Question: Why are wheeled drones considered to be enemies in the battles and raids, while turrets and flying drones are not?
Answer: Hello! Both items must work the same. It is a bug, we will fix it.
Question: Will be there a building supplies mission? Salvaging items and get 5 times less supplies is just hilarious.
Answer: Hello. Mechanism of getting building supplies will be modified. The mission is one of the possible decisions, but not the one.
Question: Are there any plans to work more on personal files of players, to make them show more information? (The amount of already played battles in the clan battles/brawls, the amount of received resources, win-loss ratio or MVP / unyielding patches stats)
Answer: Hello. There are some plans to add some additional information into personal files.
Question: Is there any information if a game runs on a new generation console? If so, will the earned progress be available?
Answer: Hello. Yes, it will. The progress between the platforms will be saved.
Question: Why is there no progression in the development?
There is no sense to assemble an ultimate build for the raids (the reward for 5k power score or 18k power score will be the same)
And also the PvP reward. Buying legend/relic armament, we will get the same reward as with simple/rare armament.
Answer: Hello. We are working in this direction, but we are not ready yet to speak about details.
Question: When will be an opportunity to delete the “not for sale” stickers?
Answer: Hello. We will discuss the practicability of this opportunity and the ways of practical realization. We will also take into consideration the set of the most interesting proposals, which you sent to us.
Question: Dear developers, are there any plans to add background music in PvP or PvE battles? There is so much need in it. “At least the same music as in the garage”.
Answer: Hello. We decided not to add the music in PvP, because the battles are very dynamic and full of sounds. Speaking about Pve, there is adaptive music, depending on the events taking place.
Question: Are you planning a buff of an auger? A buff of controllability. You already improved an armoured track, it is high time for an auger too.
Answer: Hello. We are considering possible variants to improve this auger. This is especially true for its controllability.
Question: Good afternoon! I have noticed when you use the tusk cabin to attack the enemy (or an item in the garage, that must be smashed after the beat), there is 1-2 second interruption before the item will be destroyed. Besides, it is noticed in raids, that when you attack with the tusk cabin, an armoured car is destroyed from the beat itself. Will the durability of the tusk cabin be improved? And will an interruption destroy an enemy/item during a ram attack removed?
Answer: Hello, we have not noticed any interruptions, you would better create a topic in the error messages section on the forum and attach a video showing an issue.
Question: the question about textures. Are you planning to improve some textures in the game, especially terrain textures? Somewhere it hides grass, somewhere roads, but in general, the textures repeat each other like wallpaper on the wall. I mean the pattern of textures, its square elements, and the same patterns are obtained, like glued wallpaper, on which the seams/borders of these patterns are visible. In general, you have all textures like this, but on the ground, this is most striking. This is especially visible from some height.
Answer: Hello! If you think that in some places there is a very obvious repetition of textures, then you should specify these specific places. The best way to do this is in the bug reports section of the forum.