed Undo/Redo occurring while in a console
  • Libretro: Fixed pause menu popping up on gamepad start press









Join our Discord for development updates and community fun!
https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter!
https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week!
http://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

<3 PixelTail Games
Tower Unite - Caboose700
Hello everyone, and welcome to the Weekly Dev Log for March 6th, 2023, detailing all the changes that have happened since February 27th, 2023. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

Accessibility Suggestions
We've created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.

If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.

February 2023 Condo Contest - Monochrome - Concluded

The results of the community vote are in!

Thanks to everyone who participated in the vote. There were 83 responses this time!

The winners of the community vote are:

1st Place - 2,000,000 Units - Kenmouth
2nd Place - 1,000,000 Units - SlyFoxxie
3rd Place - 750,000 Units - Picklegal1
4th Place - 500,000 Units - Ellis_Cake
5th Place - 300,000 Units - TheGreenKing

Marebear and Jazznaz also received a 50,000 Unit bonus to their participation prize for coming close to 5th place!

You can view all the submission here!

Thanks to everyone who joined the vote and the contest! See you in the next one!

Virus: Theme Park

Johanna continued working on art for "Theme Park".

Wheezwer worked on concept art of the ball roller area, as well as textures for the machines. She also started working on designs for the pie store in the map.

Virus: Theme Park WIP





Virus: Catzek Temple

Nuclearxpotato worked on pillars for "Catzek Temple".

Virus: Catzek Temple WIP




Update 0.16.6.1: Libretro Lightguns and Touchscreens

Our next Tower Unite update, Update 0.16.6.1 adds some new Libretro consoles, as well as support for light gun games. You can see what is planned for this update here.

macdguy worked on keyboard support for DOSBox and Flycast, along with folder support. He also worked on customization, such as the ability to change the color of buttons, joysticks, guns, etc. and switching between trackball and flight stick controls. He finished the Wireless Controller item, which lets you control your consoles from a distance or while in a seat. He also began working on a Media Organization Shelf System.

Nuclearxpotato finished working on an updated retro gaming computer, "MCD XP".

Updated Retro Gaming Computer



Miscellany

Joshua worked on a new Dragon plush, as well as the other Plaza NPCs.

Lifeless continued working on Part 2 of the Minigolf map, "Dark".

madmijk continued working on MIDI support.

Sketchman continued working on backend improvements and optimizations.

Wrap It Up
That about covers everything that happened since February 27th, 2023 at PixelTail Games.

---

Join our Discord for development updates and community fun!
https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter!
https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week!
https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

<3 PixelTail Games
Tower Unite - Caboose700
Hello everyone, and welcome to the Weekly Dev Log for February 27th, 2023, detailing all the changes that have happened since February 21st, 2023. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

February 2023 Condo Contest - Monochrome - NOW VOTING

Hey everyone! It's time to vote for the winner of the Monochrome, February 2023 Condo Contest.

Voting ends on 11:59 PM, February 27th, 2023!

Click here to vote!

You can read the rules and view the submissions here!

Update 0.16.6.1: Touch Screen Support

Our next Tower Unite update, Update 0.16.6.1 adds some new Libretro consoles, as well as support for light gun games. You can see what is planned for this update here.

macdguy finished light gun support. He also added colorable support for the portable handhelds, as well as adding brightness and zoom settings. He also added touch screen support to the Citra and DeSmuME consoles, as well as a stylus for the PartyCon 2S. He also added support for two fantasy console cores, "TIC-80" and "LowRes NX".

Nuclearxpotato started working on a new console model for Retro PC gaming.

Libretro: Touch Screen Support



Miscellany

Johanna continued working on art for the two Virus maps, "Altar" and "Theme Park".

Lifeless continued working on Part 2 of the Minigolf map, "Dark".

madmijk continued working on MIDI support, as well as fixing bugs with Dark Voyage.

Nuclearxpotato continued working on the Virus map, "Altar", as well as various new items.

Sketchman continued working on backend improvements and optimizations.

Will continued working on music for SDNL.

Wrap It Up
That about covers everything that happened since February 21st, 2023 at PixelTail Games.

Accessibility Suggestions
We've created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.

If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.

---

Join our Discord for development updates and community fun!
https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter!
https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week!
https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

<3 PixelTail Games
Tower Unite - MacDGuy


Experience the wonders of double ticket earning this weekend starting now and ending on Monday.

Tower Unite occasionally features events that multiply your rewards for playing the game! This weekend is double ticket weekend, so hop on over to the Arcade and shower yourself in prizes.

EVERY Arcade game gives double tickets during this event!

HAVE FUN AND ENJOY THE TICKETS!
Tower Unite - Caboose700
Hello everyone, and welcome to the Weekly Dev Log for February 21st, 2023, detailing all the changes that have happened since February 13th, 2023. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

Accessibility Suggestions
We've created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.

If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.

February 2023 Condo Contest - Monochrome

Hey everyone! It's time for another Condo Contest.

The theme for February's contest is Monochrome!

With this theme, your build should be focused around one color!

You don't need to use the default color on an item, but you should try to keep all items in the build around the same hue. Feel free to change the brightness and saturation.

The submission period ends on February 23, 2023 at 11:59 PM.

First place prize is 2,000,000 Units!

You can read the rules, how to enter, and prizes here!

Update 0.16.6.1: New Consoles and Light Gun Support

Our next Tower Unite update, Update 0.16.6.1 adds some new Libretro consoles, as well as support for light gun games. You can see what is planned for this update here.

Johanna worked on light gun Libretro cabinets.

joshua worked on the PartyCon 2S console.

macdguy added light gun support to the seven Libretro cores that handle light gun support. He also added brightness and zoom options, as well as a "turbo button" for some consoles, so that players can adjust the game speed in situations where some games play too fast or too slow.

Nuclearxpotato created a model for the light gun.

Libretro: PartyCon 2S Console



Libretro: Light Gun Model



Libretro: Light Gun Cabinets






Virus: Theme Park

Johanna continued working on art for the Virus map, "Theme Park".

Wheezwer worked on concepts for the park mascot and castle.

Virus: Theme Park EARLY WIP






Miscellany

Johanna continued working on art for the Virus map, "Altar".

madmijk continued working on MIDI support.

Nuclearxpotato continued working on the Virus map, "Altar".

Sketchman continued working on backend improvements and optimizations.

Will continued working on music for SDNL.

Wrap It Up
That about covers everything that happened since February 13th, 2023 at PixelTail Games.

---

Join our Discord for development updates and community fun!
https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter!
https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week!
https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

<3 PixelTail Games
...