Changelog 0.5.8 -Descriptions of Crafting ingredients have been added -Small changes have been done for some quests -There's been upgrades on some tooltips -There's now tooltips on buffs/debuffs of the player and monsters
Fixed bugs: -Doors couldn't be closed if a monster was near -A quest reward could be picked even if not completed -The dugneon seed wasn't random -The dialog box could cause crash if the sound engine failed to play a sound
Changelog 0.5.8 -Descriptions of Crafting ingredients have been added -Small changes have been done for some quests -There's been upgrades on some tooltips -There's now tooltips on buffs/debuffs of the player and monsters
Fixed bugs: -Doors couldn't be closed if a monster was near -A quest reward could be picked even if not completed -The dugneon seed wasn't random -The dialog box could cause crash if the sound engine failed to play a sound
We're aware many of you are awaiting the early access release on Steam. It was scheduled for April 26, along with the multiplayer.
Unfortunately, some network issues are forcing us to pushing back the release to May. Once the multiplayer is operational, we'll release the game within few days and you'll be, of course, informed.
Please keep in mind that there's no point to wish to see a project releasing too early if it's unstable and riddled with bugs ruining the game experience. We alaways took priority on fixing bugs reported by players and our wish is to deliver a high-quality experience, even if we're only on Early Access.
We're sorry for this further delay, we're working 7 days a week and we're doing our best to release the game as soon as possible.
We also wanted to thank you for your support and we'll keep you updated!
We're aware many of you are awaiting the early access release on Steam. It was scheduled for April 26, along with the multiplayer.
Unfortunately, some network issues are forcing us to pushing back the release to May. Once the multiplayer is operational, we'll release the game within few days and you'll be, of course, informed.
Please keep in mind that there's no point to wish to see a project releasing too early if it's unstable and riddled with bugs ruining the game experience. We alaways took priority on fixing bugs reported by players and our wish is to deliver a high-quality experience, even if we're only on Early Access.
We're sorry for this further delay, we're working 7 days a week and we're doing our best to release the game as soon as possible.
We also wanted to thank you for your support and we'll keep you updated!
Add: - Phenix pet/sword! (require new map) - Repty death animation (finally) - Flying creatures attack cooldown - Improved zombi AI - Game introduction - New capture gems, dangerous monsters need high level gems - New sounds
Bugs corrections: - Some runes doesn't work - Chests drops corrections (require new map)
(We work a lot on the multiplayer for it to be available in late April!)
Add: - Phenix pet/sword! (require new map) - Repty death animation (finally) - Flying creatures attack cooldown - Improved zombi AI - Game introduction - New capture gems, dangerous monsters need high level gems - New sounds
Bugs corrections: - Some runes doesn't work - Chests drops corrections (require new map)
(We work a lot on the multiplayer for it to be available in late April!)
Add - Cavern backgrounds added (require new map) - 15 new equipments (in chests, require new map) - New inventory skin - New audio engine - may fix random crashes - Items descriptions upgraded - Default craft rearrangement - Quest overlay open as long as a quest is validated and Ok button is not pressed - New visuals for quests - You can place decorations on rocks/vegetables - New sounds
Bugs corrections - Sand worm 'missing' sounds - Tin armor gives 0 HP
Add - Cavern backgrounds added (require new map) - 15 new equipments (in chests, require new map) - New inventory skin - New audio engine - may fix random crashes - Items descriptions upgraded - Default craft rearrangement - Quest overlay open as long as a quest is validated and Ok button is not pressed - New visuals for quests - You can place decorations on rocks/vegetables - New sounds
Bugs corrections - Sand worm 'missing' sounds - Tin armor gives 0 HP