We're here to celebrate Amplitude Studios: 11 years, 5 games, and an amazing community! Over the next few days, we'll be adding more rewards to Games2gether for all of you to enjoy, hang out with you and our guests on Twitch, and even pose a couple of challenges to you!
Speaking of challenges, like almost every year, we are holding another Community Challenge for the duration of Amplified: From now until Monday, January 24th, 7PM CET, every match you start in Humankind, Endless Legend, or Endless Space 2 will count towards unlocking additional Humankind rewards for all players. The first reward is a set of player emblems inspired by African cultures, and further rewards will be revealed as we get closer to unlocking them. The final two rewards in particular are quite interesting. All rewards unlocked in this community challenge will be added to the game when they are ready at a later date.
In the meantime, we have several other rewards for you to enjoy:
The beautiful Amplified keyart is available in various formats for use as a wallpaper, from your desktop to your phone or perhaps your social media banners. This time, we even have an animated version for your phone!
You can also unlock a new Cultural Wonder for Humankind right now, the Great Zimbabwe! To claim it, you need to subscribe to the Amplitude newsletter (or already be subscribed), then go to your rewards page and redeem this reward to add this wonder to your game.
Finally, and perhaps most exciting, we have a giveaway courtesy of our colleagues at Relic: Company of Heroes 2 for Steam! The ultimate WWII RTS platform, the base game gives you access to two classic multiplayer armies from the Eastern Front: the Red Army (SOV) and the Wehrmacht Ostheer (GER), as well as an epic single-player campaign that will familiarize you with the classic Company of Heroes gameplay experience. This offer is only valid while supplies last, though, so don't sleep on it!
That's all for today, but come back tomorrow for Humankind Day, with news about the future of Humankind, community challenges, and more!
At Amplified back in late January, we announced 2 new DLCs for the Endless Universe games, Dark Matter for Endless Space 2 and Monstrous Tales for Endless Legend. Unfortunately, we had to shift their release back twice for various reasons, but today both DLCs are ready to be played, alongside some new free content!
So, what do you get with Dark Matter?
A heap of new quests exploring some of the more surreptitious elements active in the Endless Galaxy. Face the threat to your wealth posed by the Autonomous Bastards Collective. Get involved in the machinations of the Academy and its heroes. Race to uncover the secrets of an ancient Endless superweapon, before somebody else gets a hold of it and tries to point it at you. This, and more, awaits you in about a dozen new quests, including one new multi-chapter quest, with stunning new art.
Even if you don’t pick up the new (or any of the old) DLCs, we still got some new content for you to enjoy: The pug hero!
Sbejru Mashmir follows a long line of pugs in Endless games, and an even longer line of Aurigan pugs, tracing all the way back to the famous Ayairi Whairydd of Dungeon of the Endless fame. Your star systems will be in good paws under her oversight, but be careful not to cross her: She knows how to use that hammer for more than just construction.
The free update also includes the Tech Tree Lore Rewrite (currently only in English; other localizations will be patched in later), and from here we will move to try addressing several issues with the game and specifically with Awakening:
Battle Result Notifications stopping the turn from ending without reminding the player they are a notification that needs to be manually dismissed
The Academy Fleets (both offensive and defensive) do not scale with game speed and progress as intended
Effect stacking issues like Mining Probes and Backdoors
Academy fleets sieging player systems while at neutral relations
Diplomatic messages (e.g. Forced Truce) can be ignored by minimizing and ending the turn
We may not be able to address all of these for the next (non-localization) patch, but we will endeavor to fix as many issues raised by the community as we can.
Today we want to share some news about the Monstrous Tales and Dark Matter DLCs that some of you may have already guessed at:
We are moving the release date of these DLCs to May 6th.
Why would we move the release date again, if we have already moved it once for the sake of bugfixing? This decision is not just about polishing, though we continue to do so as we test the new quests with our VIPs. We also want to be able to deliver some (anticipated) content to be released alongside the DLCs.
In particular, here’s what we’re working on for Endless Space 2 for the free patch that accompanies the release:
Pug Hero
Fans of the Endless Universe can tell you about an element that connects all of the Endless games. Dust? Well, of course, that goes without saying, so we’re not talking about that. The Vaulters? Horatio? He’s too perfect to be left out. No, we’re talking about the pug. Roving Clans Settlers were accompanied on their arduous treks by their best friends, as was the trader in Dungeon of the Endless. But wait... Endless Space 2 does not have a pug! Yet.
Unlocked as a reward for Endless Day 2019, Sbejru Mashmir has finally concluded their Academy training and is ready to join the roster of heroes in Endless Space 2. A descendant of the legendary Ayairi Whairydd, companion of the dungeon’s merchant and smartest being on Auriga, Sbejru Mashmir has a lot to live up to! Luckily, they brought the family hammer (though honestly, we’re not entirely sure if that is the same hammer passed down the generations, and we’re reluctant to ask...)
Tech Tree Lore Pass
Over the years of working on Endless Space 2, we added, changed, or moved many technologies and their unlocks, either for balancing or to fit additional content. At one point, we started feeling that the descriptions no longer quite matched the gameplay effects of some technologies, but we weren’t sure if that might have just been us staring at it for too long, so we asked you what you thought. The vast majority agreed that the tech tree needed a lore pass.
As the gameplay aspect of the tech tree was still in constant flux, we decided to hold off on changing the descriptions to give the game designers freedom to change technologies as needed. Once the gameplay changes had settled, we had to take some time to examine which technologies needed new descriptions, and also to take stock of some other problems in the tech tree that should be addressed, like a few missing icons. With that done, the writers could get to work on the new descriptions while the bugs were being fixed, and once the new text has been localized, we’ll be ready to share the reworked tech tree lore with you.
We hope that all of you will enjoy this new and updated content that will be added in the patches accompanying these DLCs, and will have fun exploring the mysteries of Auriga and the Endless Universe in the new quests of Monstrous Tales and Dark Matter.
At Amplified a few weeks ago, we announced Dark Matter and Monstrous Tales, two new DLCs for Endless Space 2 and Endless Legend that would add several quests shedding light on the mysterious past of the Endless Galaxy and the mythical (some say monstrous) creatures of Auriga.
When we announced them, we were planning to release these DLCs in late February, but unfortunately we will not be able to meet that release date. Due to Covid, bugfixing for the DLCs has been progressing more slowly than expected, and we want to take some extra time to polish the new content. For that reason, we have decided to move the release of these DLCs to the second half of March.
We hope you will understand this decision. Thank you for your patience. - The Amplitude Team
Ten years ago, Amplitude set out on a journey to craft the games we love. Back then our founders were already dreaming of Humankind, but they were also dreaming of an entirely different world – vast, fantastical, equally inspiring and intimidating, beautiful and dangerous: The Endless Universe. A galaxy filled with wonders both natural and technological, as well as with relics of untold power scattered among the stars. Spread across this vast expanse are the ruins of an ancient people torn apart by civil war, the remnants of the gods they sacrificed for power, and a substance so rare, so precious, and so powerful it blurs the line between technology and magic: Dust. New contenders for planetary or even galactic dominion rise in the aftermath of this cataclysmic war, drawing on forces few can wield and even fewer truly understand in their bid for power. Many are the heroes (or perhaps villains) of this galaxy, and Endless are the possibilities, the stories, and the legends.
With so many tales to tell and mysteries to uncover, we could not help but add a few more: Introducing Endless Legend – Monstrous Tales and Endless Space 2 – Dark Matter, two new DLCs coming to Steam in February and available for pre-purchase today!
Delve into the myths of Auriga and deal with its (sometimes monstrous) inhabitants, or examine what happened in the final days of the Endless while dealing with the problems and opportunities of running a galactic empire in over a dozen new quests each!
If you’re new to the Endless franchise, and you’re not sure if you’d like the Endless Universe or any of the games in it, not to worry: To celebrate our anniversary, the Endless games are free to play this weekend, from Thursday, January 21st at 19:00 CET to Monday, January 25th at 19:00 CET! If you enjoy your time in the Endless Universe, now is a great time to pick up any of our titles - Especially since from today until Sunday, the special Endless Day quests and events are live in all three games! If you really liked the games, maybe you even want to pick up one of the new Definitive Editions for Endless Legend or Endless Space 2 that include all the DLC, even the ones only announced today!
We know many of you are excited for the future of the Endless Universe, and our upcoming rogue-lite Endless Dungeon. So are we, and we are especially excited to share some of its creation with you, so today we have a new vote for you! It's getting pretty tough to talk about that amazing* announcement trailer when so many parts of it don’t even have a known name yet, not even the most common ones. So let’s give these creeping critters a name!
*Adjective Added for Alliterative Appeal. Please do not just take our word for it, but watch the trailer yourself!
Finally, if Endless Dungeon is just a little too far in the future for you still, and you are feeling a little more old-school, we’ve got a nostalgic double-dose for you: We’re taking Arnaud’s excellent electronic soundtrack for Dungeon of the Endless, and pressing it on the most analogue medium we could find, a vinyl record! Pre-orders for the Dungeon of the Endless OST Vinyl are open on G4F’s website now!
Whew, that was a lot of new for the Endless Universe... And I didn’t even mention yet that the Endless Space 2 Artbook is available for download now! (Don’t worry: The Nakalim Comic, the pug hero, and the Tech Tree Lore Pass are still in the works.)
We hope you enjoyed all these little surprises, and have fun exploring the Endless Universe with your friends with weekend!
The new year has rolled around, and that means it is time again at last!
“Time? Time for what?” some of you might ask, especially those who joined us over the past few months to talk about or maybe even try out Humankind. The answer is simple: Amplitude’s birthday!
Every year in January, we celebrate the founding of Amplitude Studios, the creation of the Endless universe, and our work with the community over the years. While it started small back in the day, the celebration has grown just as much as Amplitude, lasting several days with a fan meeting, streams with special guests from the studio, and new rewards on Games2Gether. This year is particularly special though – 10 years of Amplitude, and Humankind joining the celebration – so we thought it was time for a brand new name: Please, join us for AMPLIFIED 2021!
Streams
So, if you want to learn more about Amplitude and our games, stick around for the next few days, and stay tuned for some announcements in the next few days. And if you want to listen to our devs talk about our history, ask them about our games, or just hang out with other Amplitude fans in chat, join us for any of the streams below: Guest streamers include Marbozir with Dungeon of the Endless, and BearlyTactical and Gamerzakh with Endless Legend. Keep your eyes on our channel for anybody we might host!
Cosplay Contest
We are extremely excited for Humankind to join our portfolio soon, but we still love the Endless™ Universe, and we know so do many of you, so to celebrate 10 years of the Endless Universe, we want to invite you to participate in a low-budget cosplay competition. Grab whatever you have on hand and throw together a quick costume of any character from the Endless universe. (By our last count, there’s about 300 of them, so there’s plenty of choice!)
I know creating a cosplay may sound daunting at first, but remember this is not about creating a detailed costume, but about being clever with what you have on hand to show who you are cosplaying, and (most importantly) having fun! Just check out these two brilliant in-house examples.
Can you tell which characters these are?
So now that you got a cosplay costume, how do you participate in the contest, and what can you win? Just three simple steps, only one of which takes any work on your part!
Post a photo of your cosplay to Twitter or Instagram using the hashtag #AmplifiedCosplay before Friday, 22nd of January, 9:00 CET. By submitting your contest entry, you agree that we may retweet, repost, or otherwise share the picture to promote the contest and pick a winner.
Once submissions are closed, Amplitude will pick their top ten favorites to enter the finale.
During our stream on Friday, we will present our top ten and let the viewers cast their votes for the grand winner.
The top ten entries will all receive one Endless game or DLC of their choice, while the top three will receive additional prizes:
Third place: A Humankind Steam key
Second Place: Their choice of one Endless game and associated DLCs, plus a Humankind key
First Place: All Endless games and associated DLCs, plus a Humankind key
New Rewards
As always for our anniversary, we’re adding more rewards to Games2Gether as well, available to be claimed on your rewards page on G2G:
Virtua Fighter 2 (Mega Drive/Genesis version), courtesy of our friends at Sega. Available to be claimed only during Amplified, until January from January 20th at 11:00 CET to January 25th at 17:00 CET
TGA Teaser Art Wallpapers, the Endless Humankind crossover nobody expected, available starting Wednesday, January 20th, 17:00 CET
Endless Space 2 Artbook, long in the making, it will be available for download starting Thursday, January 21st, 17:00 CET
Humankind Wallpaper Pack, including 6 pieces of art from the first OpenDev in convenient wallpaper and banner formats, available Friday, January 22nd, 17:00 CET
An Amplified player icon for Humankind for anybody who logs into G2G during Amplified. (No need to claim this by hand.)
So, go ahead and claim your digital swag!
We hope you'll have fun these next few days, and here's to several more great years!
Come Celebrate SEGA's 60th Anniversary with us on Steam!
