Oct 1, 2017
Tower Unite - MacDGuy
Changes
  • Increased the Lobby player speeds back to what they were in 0.3.5.0
  • Removed the ghosted inventory item slot feature. Now items used will just appear as blank slots like before
  • Laser Projector: Added endpoints
  • Laser Projector: UI clean up
  • Reduced the size of the inventory type flag icon
  • Added various ramps to stairs in the Plaza to smooth camera movement while walking up them
  • Edited LOD distances for player models so they kick in at a further distance

Bug Fixes
  • Fixed anti-aliasing settings not setting or saving properly. Note: You must hit apply to set the anti-aliasing setting you desire before it takes effect
  • Fixed mouse sensitivity resetting after you change keybinds
  • Fixed Laser Tag movement speeds
  • Fixed crouch animation blend speed being way too slow
  • Fixed appearance items and equipables removing when you ragdoll/die. This made the jetpack ragdoll feature not work
  • Fixed laser projectors settings not getting saved properly, causing multiple laser projectors to have their settings mixed up
  • Fixed Ferris Wheel leaving sending you to the wrong location
  • Fixed potions not changing speed appropriately
  • Fixed accidentally placed foliage on the edge of the Plaza island
  • Fixed incorrect location volumes for the nature store and Horizon Condos realtor store
  • Fixed incorrect music being played when leaving the Sweet Suites into the nature store and beyond
  • Fixed some OOB issues on Plaza
  • Fixed spelling error when inviting players to your game
  • Horizon Condos realtor store now uses different music to make it easier to hear condo previews
  • Fixed model from the bumper cars lobby from intruding into the Horizon Condos realtor store
  • Fixed an inventory trace issue when placing fireworks near store NPCs
  • Fixed an issue where you could enter the appearance editor while on the Poseidon rollercoaster
  • Fixed random underwater visuals halfway up the tower on Highrise
  • Fixed various collision issues and visual gaps in Plaza
  • Fixed players from being able to enter the Laser Tag arena while not being in a Laser Tag game
  • Fixed one of the biggest bugs of our entire game: FLOATING PIZZAS
  • Fixed Bag of Units item looking strange when viewed from a distance
  • Fixed an exploit with Bowling


UPCOMING UPDATES


You can follow our current developments on our Trello:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

You can follow our daily logs here:
http://forums.pixeltailgames.com/c/devupdates/daily-dev-logs

You can report bugs on our forums:
http://forums.pixeltailgames.com/c/bug-report

Or you may also report bugs on our Steam community, but please expect slow response time.
Oct 1, 2017
Tower Unite - MacDGuy
Changes
  • Increased the Lobby player speeds back to what they were in 0.3.5.0
  • Removed the ghosted inventory item slot feature. Now items used will just appear as blank slots like before
  • Laser Projector: Added endpoints
  • Laser Projector: UI clean up
  • Reduced the size of the inventory type flag icon
  • Added various ramps to stairs in the Plaza to smooth camera movement while walking up them
  • Edited LOD distances for player models so they kick in at a further distance

Bug Fixes
  • Fixed anti-aliasing settings not setting or saving properly. Note: You must hit apply to set the anti-aliasing setting you desire before it takes effect
  • Fixed mouse sensitivity resetting after you change keybinds
  • Fixed Laser Tag movement speeds
  • Fixed crouch animation blend speed being way too slow
  • Fixed appearance items and equipables removing when you ragdoll/die. This made the jetpack ragdoll feature not work
  • Fixed laser projectors settings not getting saved properly, causing multiple laser projectors to have their settings mixed up
  • Fixed Ferris Wheel leaving sending you to the wrong location
  • Fixed potions not changing speed appropriately
  • Fixed accidentally placed foliage on the edge of the Plaza island
  • Fixed incorrect location volumes for the nature store and Horizon Condos realtor store
  • Fixed incorrect music being played when leaving the Sweet Suites into the nature store and beyond
  • Fixed some OOB issues on Plaza
  • Fixed spelling error when inviting players to your game
  • Horizon Condos realtor store now uses different music to make it easier to hear condo previews
  • Fixed model from the bumper cars lobby from intruding into the Horizon Condos realtor store
  • Fixed an inventory trace issue when placing fireworks near store NPCs
  • Fixed an issue where you could enter the appearance editor while on the Poseidon rollercoaster
  • Fixed random underwater visuals halfway up the tower on Highrise
  • Fixed various collision issues and visual gaps in Plaza
  • Fixed players from being able to enter the Laser Tag arena while not being in a Laser Tag game
  • Fixed one of the biggest bugs of our entire game: FLOATING PIZZAS
  • Fixed Bag of Units item looking strange when viewed from a distance
  • Fixed an exploit with Bowling


