Just want to share our press announcement of today - if you want to stay up-to-date, please make sure to put Darksiders III on your wishlist here on Steam:
Vienna, Austria, May 2, 2017. – THQ Nordic today announced that hack-n-slash action adventure Darksiders® III is currently in development for PC, PlayStation®4 computer entertainment system and Xbox® One, and is slated for release in 2018.
“As promised, we have taken our time to ensure that this next Darksiders will be everything action-adventure gamers and especially Darksiders loyalists could dream of and more,” said Lars Wingefors, Co-Founder and Group CEO, THQ Nordic AB.
The company also announced that it is working with the team at Gunfire Games, which is largely comprised of the original creators of the Darksiders franchise, on development of the long and highly-anticipated project.
“The Gunfire team brings an intimate involvement with every aspect of the Darksiders franchise since its inception,” said Reinhard Pollice, Director of Business and Product Development, THQ Nordic. “There is simply no team better qualified to create Darksiders III, beginning with our unpredictable and enigmatic hero FURY – a mage who is considered the most powerful of the Four Horsemen of the Apocalypse!”
About Darksiders III Return to an apocalyptic planet Earth in Darksiders III, a hack-n-slash action adventure where players take on the role of FURY in her quest to hunt down and dispose of the Seven Deadly Sins. The Charred Council calls upon Fury to battle from the heights of heaven down through the depths of hell in a quest to restore humanity and prove that she is the most powerful of the Horsemen. As a mage, FURY relies on her whip and magic to restore the balance between good and evil. The expansive, Darksiders III game world is presented as an open-ended, living, free-form planet Earth that is dilapidated by war and decay, and overrun by nature. FURY will move back and forth between environments to uncover secrets while advancing the Darksiders III story. More on Darksiders III here http://darksiders.com
Just want to share our press announcement of today - if you want to stay up-to-date, please make sure to put Darksiders III on your wishlist here on Steam:
Vienna, Austria, May 2, 2017. – THQ Nordic today announced that hack-n-slash action adventure Darksiders® III is currently in development for PC, PlayStation®4 computer entertainment system and Xbox® One, and is slated for release in 2018.
“As promised, we have taken our time to ensure that this next Darksiders will be everything action-adventure gamers and especially Darksiders loyalists could dream of and more,” said Lars Wingefors, Co-Founder and Group CEO, THQ Nordic AB.
The company also announced that it is working with the team at Gunfire Games, which is largely comprised of the original creators of the Darksiders franchise, on development of the long and highly-anticipated project.
“The Gunfire team brings an intimate involvement with every aspect of the Darksiders franchise since its inception,” said Reinhard Pollice, Director of Business and Product Development, THQ Nordic. “There is simply no team better qualified to create Darksiders III, beginning with our unpredictable and enigmatic hero FURY – a mage who is considered the most powerful of the Four Horsemen of the Apocalypse!”
About Darksiders III Return to an apocalyptic planet Earth in Darksiders III, a hack-n-slash action adventure where players take on the role of FURY in her quest to hunt down and dispose of the Seven Deadly Sins. The Charred Council calls upon Fury to battle from the heights of heaven down through the depths of hell in a quest to restore humanity and prove that she is the most powerful of the Horsemen. As a mage, FURY relies on her whip and magic to restore the balance between good and evil. The expansive, Darksiders III game world is presented as an open-ended, living, free-form planet Earth that is dilapidated by war and decay, and overrun by nature. FURY will move back and forth between environments to uncover secrets while advancing the Darksiders III story. More on Darksiders III here http://darksiders.com
8th March 2017 - Added Simplified Chinese localization - Added Native Steam controller support - D3D errors don't crash the game but show a message box with the proper error code
Please note : When you use Steam Controller, only button prompts for the actual Steam Controller will be shown, never prompts for Dual Shock 4 or other controllers supported by Steam Big Picture. You might end up not seeing button prompts at all if using Dual Shock 4 or other controller via Steam Big Picture.
8th March 2017 - Added Simplified Chinese localization - Added Native Steam controller support - D3D errors don't crash the game but show a message box with the proper error code
Please note : When you use Steam Controller, only button prompts for the actual Steam Controller will be shown, never prompts for Dual Shock 4 or other controllers supported by Steam Big Picture. You might end up not seeing button prompts at all if using Dual Shock 4 or other controller via Steam Big Picture.
6th January 2017 - Videoplayer rewrite: Takes less CPU (up to three times), more stable synchronization - Fix for freeze when skipping videos right away - Fixed application crash on startup due to virtual memory problems - Better DualShock 4 controller detectopm (newer models are working now) - Xbox One controller users see Xbox One button prompts (doesn't work in some setups with multiple controllers connected) - Added better diagnostic code to get rid of the remaining crash problems - Added Comic & Soundtrack
6th January 2017 - Videoplayer rewrite: Takes less CPU (up to three times), more stable synchronization - Fix for freeze when skipping videos right away - Fixed application crash on startup due to virtual memory problems - Better DualShock 4 controller detectopm (newer models are working now) - Xbox One controller users see Xbox One button prompts (doesn't work in some setups with multiple controllers connected) - Added better diagnostic code to get rid of the remaining crash problems - Added Comic & Soundtrack
Patch #4 Changelog 19th December 2016 - Crash on start fix : Game displays a Message box in cases where the steam client fails to provide a save data Api. You need to update steam or reinstall steam to resolve this - or play without saving. - Abyssal armor was not carried over into a new game if the new game was not started in the same session. Please note : If you *have* a save with abyssal armor already then load that game, save again and restart the application. - Screen saver should no longer kick in when playing with some game pads. - Reticle was small (sometimes close to invisible) in any texture Quality other than highest. This has been fixed. - EXP between Harvester and Scythe was not correctly transferred, fixed now. - PS4 controller could not be reconnected after disconnect, fixed now.
Patch #4 Changelog 19th December 2016 - Crash on start fix : Game displays a Message box in cases where the steam client fails to provide a save data Api. You need to update steam or reinstall steam to resolve this - or play without saving. - Abyssal armor was not carried over into a new game if the new game was not started in the same session. Please note : If you *have* a save with abyssal armor already then load that game, save again and restart the application. - Screen saver should no longer kick in when playing with some game pads. - Reticle was small (sometimes close to invisible) in any texture Quality other than highest. This has been fixed. - EXP between Harvester and Scythe was not correctly transferred, fixed now. - PS4 controller could not be reconnected after disconnect, fixed now.
We know that we need to iron out a few issues asap and are working hard to deliver the best possible Darksiders experience.
Patch #3 Changelog 12th December 2016 - Video player received some cleanup, including a few leaks fixed here and there. Please report if this fixes anything - Crash when running on a system without Audio output - It could happen that one could not assign gear, this should be fixed - Mouse cursor is now automatically hidden after 5 sec when playing with game pad - Game pad dead zone can now be adjusted (start game, let it save settings, then edit the settings file - gamepad_deadzone under [input] - value is 0 to 1, default 0.35. There is a minimal deadzone built in that you can not remove) - Some remaining resource leaks were fixed that could lead to crashes when on low memory or switching between modes / resizing the window often
We know that we need to iron out a few issues asap and are working hard to deliver the best possible Darksiders experience.
Patch #3 Changelog 12th December 2016 - Video player received some cleanup, including a few leaks fixed here and there. Please report if this fixes anything - Crash when running on a system without Audio output - It could happen that one could not assign gear, this should be fixed - Mouse cursor is now automatically hidden after 5 sec when playing with game pad - Game pad dead zone can now be adjusted (start game, let it save settings, then edit the settings file - gamepad_deadzone under [input] - value is 0 to 1, default 0.35. There is a minimal deadzone built in that you can not remove) - Some remaining resource leaks were fixed that could lead to crashes when on low memory or switching between modes / resizing the window often