Crossout - Faley016


Hello!

The next update is coming next week and it will bring some necessary balance changes. Let’s have a look at what we can expect.

We remind you that all the balance changes described in this news are not final and may be changed before they are introduced into the game or may not be implemented into the game at all. Some additional changes could be made after the publishing of this announcement if needed.

Kapkan
When the mine cable is stretched to the maximum length, there will now be a calculation of the captured vehicle’s momentum (the momentum depends on the vehicle’s mass and its current speed). Based on this calculation, there will be 3 possible outcomes:
  • if the vehicle’s momentum is below the minimum value, the cable will not break.
  • if the vehicle’s momentum is higher than the minimum value, but below the maximum value, the cable will break with a delay.
  • if the vehicle’s momentum is higher than the maximum value, the cable will break immediately.

Comment: before, it was hard to predict how a “Kapkan” mine would behave in a given situation. In almost identical cases, the mine would capture the player’s vehicle or not capture it at all. This change should solve such issues.
Now, for example, a vehicle with a mass of 10 tonnes needs to reach a speed of 100 km/h to break the cable with a delay or 160 km/h to break it instantly. A 20 tonne armoured car would need the speed of 50 and 80 km/h, respectively.


Jotun
  • The damage from the projectile explosion increased by 50%.
  • The puddle applies the freezing effect 33% faster.
Comment: at launch, the weapon was not effective enough. These changes emphasize the main purpose of the howitzer and make it more powerful. Direct projectile hits on the enemy are now additionally rewarded, making the “Jotun” a slightly more self-sufficient weapon.

Tormentor
  • With more than one module activated simultaneously, the effectiveness of each subsequent module will now amount to 80% of the previous one.
Comment: multiple “Tormentors” installed on one vehicle at once increased the effectiveness of this melee weapon too much, allowing players to destroy almost any part in one hit. This change does not affect the effectiveness of a single module in any way and does not impose hard limitations on the installation at the same time. For example: the bonus from three “Tormentors” is now 70% + 56% (70*0.8) + 44.8% (56*0.7), i.e. 170.8% instead of 210% previously.

GL-55 Impulse
  • The size of the projectile decreased.
  • The perk now requires 8 hits on the enemy instead of 5. The damage bonus of the next projectile is 40% instead of 50%.
  • Cooling rate reduced by 40%.
Comment: the grenade launcher has unreasonably high effectiveness in battles at 6000–9000 PS. Reducing the projectile size (which was much larger than other grenade launchers) should lower the average number of hits, making the weapon more skill demanding. Perk and cooldown rate changes reduce the average damage per second dealt by the weapon.

Mauler
  • Base damage reduced by 22%.
  • Perk damage bonus increased from 10% to 20%.
Lacerator
  • Damage reduced by 16%.
Comment: both chainsaws stand out for their high efficiency at any PS, far surpassing the chainsaws of other rarities. Their damage to energy consumption ratio is the highest relative to the other chainsaws, so the decision was made to decrease their damage.
Rebalancing of the “Mauler” perk is required in order to weaken builds with a small number of these chainsaws (with 4 installed “Maulers” the damage will be identical to what it used to be).


Narwhal
  • The projectile’s explosion now freezes parts by 35% instead of 20% previously.
Comment: like “Jotun,” the “Narwhal” demonstrates inadequate efficiency. This change increases the efficiency of freezing parts, which allows for faster activation of the weapon’s perk.

Fortune
  • Fire rate reduced by 20%.
Comment: high effectiveness at 9000–12000 PS. This change increases the time between launching the projectiles, making it harder to deal damage to moving targets.

AM-5 Avalanche
  • Blast damage increased by 30%.
  • Penetration ability increased from 40% to 70%.
  • Projectile flight speed increased by 24%.
  • Durability increased from 1592 to 2418 pts.
  • Mass increased from 3510 to 5333 kg.
  • The projectile impulse upon hit and recoil increased.
Comment: the “Avalanche” is not a particularly effective weapon in its current state, used mostly at close range, which is contrary to its design. These changes are aimed at making the “Avalanche” a mid-range weapon for armoured cars that are not the lightest in terms of mass.

In addition to the balance changes, the update will introduce both new modes and familiar ones that are beloved by the players. After crazy dashes and fierce confrontations comes the night of judgment!


For more information on Crossout, follow these channels:
Crossout - Faley016


Survivors!

The rent of any workbenches of the “Nomads,” “Lunatics” and “Dawn’s children” factions will require no coins this weekend only! Choose any rarity you want and produce parts at no additional cost! Don’t miss your chance to take advantage of this offer and produce the parts you need for your vehicles!

Attention! This special will be active from 12:00 GMT on April 5 to 23:59 GMT on April 7.


For more information on Crossout, follow these channels:
Crossout - Faley016


It’s time to reveal winners of the “What's this map?” contest. The right answer is “Orbital Station”.

Congratulations to the lucky winners:
Each of the winners will receive 3 days of premium subscription. The reward will be added within 10 workdays.


For more information on Crossout, follow these channels:
Crossout - Faley016


Hello!

Without further ado, let’s turn our attention to the main character of the artwork and the latest hottest topic of discussion: the “Ronin” armoured car. Its arrival is highly anticipated and we’re happy to announce that it will be here sometime in April! Now let’s take a peek into the upcoming update.

Many survivors are looking forward to April, but not just because of the traditional Fool’s Day hijinks. There are also the intense battles of the Spring Mayhem ahead! This time we will update the armoured cars and their roles, adding new flavours and tactics to the battles. Like with the “Dronapocalypse” event, one more surprise mode will be added. Get ready for a crazy dash!

We’re also actively working on expanding the functionality of the Game Center. It may not be long before you’ll be able to share your creations with other players, and the best of the best may even make it onto the world map!

You can download this and other artworks from the “Wallpapers” section on our official website.


For more information on Crossout, follow these channels:
Crossout - Faley016


Hello, survivors!

The “Frostbite Assault” season isn’t over yet, and we’re eager to make something new for you. So we decided to add a little, just a liiiiitle FIRE. Welcome to the new season called “Firestarters strike back”! This is serious. Odegon will not forgive any jokes. And you can’t insult her, the Wasteland won’t survive another cataclysm.

Let’s take a look at what awaits you in this update.

Increased size of teams in missions
Console players have only recently received the ability to fight on a common battlefield, so we decided to take it a step further. Now, survivors from all platforms can participate in 32 vs 32 battles. We’re not sure your mind can handle it, but nothing can stop us now!

A common queue for armoured cars and armoured aircraft
To evaluate the scale of the new battles, we removed all the “armoured cars only” modes. Now, armoured cars and armoured aircraft will ALWAYS fight together. We advise you to look at the weather map and look up at the sky before you go into battle.

Crossplay for PC
Crossplay is cool, for sure. But we’ve received a lot of questions like: “What about PC? Will there be crossplay for this platform?” And now we can say: “Yes”! Through complex calculations and unique solutions, we were able to add the possibility of crossplay between Steam Deck and ASUS Rog Ally. We don’t really know why.

New Lucky paws prize drawing options
You have highly praised the “Wasteland of Wonders” promotion, where you could win valuable prizes for the earned “Lucky paws”. We have decided to expand the pool of prizes and in the near future, the prize drawing will include bans for 1, 3, 7 and 14 days. If you’ve been hooked by the game and all this time you’ve wanted to touch the grass, this prize drawing is perfect for you. And if you lose, you’ll have to play again: while others are banned, you have to level up.

Lucky paws in clan modes
Also in this update, we decided to find another use for the paws. Now players will be able to spend them in Clan Wars as well. The mechanics are simple: each player sends Lucky paws to a common team pool. Whichever team collects the most Paws this way wins the match. We are confident that this change will make Clan Wars more accessible to all players.

Friendly game.
The newcomers say that our game is not very friendly towards them. We have analyzed their feedback, and now we expect that Crossout will be much friendlier for them. For this purpose, we changed the names of certain game modes: “Raid” became “Cutie little raid”, “Patrol” became “Sweet patrol”, and the modes “Get the scrap metal!”, “Get the wires!” and “Get the batteries!” turned into “Get the cute scrap metal!”, “Get the cute wires!” and “Get those little sweet batteries!”. Also, just in case, the “Clan wars” mode was renamed to “Sandbox scuffle”. This is only the first step, in the future we can change the names of the parts as well if you like these changes.

Balance change
Every day we receive numerous messages from you where you say that balance needs to be corrected. It’s just impossible to avoid these comments. After much thought and speculation as to why you don’t like it, we have finally managed to find the perfect option to solve this problem.

Here’s what the Balance used to look like:



And this is what it looks like now:



We hope that you are now satisfied.

Parser
We revert all changes applied to the “Parser” shotgun to the state when it first appeared in the game.
  • Durability increased from 290 to 320 pts.
  • Reload time reduced from 2.8 sec. to 2 sec.
  • The time to fully charge a shot reduced from 1.5 sec to 1 sec.
  • The time to hold a full charge before firing increased from 1.5 sec to 2 sec.
  • Added the ability to purchase weapons in the in-game store for crosscrowns.
Community manager’s comment: one of our coworkers has been screaming about Parser being imbalanced for so long that we decided to bring it back to its original state so he would stop screaming and finally reach level 30.

Comment of the lead developer: Alright, I’m going to code it.

Crossout merch store
Always wanted to wear merch with your favourite character? Or even cuddle with this very character while you sleep? We believe that dreams should come true, so we’re opening our own merch store! We won’t spoil the surprise and won’t tell you about the entire selection we have for you just yet, but at the very least you'll be able to purchase a dakimakura with Scar AB! How can you resist something like that?

You will be able to see all this beauty and buy it in all shopping malls around the Wasteland in 2055.

To brighten up your wait, we are giving all players a gift when they enter the game — 1 unit of Engineers badges, Scrap Metal, Copper, Wires, Plastic, Electronics, Batteries and Uranium ore!


For more information on Crossout, follow these channels:
Crossout - Faley016


Hello!

Today we are launching the “Wasteland of Wonders” special. Many of you are already familiar with it. The participants will have a chance to win one of the valuable prizes solely for actively playing the game!
  • During the event, all players have access to daily challenges, and for completing each of them they receive a unique resource — “Canned meat”.
  • On Sunday, a series of prize drawings will begin among everyone who submitted the accumulated cans. The winners are determined randomly. The more cans you accumulate and submit, the higher your chances of winning.
  • In case of victory in one of the stages, the player receives a prize. In this case, one can is withdrawn from the total number of those submitted to the drawing, and the rest continue to participate in the next stages.
  • At the end of the special, all accumulated cans will be withdrawn from the game without the possibility of exchanging them for anything. So don’t hoard the cans and submit them all for the prize drawings!
Please note that this special will be active from April 1, 00:00 GMT, to April 14, 12:00 GMT. The prize drawings will take place on April 6, 7, 13, and 14 at 17:00 GMT. To participate in them, you need to submit your accumulated cans in advance.


For more information on Crossout, follow these channels:
Crossout - Faley016

Tell us the map’s name where we’ve done this screenshot. We’ll choose 10 random winners who guessed them right and give them 3 days of premium subscription.

Contest conditions:
  • Guess the map
  • Indicate our in-game nickname
Deadline for entries:
  • 9:00 UTC 02.04.2024


For more information on Crossout, follow these channels:

Mar 29, 2024
Crossout - Faley016


Hello!

The traditional Easter rush is back! Until April 7 inclusive, you can find all the Easter eggs hidden in your garages and get unique rewards for the “Easter bunny” medals (if you haven’t received these medals before).

Finding hidden Easter eggs is available to all players without exception (even if they have found them before). In order to get the “Easter bunny” medals, you need to find all the hidden eggs: the progress from old events is not taken into account.

There will also be a chain of special challenges available for everyone to complete, and for completing each of them you will receive commemorative rewards, including the highly anticipated permanent hologram “Ears”!
  • Find and break 8 Easter eggs in the garage. Reward: “Easter egg”.
  • Win 12 battles in PvP missions with the “Ears” hologram mounted. Reward: paint “Easter red”.
  • Destroy the 10 “Ears” holograms on enemy cars, while having the same hologram on your own car. Reward: permanent hologram “Ears”.
Attention! Each challenge can be completed only once. The event will last until April 7 inclusive!


For more information on Crossout, follow these channels:
Crossout - Faley016


  • Tachi: the bonus damage perk activates only when moving faster than 90 kph.
Comment: this change affects the efficiency of the forward aimed weapons, making them less powerful than the intended side aiming setup. The average collision damage will be reduced as a result. Based on the initial statistical data, we’ve decided to implement those changes before players can obtain the weapon.
  • Borer: the ramming damage bonus reduced from 25% to 10%.
  • Buzzsaw: the ramming damage bonus reduced from 100% to 15%.
  • Mauler: the ramming damage bonus reduced from 150% to 25%.
  • Lacerator: the ramming damage bonus reduced from 50% to 25%.
  • Charybdis, Harvester: the ramming damage bonus reduced from 100% to 40%.
Comment: those changes are due to the new ramming damage mechanic. After it was reworked, the saws began dealing higher and more consistent damage while ramming.


  • Two victories are now required to complete the daily challenge in the “At gunpoint” and “Dronapocalypse” brawls instead of three.
  • Fixed a rare bug when completing the first of the two daily challenges in the “At gunpoint” brawl did not unlock the second challenge.
  • Restored the location height limit to the maps in the “Clan Wars” mode, as well as implemented various small fixes of the environmental objects on those maps.
  • Fixed a bug when losing a part during the accelerated recharge of the “Yeti” module led to speeding up the recharge process.
  • Fixed a bug causing incorrect sorting of parts by rarity at the “Crafting” workbench of the “Hidden threat” event.
  • Improved the physical model of the “P-23 Defender” machine gun.
  • Improved the model of the “RD-1 Listener” radar.
  • Improved a number of in-game texts and icons.


For more information on Crossout, follow these channels:
Crossout - Faley016

Hello, survivors! This is Foxy speaking. I found this onboard radio in an abandoned armoured car on the outskirts of the Valley. According to the frequency settings, this is where the radio used to be broadcast from. It was called “Voice of the Wasteland”, I think. But now that I’m here, I have something to tell you.

I don’t know if you're aware of this, but the endless invasion of the Ravagers we’ve been fighting for a long time is the result of the madness of a single man, a scientist named Lloyd. Years ago, he cruelly deceived me and the Engineers by gaining access to the technology that allowed him to control the Ravagers. Since then, he has been lying low, occasionally sending his red-eyed henchmen to attack survivors.

And recently we've been able to get a lead on him. Lloyd’s hideout is located in one of the Waderkvarn bases, from where he coordinates the attacks that have been occurring more and more often lately. The Ravagers are now being seen in places they’ve never been before. Apparently, our enemy knows we’re getting close to him and is trying to interfere and intimidate us. I’m sure that he'll soon respond even more brutally. A man like him can only lie low to unleash something truly horrible later.

I’m calling for your help. The Mentor, Hyperborea, and many survivors throughout the Valley have already joined our resistance. I am calling out to anyone who can hear me. Fire at every Ravager you see. It’s through their eyes that Lloyd is watching us. I’ll be coordinating the search via this frequency, so tune in regularly. Together, we’ll put an end to this nightmare.


For more information on Crossout, follow these channels:
...