UPCOMING UPDATES


You can follow our current developments on our Trello:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

You can follow our daily logs here:
http://forums.pixeltailgames.com/c/devupdates/daily-dev-logs

You can report bugs on our forums:
http://forums.pixeltailgames.com/c/bug-report

Or you may also report bugs on our Steam community, but please expect slow response time.
Tower Unite - MacDGuy


Get ready to capTUre your best moments on the Poseidon coaster as it's now available to ride! Don't forget to stop by Ball Race and explore the Oasis, a new map by Johanna based on work by former community member Neox.

Major Changes
  • Added new Ball Race map: Oasis
  • Poseidon Rollercoaster is now ridable!
  • New locomotion (walking, running, crouching) animations for Lobby/Condo players
  • New swimming animations for Lobby/Condo players
  • Overhaul of Steam inventory implementation to support Steam inventory stacks
  • Increased the amount of items per store purchase from 30 to 100
  • Laser Projector has been updated to allow for custom expression effects (read more on this on the guide)

Plaza Changes
  • Moved location of Estate Agent (Horizon Condos)
  • Started construction of the new Nature store
  • Updated the interior of the Arcade with the latest arcade models
  • Made some general optimizations to the Plaza map
  • Laser Tag artwork was optimized and polished

Changes
  • Ball Race: Melons now rotate and float
  • Added LOD's to various condo items
  • Laser Projector was optimized and has new laser beams. Developer Note: Lasers do not have endpoints in this build, but will in a future build.

Bug Fixes
  • Fixed an inventory issue where equippables would dequip sometimes
  • Fixed inventory issue where dragging an item from the world into your inventory wouldn't go in the hovered slot
  • Fixed Bowling TV animations for strike and spares not playing properly
  • Fixed a bug where your head would move while using the view self mode (holding right click) in Lobby
  • Fixed plenty of Out of Map issues in Plaza
  • Fixed weird reflection issue on top of the Bowling Exterior
  • Fixed odd collision on the Rollercoaster signs
  • Monorail supports now have proper collisions
  • Fixed slightly misplaced collision box outside of Laser Tag
  • Fixed the Monorail connector and various other items from randomly appearing near the Monorail bridge
  • Removed random geometry that was sticking out of the Fresh store
  • Fixed issue with Beach chairs outside the Beach houses facing you in the wrong direction
  • Fixed glasses not working on Milk Carton
  • Improved monorail networking - other players will stand in the monorail alot more stable now



You can follow our current developments on our Trello:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

You can follow our daily logs here:
http://forums.pixeltailgames.com/c/devupdates/daily-dev-logs

You can report bugs on our forums:
http://forums.pixeltailgames.com/c/bug-report

Or you may also report bugs on our Steam community, but please expect slow response time.
Tower Unite - MacDGuy


Get ready to capTUre your best moments on the Poseidon coaster as it's now available to ride! Don't forget to stop by Ball Race and explore the Oasis, a new map by Johanna based on work by former community member Neox.

