Tower Unite - Caboose700
Hello everyone, and welcome to the Weekly Dev Log for August 15th, 2022, detailing all the changes that have happened since August 8th, 2022. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

Accessibility Suggestions
We've created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.

If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.

August / September 2022 Art Contest ONGOING
Hey everyone! It's time for another art contest!

Entries are allowed until September 8, 2022 at 11:59PM CT.

Be sure to check out the prizes and follow the rules! Submit a digital or traditional drawing, a video, 3D model, an animation, etc of Tower Unite for entry.

Prizes
1st Place - 1,000,000 Units
2nd Place - 750,000 Units
3rd Place - 500,000 Units

Prizes may be raised, and we also award participation prizes!

Check out the rules and how to participate here.

Casino: Phase 2
Most of the work on Casino: Phase 2 has been completed. We're currently in the clean-up period, fixing some last minute bugs and conducting internal play tests. We plan on having a Public Beta Test for Casino: Phase 2 at some point in the future before the main release, so stay tuned on our Discord and Twitter for information.

macdguy continued working on bug fixes for Casino - Phase 2, as well as adding finishing touches to the items for the new Spin 2 Win wheel.

Will continued working on music and sounds for the Casino.

New Condo Items

macdguy worked on adding two new items for the Condo, a Canvas Decal item and a Nightclub Spotlight. New settings were also added to physics items, allowing the player to set a respawn location when a item is thrown. This can be useful for Physical Media so the item will respawn at its original resting place.

New Condo Item: Canvas Decal





New Condo Item: Nightclub Spotlight



Discord Rich Presence

Sketchman finished working on Discord Rich Presence support. Hovering over a levels icon will display the name of the level.

Discord Rich Presence




Miscellany

JJosh continued working on the Celebrations NPC.

Lifeless continued working on Virus: Theme Park.

Madmijk continued working on condo instruments.

Nuclearxpotato continued working on Virus: Altar, remaking the tunnels, adding onto the scaffolding, and beginning the art for the interior of the pyramid.

Wheezwer finished the concept art for the Central Circuit NPC.

Will continued working on music for SDNL.

Wrap It Up
That about covers everything that happened since August 8th, 2022 at PixelTail Games.

---

Join our Discord for development updates and community fun!
https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter!
https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week!
https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

<3 PixelTail Games
Tower Unite - Caboose700
Hello everyone, and welcome to the Weekly Dev Log for August 8th, 2022, detailing all the changes that have happened since July 25th, 2022. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

Accessibility Suggestions
We've created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.

If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.

August / September 2022 Art Contest ONGOING
Hey everyone! It's time for another art contest!

Entries are allowed until September 8, 2022 at 11:59PM CT.

Be sure to check out the prizes and follow the rules! Submit a digital or traditional drawing, a video, 3D model, an animation, etc of Tower Unite for entry.

Prizes
1st Place - 1,000,000 Units
2nd Place - 750,000 Units
3rd Place - 500,000 Units

Prizes may be raised, and we also award participation prizes!

Check out the rules and how to participate here.

Casino: Phase 2
Most of the work on Casino: Phase 2 has been completed. We're currently in the clean-up period, fixing some last minute bugs and conducting internal play tests. We plan on having a Public Beta Test for Casino: Phase 2 at some point in the future before the main release, so stay tuned on our Discord and Twitter for information.

macdguy finished working on Blackjack, added sounds to Roulette, and fixed bugs with Silver Saddles and Bingo. He also worked on fixing up general event logic for all the games.

Will continued working on music and sounds for the Casino.

Casino: Phase 2 Keno UI WIP



Casino: Phase 2 Networked Bingo Selections WIP



SDNL: Frostbite

Johanna continued working on SDNL: Frostbite.

SDNL: Frostbite - Map Overview WIP



SDNL: Frostbite - Buildings WIP






SDNL: Frostbite - Roads WIP



SDNL: Frostbite - Crate Prop WIP




Condo: Updated Items

macdguy updated the new floating chat message item to support background coloring.

Nuclearxpotato added rotation settings to doors, as well as adding new functionality to sinks along with new kitchen items.

Condo: Door Rotation Settings WIP



Condo: New Kitchen/Sink Functionality and Items WIP



Condo: Color-able Background on Floating Chat Message Item WIP



Updated Achievement Icons

Sketchman worked on updating achievement icons.

Updated Achievement Icons










Miscellany

JJosh continued working on the Celebrations NPC.

Lifeless returned to Virus: Theme Park, working on the layout blockout.

Madmijk continued working on condo instruments.

Nuclearxpotato continued working on Virus: Altar, modeling the temple exterior and creating props.

Sketchman continued working on improvements to the AI system as well as fixing some bugs.

Wheezwer worked on concept art for Halloween Items, as well as concept art for the Central Circuit NPC.

Will continued working on music for SDNL.

Plaza: New Metal Detector Model



Wrap It Up
That about covers everything that happened since July 25th, 2022 at PixelTail Games.

---

Join our Discord for development updates and community fun!
https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter!
https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week!
https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

<3 PixelTail Games
Tower Unite - MacDGuy


Fish and earn double EXP during this weekend event starting this Friday and ending on Monday. There's also a bunch of more rare fish swimming around for you to catch this weekend as well!

Tower Unite will occasionally feature events that multiply your rewards for playing the game! Have fun fishing and stay tuned for further events!

Summer Characters
Summer characters are visiting now, along with the return of summer classic minigames such as Booze Bash!

Casino Phase 2 Progress Update
Work continues on Casino Phase 2, one of our largest updates to the Casino yet! We are on the final stretch with development and we can't wait to get the update out soon. We plan to have a public beta of Casino Phase 2 before it's officially launched, so stay tuned on our Discord! https://discord.gg/pixeltail




Join our Discord for development updates and community fun!
https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter!
https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week!
http://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

<3 PixelTail Games
Tower Unite - Caboose700
Hello everyone, and welcome to the Weekly Dev Log for July 25th, 2022, detailing all the changes that have happened since July 18th, 2022. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

Accessibility Suggestions
We've created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.

If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.

Casino: Phase 2
Work continues on the next phase of the Casino.

macdguy finished up work on Bingo, getting the logic, screen, gameplay, betting, and rewards systems finished. He also worked on updating the "Game Helper" UI from the Arcade so that it can be used anywhere in the Plaza.

Will continued working on music and sounds for the Casino.

Casino: Bingo Gameplay WIP



Casino: Game Helper UI WIP



Miscellany

Johanna finished working on Virus: Corrosion. She also continued working on SDNL: Frostbite.

JJosh continued working on the Celebrations NPC.

Lifeless continued working on SDNL: Hinderance.

Madmijk continued working on condo instruments. He also worked on Keyboard Localization, so the game can auto convert keyboard layouts (such as AZERTY to QWERTY). For non-latin character keyboards, the system will also represent these characters on key prompts.

Nuclearxpotato continued working on Virus: Altar, converting parts of the blockout into actual meshes. He also worked on a new Condo fan item.

Sketchman continued working on improvements to the AI system.

Wheezwer worked on concept art for the Fresh NPC and other store NPCs.

Will continued working on music for SDNL.

Condo: New Fan Item WIP




Wrap It Up
That about covers everything that happened since July 18th, 2022 at PixelTail Games.

---

Join our Discord for development updates and community fun!
https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter!
https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week!
https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

<3 PixelTail Games
Tower Unite - Caboose700
Hello everyone, and welcome to the Weekly Dev Log for July 18th, 2022, detailing all the changes that have happened since July 11th, 2022. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

Accessibility Suggestions
We've created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.

If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.

June 2022 Condo Contest CONCLUDED
The results of the community vote are in!

Thanks to everyone who participated in the vote!

The winners are:

1st Place - 2,000,000 Units - @MuffinLink
2nd Place - 1,000,000 Units - @Fire
3rd Place - 375,000 Units Each - @Caleb and WingSilent
4th Place - 500,000 Units - @EMEUTIER
5th Place - 300,000 Units - @colin26

All participants also received 130,000 units!

You can view all of the entries here.

Casino: Phase 2
Work continues on the next phase of the Casino.

macdguy fixed several bugs with Roulette and Silver Saddles. He added 3D bet indicators to Silver Saddles for better tracking of horse bets. He also continued working on Bingo, making the final touches. The Spin 2 Win second wheel had its graphics finished and item reward code completed.

Will continued working on music and sounds for Silver Saddles.

Upcoming Spin 2 Win Wheel #2 Items WIP



Virus: Corrosion

Johanna continued working on the new Virus map, Corrosion. The sound pass has been completed and the map is getting the final stage of polish before release.

Virus: Corrosion WIP








SDNL: Frostbite

Johanna continued working on the art pass for the SDNL map, Frostbite.

SDNL: Frostbite EARLY WIP






New Items, Media Player Settings, and Condo I/O

Two new Media Player items will be added to a future update, a Catsack Head TV (found via Catsacks), and a Broken TV (found via Fishing).

Media Players now have new settings, allowing the player to change the saturation, turn on/off Scanlines, and adjust glare. The new TV items will have some of these settings on or off by default, but they're adjustable in the item settings.

Persistent Connections for Condo I/O is completed. Shown in previous developer logs, this feature allows the player to connect items together in unique ways. Unlike event based connections, such as a button press, persistent connections feed data directly into another item, such as the video output of the Security Camera into a Media Player.

Finally, we've revamped our internal item settings system to allow us to more easily add small settings to individual items with low impact to development time. For example, the additional settings added to the Trampoline below took less than 3 minutes to add. This new system will also help reduce bugs as they're automatically supported by the Copycat and Undo tools. Over time, we will be slowly porting over items to the new system.

Catsack Head TV WIP



Broken TV WIP




Media Player Settings (Saturation, Scanlines, Glare)





Condo I/O: Persistent Connections



New Internal Item Setting System: Trampoline



Miscellany

JJosh continued working on the Celebrations NPC.

Lifeless continued working on SDNL: Hinderance.

Madmijk continued working on condo instruments.

Sketchman started working on improvements to the AI system.

Nuclearxpotato continued working on Virus: Altar.

Wheezwer worked on concept art for the Fresh NPC.

Will continued working on music for SDNL.

Wrap It Up
That about covers everything that happened since July 11th, 2022 at PixelTail Games.

---

Join our Discord for development updates and community fun!
https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter!
https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week!
https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

<3 PixelTail Games
Tower Unite - Caboose700
Hello everyone, and welcome to the Weekly Dev Log for July 11th, 2022, detailing all the changes that have happened since July 5th, 2022. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

Accessibility Suggestions
We've created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.

If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.

June 2022 Condo Contest NOW VOTING!
Hey everyone!

It's time for another Condo Contest. The objective for this contest is to make an area for a media player!

Whether it's a drive-in, a cozy living room, a theater, or a TV floating in space- your entry just needs to be a cool spot to hang out and use a media player.

First prize wins 2,000,000 units!

The community vote is now open.

Voting ends July 14th, 2022 at 11:59 PM CT.

Learn how to vote here.

Casino: Phase 2
Work continues on the next phase of the Casino.

macdguy fixed some bugs found during an internal playtest. He's continuing to work on "Silver Saddles" and Bingo.

Sketchman worked on art for the new Casino achievements.

Will worked on music and sounds for "Silver Saddles" and Bingo.

Casino: New Achievement Icons



Virus: Altar

Nuclearxpotato continued working on Virus: Altar. He fixed some issue noticed in the first internal playtest, while also adding more detail to the map.

Virus: Altar WIP




Miscellany

Johanna continued working on Virus: Corrosion and SDNL: Frostbite.

JJosh continued working on the Celebrations NPC.

Lifeless continued working on SDNL: Hinderance.

macdguy fixed some bugs with Virus and Ball Race. He also continued working on Condo I/O features.

Madmijk continued working on condo instruments.

Sketchman continued working on adding Discord Rich Presence functionality.

Wheezwer continued working on Steam Trading Cards and Badges.

Will continued working on music for SDNL.

Wrap It Up
That about covers everything that happened since July 5th, 2022 at PixelTail Games.

