The Quartermasters on Steam have reorganized the railways, lending for more efficient supply lines and offering Discounts yet again during the holidays. Grab something for yourself and complete that collection, or perhaps for a friend to conquer the battlefield together!
This sale will run from December 19th to the 2nd of January until 19:00 CEST
- Replaced some graphical content in the German version of the game. - Removed game option to use silhouette portraits for German leadership and focuses.
The year is rapidly coming to an end but the battles rage on. Below, you’ll find a brief snapshot of how your collective efforts shaped the Frontlines this year, whether you focused on making the best Division templates, completed the focuses you needed for victory or Promoted the best friend one can have. For the full roundup, march over to the forums and let us know what stats you wanna see next time!
Our delightful Command have been hard at work since the initial release of Götterdämmerung, so we’re pleased to share with you our latest innovations, a few hefty bug fixes and some gameplay tweaks!
Be sure to read them below, and let us know what you think!
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Balance
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- Concealment Expert visibility reduction changed from -15% to -10% - Submarine Torpedoes Hit Chance reduced from 0%/+1%/+1.5%/+2% to 0%/+0.5%/+1%/+1.5% - Anechoic Tiles visibility reduction changed from -25% to -20% - Submarine Snorkels visibility reduction changed from -7%/-15% to -7%/-13% - Increased the amount of factory and dockyard output penalties when hitting max MEFO penalty - BEL: Added Weekly Manpower to The Belgian Legion. - Balancing the Prioritize Economic Growth branch by adding Civilian Economy trade law and slightly re-arranging the reduction of Consumer Goods Factory factories through focuses - If Germany completes the focus "Seek to the Eastern Front", Poland will be more willing to join an alliance with them
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AI
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- AI correctly resets its desire to unlock army/navy/air spirits when unlocking a spirit
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Modding
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- AI equipment templates now allow specifying a design_team (MIO) - Added code support for new on-action before a peace conference starts - Can have multiple same_support_type on support brigades
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Graphics
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- Added a new European President cosmetic tag flag and made the 3 versions all use one central tag. Changed adjective from Dutch / Belgian / Austrian to European. - Added a game option to use silhouette portraits for German leadership and focuses.
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Bugfix
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- Fixed transport planes description text - Fixed CTD caused by incorrect update sequence - Fixed typo in German Scientist's name Helmuth Walter - Fix AI sometimes not moving its troops after a civil war starts - Fixed typo in German city Würzburg. - Fixed typo in Bormann's trait. - Fixed typo in effect tooltip of German focus Strike Eastward. - Fixed various issues with spelling errors and grammatical inconsistencies in African Union events. - Fixed an issue where Romania would be blocked in their focus "Split Yugoslavia" due to Debar not being targetable by the subsequent decisions. - Austrian decisions should no longer annex tho overlords via decisions targeting their puppets - Fixed a spelling error in the Luxembourgish election event. - Added Schleswig to the Yalta Conference to better resemble a historical post-war Germany - Fixed an issue where non-Götterdämmerung Hungary would accidentally bypass their focus "Protect Czechoslovakia". - Slovakia won't receive Slovak states if they're controlled by someone else, and neither will Poland. Poland won't receive Zaolzie if Germany partitions Czechoslovakia with Hungary if Germany and Poland are at war with each other - Fixed an issue where Turkey was locked out of joining a faction with a Monarchist Germany when having the Götterdämmerung dlc enabled. - Fixed an error where two unique German traits could be randomly generated for characters. - Fixed an error where a Greek Admiral had an army trait incorrectly assigned to him. - Italy's decision to support the Hungarian claim to Vojvodina will now also work in historical scenarios. - Fixed an incorrect naming syntax for a constitutional Kingdom of Hungary. - Albania now gets the correct party name when Wilhelm of Wied becomes their country leader. - Fixed a misspelled name for a German Mine Clearing vehicle. - BEL: Legacy of the Great War requires you to be at war. - BEL: King's Surrender text no longer refers to a "full state", you only need to hold Liege, Antwerp or Brussels. The Ardennes can be safely sacrificed for the greater good (the greater good). - BEL: Peacekeepers reduce Global Tension Required by -100% instead of -75%. - Corrects grammar in the focus Legitimistische Jugend - Removes misleading tooltip stating that the anschluss ratio will start ticking down much earlier than it actually does - clarifies the effects of going "Via Danube to Europe" and how this makes integration harder - BEL: Removed early election as this is simulated by Government Resigns. - BEL: Updated Advisor type icons to better suit their role. - Makes sure only faction members are targeted by the federalization decision. - hides popups for hidden techs in Austrian focus tree - Fixes Austrian subjugation and annexation decisions cancelling incorrectly if the targeted country gets annexed while the decision is ongoing - Canceling the MEFO Bills after annexing Czechoslovakia from the focus Fate of Czechoslovakia will now trigger the MEFO Payments National Spirit. The same fix have been applied to similar circumstances elsewhere, such as carving up Yugoslavia through focuses - If Germany has completed the Focus Brothers in Arms, they should no longer receive the Event Austrian Pro-German Sentiments and thereby annex Austria. - Land Cruisers should no longer be able to have more than one aerial module. - No more Austria diplo annexing the Soviet Union in weird edge case scenarios - Germany will no longer be able to steal Slovakia if its a puppet of Romania and created by the focus Split Czechoslovakia after completing Fate of Czechoslovakia - Cancel Germany's National Spirit "Redirected Naval Production" is they're at war with Britain, or if Britain is either a subject or doesn't exist nány more - The focus Assemble the Red Orchestra is now available with and without the DLC La Resistance - German focuses to annex Czechoslovakia will now be bypassed if Czechoslovakia is a subject of Germany and have done one of the focuses "German Satellite" or "German Protectorate" - Fixed Supersonic Jet template design bonus to be granted if you own "By Blood Alone" - Fix bug where AI started trading with countries it didn't have a valid trade route to - Vichy France should no longer increase the monthly increase of Germany's Consumer Goods Factory factories in Economy of Conquest any further when they reduce their own National Spirit of "Occupation Cost", unless they outright remove the Spirit all together
That’ll be all for today, we hope you enjoy causing mischief and mayhem on the battlefield with these new inventions. Please do continue sending in your bug reports in the meantime!
The Quartermasters over on Steam have improved the efficiency on their supply lines, allowing us to make massive discounts for their Autumn Sale! Grab something for yourself and complete your collection, or maybe grab something for a friend right before the holidays!
The Sale will run until December 4th 2024 19:00 CET
It has been a week since the release of Götterdämmerung but Command has continued their work in the background, with today's patch rolling out with some much needed bug fixes, some balance passes and a few tweaks to the AI. Make sure to check them out below as we continue to work diligently on more for the future!
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Balance
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- Reduced the base convoy cost for the Underway Replenishment by ~20%. (From 0.35 per fuel to 0.28 per fuel) - Adding days to the mission "Public Dissent" to give the player more of a fighting chance to avoid the negative fallout of the mission and subsequent event - Fixed an exploit with swapping division templates - Added basic transport plane technology to more countries in 1936 bookmark - Made political power a bit more abundant for the Freedom at Gunpoint/African Union branch for Congo. Also modified some AI chances, and added a version of the liberation decision to liberate subjects of colonial powers, and not just occupied territories. - Added dimishing return for breakthrough gain from number of scientists (more facilities doing basic research will be less advantageous per facility)
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Gameplay
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- Renamed Submarine Ballistic Missile Launcher to Submarine Nuclear Missile Launcher - Basic Torpedo tech no longer unlocks Torpedo Mountings module. - France can now gain access to AMX as a tank MIO by completing the Form State Arsenals focus
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UI
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- Equipment Designer dynamic version-naming checkbox now functions correctly when manually toggled
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AI
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- AI can now cancel low-scoring raids if that's needed to unblock command power so a higher-scoring raid can be created - AI should now exercise their divisions (when not involved in a war) to a larger degree - AI should now get correct AI strategy values immediately after loading a save file (next hourly tick instead of next daily tick) - Sanity check of British plane designs, fixing a bunch of invalid designs - Ai will only volunteer to give back core states if democratic or communist, support for adjusting this added
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Bugfix