Major Changes
  • Added new Ball Race map: Oasis
  • Poseidon Rollercoaster is now ridable!
  • New locomotion (walking, running, crouching) animations for Lobby/Condo players
  • New swimming animations for Lobby/Condo players
  • Overhaul of Steam inventory implementation to support Steam inventory stacks
  • Increased the amount of items per store purchase from 30 to 100
  • Laser Projector has been updated to allow for custom expression effects (read more on this on the guide)

Plaza Changes
  • Moved location of Estate Agent (Horizon Condos)
  • Started construction of the new Nature store
  • Updated the interior of the Arcade with the latest arcade models
  • Made some general optimizations to the Plaza map
  • Laser Tag artwork was optimized and polished

Changes
  • Ball Race: Melons now rotate and float
  • Added LOD's to various condo items
  • Laser Projector was optimized and has new laser beams. Developer Note: Lasers do not have endpoints in this build, but will in a future build.

Bug Fixes
  • Fixed an inventory issue where equippables would dequip sometimes
  • Fixed inventory issue where dragging an item from the world into your inventory wouldn't go in the hovered slot
  • Fixed Bowling TV animations for strike and spares not playing properly
  • Fixed a bug where your head would move while using the view self mode (holding right click) in Lobby
  • Fixed plenty of Out of Map issues in Plaza
  • Fixed weird reflection issue on top of the Bowling Exterior
  • Fixed odd collision on the Rollercoaster signs
  • Monorail supports now have proper collisions
  • Fixed slightly misplaced collision box outside of Laser Tag
  • Fixed the Monorail connector and various other items from randomly appearing near the Monorail bridge
  • Removed random geometry that was sticking out of the Fresh store
  • Fixed issue with Beach chairs outside the Beach houses facing you in the wrong direction
  • Fixed glasses not working on Milk Carton
  • Improved monorail networking - other players will stand in the monorail alot more stable now



You can follow our current developments on our Trello:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

You can follow our daily logs here:
http://forums.pixeltailgames.com/c/devupdates/daily-dev-logs

You can report bugs on our forums:
http://forums.pixeltailgames.com/c/bug-report

Or you may also report bugs on our Steam community, but please expect slow response time.
Tower Unite - MacDGuy


Changes
  • Added new Virus map: Solar
  • Minigolf - Waterhole was updated
  • You can now sell Condos through the Inventory tab
  • Added LOD's to all player models. Note: Near view distance setting will affect these LOD's
  • Drop down UI menus no longer close when your mouse moves off them (you have to click off them to close or select an option)
  • Increased scrollbar width on Inventory UI to make it easier to scroll
  • Added new items: Football, Football Net, Metal Keg, Wood Keg

Bug Fixes
  • Fixed Lobby server browser not refreshing on first load
  • Fixed collision issues with closet in House
  • Fixed Modern Entertainment Cabinet not being colorable
  • Virus: Fixed Sonic Shotgun charge sound being really loud

UPCOMING UPDATES


You can follow our current developments on our Trello:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

You can follow our daily logs here:
http://forums.pixeltailgames.com/c/devupdates/daily-dev-logs

You can report bugs on our forums:
http://forums.pixeltailgames.com/c/bug-report

Or you may also report bugs on our Steam community, but please expect slow response time.
Tower Unite - MacDGuy


Changes
  • Added new Virus map: Solar
  • Minigolf - Waterhole was updated
  • You can now sell Condos through the Inventory tab
  • Added LOD's to all player models. Note: Near view distance setting will affect these LOD's
  • Drop down UI menus no longer close when your mouse moves off them (you have to click off them to close or select an option)
  • Increased scrollbar width on Inventory UI to make it easier to scroll
  • Added new items: Football, Football Net, Metal Keg, Wood Keg

Bug Fixes
  • Fixed Lobby server browser not refreshing on first load
  • Fixed collision issues with closet in House
  • Fixed Modern Entertainment Cabinet not being colorable
  • Virus: Fixed Sonic Shotgun charge sound being really loud

UPCOMING UPDATES


You can follow our current developments on our Trello:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

You can follow our daily logs here:
http://forums.pixeltailgames.com/c/devupdates/daily-dev-logs

You can report bugs on our forums:
http://forums.pixeltailgames.com/c/bug-report

Or you may also report bugs on our Steam community, but please expect slow response time.
Aug 7, 2017
Tower Unite - MacDGuy
We're just putting out a quick fix for some critical bugs. Solar is around the corner!

Bug Fixes
  • Fixed Ball Race camera clipping incorrectly on Paradise and Prism
  • Fixed wearables not toggling visibility properly when using seats
  • Fixed friend list on Lobby scoreboard not clearing players out properly
  • Fixed an exploit where non-owners of the Condo could edit Condo surfaces
  • Fixed GMT transfer not working

UPCOMING UPDATES


You can follow our current developments on our Trello:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

You can follow our daily logs here:
http://forums.pixeltailgames.com/c/devupdates/daily-dev-logs

You can report bugs on our forums:
http://forums.pixeltailgames.com/c/bug-report

Or you may also report bugs on our Steam community, but please expect slow response time.
Aug 7, 2017
Tower Unite - MacDGuy
We're just putting out a quick fix for some critical bugs. Solar is around the corner!

Bug Fixes
  • Fixed Ball Race camera clipping incorrectly on Paradise and Prism
  • Fixed wearables not toggling visibility properly when using seats
  • Fixed friend list on Lobby scoreboard not clearing players out properly
  • Fixed an exploit where non-owners of the Condo could edit Condo surfaces
  • Fixed GMT transfer not working

UPCOMING UPDATES


You can follow our current developments on our Trello:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

You can follow our daily logs here:
http://forums.pixeltailgames.com/c/devupdates/daily-dev-logs

You can report bugs on our forums:
http://forums.pixeltailgames.com/c/bug-report

Or you may also report bugs on our Steam community, but please expect slow response time.
Tower Unite - MacDGuy
We've been very busy working on Living Lobby and started production on our next Game World, Zombie Massacre. You can read all about that here: http://forums.pixeltailgames.com/t/the-road-ahead-july-2017/22905/

But, while that's going on, we wanted to get a nice big patch out for everyone.

The biggest change to this update are the increased payouts in Game Worlds and Lobby Games!

Major Changes
  • New Plaza server browser. Now displays all Plaza servers by region and will display all official servers always
  • Improved joining servers from Steam friends
  • Adjusted Game World payouts: 80% average increase
  • Adjusted Plaza games payouts: 60% average increase
  • Payout Added: Bowling - 4th Place and Below
  • Payout Added: Trivia - 4th Place and Below
  • Payout Added: Trivia - All Questions Correct
  • Payout Added: Typing Derby - 4th Place and Below
  • Payout Added: Typing Derby - Perfect (100 word combo)
  • Payout Added: Virus - 4th Place and Below
  • Payout Added: Ball Race - 4th Place and Below
  • Payout Adjusted: Virus - Biohazard minimum players required reduced to 2 from 3
  • Payout Adjusted: Ball Race - Collected Melons max increased from 20 to 40

Changes
  • Added the ability to walk with in Lobby (you'll have to bind this to a key, we suggest ALT)
  • Updated friend list UI. Replaced the drop down context with an easier dropdown
  • Added a joining UI message when joining servers from Steam

Lobby Changes
  • Added Steam friends section to the Lobby/Condo scoreboard
  • Store UI was updated slightly. Stores that do not have preview pedestals will appear in the center of the screen
  • Laser Tag: Added better hit feedback and tagged out feedback to crosshair
  • Laser Tag: Improved HUD and eliminated HUD events
  • Flashlight is now disabled while in the Casino

Condo Changes
  • Condo physics items now collide with players (you can kick things around)
  • Condos now ask before overwriting an existing snapshot
  • Condo canvas surfaces (walls, ceilings, etc.) no longer have a canvas bump map applied to them and are clean and are now simply the URL image
  • Potato Gun projectile potatoes now collide with Basketballs and other Condo physics items
  • Potato Gun projectile potatoes now properly bounce on Trampolines
  • Potato Gun projectile potatoes don't remove as often while in the air
  • Trampoline is now colorable
  • Flying Turtle is no longer visible in first person
  • Vault Door now has sounds
  • Adjusted Grey Carpet texture for Condos to use new tiling carpet texture because we totally didn't lose the old one or anything
  • Players (who are not the host) can now move their own spawned items in the Item Playground
  • Placeable inventory tab no longer shows up while in Item Playground (because you can't place those items down anyways)

Ball Race Changes
  • Khromidro: Extended the time on Level 4 from 70 seconds to 90 seconds

Virus Changes
  • Virus: Added better hit feedback to crosshair

Minigolf Changes
  • Sweet Tooth: Players should no longer get stuck on the blue wall that moves up and down on holes 18, 6, and 9
  • Sweet Tooth: Reduced the light-map data on Sweet Tooth, which will take up less hard drive space and slightly increase load times and performance.

