SMITE® - TitanIsiah


New God Skins

Chef Vulcan



Midnight Raven Isis



Admiral Ao Kuang



Titanium Tracker Xbalanque



Heatsink Pele



Divine Dragon Bellona



Balance Changes





Click HERE to read the full Update Notes for 5.16 - Divine Dragon!
SMITE® - TitanIsiah


New God Skins

Royal Champion Awilix



Abyssal Acolyte Agni



Warp Tech Janus



Shadow Claw Bastet



Riptide Poseidon



Sunny Chibi Amaterasu



New Adventure - Classic Joust



Embark on a journey back in time and lead your team to victory on one of SMITE’s most beloved battlefields! Classic Joust provides a fast-paced 3v3 battle fit for the Gods. Experience a new medieval backdrop complete with a looming castle filled with minions cheering for their champion.

Bring a Titan to its Knees!

Destroy the enemy Tower and Phoenix and then strike into the enemy team’s base to square off against a mighty Titan to achieve victory!

One Path to Victory

Charge forward! Go face to face with the opposition in fast-paced 3v3 action as you and your team fight for control over a single lane.

God of the Jungle

Classic joust is surrounded by a jungle inhabited by an array of fantastical and mythological creatures. Slay them and unlock their powers to gain an advantage on the battlefield.

Royal Champion Bundle

  • Royal Champion Awilix
  • Royal Champion Recall Skin
  • Royal Champion Global Emote
  • Royal Champion Music Theme
  • Sir & Dame Titles
  • Gold Key

Click HERE to read the full Update Notes for 5.15 - Royal Champion!
SMITE® - TitanIsiah


New God - Pele, Goddess of Volcanoes



Passive - Everlasting Flame

When Pele drops below 50% health her flame is set alight, and she gains increased Physical Power, Lifesteal and Ability Lifesteal. This passive has a 20s cooldown.

Power: 5+2 per level
Lifesteal: 40%
Ability Lifesteal: 20%
Cooldown: 20s
Duration: 6s

Pyroclast

Pele flourishes and fires out a magma orb ahead of her in a line. Once the fiery projectile reaches maximum distance it hovers for a brief instant, solidifies, and then returns back in pieces, dealing damage to enemies on the way back. The number of shards returning is dependent on the rank of this ability.

Pele has 2 charges of this ability.
Damage: 60/100/140/180/220 (+60% of your physical power)
Return Damage: 20 (+15% of your physical power)
Range: 60
Cooldown: 14s
Mana Cost: 40/45/50/55/60

Eruption

Pele fiercely erupts energy into the ground, exploding in an area around her, causing damage and Knockup to all enemies. At ranks 3 and 5 the area expands again at a delay, dealing less damage and a smaller Knockup.

Three Exploding circles
Inner Damage: 85/130/175/220/265 (+80% of your physical power)
Outer Damage: 80/120/160/200/240 (+60% of your physical power)
Knockup: 280/240/200
Radius: 15/25/35
Cooldown: 15s
Mana Cost: 60/65/70/75/80

Magma Rush

Pele starts to churn the land around her, dealing damage to nearby enemies and giving her constant movement speed while this ability is active. Toggle this ability again to enter an amplified state, expending more fuel but dealing more damage and providing additional movement speed. This ability has no cooldown but uses a fuel gauge and cannot be activated when below 10 fuel.

Damage: 10/15/20/25/30 (+10% of your physical power) every 0.5s
Amplified Damage: 20/35/50/65/80 (+20% of your physical power) every 0.5s
Movement speed: 20%
Amplified speed: 60%
Initial Fuel Cost: 5
Mana Cost: 10
Cooldown: 0s

Volcanic Lightning

After a short warm up, Pele dashes forward dealing massive damage and a slow to the first enemy God hit, and dealing additional damage to enemies behind in a cone. For the next 10 seconds or 3 attacks, every time Pele hits an enemy with a basic attack, additional damage is dealt behind the enemy as well.

Damage: 200/280/360/440/520 (+60% of your physical power)
Extra Damage: 100/140/180/220/260 (+40% of your physical power)
Range: 60
Slow: 20/25/30/35/40%
Slow Duration: 3s
Cooldown: 90s
Mana Cost: 100

New God Skins

Caldera Pele



Primal Storm Susano



Molten He Bo



Mystic Guardian Athena



Mastery Skins | Pele







Click HERE to read the full Update Notes for 5.14 - Goddess of Volcanoes!
Jul 24, 2018
SMITE® - TitanIsiah


New God Skins

Plushie Ganesha



Half-Life Baron Samedi



Nightbane Jing Wei



Hellscape Cernunnos



Geek Beak Thoth



Pup Patrol Cerberus



Cherrybomb Sol







Project Olympus Updates

Player Behavior

Commendation System

SMITE is adding a Commendation System, allowing players to give praise to players who as strong guides, show great teamwork, or are just plain friendly! Each Month players will gain points from players commending them for their positive actions or from just playing with 100% Goodwill!

Players will be able to vote on players directly after their match on a new End of Match Lobby screen. This page will also provide fun stats for your team, showing who was Top Damage, Top Wards Placed, Top Damage Mitigated, and much more!

Yearly Rewards

Players who remain unbanned for the entire year will receive bonus rewards when the Season ends.
  • Baron Samedi Skin
  • Comradery Loading Frame
  • Goodwill Jump Stamp
  • Baron Chibi Avatar
  • Goodwill Global Emote

Timed Queues

All Normal and Ranked game modes will be changed to a “Timed Queue” system. Timed Queues will show a constant countdown timer that indicates when the next match of that mode will begin. Players can see all timers for all modes at all times, allowing them to make decisions accordingly. When the timer reaches 0, all players in the queue will be sent a prompt to accept the match. Matchmaking will be done after accepting during a 20s period after accepting.

Joust
  • Joust Tower and Phoenix areas have been updated for better visual clarity
  • A new XP camp has been added to the Joust map. It is located just outside the Bull Demon King’s area.
    • This Camp contains 2 Armored Tigers
    • These have 400 HP each
    • Provide 50 XP when killed (100 total)
    • Provide 13 Gold when killed (26 total)
  • Bull Demon King
    • Increased Base HP from 1400 to 1750

Arena
  • Players will now see ticket value effects when Minions and Gods are killed, or when something is run into the portal
  • Updated the HUD
  • Respawn Timer rules have been changes to be less random and should be more directly scaled with which team is winning or losing
  • The Arena Update is coming later this fall! This will be mostly an art update with some minor design changes. Keep an eye out for more info as we approach HRX!

Clash
  • Phoenixes
    • Now attack like normal phoenixes
  • Apophis
    • Shadow of Apophis buff and Enhanced Shadow of Apophis buff
      • Now Heals 4% of your max HP every 5s and restores 2% of your Mana every 5s
    • Decreased the damage on Apophis’ entrance attack from 2000 to 1500
      Assault

Assault
  • Assault will now randomly select a god from ALL gods, instead of just the player’s owned gods.

Conquest

Map Rules
  • Support Bonus XP
    • After 2m on the game clock, Support Bonus XP will turn on. This rule will give the Lowest level player on each team a 25% increase to their shared XP only, not solo XP
  • If the lowest level player on a team is disconnected, the bonus XP will move to the 2nd lowest player

Elder Harpy
  • Base XP reduced from 34 to 24

Oracles
  • Decreased base HP from 680 to 500

Jungle Buff Changes

Speed Buff
  • Decreased Speed Buff from 15% to 10%
  • Buff now applies additional stacks of 2% speed on each jungle camp kill/assist. Stacks up to 3 times, stacks last 15s

Red Buff
  • Decreased Power Increase from 20% to 10%
  • This Power Bonus increases from 10% to 15% when hitting enemy gods

Purple Buff
  • For each enemy god past the first within 55 units of you, all enemies within that area will lose additional protections. 2 protection per stack, stacks up to 4 times.

Blue Buff
  • Decreased Mana Restored from 25 to 15 per 5s
  • Now restores 2% of your missing mana upon damaging a god with an ability, only triggers once per ability

Click HERE to read the full patch notes for the 5.13 Mid-Season Update!
SMITE® - TitanIsiah


New God Skins

Primal Fire Ares



Baroness Izanami



Shadow Spirit Ah Puch



Cyberfox Da Ji







Bug Fixes

  • Gods should no longer fly into the air and die if they become stuck inside walls. Now gods should find the closest safe position and be placed there if they somehow do end up in a wall.
  • Fixed an issue where stance changers passive meter cooldowns didn’t match their actual cooldowns.
  • Fixed an issue where Janus could ult out of bounds on the Clash map.
  • Fixed an issue where daily bundle prices didn’t visually update when coupons applied to them.
  • Fixed an issue where party leaders would get an incorrect “invite declined” popup after invites were accepted.
  • Fixed an issue where god tooltips would remain on screen too long, covering UI on new screens.
  • Clan Rosters will now show avatars.

Click HERE to read the full patch notes for Update 5.12 - Cyber Shadow!
SMITE® - TitanIsiah


New God - Baron Samedi, God of Life and Death



Passive - Hysteria
Baron shares Baron's Brew, a powerful restorative chalice, with his allies from the Item Shop. Enemies hit by Baron will have Hysteria applied to them. Baron's abilities interact with Hysteria to provide bonus effects. Targets at Max Hysteria take 25% additional damage from Baron Samedi.

Baron's Brew
  • Costs 150g
  • Heals 140 Health and 100 Mana over 20 seconds
  • 3 Charge Chalice style consumable

Hysteria
  • Baron applies 2 Hysteria per Basic Attack
  • Each Ability applies a unique amount of Hysteria
  • All of his Abilities have a new effect on enemies with 30 Hysteria
  • All of his Abilities deal more damage if the target has 70 (max) Hysteria

Vivid Gaze
Baron Samedi animates two skulls, both which briefly charge before firing beams of voodoo magic that damage enemies. The beams meet at a crossroads of Baron Samedi’s choosing. Enemies hit by both beams take 15% damage on the second hit. If the enemy god hit is above 30 Hysteria, their Physical Power, Magical Power, and Attack Speed are reduced

Damage 90/140/190/240/290 + 60% of your Magical Power
Power Reduction: 30%
Attack Speed Reduction: 30%
Hysteria per Beam: 10 (up to 20)
Mana Cost 55/60/65/70/75
Cooldown 9s

Consign Spirits
Baron Samedi guides restless spirits to the ground and buries them. After a brief delay the ground erupts, damaging enemies standing in the area. If an enemy god is hit, friendly spirits fly the from the area and heal allies near the explosion or by Baron Samedi. If the enemy god hit is above 30 Hysteria the friendly spirit cleanses slows, makes allies immune to slows, and increases their Movement Speed.

Damage: 70/125/180/235/290 + 70% of your Magical Power
Flat Heal 40/65/90/115/140 + 10% of your Magical Power
Missing Health Heal: 15%
Movement Speed Increase: 20/25/30/35/40%
Hysteria per Hit: 20
Mana Cost: 75
Cooldown: 15/14/13/12/11s

Wrap It Up
Baron Samedi throws his snake forward, wrapping any enemy god hit and dealing damage every .5s for 4s and slowing them until they are rooted. If a god hit is above 30 Hysteria, the snake will also lash out at nearby enemy gods who stand too close after 1s. Enemies hit by this are injected with venom that slows them until they are rooted and deals the same damage but instantly rather than over 4s.

Damage per Tick: 10/18/26/34/42 + 5% of your Magical Power
Slow Duration: 1.75s
Root Duration: 0.75s
Hysteria per Tick: 5 (up to 40)
Mana Cost: 60/65/70/75/80
Cooldown: 12s

Ultimate - Life of the Party
Baron Samedi pulls the souls of the living towards his Coffin, becoming CC Immune and taking 50% reduced damage. Enemy gods within range are pulled towards the Coffin and take damage every .33s. When an enemy god gets too close to the coffin their soul is ripped out, causing them to be stunned, take a large amount of damage based on their total health and gain max Hysteria. This ability persists for 3.5s or until an enemy god is pulled to the coffin. If targets being pulled are above 30 Hysteria, the pull strength is increased on them.

Damage per Tick: 17/24/31/38/45 + 6% of your Magical Power
Damage on Coffin Hit: 140/210/280/350/420 +50% of your Magical Power
Total Health Damage: 15%
Stun Duration: 2s
Hysteria per Tick: 8 (up to 80)
Mana Cost: 70/75/80/85/90
Cooldown: 90s

New God Skins

Red Rum Baron Samedi



Plague Lord Hades



Evil Spirits Bacchus



Star Spangled Nike



Mastery Skins | Baron Samedi







Click HERE to read the full Update Notes for 5.11 - Life and Death!

SMITE® - TitanIsiah


Gods and Goddesses!

Loki caught wind of our plans to disable him on July 4th, and he is not happy. He’s slashing prices left and right, and at the rate he’s going, we won’t be able to catch him until next week!

For a limited time players can get up to 35% off Gem Packs on all platforms.

But that’s not it! Select chests will be on sale throughout the week, so be sure to check back regularly to see what other prices Loki has slashed. You can also earn 2x Favor, Worshipers, and XP on all games played!

Looks like Loki has caused one big fiasco. He’ll get what’s coming to him on July 4th.

The Gem sale and 2x Favor, Worshipers, & XP event begin Monday June 25th at 1:00pm ET and end Wednesday July 4th 11:59pm ET.
SMITE® - MLC St3alth


New God Skins

Dragon's Light Sobek



Dragon Queen Scylla



Electric Dream Nox



Soothsayer The Morrigan



Master Skins | Sobek







Bug Fixes

  • Fixed an issue where the UI would replay the “lock in ” animation for all locked in players each time a player locked in a God.
  • Soul Reaver will now correctly cost 2750 gold.
  • Fixed an issue where the minimap could be pushed to the top right of the screen behind other UI elements.
  • Fixed an issue where Chernobog had an incorrect pantheon icon.
  • Hydra’s Lament no longer applies bonus damage to abilities that are treated as Basic Attacks. (Chernobog’s Vicious Barrage and Mercury’s Made You Look).
  • Fixed an issue where players wouldn’t see their proper active booster time displayed.
  • Fixed an issue Lock in Sound FX repeating for every god selection.
  • Fixed an issue with Usernames not appearing on God Leaderboards.
  • Fixed an issue with Remaining Booster time not being shown on Profile section of the HUD.
  • Fixed an issue where Chernobog could use his Ultimate and hit collision that sent him up into the sky.
  • Fixed an issue with New Player Level Up Rewards.
  • Fixed an issue where using a Skin Booster during a match would show that you owned the skins on subsequent matches.
  • Fixed an issue on where players can show a god as Undefined on the Right Panel in the God Select Lobby.
  • Fixed an issue where purchased skins do not always show as owned until another skin is purchased.
  • Fixed an issue where Bots would not always spawn in practice queues.
  • Fixed an issue where opening multiple chests too quickly would prevent acquisition notifications to be shown for all opened chests.
  • Fixed an issue where purchasing a skin late on the pre-game lobby causes the skin card to appear over your UI.
  • Fixed an issue where players can get into a state where they are unable to accept match queue in some circumstances (loss of focus).
  • Fixed an issue where Chernobog’s Pantheon Icon was not Slavic.
  • Fixed an issue where Chernobog can proc The Crusher on enemies with his 3 twice, if he dashes into a wall and dashes out.
  • Fixed an issue where players could get into a soft-lock when going to the chest section of the store from god skin page.


Click HERE to read the full Patch Notes for 5.9 - Dragon's Fortune!
SMITE® - MLC St3alth


NEW GOD - Chernobog, Lord of Darkness




Passive – Heart of Cold
Every successful Basic Attack impales the enemy with a brittle crystal. Upon reaching 3 stacks of Heart of Cold, the enemy explodes for extra damage in an area around them.

Damage : 15% + (1% * your level) of your Total Basic Attack Power

Crystallized Curses
Chernobog conjures a large crystal of curses and hurls it at the target location dealing damage on landing. After several seconds the crystalline curses explode dealing damage again and rooting any enemy in the area. The crystal can be detonated early by firing at it with Vicious Barrage.

Damage (Initial) : 50/80/110/140/170 (+80% of your Physical Power)
Damage (Explosion) : 50/80/110/140/170 (+80% of your Physical Power)
Root Duration : 1s
Mana Cost : 60/65/70/75/80
Cooldown : 15/14/13/12/11s

Vicious Barrage
Active: Chernobog fires an enlarged crystal shard that can pierce enemies and deals damage like a basic attack. This applies a single stack of Heart of Cold to all enemies it passes through and instantly detonates Crystallized Curses. Chernobog gains increased Attack Speed for several seconds after using this ability.

Damage : 100% of your Basic Attack Damage
Attack Speed Increase : 30/40/50/60/70%
Duration : 3/3.5/4/4.5/5s
Mana Cost : 80/85/90/95/100
Cooldown : 12s

Into Darkness
Dash forward with your wings in a shadowy form, dealing damage to enemies on the way and slowing them. If you collide with any wall, you connect with it becoming a shadow on the wall for a few seconds. You are unable to be hit or targeted during this time. You gain a second dash to leave the wall or can cancel the ability to leave early.

Damage : 60/75/90/105/120 (+45% of your Physical Power)
Slow : 25%
Slow Duration : 2s
Mana Cost : 70
Cooldown : 18/17/16/15/14s

Ultimate - Living Nightmare
During a brief channeling period, Chernobog summons shadows at the location of all enemies that apply a stacking Slow and last for 8s. Chernobog can select any of his shadow clones to fly towards. Once he reaches the location he takes the place of his shadow, refreshing his cooldowns, as well as temporarily obtaining damage mitigations, extra movement speed and every attack triggers Heart of Cold.

Damage Mitigation : 20/25/30/35/40%
Movement Speed : 30%
Bonus Stat Duration : 6s
Mana Cost : 80/90/100/110/120
Cooldown : 110s

New God Skins

Diabol Chernobog



Eunited Cu Chulainn



Chompy Chibi Fenrir



Fat Loki Cabrakan



Northern Ranger Hachiman



Master Skins | Chernobog







Click HERE to read the full Patch Notes for 5.8 - Lord of Darkness!
SMITE® - MLC St3alth


New God Skins

Ravin' Ravana



Celestial Guard Odin



Plushie Artio



Sun.God Ra



Mixer Skadi



Mastery Skin Update | Odin







Ranked Reset!
"The first split of Season 5 Ranked is coming to an end! Make sure to try to hit your ranked goals before the reset when this patch hits!

The reset itself will be a soft reset. What this means is that your previous split performance will have a serious impact on where you will play your qualifying games and where you place after qualifiers are finished. Diamond players should expect high level qualifiers and with slight adjustments based on your record.

We have also made some adjustments for this split with where we place players after qualifying. Previously, we would place someone quite a bit lower than our estimated MMR (Matchmaking Division) for them, giving them room to prove themselves. After reviewing where players qualify to and how they are spread around all the ranks, we are reducing how much lower we place players. This means players will qualify much closer to our estimated MMR and will qualify higher than in previous splits."

  • Soft Reset
  • Adjustments to placements after qualifying

Click HERE to read the full Patch Notes for 5.7 - Drop the Beat!
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