There is not much time left before the update with the new season and the “Arena” is released. Let’s find out what other new features we can expect!
We remind you that all the new features described in the “Developer blog” are not final and may be changed before they are introduced into the game or may not make it into the game at all. This applies not only to information about possible unique features of new parts, but also to the appearance of the parts themselves.
Legendary cabin
A new legendary medium cabin of the Dawn’s Children, which perfectly combines good speed and good tonnage, mass limit and durability. All of the above will be a pleasant bonus to its truly unique perk.
By default, the cabin’s unique perk reduces the reloading of all mounted weapons by 15%. “A cabin with a built-in recharge booster,” — you will say. But there is more!
In addition, after reducing the reloading time by 15%, the cabin’s perk also averages the reloading time of all weapons mounted on the vehicle. This means that if you simultaneously mount a weapon with a long reload and a weapon with a fast reload on this cabin, then the reloading time of both weapons will be adjusted to the average value between them.
This can be extremely convenient if, for example, you have two identical weapons, but only one of them has a reload upgrade. Or if you need to use two different weapons with different reload times at the same time.
Of course, due to the limitation, it will not be possible to reduce the reload time too much. As a result, the bonus from the cabin will boost the reloading process by about 2 times, but not more. Considering the number of various weapons and modules that already exist in the game, you will definitely find efficient combinations that will change the established order on the battlefield!
CK for the “Humpback” cabin
CK for the “Quantum” cabin
And finally, we invite you to check out the second new portrait, which will be waiting for you in the new pass.
That’s all for today! In case there will be any balance tweaks or other important changes planned for this update we’ll be sure to inform you about it via our news. In the meantime — stay tuned for the new season and our traditional livestreams before its start!
For more information on Crossout, follow these channels:
Once Scar AB found an old magazine with images of cars that existed before the events of Crossout, and now he wants to assemble a collection of such cars. Many cars in this world are gone, and so survivors are invited to assemble a car similar to the one depicted in the photo.
The 3 best entries will be selected in two groups, and their authors will receive a reward of 300 coins and an epic "Amusement container" (first group) and 100 coins and an epic "Amusement container" (second group)!
https://youtu.be/OFz84PH-J2M Riders of the Apocalypse! We welcome you to our weekly Show, made so that you - the Waste’s best mechanics and riders, can earn some Gold! New episodes every Friday! Anyone willing to submit a video, must send a letter to CrossoutShow@Gaijin.team containing the link to your video, your in-game nickname and the email address registered with your game account, so we can send you the Prize… should your video win! When you leave a comment competing for the best comment of the week, don’t forget to include your account name, with all the right capital and lowercase letters, so that we can find you...and give you your well-earned Gold!
February 4 is the World Cancer Day. In this regard, when entering the game, you will receive a gift of 2 “Lavender ribbon” stickers. With this humble gesture, we would like to draw your attention and remind you that there are many people in the real world who, in one way or another, have faced this affliction, who are struggling with it and may need help in this difficult battle.
No matter how harsh and ruthless a survivor you may be in the Wasteland, please remember: there is always room for mutual help, sympathy, and support in the real world. It is possible that you will be the person who will give someone the strength to carry on and not give up.
This weekend, we are launching a promotion, during which you will receive 50% more reputation for each battle, and the transition between all in-game factions will occur without delay.
Attention! The distribution of stickers and the promotion special will last from February 4, 06:00 GMT, to February 7, 05:00 GMT. If you have already changed the active faction shortly before the promotion, you need to wait until the timer is reset to zero. After that, an instant transition between the factions will become available.
For more information on Crossout, follow these channels:
Our intelligence reports that groups of raiders have established their bases somewhere on the Blood Rocks territory. They are gathering their forces to attack the Valley. The map also contains positions of the mobile raider squads. The situation is made worse by the fact that two ringleaders are in charge of all attack preparations, and their whereabouts are also unknown. You have only one “Mandrake” at your disposal. You can fire at any point on the map. Your task is to guess where exactly the bases, units or ringleaders are located. For the Valley, for Scar AB and his magazines with cars!
Here are the rules:
This game is a variation of the well-known “Battleship” game, where participants need to name the coordinates of the point where they think the target is located.
These coordinates are located on the intersection of the two axes of the playing field. For instance: G7 or E10
Each base, mobile unit or ringleader occupies 1 cell of the playing field. All in all, there are 2 bases, 2 mobile units and 2 ringleaders hidden on the playing field.
Targets can be located on ANY cell of the field.
In order to make a shot, you need to write the coordinate of the selected point, as well as your game nickname and the platform on which you play as a comment to this post.
1 comment - 1 coordinate.
Each player can make a shot only 2 times.
The game will last until most of the targets are destroyed.
When most of the targets are destroyed, we will reveal their location.
The player who first guessed the target’s coordinates in the comments is the one who destroyed it. All subsequent hits on targets that have already been destroyed are not counted.
If the participant guesses the coordinates of two different targets, then he will receive both rewards. If a participant guesses the location of two bases, two mobile units or both ringleaders, the reward will be issued only for 1 hit. Destruction of the second target of the same kind will not be counted.
For the precise hit on the ringleader the player is rewarded with 3 “Amusement containers” and 7 days of premium subscription.
For the precise hit on the base, the player is rewarded with 3 “Builder’s containers” and 7 days of premium subscription.
For the precise hit on the mobile unit of the raiders the player is rewarded with 3 “Builder's containers” and 3 days of premium subscription.
Good luck!
For more information on Crossout, follow these channels:
Let’s continue to find out what kind of new features are waiting for us in the next season! Today we will look at a new epic rocket launcher, a legendary drone and another map for the “Arena” mode.
We remind you that all the new features described in the “Developer blog” are not final and may be changed before they are introduced into the game or may not make it into the game at all. This applies not only to information about possible unique features of new parts, but also to the appearance of the parts themselves.
Epic rocket launcher
The new rocket launcher resembles the “Nest” in many ways, but it performs an unusual role for this type of weapon: a role of support.
The aiming mechanic is similar to “Nest”, but you don’t need to charge the shot: as soon as you press the fire button, three rockets fly out and head for the target of your choice. Upon hitting the target, a rocket deals minor damage, but that’s not what the weapon is designed for! Its main “trick” is that the rockets instantly heat up the enemy’s parts within the blast radius and make your opponent vulnerable to your main weapon or to your allies. The rocket launcher itself consumes a small amount of energy.
Another feature of this new weapon is that the maneuverability of the rockets increases with the time of their flight. The farther away from you the enemy was at the moment of the shot, the harder it will be for him to evade rockets using maneuvers.
The rocket launcher expands the room for new battle tactics not only for lone warriors, but for coordinated groups of players as well.
Legendary drone
With this cunning device of the Nomads, you will easily take your enemies by surprise! The weapon launches a drone similar to the familiar “Yaoguai”. After the launch, the drone stays in the air and waits for reckless opponents while staying invisible.
If the enemy passes nearby, the drone attaches itself to the armoured car, deals periodic damage to the part to which it is attached for a short time, and then explodes. The enemy or his allies can shoot the drone off while it is attached to the part, but they have very little time to do so.
“M-37 Piercer” customization kit
Map for the “Arena” mode
We present to you the third and last map for the “Arena” mode: You can also view the panorama of the map at this link.
The map features a fairly familiar battlefield for survivors with different elevation levels, ruined buildings which can be used as covers and vegetation in which you can hide from not particularly observant enemies.
Layer spawn points are surrounded by cliffs with observation towers. This is where the organizers of the fights watch the arena matches from. And finally, we prepared a portrait of one of the main characters of this season — the Arena battles custodian. Don’t let his appearance deceive you! Although... you will see for yourself soon.
See you in the final part of these blogs next week!
For more information on Crossout, follow these channels:
Rumours about Scar AB's collection and the skill of the engineers who craft and expand it are rapidly spreading throughout the Valley. Recently, one of the trading clans turned to the Scavenger leader with the request to build several armoured vehicles to accompany the caravans, but with a special condition. All vehicles have to be similar to real-life models with slight modifications. The sense of style is not dead and gone even in this wasted world, and it's good.
Only this time, customers want to see what custom-built cars are like. And since there's a reason, Scar AB’s engineers don't mind showing what they and their artworks can do.
We will select the top 4 entries, and their authors will get a reward of 300 coins and one epic "Amusement container"! The author of the most effective armoured vehicle will receive 200 coins!
Assignment: You need to build the presented car. Then you need to modernize it: install armour, more powerful engine and use tracks instead of tires. Use miniguns or autocannons as a main equipment.
Everyone who was expecting another blog about the upcoming season — don’t worry. The next part will be released this week! Today, we would like to address a topic that has been a concern for many players for a relatively long time.
Attention! The model shown in this blog is still a work and progress and it may receive additional changes before being added into the game. A change to the cabin model is planned for the future, and it shouldn’t be expected in the next update.
In this brief devblog, we'd like to share with you some current information on the refinement of the “Ghost” cabin from the “Spectral hunter” pack. Yes, that “helicopter cabin”.
The main problem of the cabin that was almost voiced by its owners, was its unusual model. Its protruding front part made it impossible to effectively cover the cabin with structural parts, which had a direct impact on the survivability of the cabin on the battlefield and its popularity.
In the revised version, this part will be levelled and given its own welding points.
Another issue was connected with the general lack of welding points on important places. It was especially relevant for experienced engineers who think through their armoured vehicles down to the last minor detail. When the cabin is refined, the welding points will be added not only to its previously protruding front, but also on the edges of the existing points, as well as on the fenders, hood and sides of the cabin.
We are also aware of the opinion that the cabin may need a new perk that would increase the actuality of the “Ghost”, but we don’t plan to change the existing one yet. First, we want to evaluate how the new model will affect the usability and efficiency of the cabin, and only then will we discuss the need to change its perk.
Please note that changes to the cabin are not planned to be included to next update.
Share your expectations and feedback about the updated model of the “Ghost” cabin in the comments. Stay tuned for the upcoming third devblog about the new season!
For more information on Crossout, follow these channels: