Hello, survivors! Until the end of this week, you will receive 50% more reputation in all battles. Want to achieve certain reputation levels with factions and unlock new parts? Want to save up more stabilizers for upgrades, upgrades removals or trade them during the promotions? Now’s the best time to do it!
The special will be available from 12:00 GMT on October 4 until 23:59 GMT on October 6!
The Steppenwolfs and the Ravagers are once again ready to face each other in a fierce battle. Choose the role that best suits your play style and destroy your opponents! Don’t forget that victory often depends on making the right choice at the right time and filling the role your team needs depending on the situation on the battlefield!
Enemy in reflection
Attention! The brawl will be available from October 3, 06:00 GMT to October 9 inclusive!
The “Enemy in reflection” is a team PvP brawl with preset vehicles, which continues the traditions of the “Spring mayhem” and “Confrontation”.
Battles take place on preset armoured vehicles of the Brotherhood or the Ravagers.
At the beginning of each battle, you can choose the desired armoured car. If you do not choose a car in the allotted time, the blueprint is randomly selected.
There is a choice of 5 blueprints with different weapons, movement parts and, accordingly, roles:
Scout: high-speed and lightly armoured APC with a radar detector. No radar or radio is installed on other vehicles;
Tank: offensive armoured combat vehicle;
Anti-aircraft: a good option for battles at medium and long distances, vulnerable to flank attacks. Good counter to armoured aircraft;
Demolitionist: rocket APC with high damage and light armour;
Armoured aircraft: aerial fire support. Vulnerable to precision anti-aircraft fire.
The same blueprint can be selected at the same time by no more than 3 players.
Your objective in the battle: fill the point scale earlier than the opposing team, or score more points before the time runs out. Points are awarded for the destruction of opponents and for assists.
A team is awarded a win if it scores 50 points and outscores the opponent’s team by at least 5 points.
If the battle time is over, but the gap of 5 points between the teams is not reached, then the teams are given additional time. At the end of the additional time, the victory is awarded to the team that has more points at that moment.
If at the end of the additional time the teams scored the same number of points, the battle ends in a draw.
For the destruction of opponents, the team is awarded points according to the formula “1 + the number of bases captured at the time of destruction”. You can always check how many points your team will get for the opponent’s destruction at the moment by looking at the number of filled diamonds under the team points counter.
Leaderboard
Attention!
Quitting the battle before its completion is considered a defeat and leads to a loss of rating points, as in case of a defeat.
If the player has not scored the minimum number of activity points in the mode (40), it is also considered a defeat.
For moving up the leaderboard and moving to the next league, you will get rewards:
Iron: starting league, no rewards.
Steel: 2 “Elite fighter” stickers and “Tank pipe” decor.
Bronze: “Quagmire” paint.
Silver: “Bucket” decor.
Gold: “Quackstein” decor.
Legend:
1–3 places: 2 “Legendary merchant cases”.
4–10 places: 1 “Legendary merchant case”.
11–50 places: 2 “Epic merchant cases”.
51–500 places: 1 “Epic merchant case”.
Special challenges and rewards:
Day 1: destroy 250 parts in the “Enemy in reflection” brawl. Reward: “Paratrooper’s container”.
Day 2: complete 2 battles in the “Enemy in reflection” brawl. Reward: 50 Engineer badges.
Day 3: deal 12000 damage in the “Enemy in reflection” brawl. Reward: “Military reserve” container.
Day 4: earn 2500 points in the “Enemy in reflection” brawl. Reward: 80 Engineer badges.
Day 5: destroy 250 parts in the “Enemy in reflection” brawl. Reward: “Paratrooper’s container”.
Day 6: deal 20000 damage in the “Enemy in reflection” brawl. Reward: “Humanitarian aid” container.
Day 7: destroy or help destroy 12 enemies in the “Enemy in reflection” brawl. Reward: 20 in-game coins.
New brawls in the “Game center” can now only be found using the “New” filter. You can find and delete the brawl you uploaded using the additional filters “Players” — “Mine”.
This is a temporary solution to reduce the number of server errors that have occurred recently.
Survivors! We have big news to share with you! The game’s new official website is already online! The new site has been developed to make getting new information about the game, updates and events easier, more convenient and pleasurable experience for the players.
Attention! The old website will now be working in an archive mode. You will be able to access it via this link. You can browse old news articles and all the contents of the old site at this archive.
The new site has updated design with more comfortable, contemporary and user-friendly interface. It is now easier to look up anything you may need, and the new website is better optimized for a variety of devices. It looks equally good both on a smaller smartphone screen and on a computer monitor.
The “News” section of the site has undergone a major rework. You can now access the articles and announcements in the most up to date and palatable format.
There are also sections of the old website that are available at the new platform: “Game”, “Media”, “Forum” and “Partnership”.
