Another hotfix that addresses many reported issues.
Note: For those who have multi-monitor setups, please be aware the game may start on the wrong screen after applying this patch. We have added a new graphics setting that will allow you to set the default monitor the game displays on. Once you set your default monitor in the graphics setting, it'll remember that setting the next time you start up the game.
Changes
Christmas events are now over
Added event calendar and rules board to Plaza in the Transit Station
Reduced load times on the menu by removing the 3D background
Added default monitor selection as a graphic setting (for multi-monitor setups)
Condo map list no longer uses a horizontal scrollbar and will tile the maps properly (for those on 16:9 720p/1080p, you should see all the Condo maps at once now)
Improved the flashlight (no longer clips with nearby walls and is a lot more smooth)
Bug Fixes
Reduced stuttering
Reduced networking size for inventory hotbar items with the intention to fix full hot bars not working while in Plaza
Fixed an issue where FOV settings would reset when another player joins your server
Fixed mouse sensitivity resetting sometimes
Optimization: Highrise no longer uses an expensive ocean shader
Optimization: Highrise Tower in the distance was too detailed and caused performance issues
Fixed glass when viewed from the inside removing fog effects from the entire map (effects Highrise and other maps that use windows a lot)
Fixed Canvas Statue sprites rendering through water shaders (such as Underwater condo)
Fixed Canvas Statue sprites rendering through translucent things
Fixed Canvas normal map missing
Fixed underwater effects not working in first person
Fixed a grid box being visible in Highrise
Fixed a bug when you click off the splash screen, you'd lose input on the menu and have to click again to interact with the menu
Fixed a bug with the appearance UI that prevented certain resolutions from being able to interact with it
Fixed super low poly LOD being set on appearance character in the menu if you had view distance set to low
Fixed appearance editor in the menu having terrible lighting, making it hard to see certain effects and also it lacked shadows on the character
Fixed certain number UI inputs (stairs, poker bets) having float values
Another hotfix that addresses many reported issues.
Note: For those who have multi-monitor setups, please be aware the game may start on the wrong screen after applying this patch. We have added a new graphics setting that will allow you to set the default monitor the game displays on. Once you set your default monitor in the graphics setting, it'll remember that setting the next time you start up the game.
Changes
Christmas events are now over
Added event calendar and rules board to Plaza in the Transit Station
Reduced load times on the menu by removing the 3D background
Added default monitor selection as a graphic setting (for multi-monitor setups)
Condo map list no longer uses a horizontal scrollbar and will tile the maps properly (for those on 16:9 720p/1080p, you should see all the Condo maps at once now)
Improved the flashlight (no longer clips with nearby walls and is a lot more smooth)
Bug Fixes
Reduced stuttering
Reduced networking size for inventory hotbar items with the intention to fix full hot bars not working while in Plaza
Fixed an issue where FOV settings would reset when another player joins your server
Fixed mouse sensitivity resetting sometimes
Optimization: Highrise no longer uses an expensive ocean shader
Optimization: Highrise Tower in the distance was too detailed and caused performance issues
Fixed glass when viewed from the inside removing fog effects from the entire map (effects Highrise and other maps that use windows a lot)
Fixed Canvas Statue sprites rendering through water shaders (such as Underwater condo)
Fixed Canvas Statue sprites rendering through translucent things
Fixed Canvas normal map missing
Fixed underwater effects not working in first person
Fixed a grid box being visible in Highrise
Fixed a bug when you click off the splash screen, you'd lose input on the menu and have to click again to interact with the menu
Fixed a bug with the appearance UI that prevented certain resolutions from being able to interact with it
Fixed super low poly LOD being set on appearance character in the menu if you had view distance set to low
Fixed appearance editor in the menu having terrible lighting, making it hard to see certain effects and also it lacked shadows on the character
Fixed certain number UI inputs (stairs, poker bets) having float values
Most of us are back from our vacations which means FULL STEAM AHEAD on new content for Tower Unite in 2018.
The team is currently hard at work on finishing the 0.4.0.3 patch to fix those pesky regression bugs that were introduced during our upgrade to Unreal Engine 4.18. We should have the patch ready within the next week.
Once the patch is released, the entire team is going to buckle down and start work on the next Game World for Tower Unite, Zombie Massacre. Zak will also be continuing development of Steam Workshop support in tandem with Zombie Massacre.
We are also going to reorganize our public Trello over the next couple days so that it better reflects our plans for 2018. We’ve started using a new system internally to help us keep organized and super focused. However we will continue to keep the public Trello in sync with internal development.
Most of us are back from our vacations which means FULL STEAM AHEAD on new content for Tower Unite in 2018.
The team is currently hard at work on finishing the 0.4.0.3 patch to fix those pesky regression bugs that were introduced during our upgrade to Unreal Engine 4.18. We should have the patch ready within the next week.
Once the patch is released, the entire team is going to buckle down and start work on the next Game World for Tower Unite, Zombie Massacre. Zak will also be continuing development of Steam Workshop support in tandem with Zombie Massacre.
We are also going to reorganize our public Trello over the next couple days so that it better reflects our plans for 2018. We’ve started using a new system internally to help us keep organized and super focused. However we will continue to keep the public Trello in sync with internal development.
This bug fix addresses the game hanging issue players have been experiencing.
We also updated to Unreal Engine 4.18.2 (we were on 4.18.1).
Bug Fixes
Fixed the game hanging sometimes Thank you all for helping us by testing the beta branch and giving us information to solve this!
Fixed not compatible screen full screen resolutions showing up on the resolution dropdown. Every resolution shown should now be compatible with your system
This bug fix addresses the game hanging issue players have been experiencing.
We also updated to Unreal Engine 4.18.2 (we were on 4.18.1).
Bug Fixes
Fixed the game hanging sometimes Thank you all for helping us by testing the beta branch and giving us information to solve this!
Fixed not compatible screen full screen resolutions showing up on the resolution dropdown. Every resolution shown should now be compatible with your system
A quick fix that addresses some issues you've all been experiencing with the latest update. Please note these are all client only changes (the version number will not increase in the menu, but the build number will change to 2396915)
Changes
Minigolf ball now draws a shadow version of itself if there is an object blocking the camera from seeing the ball
Minigolf name tags now draw through world geometry (will never be clipped by objects)
Minigolf name tag does not show up for yourself, only other players
Minigolf: Optimized Treasure Cove
Ball Race scoreboard is now sorted by time
Bug Fixes
Fixed an issue that would cause the game to hang (freeze)
Ball Race - Midori: Fixed Midori being really bright
Minigolf: Fixed golf ball collision sounds not adhering to volume settings
Minigolf: Fixed voice sounds not adhering to volume settings
Minigolf: Fixed key prompts saying "UNBOUND"
Minigolf: Fixed bright rocks in Alpine cave section
Underwater Condo: Fixed elevators and airlocks not working
Fixed tooltips for Condo editing not setting its text
Fixed mouse sensitivity resetting when you join a new server
A quick fix that addresses some issues you've all been experiencing with the latest update. Please note these are all client only changes (the version number will not increase in the menu, but the build number will change to 2396915)
Changes
Minigolf ball now draws a shadow version of itself if there is an object blocking the camera from seeing the ball
Minigolf name tags now draw through world geometry (will never be clipped by objects)
Minigolf name tag does not show up for yourself, only other players
Minigolf: Optimized Treasure Cove
Ball Race scoreboard is now sorted by time
Bug Fixes
Fixed an issue that would cause the game to hang (freeze)
Ball Race - Midori: Fixed Midori being really bright
Minigolf: Fixed golf ball collision sounds not adhering to volume settings
Minigolf: Fixed voice sounds not adhering to volume settings
Minigolf: Fixed key prompts saying "UNBOUND"
Minigolf: Fixed bright rocks in Alpine cave section
Underwater Condo: Fixed elevators and airlocks not working
Fixed tooltips for Condo editing not setting its text
Fixed mouse sensitivity resetting when you join a new server