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- Fixed issue with supply flow reduction not showing in tooltip - Fixed missing faction in invitation tooltip for Ally Chiang Kai-Shek focus - Update resource need for special project on game load - Fixed possible CTD when selecting project iteration reward - Fixed issue with showing empty army theater - front lines and units can no longer be highlighted when main menu is open - Corrected the Belgian Neutral Royalist party to the House of Saxe-Coburg Gotha from House of Leopold. - Added É to a number of Belgian people. - British speech War with Germany now requires Germany to be at war with Poland in order to be triggered when UK declares war on Germany. - Fixed a spelling error in the Congolese focus "Strict Anti-Clericalism". - Fixed a bug where the UK wouldn't be able to get any extra resources from the effect of the Congolese focus "Enter the Sterling Area". - BEL: Made the European Crusade focus more readable. - German focus Crossing the Atlantic: Added a cap to the amount of states that can get dockyards, and set up a criteria to prio coastal states with 2 mils first, then coastal states with 1 mil, then coastal states with no mils. States can no longer get dockyards twice. Missleading tooltips about multiple target states are no longer part of the tooltip. - German focus Crossing the Atlantic: After completing the focus there is now a tooltip showing the states that got dockyards. - German focus Crossing the Atlantic: Fixed and simplified broken trigger so that the requirement is to not have any major enemy controlling a state in Europe. - Fixed cyrilic К instead of latin K in Soviet Nuclear Submarine name, breaking the name in some fonts. - Operation Jericho can now be performed even if France controls some of their core states, as long as Germany still controls the relevant states - BEL: Flooded Tank Barriers will now affect the attacking army. - Ethiopia/Congo's African Central Bank focus and events now give a positive modifier rather than a negative one. - Removed Zaisser as an advisor without La Resistance enabled, removed a duplicate modifier from the National Idea "Stasi" and replaced it with something else, and hid a focus without La Resistance since it only gives operatives and nothing else - Fixed event Information Leak triggered by nuclear Special Project firing only for the first country triggering it. - Historical AI Germany will replace Bormann by Himmler as Reichsleiter for the Inner Circle later so that Bormann can generate more PP during early and mid game. - Fixed technology Maintenance Company III granting +30% Recovery bonus to Armored Maintenance Company, it now grants the intended +3% bonus like the other Maintenance techs. - Fixed German High Command Viktor Schutze being an Anti-Submarine Specialist, he will now be a Submarine Specialist. - Fixes decisions showing up when they shouldn't in "Subjugating our Old Lands" - Fixes a minor typo in "Recall Retired Generals to Service - Fixed German Ho 229 Flying Wing 3D model not showing up in the plane designer - Fixed issue with Soviet Improved Tank Destroyer using the wrong model in the tank designer. - Fixed issue in which German focus Party Chancellor Hess that could be locked without progressing or being able to cancel it if the Flight of Rudolf Hess happened while the focus was being completed. - fix to an achievement triggering incorrectly - Fix sounds missing for raids and special projects if you don't have the Gotterdammerung expansion - Fixed an issue where the Silesian Uprising would appear during the German civil war despite not owning Götterdämmerung, with it thus being unstoppable. - Lock the Prioritize Economic Growth focus if you have the Economy of Conquest National Spirit; it's too late to fix economy now, buddy - fixes a flag not being removed properly if Austria manually gets a non aggression pact while working on the decision to get a non-aggression pact - Decisions to invite other countries into the EU will now cancel properly and not softlock if the targeted country flips communist or fascist - Fixed a bug where Kaiserin Victoria was unobtainable without Götterdämmerung. - Fixed an issue where the naval base in Tasmania wasn't showing up as intended. - Fixed an issue where the Pro-German Mwami wouldn't become the leader of the Congo if chosen while Germany wasn't fascist. - Fixed an issue where the achievement "Our Place in the Sun" would only check for the old focus with the same name, thus being unobtainable with Götterdämmerung. - Tweaked names of Nuclear Missile equipment to make it more clear that they are in fact Nuclear Missiles tier I and II. - Flamethrower tank icons and models are now part of the pools of their regular tank counterparts, with low priority. - Added a game designer back to the credits - Fixed ship casualties not shown in War Overview window - Fixed task force reinforcement constantly moving ship in and out of a task force - First Berlin Award now grants Zaolzie to the southern ally of Germany. - Promoting an officer no longer switches the other player's window if playing in Co-Op mode - German Tank Scientists Erwin and Aders are now unlocked without AAT by hiring their related Designer. - Fixed Raj character Bhabha being a nuclear theorist. He is now a scientist. - Fixes Karl Renner sometimes appearing as an advisor without a trait - Fix issue where raids could be detected even if intel was under the required threshold (10%) - Removed the "Class" from 2 variant names since that's provided by the variant versioning - Fix damaged facility icon not being visible in state view - Fixed helicopters looking incorrect in 3D preview window.
Now that you've conquered the Beginner's Guide, its time to take on your next challenge with Götterdämmerung and our Complete Advanced Guide to Hearts of Iron. Join Hammotimee as they bring you up to speed on every HOI DLC and their unique mechanics.
Whether you're looking to master Espionage or become the Global Market leader, to the daring new Raids on your enemies and finding the right scientists to unlock your country's full potential, learn it all for your future campaigns!
It is soon time for the Ruler of Plusshia to return to his campaign of conquest, but fear not! Makeship has been kind enough to delay his stay until the 27th of November so those of you who have not yet gotten your own. Make sure to get your requisition in before time runs out!
Others lack that flair of Discipine, the Gravitas and Authority only this Kaiser can embody. Equipped with their formal regalia and one stylish moustache, this Platypus has unbridled ambitions for global domination...
And finally the time is upon us. If you’re reading this, what are you doing? You could be playing Götterdämmerung this very moment! It’s been a long road, but in your hands is the power of life and death - will you become the guarantor of peace, or a destroyer of worlds?
Götterdämmerung brings with it a prodigious array of mega-projects, raids, focus trees and mechanics that the team have been diligently working to provide. As usual around any launch, we’re maintaining an active presence here and around social media to get feedback and provide context. Don’t hesitate to reach out with any queries, otherwise I’ll leave this short and sweet: we sincerely hope you enjoy Götterdämmerung!
Hi everyone! Katten here, your friendly neighbourhood community manager. I want to share some important information about a potential issue you might encounter.
The expansion is now available for individual purchase at $24.99. However, if you’re interested in the instant unlocks, please note that these are not pre-order bonuses—they are exclusive to the Expansion Pass.
It’s also important to understand that the Expansion Pass on Steam is a package, not a dynamic bundle. This means that if you purchase the expansion separately and later decide to buy the Expansion Pass, you’ll end up paying for the expansion twice. This is due to Valve's requirements for selling Expansion Passes on Steam
If you’re still unsure about what the Expansion Pass includes, here’s a detailed breakdown: Instant unlock of three new 3d tank models and a music track
The Götterdämmerung expansion (Nov 14th 2024) - $24.99/£21.99/€24.99
The Graveyard of Empires country pack (Q1 2025) - $14.99/£12.79/€14.99
The Prototype Vehicles unit pack (Q3 2025) - $6.99/£5.89/€6.99
I hope this clarifies things for you! Now, onto the fun stuff!
Mods Updated for Day 1
Now let's talk about mods. You might remember that with Arms Against Tyranny, we worked with and assisted some of the most-played mods to help them update their mods alongside our DLC release. Well, we’ve done it again—this time with even more mods! Check out the full list below, complete with links to their mods.
And if you’d like to see a cool video showcasing them all, click here!
If you missed any of our developer diaries or spotlight videos and want to catch up on all the new features in this expansion, you can find everything you need at the links below:
As always, you’ll be able to roll back your game to previous versions. The rollback option will become available shortly after the DLC release, so if you don’t see it right away, please be patient.