Bug Fixes
  • Ball Race - Khromidro: Fixed kill volumes sometimes not activating when falling off the level
  • Minigolf - Sweet Tooth: Reduced the chances of being flung out of the spiral turn in hole 16
  • Minigolf - Sweet Tooth: Fixed an issue where players can get stuck next to the booster pad in hole 16
  • Minigolf - Sweet Tooth: Fixed an issue where players could land on the candy lily-pads and get stuck
  • Minigolf - Sweet Tooth: Fixed an issue where players would sometimes get stuck floating above the final hole in hole 18
  • Minigolf - Sweet Tooth: Reduced the chances of phasing through the giant mixer in hole 15
  • Minigolf - Alpine: Fixed moving walls disappearing on low draw distance settings on Hole 15
  • Minigolf - Altitude: Hole 18 is now a lot more predictable, which should mean less players randomly falling off the level
  • Virus - Subway: Fixed camping spot near the rear stairs
  • Little Crusaders - Amphitheatre & Market: Fixed some camping spots reported by players
  • Little Crusaders: Fixed a bug where the hit notifications (like the ones used in Laser Tag and Virus) would play while in Little Crusaders
  • Laser Tag: Fixed scoreboard not displaying
  • Condo - Suite: Fixed sunlight leaking through walls
  • Condo - Condo: Improved light attenuation radii
  • You can no longer click on your own profile on the scoreboard or chat
  • Fixed a bug where flying pets (Flying Turtle) would not always appear
  • Fixed Firework UFO not taking off well
  • Fixed small collision issues with Victorian Couch Chair, Toy Train, and Race Car Bed
  • Fixed "Trash" showing up twice on inventory tooltips for items in the trash state
  • Fixed Golden Watch item not making crabs fully golden
  • Fixed a bug where you could sell items that were in the trash state
  • Fixed a bug with the Item Playground editor closing wrongly after setting the filter


UPCOMING UPDATES


You can follow our current developments on our Trello:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

You can follow our daily logs here:
http://forums.pixeltailgames.com/c/devupdates/daily-dev-logs

You can report bugs on our forums:
http://forums.pixeltailgames.com/c/bug-report

Or you may also report bugs on our Steam community, but please expect slow response time.
Tower Unite - MacDGuy
We've been very busy working on Living Lobby and started production on our next Game World, Zombie Massacre. You can read all about that here: http://forums.pixeltailgames.com/t/the-road-ahead-july-2017/22905/

But, while that's going on, we wanted to get a nice big patch out for everyone.

The biggest change to this update are the increased payouts in Game Worlds and Lobby Games!

Major Changes
  • New Plaza server browser. Now displays all Plaza servers by region and will display all official servers always
  • Improved joining servers from Steam friends
  • Adjusted Game World payouts: 80% average increase
  • Adjusted Plaza games payouts: 60% average increase
  • Payout Added: Bowling - 4th Place and Below
  • Payout Added: Trivia - 4th Place and Below
  • Payout Added: Trivia - All Questions Correct
  • Payout Added: Typing Derby - 4th Place and Below
  • Payout Added: Typing Derby - Perfect (100 word combo)
  • Payout Added: Virus - 4th Place and Below
  • Payout Added: Ball Race - 4th Place and Below
  • Payout Adjusted: Virus - Biohazard minimum players required reduced to 2 from 3
  • Payout Adjusted: Ball Race - Collected Melons max increased from 20 to 40

Changes
  • Added the ability to walk with in Lobby (you'll have to bind this to a key, we suggest ALT)
  • Updated friend list UI. Replaced the drop down context with an easier dropdown
  • Added a joining UI message when joining servers from Steam

