Rocket League® - denekriD
https://www.youtube.com/watch?v=ZNo5zpnk6l0
As we leave 2018 and all of its amazing plays in the rearview mirror, it’s time for us to look ahead at what’s on the horizon for Rocket League Esports. Without further ado, we’re proud to announce Season 7 of the Rocket League Championship Series (RLCS)!

We’re back with over $1,000,000 in prizing up for grabs, but the landscape of the RLCS is changing as we continue to bring more competitive Rocket League to players around the globe. Following our full Cross-Platform Play announcement, we’re excited to share that players can compete on any platform where Rocket League is currently available (Nintendo Switch, PlayStation 4, Steam, Xbox One).


Mapping a New Region
It’s no secret that Rocket League Esports is growing. With that growth comes the opportunity to bring Rocket League to more regions around the world. We’re excited—and proud—to announce that we’ll be adding South America (SAM) as an official RLCS region! Additional details on qualifiers for the region will be announced in the coming weeks.

Rival Series Qualifiers

Just like last year, you’ll be able to team up and take on some of the best teams in the world to qualify for the Rocket League Rival Series. This year’s open qualifiers will follow the same format, allowing your team to enter up to two qualifiers (of the four total qualifiers). Following the completion of all four qualifiers, the remaining ‘Top 128’ teams will move on to the Play-In phase where they’ll battle to fill the final four Rival Series spots in both North America and Europe. So, grab your squad, sign up, and get ready to compete for your spot! For the full Smash.gg page, click here!

Important Dates and Information

Be sure to check out the information below so you don’t miss a beat of the upcoming season!

Sign-ups
  • Now through March 1 - 11:59 p.m. PST

North American Qualifiers
  • March 2 - 10:00 a.m. PST
  • March 9 - 10:00 a.m. PST
  • March 12 - 3:00 p.m. PDT
  • March 16 - 10:00 a.m. PDT

European Qualifiers
  • March 3 - 11:00 a.m. UTC
  • March 10 - 11:00 a.m. UTC
  • March 13 - 4:00 p.m. UTC
  • March 17 - 11:00 a.m. UTC

Rival Series Play-In
  • North America - March 30
  • Europe - March 31

RLCS League Play Begins
  • North America - April 6
  • Europe - April 7


Rival Series League Play Begins
  • April 12
The Rival Series is open to all legal residents of Europe and North America who are 15 years of age or older on the date that the player’s team competes in the Open Qualifier. For players in the Oceanic and South American regions, additional details on qualifiers and schedules will be announced soon.

More On the Way!

We’ve got more info coming your way in the next few weeks. Be sure to follow @RLEsports on Twitter and bookmark this website so you don’t miss out! We’ll see you on game day!
Rocket League® - denekriD


Welcome to 2019, fellow Rocketeers!

We hope you’re all enjoying Rocket League with your friends now that full Cross-Platform Play is a reality, and we also hope that you're ready to find out what's coming to the game in future months.

Here’s what you can expect to see in February, March, and beyond!

February
  • End of Competitive Season 9 + Rewards!
  • Beginning of Competitive Season 10
  • All new In-Game Event
  • Friends List (previously referred to as RocketID)
    • Cross-Platform Party system
  • New **Crate **launch
  • New in-game Music
March
  • New Licensed Premium DLC
  • Rocket Pass 2 Ends
We have plenty more in store for players this spring, as Rocket Pass 3 will be coming your way with a new Challenge System that we’re eager to reveal once we get closer to its release.

You may have also seen those preview images of the beautiful new arena that was created for our version of Rocket League in China. The arena is still under construction, but will be ready for action in all territories later this year.

COMPETITIVE SEASON 9 REWARDS
With just a few weeks left in Competitive Season 9, it’s time to talk rewards! Season 9 Rewards are a unique set of **Wheels **for each rank earned in Competitive and Extra Modes.


Here’s the distribution breakdown:

Competitive and Extra Mode Rewards
  • Bronze I or higher – Season 9 – Bronze Wheels
  • Silver I or higher – Season 9 – Silver Wheels + lower Wheels
  • Gold I or higher – Season 9 – Gold Wheels + lower Wheels
  • Platinum I or higher – Season 9 – Platinum Wheels + lower Wheels
  • Diamond I or higher – Season 9 – Diamond Wheels + lower Wheels
  • Champion I or higher – Season 9 – Champion Wheels + Lower Wheels

Grand Champion Rewards
  • Competitive Grand Champion – ‘Season 9 – Grand Champion’ In-Game Title + all Season 9 Wheels
  • Rumble Grand Champion – ‘Season 9 – RNG Champ’ In-Game Title + all Season 9 Wheels
  • Dropshot Grand Champion – ‘Season 9 – Floor Destroyer’ In-Game Title + all Season 9 Wheels
  • Hoops Grand Champion – ‘Season 9 – Dunk Master’ In-Game Title + all Season Wheels
  • **Snow Day Grand Champion **– ‘Season 9 – Blizzard Wizard’ In-Game Title + all Season 9 Wheels
Remember, you have to complete your placement matches in a Competitive Playlist and fulfill the appropriate Season Reward Level in order to earn your rewards for Competitive Season 9. Competitive Season 10 will have the same soft reset that previous competitive seasons have had. You will need to complete 10 placement matches per Competitive Playlist to earn your rank, which will likely be near your previously-held rank.

There are just a few weeks left in Competitive Season 9, so keep grinding for those ranks! Stay tuned for more information on all the content coming this year, including Rocket Pass 3 Challenges, the upcoming In-Game Event and so much more!
Rocket League®

No download is needed for today's Rocket League update, which brings it into Sony's PlayStation Cross-Play Beta program. That means that, starting today, Rocket League players on PlayStation 4 can play with Switch and Xbox players.

PS4 players could already play with PC players, but the change does affect us. Previously, we could either match with Xbox and Switch players or PlayStation 4 players, but never a mixed-platform group including all of them. With today's change, players on all three consoles and PC can join the same match. As usual, console players will all be designated as "Psynet" players if you're on PC.

I'm hoping this helps ease solo matchmaking in my preferred mode, Snow Day, where it can be tough to find matches with its sub-1,000 playercount. It probably won't significantly affect the primary modes, which are populated with thousands and thousands of players, but it does lift platform restrictions on tournaments.

This was a necessary step toward Psyonix's next challenge, which is to introduce cross-platform parties so that we can team up with console friends. That feature is coming in Rocket League's "first update this year," says Psyonix in the announcement post.  

In the meantime, here's to Rocket League unity. It doesn't matter whose net it is, just hit the ball into it:

Rocket League®

Psyonix has announced that Rocket League's long-requested PlayStation Cross-Play Beta support is now live, meaning that players on PS4, Xbox One, Switch, and PC can finally indulge in a spot of four-wheeled footie together as one.

This time last year, of course, such an occurrence would have seemed practically unthinkable. Sony remained doggedly resistant to calls from fans and developers for console cross-play on PS4, even as more and more games enabled play between Switch, Xbox One, and PC. Finally though, last September, Sony relented, unveiling its PlayStation Cross-Platform Beta - a programme which, initially at least, would be limited to Epic's all-conquering Fortnite.

Fans of Rocket League, which has featured cross-play support between Xbox One, PC, and Switch since launch on Nintendo's platform, were hopeful that PS4 players would soon join in the fun too following Sony's announcement. At the time, Psyonix was enthusiastic about implementing the feature, but acknowledged that progress would depend on Sony.

Read more…

Rocket League® - denekriD


With special thanks to all of our friends and colleagues at PlayStation, we are thrilled to announce that starting RIGHT NOW, Rocket League has entered the PlayStation Cross-Play Beta program! Players on PlayStation 4, Nintendo Switch, Xbox One, and Steam can now randomly matchmake with or against each other in all Online match types (i.e. Casual, Competitive, and Extra Modes).

To make sure that Cross-Platform play is enabled (it is by default), head to the "Main Menu," select "Options" and then make sure the "Cross-Platform Play" box is checked in the "Gameplay" tab. And that's all there is to it. You are now ready to play against gamers on other platforms across the world!

But what about cross-platform parties? In our first update this year (more information coming soon), we will release our cross-platform party system, which allows you to partner up with friends on any platform with the push of a few buttons.

Should you want to play with friends on other platforms before cross-platform parties release, however, you can! Just select "Play" from the "Main Menu," then "Private Match," followed by "Create" or "Join Private Match," and you're set from there.

Today's announcement is an important one for us here at Psyonix, because we know how much our community has wanted FULL cross-platform support for quite some time. It's because of YOU, our fans, and our generous partners on all systems and services that have made this possible in the first place. On behalf of the entire team, THANK YOU for your passion and persistence as we continue to do our best to make Rocket League the best experience we can.

We'll see you out on the field!

Rocket League®

When I want to share a heinous Rocket League goal, I usually save a replay of the match and then record my 360 back-flippy bar-downski with ShadowPlay after the fact, setting up a nice, HUDless shot. Either that, or I forget to save a replay and the goal is lost forever.

That was until my Discord friends convinced me to try Gif Your Game. I knew the name from the watermark on other people's gifs, but I'd never tried it because I figured I had enough video recording and gif-making software already. I did not want yet another program running in the background. But they were right: Gif Your Game is a blessing.

The utility of GYG is common knowledge to many, but the software was new to a few of us, so consider this a PSA for those who are not currently gifing their games: Gif Your Game is free, you can disable the watermark if you want, and it ensures you'll never lose a badass pinch or kill again.

While Gif Your Game can record highlights via hotkey—like lots of other programs—its best feature is its game-specific auto-recording, and it currently supports Rocket League, Fortnite, PUBG, and League of Legends. In the case of Rocket League, I've set it to auto-capture every goal, every assist, and every save. After each one, it eventually DMs me a link to my video on Discord. Despite the name, GYG actually records mp4s with audio, not gifs, but if you want, you can download the mp4 and upload it to Gfycat or convert it to a gif yourself.

As promised on the website, I've noticed no performance hiccups as the result of using GYG. It just does its thing seamlessly, and after an hour of pucking around I can browse and share all my best moments without having to scrub through replays for ages.

Note that Gif Your Game currently only works with the games I listed: Rocket League, Fortnite, PUBG, and League of Legends. For PUBG and Fortnite, it can be set to auto-record all kills, double kills, or triple kills. The same is true for LoL, except you can limit it all the way up to penta kills.

I'll still save replays of our best matches (when I remember), but being able to casually share our goals and saves without much effort has livened things up for my Rocket League friends. How exactly Bad Panda, Inc plans to monetize GYG, if it does, is unclear—currently it sells a Rocket League training course from Kronovi, but GYG is free. I've reached out to Bad Panda to ask what its future plans may be.

Rocket League® - denekriD


Hello everyone! The holidays are here, which means it’s time for family, egg nog (or hot cocoa) and lots of gaming. With the new year nearly upon us, we’re ending 2018 with one final gift for the community -- a 2XP long weekend!

Starting Thursday, December 27 at 2 PM PST/10 PM UTC, you’ll earn double the amount of base experience in all Casual and Competitive Playlist matches via the “+100% special event” XP bonus. Between 2XP and the progression changes we made earlier this month, you’ll be unlocking Rocket Pass Tiers faster than ever before!

Check out the official start and end times below. Enjoy the extra XP, Happy Holidays and Happy New Year, everyone!
  • 2XP Start Time: Thursday, December 27 at 2 PM PST / 10 PM UTC
  • 2XP End Time: Monday, December 31 at 10 AM PST / 6 PM UTC
(Note: This 2XP weekend will not have double drop-rates for Crates or Painted items activated.)

 
Rocket League®

My Rocket League group is largely composed of hockey fans—hence our Snow Day obsession—and so we spend most matches replicating the absurd banter of NHL color commentators: Four lines banging all night. Gotta get to the dirty areas. Good things happen when you get pucks to the net. Take the hit to make the play.

As in the NHL, our best exclamations come after a filthy goal, at which point our Discord icons light up with such classics as "piss on my hands!"

I can't take credit for any of this—Snow Day pals Julez and Juxxt are the most prolific commentators, and started the trend—but my exclamation of "adopt me!" after Julez dismantled our opponents the other day is now canon. I have a new dad.

We use NHL standards, too: "top shelf where mama keeps the cookies" (there is some debate over whether it should be cookies or something else), "an absolute laser," and Mike Lange's "shave my face with a rusty razor," as seen recently in reference to a Bryan Rust goal. 

I like how sub-sub-cultures develop on Discord servers (or other voice chat severs, though everyone I know has migrated). There's a common language to each game—"banana" in Counter-Strike, for instance—but then there are the terms that are entirely localized within small groups. I wonder, for instance, if anyone else calls Rocket League dangles, jukes, and fakes "goofs" like we do? Do they understand what we mean when we say "ya goofed me" in text chat? 

It got me curious to know: what phrases have you only heard in your group, be it about Rocket League or any other game? So for this mid-week Q&A, let us know your favorite inside gags and localized terminology in the comments. Maybe we've all been saying the same things?

(Speaking of Discord servers, PC Gamer has its own, which you can access by becoming a Club member.)

Rocket League® - denekriD

The end of 2018 is nearly upon us, which means that it's time to reflect back on the year’s achievements and see how we can make Rocket League even better. So in this Community Spotlight, let’s look back at the moments that defined us, the new discoveries we made together and a featured look at the top Custom Training packs of 2018!

Reflecting on An Amazing Year
2018 was a big year for Rocket League. We reached some amazing milestones - including 52 million players worldwide, 37 million Custom Training packs downloaded, 1.7 million Clubs created, and 3 billion online matches played! From Tournaments and Ranked Extra modes to Rocket Pass 1 and 2, Salty Shores and a T-rex goal explosion, Rocket League and its community have grown quite a bit this year.

As the community grew this year, so did some of its brightest stars! Gibbs and SunlessKhan opened their arms and minds to help us with replay analysis, while redditors u/HelvetiaGaming and u/HoraryHellfire2 defined entirely new skills like the ‘Heljump’ and ‘Ceiling Shuffle.’ But the content didn’t stop there; channels like Rocket Science, FLuuMP, Jon Sandman, and PhantomAce gave us a constant source of random fun, in-depth Rocket League analysis, and even brand new mechanics! Over on the subreddit we were “blessed” time after time by the Wet Art Man himself, demo'd by u/sledge98, and balled on by u/amustycow; not to mention the other 450,000-plus subscribers who shared their highlights and ideas with us every day. And how about the new kid on the block? The Rocket League Discord server finally set its status to official and reached over 85 thousand users -- and counting! All-in-all, the Rocket League community has a lot to be proud of. We can’t wait to share 2019 with you all!



Custom Training
Since the start of 2018, nearly 100 Custom Training packs have made it to the ‘Featured’ tab, enjoyed by Rocket League players all around the world. Each pack has helped us (and you, we hope) confidently hit the pitch every day with new skills and mechanics. While we normally pick a new 'Featured' list each month, we thought it would be nice to celebrate the best of the best in 2018, so here we go!

Right at the top is Poquito’s ‘Wall Shots,’ which is a perfect practice pack for learning how to read the ball as it comes up the wall, how to freestyle, or even how to set yourself up for double touch backboard shots. Up next are two defense-minded packs -- `Shadow Defense` and `Super Defense` -- which are perfect for shadowing the ball for saves and tight angle blocks. If you need to ramp up the difficulty, both `Backboard Training` and `High Level Shots` are perfect for wall reads and securing fast-paced, precise redirects. There’s a training pack for every level of skill, so don’t be afraid to try one out!

#
AUTHOR
NAME
DIFFICULTY
CODE
1
Poquito
Wall Shots
Platinum
9F6D-4387-4C57-2E4B
2
OrangePie
[Why You Suck] Shadow Defense
Gold
5CCE-FB29-7B05-A0B1
3
Juicy
Backboard training
Champion
18B2-38AF-FBD6-F190
4
SEBBL
High level shots
Grand Champion
7656-D60E-ED55-FF20
5
WayProtein
Shooting Consistency
Platinum
4912-A5C9-9A56-555D
6
Poquito
Aerial Shots - Redirects
Diamond
8D93-C997-0ACD-8416
7
BRIAN4PRESIDENT
Super Defense
Diamond
BE46-B385-876F-6CBA
8
Kevpert
Kevpert | Aerial Car Control
Silver
A3E1-92C2-8757-4195
9
InanimateJ
Can't miss these
Platinum
93C8-F315-FC53-4B8E

Check out our previous Community Spotlight to relive some of Rocket League’s most unforgettable moments and our previous list of ‘Featured’ Custom Training packs.

What did you take away from 2018, and what are you looking forward to in 2019? Let us know on Twitter, Discord, the subreddit, or Instagram for a chance to make it into the next Community Spotlight!
Rocket League® - denekriD

The iconic ‘Octane’ takes die-cast form!

Starting later this month, the first 1:64 scale Hot Wheels Rocket League car goes on sale for $1.09 MSRP (or regional equivalent) at all retailers where Hot Wheels are sold in North and Latin America, Europe, and Asia! At launch, the Octane will be available in Blue, with an Orange version arriving in 2019. See below for some of the participating retailers across each region.
  • United States: Walmart, Target, Kmart
  • Canada: Walmart, Canadian Tire
  • Asia: Walmart, Target, Toys R Us, Kmart
  • Latin America and Mexico: Bodega Aurrera, Walmart, Lasa, Reval and Barao
  • Europe: Amazon, Smyths, Argos, Tesco, Muller
...