---

Join our Discord for development updates and community fun!
https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter!
https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week!
https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

<3 PixelTail Games
Tower Unite - Caboose700
Hello everyone, and welcome to the Weekly Dev Log for July 5th, 2022, detailing all the changes that have happened since June 28th, 2022. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

Accessibility Suggestions
We've created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.

If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.

June 2022 Condo Contest IN PROGRESS!
Hey everyone!

It's time for another Condo Contest. The objective for this contest is to make an area for a media player!

Whether it's a drive-in, a cozy living room, a theater, or a TV floating in space- your entry just needs to be a cool spot to hang out and use a media player.

The deadline to submit entries is July 10th, 2022 at 11:59 PM CT.

First prize wins 2,000,000 units!

You can read all of the details here.

Casino: Phase 2
Work continues on the next phase of the Casino.

JJosh continued working on the new Spin 2 Win items.

macdguy worked on the game loops for Blackjack and 5 card draw. He also spent time setting up all of the machines into the actual Casino map.

Sketchman worked on art for the new Casino achievements.

Will worked on music and sounds for Keno.

Casino: Multi-Card Bingo WIP



Casino: Bingo Call List WIP



Condo
macdguy continued working on Condo I/O.

Nuclearxpotato worked on adding a new room to the Default Condo in a previous unaccessible area of the map, along with adding a trim to the roof and adding barriers to the wall planters.

Default Condo: Updated Exterior



Default Condo: New Room (The Dock)





Condo I/O: Security Cameras WIP






Miscellany

Johanna continued working on finishing up Virus: Corrosion.

Lifeless continued working on SDNL: Hinderance.

Madmijk continued working on condo instruments.

Nuclearxpotato continued working on Virus: Altar.

Sketchman continued working on adding Discord Rich Presence functionality.

Will continued working on music for SDNL.

Wrap It Up
That about covers everything that happened since June 28th, 2022 at PixelTail Games.

---

Join our Discord for development updates and community fun!
https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter!
https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week!
https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

<3 PixelTail Games
Tower Unite - Caboose700
Hello everyone, and welcome to the Weekly Dev Log for June 28th, 2022, detailing all the changes that have happened since June 13th, 2022. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

Accessibility Suggestions
We've created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.

If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.

June 2022 Condo Contest IN PROGRESS!
Hey everyone!

It's time for another Condo Contest. The objective for this contest is to make an area for a media player!

Whether it's a drive-in, a cozy living room, a theater, or a TV floating in space- your entry just needs to be a cool spot to hang out and use a media player.

The deadline to submit entries is July 10th, 2022 at 11:59 PM CT.

First prize wins 2,000,000 units!

You can read all of the details here.

Casino: Phase 2
Work continues on the next phase of the Casino.

macdguy continued working on Bingo.

Sketchman worked on art for the new Casino achievements.

Wheezwer continued working on the new Spin 2 Win wheel art.

Will worked on music and sounds for the Casino.

Casino: Bingo Ball Call List WIP



Casino: Early Bingo Gameplay WIP



Casino: Updated Card Dealing Animations



Virus: Altar

Nuclearxpotato continued working on a blockout for the new Virus map, Altar.

Virus: Altar EARLY WIP



SDNL: Hinderance
Lifeless continued working on SDNL: Hinderance.

SDNL: Hinderance EARLY WIP




Condo
macdguy continued working on Condo I/O.

Nuclearxpotato worked on implementing different condo materials and items.

Condo I/O: Sound Emitters




Condo I/O: Updated Connection Panel

The panel now shows an icon with colorable support so you can better know which item you are working on. You will also be able to rename items soon!



Condo: Floating Dialogue Item



Condo: Seat Volume Item



Condo: Spiral Staircase Item



Condo: New Doors, Landscaping, and Garden Items





Miscellany

macdguy worked on a new UI for the sound emitter condo item.

Madmijk continued working on condo instruments.

Sketchman worked on adding Discord Rich Presence functionality.

Wheezwer continued working on Steam backgrounds and concept art.

Will continued working on music for SDNL.

Condo: New Sound Emitter UI WIP



Wrap It Up
That about covers everything that happened since June 13th, 2022 at PixelTail Games.

---

Join our Discord for development updates and community fun!
https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter!
https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week!
https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

<3 PixelTail Games
Tower Unite - MacDGuy


Experience the wonders of double ticket earning this weekend starting now and ending on this Monday.

Tower Unite occasionally features events that multiply your rewards for playing the game! This weekend is double ticket weekend, so hop on over to the Arcade and shower yourself in prizes.

EVERY Arcade game gives double tickets during this event!

HAVE FUN AND ENJOY THE TICKETS!



Tower Unite is 30% off during the Steam Summer Sale this year as well!

https://store.steampowered.com/app/394690/Tower_Unite/
Tower Unite - Caboose700
Hello everyone, and welcome to the Weekly Dev Log for June 13th, 2022, detailing all the changes that have happened since June 6th, 2022. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.

Accessibility Suggestions
We've created a forum post asking the community for suggestions on how we can improve gameplay for players with certain conditions such as colorblindness, dyslexia, or anything else that might affect a players ability to use the standard presentation and controls of the game.

If you have any ideas or suggestions, and possible solutions on how to solve a particular issue, please check out the forum post here.

June 2022 Condo Contest IN PROGRESS!
Hey everyone!

It's time for another Condo Contest. The objective for this contest is to make an area for a media player!

Whether it's a drive-in, a cozy living room, a theater, or a TV floating in space- your entry just needs to be a cool spot to hang out and use a media player.

The deadline to submit entries is July 10th, 2022 at 11:59 PM CT.

First prize wins 2,000,000 units!

You can read all of the details here.

Casino: Phase 2
Work continues on the next phase of the Casino.

Johanna finished working on the "Ice Moon" construction condo.

JJosh continued working on items for the new Spin 2 Win machine.

macdguy continued working on Silver Saddles, finishing all of the gameplay, screen, and betting logic. He also worked on Keno, setting up networking and replication.

Sketchman continued working on the Keno machine.

Wheezwer continued working on the new Spin 2 Win wheel art.

Will worked on music and sounds for the Casino, finishing sounds for Roulette and starting Keno sounds.

Casino: Silver Saddles Gameplay WIP



Casino: Silver Saddles Horse Screens WIP

Each horse has their own set color, so if you ever see the same horse again in another race, it will have the same color as it did the last time you saw them.





Casino: Silver Saddles Bet Speech WIP

When making a bet in Silver Saddles, other people can listen in on the device.



Casino: Keno Gameplay WIP



Casino: New Spin 2 Win Wheel

The new Spin 2 Win will cost 1,000 units per spin.




Casino: "Ice Moon" Construction Condo

The "Ice Moon" construction condo is a rare prize from the new Spin 2 Win machine.





Virus: Corrosion
Johanna continued working on Virus: Corrosion.

Virus: Corrosion WIP









Virus: Altar

Nuclearxpotato continued working on a blockout for the new Virus map, Altar.

Virus: Altar EARLY WIP




Miscellany

Lifeless continued working on SDNL: Hinderance.

macdguy worked on a new UI for the sound emitter condo item.

Madmijk continued working on condo instruments.

Sketchman worked on adding Discord Rich Presence functionality.

Wheezwer worked on the new spin to win wheel, steam backgrounds, and the minigame medallions.

Will continued working on music for SDNL.

Condo: New Sound Emitter UI WIP



Misc: Discord Rich Presence WIP



Wrap It Up
That about covers everything that happened since June 6th, 2022 at PixelTail Games.

---

Join our Discord for development updates and community fun!
https://discord.gg/pixeltail
We love awesome people like you!

We're also active on Twitter!
https://twitter.com/PixelTailGames

Follow our developments on our Trello in near real-time:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

Take a peek at what's being worked on every week in our weekly dev logs! There's bound to be something interesting every week!
https://forums.pixeltailgames.com/c/devupdates/weekly-dev-logs

Please report bugs & submit suggestions on our forums. We're active everyday & here to help.
For bug reports: https://forums.pixeltailgames.com/c/bug-report/18
For suggestions: https://forums.pixeltailgames.com/c/suggestions/7

<3 PixelTail Games
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