Hey guys, first of all thanks for the feedback. With this update, we fixed a few small problems. We hope you are ready for the first small content update tomorrow!
at the moment we are working very hard on version 1.0. We are polishing the UI, models and animations. Today, we want to show you some of the things we have been working on in the last weeks:
it's time we are getting closer to version 1.0! The first thing we wanna share with you guys is the map rework for all the maps we created in version 0.7.0.0! You will also see a night version of all the maps! (We will remove Aftermath in version 1.0.)
we hope to see you today on the 9th of January 11 AM PST to play the new Vengeance 0.7.0.0 (Killstreak) update with us! We are streaming the whole session on Twitch and Mixer so make sure to check it out! https://mixer.com/314-Arts https://www.twitch.tv/cottbus99_314arts
first of all thanks for the positive feedback on update 0.6.0.0! with 0.6.0.1 we changed a few things as you can see in the patch notes below!
ADDED: - We added the level Info in the main menu (WIP)
FIXED BUGS: - Mouse wheel Bug in GunGame
MAP: - Small Lighting Changes on Aftermath - Layout changes on Fallout - Small Lighting Changes on Fallout - Changed Grass on Fallout - Fixed Collision on Construction Site - Fixed NavMesh on Construction Site - Reduced Fog on Construction Site - Fixed Clipping Objects on Construction Site - Added AmmoResupply on Construction Site - Fixed Reflection Probe on Aftermath WEAPONS: - Reduced Firerate of M98B - Reduced Spread of M98B - Reduced Recoil from Scar-H - Increased Damage of Scar-H - Increased Firerate of Scar-H - Increased Damage of RSASS - Reduced Spread of RSASS - Reduced Recoil of RSASS - Reduce Recoil of UMP - Increased Firerate of UMP