The new website is still getting updates and content. If you can’t find some specific piece of information that has been previously available at the old site, do not worry — it will be added in one of the upcoming updates.
Hello! The new stage of the “Battle for uranium” starts today. The rules have once again slightly changed; please read them before going into battle!
Attention! This “Battle for uranium” will last from September 30 to October 6! The “Clan confrontation”, “Clan war” and “Clan war: Leviathans” will be unavailable during the “Battle for uranium”.
Stage 1 (September 30–October 4)
Armoured cars with 8000–10000 PS can take part in the battles.
The battles are held in the same format as in the “Clan confrontation”.
By taking part in battles, players earn personal rating points and move up the leaderboard.
Leaderboard
For moving up the leagues, the player receives the following rewards:
Iron: 50 Engineer badges
Steel: 125 Engineer badges
Bronze: 10 uranium ore
Silver: 10 uranium ore
Gold: 10 uranium ore
When the stage ends, the best players in the “Legend” league will receive additional rewards according to their placement:
1 place: 200 uranium ore
2–3 places: 150 uranium ore
4–6 places: 100 uranium ore
7–20 places: 70 uranium ore
21–60 places: 50 uranium ore
61–100 places: 30 uranium ore
101–250 places: 20 uranium ore
251–500 places: 10 uranium ore
Stage 2 (October 5–October 6)
Armoured cars with 12000–13000 PS can take part in the battles.
The battles are held in the same format as in the “Clan war”.
By taking part in battles, players earn personal rating points and move up the leaderboard.
Leaderboard
For moving up the leagues, the player receives the following rewards:
Iron: 50 Engineer badges
Steel: 75 Engineer badges
Bronze: 100 Engineer badges
Silver: 10 uranium ore
Gold: 10 uranium ore
When the stage ends, the best players in the “Legend” league will receive additional rewards according to their placement:
1 place: 150 uranium ore
2–4 places: 100 uranium ore
5–8 places: 80 uranium ore
9–20 places: 60 uranium ore
21–60 places: 40 uranium ore
61–140 places: 20 uranium ore
141–300 places: 10 uranium ore
Stage 2 special challenges
During the second stage, you will also have access to special challenges, for which you can get additional ore. They are only available to players that are members of a clan.
Win a battle in the “Battle for uranium: Clans” 1 time while having 1250 rating points. Reward: 1 uranium ore.
Win a battle in the “Battle for uranium: Clans” 2 times while having 1250 rating points. Reward: 2 uranium ore.
Win a battle in the “Battle for uranium: Clans” 2 times while having 1300 rating points. Reward: 1 uranium ore.
Win a battle in the “Battle for uranium: Clans” 2 times while having 1300 rating points. Reward: 2 uranium ore.
Win a battle in the “Battle for uranium: Clans” 2 times while having 1350 rating points. Reward: 2 uranium ore.
Win a battle in the “Battle for uranium: Clans” 3 times while having 1350 rating points. Reward: 2 uranium ore.
Win a battle in the “Battle for uranium: Clans” 3 times while having 1400 rating points. Reward: 2 uranium ore.
Win a battle in the “Battle for uranium: Clans” 3 times while having 1400 rating points. Reward: 3 uranium ore.
Win a battle in the “Battle for uranium: Clans” 4 times while having 1450 rating points. Reward: 3 uranium ore.
Win a battle in the “Battle for uranium: Clans” 4 times while having 1450 rating points. Reward: 3 uranium ore.
Win a battle in the “Battle for uranium: Clans” 4 times while having 1500 rating points. Reward: 4 uranium ore.
Win a battle in the “Battle for uranium: Clans” 8 times while having 1500 rating points. Reward: 5 uranium ore.
Please note that this time, you can take part in both Stage 1 and Stage 2 of the “Battle for Uranium”: participation in one mode does not affect your rating in the other.
Hello! The new event with a reward scale “Walking on gold” has started today: “Narwhal”, “Gerrida I”, “Rune-1” and many other rewards await!
New event “Walking on gold”
Attention! The event will be available from September 26 to October 23 inclusive!
Event levels and their corresponding rewards will be unlocked as you complete special challenges and earn event experience points.
Event experience points are needed to unlock levels and receive rewards.
As part of this event, you will receive new challenges: 1 main and 1 additional challenge.
New challenges appear every day. All incomplete challenges accumulate.
Basic event rewards are available to all players. These include:
Coupons for factions’ workbenches;
50 in-game coins;
A number of stickers;
“Hermit’s stash” container with a CK of your choice;
“Scout’s container” with a random legendary, epic or special part;
Resource containers;
Engineer badges.
All additional rewards (marked with an icon of a lock on a blue background) are available only to those who purchased the “Walking on gold” pack (regular or deluxe edition). Purchasing the deluxe edition immediately unlocks the next 10 levels and all the rewards of the already unlocked levels.
Purchasing a pack gives you access to:
Certain already produced parts;
Recipes for the production of certain upgraded parts on the event workbench;
Additional in-game coins;
3 paints, a number of stickers and decors (“Halogen headlamp left”, “Halogen headlamp right”, “Ambulance lights”);
Storage expansion;
For each subsequent level, starting from 41, you will receive 120 in-game coins as a reward.
Attention! The “Walking on gold” packs will be available on all platforms from September 26 to October 23 inclusive!
Return of the “Firefight” brawl
Attention! The brawl will be available from September 26, 06:00 GMT, to October 2 inclusive!
Team brawl. Players take part in the battle on preset vehicles.
If a team destroys the opposing team before the time runs out, they win. Otherwise, it’s a draw.
Each player is issued an armoured vehicle on hovers, which has a number of weak points, as well as a number of places that are completely invulnerable.
We improved the dynamic of the mode and made a number of changes, including increased speed and power of armoured cars, as well as a significant reduction in weapon reloading time.
In order to destroy the enemy, you must accurately aim for their weak points and manage to keep your own weak points out of the line of fire.
The reward for the battles of the mode is wires.
Special challenges and rewards:
Day 1: destroy or help destroy 1 enemy in the “Firefight” brawl. Reward: “Sniper” sticker.
Day 2: complete 2 battles in the “Firefight” brawl. Reward: 80 Engineer badges.
Day 3: deal 2500 damage in the “Firefight” brawl. Reward: “Military reserve” container.
Day 4: destroy or help destroy 2 enemies in the “Firefight” brawl. Reward: “Lemon smoke” paint.
Day 5: earn 450 points in the “Firefight” brawl. Reward: “Military reserve” container.
Day 6: complete 2 battles in the “Firefight” brawl. Reward: 80 Engineer badges.
Day 7: destroy or help destroy 4 enemies in the “Firefight” brawl. Reward: “Horns” decor.
For more information on Crossout, follow these channels:
Fixed a bug that caused the progress of the challenge to destroy or assist in destroying 10 enemies using an armoured aircraft to not be counted in the “Next step” game modes.
Fixed a bug that caused the “Jackie” module to not increase the damage of the “Spark III”, “Flash I” and “Aurora” weapons.
Fixed a bug related to the excessive size of the physical model of the “Swarm” rockets that caused them being hit when bullets or projectiles flew nearby.
Fixed minor bugs related to the display of rewards in the season reward scale.
Fixed a bug that caused incorrect rewards to drop from containers with garage decoration items.
Added environment sounds to the “Way to the top” map.
Fixed a bug that made it possible to capture the base in the “Next step” mode on the “Sinto City” map.
Fixed a bug related to the camera passing through one of the advertising banners on the “Sinto City” map.
Fixed bugs related to extra invisible walls on the “Powerplant” map.
Fixed a bug that caused the charged perks of “Fin whale”, “Nidhogg”, and “RA-1 Heather” to stay active for a while after using the “Tengu” leg perk, even after a full stop.
Fixed a bug that caused the “Aggressor” cabin perk to not work on armoured aircraft and battle walkers.
Changed parameters of parts “Right radiator bonnet” and “Left radiator bonnet”:
Durability increased from 22 pts. to 110 pts.
Mass increased from 26 kg to 115 kg.
Shot-through reduced from 90% to 50%.
Added surface interaction effects for robotic legs when strafing.
Fixed the effect of destroying the “Nova” cabin shield.
Fixed a bug that caused the charging sound of the second firing mode of the “Slaughterer” grenade launcher to be audible at any distance.
Improved the behaviour of AI players in the “Next step” game modes.
Fixed a bug that caused duplication of some game modes in the “Game center”.
Fixed the order of battle walker parts in the storage.
Improved effects of the “Jackie” module.
Improved a number of in-game texts and icons.
For more information on Crossout, follow these channels:
They say that Scavengers found something bizarre on their way to the Syndicate territory. Mysterious lands full of inexplicable anomalies. One survivor swears he saw giant pieces of metal, concrete and ground floating around shimmering rocks. Nobody knows what force held those massive objects in the air. The surrounding landscape looked so alien that his group thought they somehow ended up on another planet.
The survivor claims that the anomaly almost caused them to fail their task: disobeying Scar AB’s orders, a few members of the group drove towards the anomaly and tried to reach the top hidden in the clouds. They all eventually fell to their deaths, destroying their new battle walkers in the process. Only then the group managed to pull themselves together and continue on their way.
It’s up to you whether to trust his story or not. The fact is that many survivors believed this tale and went to find this anomaly, hoping that at least one of them would make it to the top. For more information on Crossout, follow these channels: