Let’s continue to find out what kind of new features are waiting for us in the next season! Today we will look at a new epic rocket launcher, a legendary drone and another map for the “Arena” mode.
We remind you that all the new features described in the “Developer blog” are not final and may be changed before they are introduced into the game or may not make it into the game at all. This applies not only to information about possible unique features of new parts, but also to the appearance of the parts themselves.
Epic rocket launcher
The new rocket launcher resembles the “Nest” in many ways, but it performs an unusual role for this type of weapon: a role of support.
The aiming mechanic is similar to “Nest”, but you don’t need to charge the shot: as soon as you press the fire button, three rockets fly out and head for the target of your choice. Upon hitting the target, a rocket deals minor damage, but that’s not what the weapon is designed for! Its main “trick” is that the rockets instantly heat up the enemy’s parts within the blast radius and make your opponent vulnerable to your main weapon or to your allies. The rocket launcher itself consumes a small amount of energy.
Another feature of this new weapon is that the maneuverability of the rockets increases with the time of their flight. The farther away from you the enemy was at the moment of the shot, the harder it will be for him to evade rockets using maneuvers.
The rocket launcher expands the room for new battle tactics not only for lone warriors, but for coordinated groups of players as well.
Legendary drone
With this cunning device of the Nomads, you will easily take your enemies by surprise! The weapon launches a drone similar to the familiar “Yaoguai”. After the launch, the drone stays in the air and waits for reckless opponents while staying invisible.
If the enemy passes nearby, the drone attaches itself to the armoured car, deals periodic damage to the part to which it is attached for a short time, and then explodes. The enemy or his allies can shoot the drone off while it is attached to the part, but they have very little time to do so.
“M-37 Piercer” customization kit
Map for the “Arena” mode
We present to you the third and last map for the “Arena” mode: You can also view the panorama of the map at this link.
The map features a fairly familiar battlefield for survivors with different elevation levels, ruined buildings which can be used as covers and vegetation in which you can hide from not particularly observant enemies.
Layer spawn points are surrounded by cliffs with observation towers. This is where the organizers of the fights watch the arena matches from. And finally, we prepared a portrait of one of the main characters of this season — the Arena battles custodian. Don’t let his appearance deceive you! Although... you will see for yourself soon.
See you in the final part of these blogs next week!
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Rumours about Scar AB's collection and the skill of the engineers who craft and expand it are rapidly spreading throughout the Valley. Recently, one of the trading clans turned to the Scavenger leader with the request to build several armoured vehicles to accompany the caravans, but with a special condition. All vehicles have to be similar to real-life models with slight modifications. The sense of style is not dead and gone even in this wasted world, and it's good.
Only this time, customers want to see what custom-built cars are like. And since there's a reason, Scar AB’s engineers don't mind showing what they and their artworks can do.
We will select the top 4 entries, and their authors will get a reward of 300 coins and one epic "Amusement container"! The author of the most effective armoured vehicle will receive 200 coins!
Assignment: You need to build the presented car. Then you need to modernize it: install armour, more powerful engine and use tracks instead of tires. Use miniguns or autocannons as a main equipment.
Everyone who was expecting another blog about the upcoming season — don’t worry. The next part will be released this week! Today, we would like to address a topic that has been a concern for many players for a relatively long time.
Attention! The model shown in this blog is still a work and progress and it may receive additional changes before being added into the game. A change to the cabin model is planned for the future, and it shouldn’t be expected in the next update.
In this brief devblog, we'd like to share with you some current information on the refinement of the “Ghost” cabin from the “Spectral hunter” pack. Yes, that “helicopter cabin”.
The main problem of the cabin that was almost voiced by its owners, was its unusual model. Its protruding front part made it impossible to effectively cover the cabin with structural parts, which had a direct impact on the survivability of the cabin on the battlefield and its popularity.
In the revised version, this part will be levelled and given its own welding points.
Another issue was connected with the general lack of welding points on important places. It was especially relevant for experienced engineers who think through their armoured vehicles down to the last minor detail. When the cabin is refined, the welding points will be added not only to its previously protruding front, but also on the edges of the existing points, as well as on the fenders, hood and sides of the cabin.