Get Sonic the Hedgehog 2 for FREE from October 9th-18th!
While you're around, check out some of our new HIGHEST DISCOUNTS.
Grab our EXCLUSIVE FREE MINI-GAMES that we’re giving away every day from October 15th – 18th. These brand new games were created just for SEGA’s 60th and are available for a LIMITED TIME ONLY. Once they’re gone, they’re gone. Be sure to come back every day to claim the daily mini-game!
We look forward to seeing you there and hope you enjoy celebrating 60 years of SEGA with us!
Today marks the release of the final patch in the series of patches that we announced a couple of months back for Endless Space 2.
The purpose of these patches was to resolve several bugs and issues reported by the community, and while we are confident that many of the worst problems have now been tackled, we also acknowledge that we were not able to address everything brought up by the community.
Endless Space 2 now offers a much more stable experience, and even though we have concluded this series of patches, we will still be keeping an eye out for your feedback and thoughts on your experiences playing Endless Space 2, and of course your reports on any issues you might encounter.
We want to thank you again for your patience, your dedication, and your passion for the Endless Universe.
List of Fixes
Fixed various issues causing turns stuck on Pending or unresponsive UI
Fixed compatibility issue with Intel Iris chipsets; the game should run properly on Surface devices now
Laws rewarded by quests are properly displayed in the Law screen again
Riftborn Hyperium Outpost action works again
AI should no longer make demands when asking for a truce
Vodyani can now build Arks with Meditation modules (fixed faulty DLC check)
Fixed localization key displaying in some diplomatic messages
Umbral Choir Population Collection bonus now applies its Hacking Speed bonus
Ionic Crystals properly apply their System Development Bonus now
Vodyani Factory of Faith no longer creates Ecstatic status at 5 or less Approval
Special node names use the full name list name list instead of duplicating names
Price of Perfection now properly applies its damage bonus
Shared Vision achievement no longer counts hidden uncolonizable nodes like quest nodes to determine the threshold
Fixed "Not For Profit" Achievement
Fixed occasional visual corruption of the Empire screen
Fold Singularity now properly applies its "top queue" effect after reloading a save
Fixed a situation when Sophons could not complete Chapter 1 of their main quest on particularly small galaxies
Undocked Arks now properly contribute to Overexpansion Disapproval (tooltip localization still missing)
Increased minimum hero unlock modifier to reduce occurences of "one new hero each turn" situations
Custom Factions combining Riftborn visual affinity with In the Shadows gameplay can now populate their sanctuaries
Sanctuaries can now be selected as a destination when hiring mercenaries or forming hero-only fleets
Vodyani no longer receive two Explorer Hulls
Fixed Vodyani Quest being impossible to complete without superweapons
Umbral Choir Tier 3 collection no longer applies to Sanctuaries on other home systems
Using Resource Recoverer Probes on crescents no longer reveals their location
Umbral Choir should no longer lose population in "upgraded slots" when migrating
Custom Factions with In the Shadows Affinity are now bound to starting on a Crescent System as intended
The Nakalim population collection trait is now available for custom factions
Custom Factions with In the Shadows can no longer take Extreme Foremen
Hacking effects of singularities no longer show without Penumbra enabled
High and Low Gravity should no longer spawn on the same planet
Filling all law slots should no longer prevent Eternal War empires with pacifist leadership from using diplomacy
Changed Asset Exporter to load assets only when selected to avoid excessive load time
Fixed portraits of two Hissho heroes being swapped
We're looking forward to the future of the Endless Universe with our community,
I'm sure most of you know how Amplitude has always tried to involve the community in the development of our games with the Games2Gether program, from VIP feedback to votes and contests, and Early Access.
Now we are trying to improve this process through an approach we call OpenDev. During OpenDev, a large group of players will be given access to a series of scenarios paired with surveys, to gather quantifiable feedback on specific aspects of the game that we can then use to improve these features. Of course, we would love to hear from our long-time fans of the Endless games as much as from new players interested in Humankind's historical setting.
While OpenDev will begin soon, applications are still open. This is your chance to try out Humankind for free and leave your mark on the game. For participating, you will even receive a player emblem to represent your civilization in game.
If you want the best chance to participate in OpenDev (and have a shot at sweet prizes to boot), you should also check out our What If Contest.
We're looking forward to getting a lot of feedback from our community, -- The Amplitude Team