Hearts of Iron IV - [Pdx] Escher


We are now live with our most recent fixes and improvements to the Oak update!

Read here for the full list of changes:

https://forum.paradoxplaza.com/forum/index.php?threads/hoi4-oak-1-4-1-patch-checksum-6e42.1032961/
Hearts of Iron IV - Graham


We are now live with our most recent fixes and improvements to the Oak update!

Read here for the full list of changes:

https://forum.paradoxplaza.com/forum/index.php?threads/hoi4-oak-1-4-1-patch-checksum-6e42.1032961/
Crusader Kings II - contact@rockpapershotgun.com (Alice O'Connor)

Paradox Interactive, the gang behind games including Crusader Kings and Hearts of Iron, have pledged to undo their recent increases to regional prices across much of the world. While many of the price rises were minor, others were huge. For example, the price of Stellaris in Russia went from 699 to 1199 . Paradox had said the increases were “to make our prices match the purchasing power of those areas” but have since decided they communicated this poorly, so they will roll the prices back. … [visit site to read more]

Hearts of Iron IV - [Pdx] Escher
Hi, please see the below thread for a statement from Paradox Interactive's CEO, Fredrik Wester:

https://forum.paradoxplaza.com/forum/index.php?threads/pricing-change-rollback-information-thread-latest-news-here.1031635/
Hearts of Iron IV - Graham
Hi, please see the below thread for a statement from Paradox Interactive's CEO, Fredrik Wester:

https://forum.paradoxplaza.com/forum/index.php?threads/pricing-change-rollback-information-thread-latest-news-here.1031635/
Europa Universalis IV - contact@rockpapershotgun.com (Philippa Warr)

Look at that wee tank!

Adam is away at E3 and thus someone who isn’t Adam needs to develop emotions and/or words regarding the new DLC available for two of Paradox’s grand strategy games, Europa Universalis IV [official site] and Hearts of Iron IV [official site]. That person is me so I was hoping that somehow it was an under-the-sea expansion of some kind. The fact that the DLCs are called Third Rome and Death or Dishonor respectively implies not. I’ll wear my snorkel just in case, though. … [visit site to read more]

Hearts of Iron IV - [Pdx] Escher


The time has come! With your nation sandwiched between the Soviet Union and Nazi Germany you must make the ultimate choice. Will it be Death, or Dishonor?

https://youtu.be/6HMy2eBJa3M
Features List

  • Four New Focus Trees: Experience the war from the difficult perspectives of Hungary, Romania, Czechoslovakia, and Yugoslavia.

  • Equipment Conversion: Update your arsenal by converting older units -- or make use of captured enemy vehicles and gear.

  • New Music and Art: 3 new thematic musical tracks from composer Andreas Waldetoft, new art content for the four focus nations, and new troop voiceovers.

  • New Diplomatic and Puppet Interactions: License military technology to bring other nations’ weapons to the field or sell your advances to the highest bidder. Fascist countries get new subject levels like Reichskommissariat, with access to licenses, industry and strategic resources. The instated governments are held in an iron grip, making it harder for them to break free.

Please Note: Hearts of Iron IV: Death or Dishonor is included in the Expansion Pass #1

http://store.steampowered.com/app/584140/Hearts_of_Iron_IV_Death_or_Dishonor/

As with every paid release we also offer a substantial free update! Read more here: https://forum.paradoxplaza.com/forum/index.php?threads/patch-1-4-oak-live-checksum-9b1f-not-for-problem-reports.1029011/
Hearts of Iron IV - Graham


The time has come! With your nation sandwiched between the Soviet Union and Nazi Germany you must make the ultimate choice. Will it be Death, or Dishonor?

https://youtu.be/6HMy2eBJa3M
Features List

  • Four New Focus Trees: Experience the war from the difficult perspectives of Hungary, Romania, Czechoslovakia, and Yugoslavia.

  • Equipment Conversion: Update your arsenal by converting older units -- or make use of captured enemy vehicles and gear.

  • New Music and Art: 3 new thematic musical tracks from composer Andreas Waldetoft, new art content for the four focus nations, and new troop voiceovers.

  • New Diplomatic and Puppet Interactions: License military technology to bring other nations’ weapons to the field or sell your advances to the highest bidder. Fascist countries get new subject levels like Reichskommissariat, with access to licenses, industry and strategic resources. The instated governments are held in an iron grip, making it harder for them to break free.

Please Note: Hearts of Iron IV: Death or Dishonor is included in the Expansion Pass #1

http://store.steampowered.com/app/584140/Hearts_of_Iron_IV_Death_or_Dishonor/

As with every paid release we also offer a substantial free update! Read more here: https://forum.paradoxplaza.com/forum/index.php?threads/patch-1-4-oak-live-checksum-9b1f-not-for-problem-reports.1029011/
Hearts of Iron IV - contact@rockpapershotgun.com (Alice O'Connor)

It seems unconventional to celebrate what is essentially World War 2 kicking off but hey, Hearts of Iron IV [official site] launched a year ago today and Paradox are marking it with the gift of free DLC. The small ‘Anniversary Pack’ freebie brings Polish voices for Polish troops, twenty new portraits for leaders and generals, and twenty new icons for divisions. Not huge, but nice to have.

Paradox have also crunched some numbers from the past year of play, noting that the active playerbase is still growing, and sharing stats such as: 60% players use mods. … [visit site to read more]

Hearts of Iron IV - BjornB
Hi everyone! but wait?! this isn't Wednesday? Indeed its not, its the one year anniversary of the release of HOI4!



To thank everyone who has been playing the game the last year we figured we wanted to give something out, even though Death or Dishonor is right around the corner. So once the build was done, and the team jumped on prep work for the next thing and 1.4.1, our awesome artist made you guys a bunch more non-historic portraits (fighting the good fight against clone army). As well as more custom division symbols to pick from. We also got a cool surprise when a member of the community contacted us about helping out with Polish troop voice overs (our resident team pole is on parental leave which was our original plan!). They sound super nice and its always cool to have members of community to come buy the office for stuff like this :) On release we also gave out the free DLC "United and Ready" that was focused on Poland to everyone, so we felt this was a fitting followup.




DLC should automatically show up (might need to restart steam). More info and details on the DLC page here.

First year in hindsight

Since we released HOI4 the game has has had 8 patches and 1 DLC. The second DLC (Death or Dishonor) is coming on Wednesday next week together with the 1.4 patch.
Some people may have been at PDXCon and seen my presentation, but I figure now might be a good time to to show some of that here too (the presentation also went over future plans, but thats a diary for later).

First up playbase growth is really nice, we broke 500k earlier this year and it just keeps going up as you can see:


Playerbase is cool and all, but the numbers I care about the most is active players actually playing the game and HOI4 has a really solid community there:

A "normal" game would just have that first spike and then head straight down, but our aim is to keep people playing with patches, dlc releases and mod support and grow amount of active players more and more over time (looking at graph we broke active player record several times since release numbers).

Speaking of mod support, mods have been a massive hit for Hearts of Iron IV. 60% of players use some kind of mod (although the most common stuff is things like colored buttons, or extra names for equipment), but what really makes me happy is how popular the big mods are: Millennium Dawn, The Great War, Kaiserreich and Road to '56 are all very popular and have daily playing numbers between 8-20%.

Its also really interesting to see what nations people play the most and this is one of the things we use to decide what nations to focus on in the future (the other are how relevant they were for the war and if they have interesting positions/opportunities). Early on Italy was the king for a few days (tutorial nation), and after that Germany has taken over. Here are the current numbers:

Overall a number that hasn't really changed much is majors vs minors. its gone from about 35% to 39%. We feel pretty comfortable with it there. (the DoD nations are not on the list since it was intended to be part of "Where are we going in the future" of the PDXCon presentation and numbers will change a lot with DLC release. They sit around Turkey level though, except Czechoslovakia obviously ;) ).

That is almost it from me today, but I figured I'd show a cool thing:


Yup, the MXY7 Ohka,rocket powered human-guided anti-shipping kamikaze attack aircraft (phew) now gets custom art and works again with the new air interface (we broke it in 1.2 if I remember correctly so it wouldn't launch).

See you tomorrow again for a regular diary. That one is gonna be a bit of a mix (axis subject levels, AI & Balance, UI improvements etc) as we cover all the bits and pieces left before the final diary drops just before release with the full patchlog.
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