Lobby Changes
  • Added Steam friends section to the Lobby/Condo scoreboard
  • Store UI was updated slightly. Stores that do not have preview pedestals will appear in the center of the screen
  • Laser Tag: Added better hit feedback and tagged out feedback to crosshair
  • Laser Tag: Improved HUD and eliminated HUD events
  • Flashlight is now disabled while in the Casino

Condo Changes
  • Condo physics items now collide with players (you can kick things around)
  • Condos now ask before overwriting an existing snapshot
  • Condo canvas surfaces (walls, ceilings, etc.) no longer have a canvas bump map applied to them and are clean and are now simply the URL image
  • Potato Gun projectile potatoes now collide with Basketballs and other Condo physics items
  • Potato Gun projectile potatoes now properly bounce on Trampolines
  • Potato Gun projectile potatoes don't remove as often while in the air
  • Trampoline is now colorable
  • Flying Turtle is no longer visible in first person
  • Vault Door now has sounds
  • Adjusted Grey Carpet texture for Condos to use new tiling carpet texture because we totally didn't lose the old one or anything
  • Players (who are not the host) can now move their own spawned items in the Item Playground
  • Placeable inventory tab no longer shows up while in Item Playground (because you can't place those items down anyways)

Ball Race Changes
  • Khromidro: Extended the time on Level 4 from 70 seconds to 90 seconds

Virus Changes
  • Virus: Added better hit feedback to crosshair

Minigolf Changes
  • Sweet Tooth: Players should no longer get stuck on the blue wall that moves up and down on holes 18, 6, and 9
  • Sweet Tooth: Reduced the light-map data on Sweet Tooth, which will take up less hard drive space and slightly increase load times and performance.

Bug Fixes
  • Ball Race - Khromidro: Fixed kill volumes sometimes not activating when falling off the level
  • Minigolf - Sweet Tooth: Reduced the chances of being flung out of the spiral turn in hole 16
  • Minigolf - Sweet Tooth: Fixed an issue where players can get stuck next to the booster pad in hole 16
  • Minigolf - Sweet Tooth: Fixed an issue where players could land on the candy lily-pads and get stuck
  • Minigolf - Sweet Tooth: Fixed an issue where players would sometimes get stuck floating above the final hole in hole 18
  • Minigolf - Sweet Tooth: Reduced the chances of phasing through the giant mixer in hole 15
  • Minigolf - Alpine: Fixed moving walls disappearing on low draw distance settings on Hole 15
  • Minigolf - Altitude: Hole 18 is now a lot more predictable, which should mean less players randomly falling off the level
  • Virus - Subway: Fixed camping spot near the rear stairs
  • Little Crusaders - Amphitheatre & Market: Fixed some camping spots reported by players
  • Little Crusaders: Fixed a bug where the hit notifications (like the ones used in Laser Tag and Virus) would play while in Little Crusaders
  • Laser Tag: Fixed scoreboard not displaying
  • Condo - Suite: Fixed sunlight leaking through walls
  • Condo - Condo: Improved light attenuation radii
  • You can no longer click on your own profile on the scoreboard or chat
  • Fixed a bug where flying pets (Flying Turtle) would not always appear
  • Fixed Firework UFO not taking off well
  • Fixed small collision issues with Victorian Couch Chair, Toy Train, and Race Car Bed
  • Fixed "Trash" showing up twice on inventory tooltips for items in the trash state
  • Fixed Golden Watch item not making crabs fully golden
  • Fixed a bug where you could sell items that were in the trash state
  • Fixed a bug with the Item Playground editor closing wrongly after setting the filter


UPCOMING UPDATES


You can follow our current developments on our Trello:
https://trello.com/b/6BwRMiPw/tower-unite-roadmap

You can follow our daily logs here:
http://forums.pixeltailgames.com/c/devupdates/daily-dev-logs

You can report bugs on our forums:
http://forums.pixeltailgames.com/c/bug-report

Or you may also report bugs on our Steam community, but please expect slow response time.
...