We are also aware of the opinion that the cabin may need a new perk that would increase the actuality of the “Ghost”, but we don’t plan to change the existing one yet. First, we want to evaluate how the new model will affect the usability and efficiency of the cabin, and only then will we discuss the need to change its perk.
Please note that changes to the cabin are not planned to be included to next update.
Share your expectations and feedback about the updated model of the “Ghost” cabin in the comments. Stay tuned for the upcoming third devblog about the new season!
For more information on Crossout, follow these channels:
— “If you want to stay alive, you will enter the arena again, my friend”, — Arbiter Petrolium, the custodian of the arena.
The February artwork is dedicated to the PvP-mode “Arena”, which is planned to be launched this month. Fast-paced battles in the “3 vs. 3” format will soon burst into the life of the Wasteland inhabitants.
You can learn more about the mode during our official livestreams and in the review trailer. In the meantime, download the image in high quality in the “Wallpapers” section and prepare your armoured vehicles!
For more information on Crossout, follow these channels:
https://youtu.be/8gF2VG7yBFU Riders of the Apocalypse! We welcome you to our weekly Show, made so that you - the Waste’s best mechanics and riders, can earn some Gold! New episodes every Friday! Anyone willing to submit a video, must send a letter to CrossoutShow@Gaijin.team containing the link to your video, your in-game nickname and the email address registered with your game account, so we can send you the Prize… should your video win! When you leave a comment competing for the best comment of the week, don’t forget to include your account name, with all the right capital and lowercase letters, so that we can find you...and give you your well-earned Gold!
Today is the most important and exciting day for our company. Targem Games was founded on January 28, 2002, and we are happy to congratulate all our players with this anniversary!
The 20th anniversary of the company is a significant occasion, which means that the present for our players should be special and available to all without exception. Log in to Crossout from January 28, 07:00 GMT, to February 20, 09:00 GMT, and get a unique pack “Targem turns 20!”, which includes:
Unique armoured car: “Beetle”;
Character portrait: Ivy XO;
Hologram “Diamond shine”;
Paint can “Diamond”;
A set of stickers (2 pcs.);
Banner background and logo;
Increases the maximum number of parts used to 75.
Attention! You can receive the gift on the garage screen by accepting the gift in the upper right corner of the screen. The gift will be available to everyone from January 28, 07:00 GMT, until February 20, 09:00 GMT.
Happy birthday, Targem Games!
For more information on Crossout, follow these channels:
Once Scar AB found an old magazine with images of cars that existed before the events of Crossout, and now he wants to assemble a collection of such cars. Many cars in this world are gone, and so survivors are invited to assemble a car similar to the one depicted in the photo.
The 3 best entries will be selected in two groups, and their authors will receive a reward of 300 coins and an epic "Amusement container" (first group) and 100 coins and an epic "Amusement container" (second group)!
Today we will learn a little more about the upcoming update. Let’s take a look at the new special autocannon, a map for the “Arena” mode and one of the new CKs!
We remind you that all the new features described in the “Developer blog” are not final and may be changed before they are introduced into the game or may not make it into the game at all. This applies not only to information about possible unique features of new parts, but also to the appearance of the parts themselves.
New autocannon
The new “special” autocannon is a simplified version of the already familiar autocannon “Joule”.
This weapon is designed for close-range and medium-range combat and has a high rate of fire: with its shells, it shreds your enemy with shells even faster than “Joule” does! A real machine gun from the world of autocannons for those who don’t like to shoot with a barely visible enemy in the distance and prefer a more aggressive style of game!
Map for the “Arena” mode
It’s time to reveal another map prepared specifically for the new mode: You can also view the panorama of the map at this link.
The small size of the map and the layout of the covers encourage quick encounters between players, but at the same time, the opponents can’t see each other at the start of the battle.
The center of the map provides a direction for those who want to get into battle as soon as possible. But don’t ever forget that the center can be shot all around the perimeter, so you should actively maneuver using different covers.
There are hills on two sides with a slope for easy shooting and small shelters in the form of pillars so that players don’t feel vulnerable.
CK for the “Spark III” Tesla emitter
Retractable headlights
Previously, many fans of assembling stylish cars offered us to add retractable headlights to Crossout.
We are happy to announce that these headlights will appear in the game with the new season!
For more information on Crossout, follow these channels: